Commit graph

1083 commits

Author SHA1 Message Date
Matthew Waters
59c388abca gl/upload: avoid performing color conversion when there is no need
One such example is when the buffer contains GstGLMemory in the
RGBA format

https://bugzilla.gnome.org/show_bug.cgi?id=729278
2017-12-09 19:31:40 +00:00
Matthew Waters
ae283ec9da gl/colorconvert: choose the right alpha component for AYUV -> RGBA 2017-12-09 19:31:40 +00:00
Matthew Waters
9fffa2cbc6 gl/upload: update the respective state when we cache textures/data 2017-12-09 19:31:40 +00:00
Matthew Waters
484ae5a8c5 gl/upload: cache the textures that we are using 2017-12-09 19:31:40 +00:00
Matthew Waters
a64efacd0e gl/upload: avoid recreating the GLMemory struct for output textures 2017-12-09 19:31:40 +00:00
Nicolas Dufresne
5c8acc21fe gl: Fix some of the error handling 2017-12-09 19:31:40 +00:00
Nicolas Dufresne
94aa3ea228 glupload: Update GstVideoInfo after the buffer is mapped
gst_video_frame_map() will store an updated video info base
on the video meta. In order to have the right stride and offset
we should update that video info accordingly.
2017-12-09 19:31:40 +00:00
Sebastian Dröge
43866270ef gl: Fix memory leak
CID #1212171
2017-12-09 19:31:40 +00:00
Matthew Waters
f213321083 gl/colorconvert: preserve alpha in AYUV <-> RGBA conversions
https://bugzilla.gnome.org/show_bug.cgi?id=729743
2017-12-09 19:31:40 +00:00
Matthew Waters
977c326c59 gl/colorconvert: implement lazy init 2017-12-09 19:31:40 +00:00
Julien Isorce
17ba668c7a gl/upload: set initted to TRUE when _init_upload succeeded 2017-12-09 19:31:40 +00:00
Sebastian Dröge
228eccdbdf gldisplay: Use GST_STR_NULL() for printing possibly NULL strings and print all variables we use
Fixes compiler warning about set but not used platform_choice variable
among other things.
2017-12-09 19:31:40 +00:00
Julien Isorce
17946cc0a9 gleffects: use gl_vtable 2017-12-09 19:31:40 +00:00
Matthew Waters
83c2b906d1 gl/upload: fix compilation on OS X 2017-12-09 19:31:40 +00:00
Matthew Waters
862df41b2d gl/upload: fail propoerly if init fails 2017-12-09 19:31:39 +00:00
Matthew Waters
857200ff40 gl: make all GObjects inherit from GstObject
Aids memory leak debugging with GST_TRACE=mem-live
2017-12-09 19:31:39 +00:00
Matthew Waters
6c1a4e30c4 gl/upload: implement lazy init
Rename init_format to set_format
2017-12-09 19:31:39 +00:00
Matthew Waters
cda89d7ce0 gl/upload: add get_format method
Simply retreives the format set by init_format
2017-12-09 19:31:39 +00:00
Matthew Waters
6e5494d729 gl/filter: attempt to passthrough the pool if the caps are the same
Reduces the number of glbufferpool instances required for >=2
consecutive GL elements in a pipeline.
2017-12-09 19:31:39 +00:00
Matthew Waters
6872ad5ff5 gl/filter: always initialize the upload object 2017-12-09 19:31:39 +00:00
Matthew Waters
8fd450b941 gl: advertise GstGLMemory usage in the caps as capsfeatures
https://bugzilla.gnome.org/show_bug.cgi?id=729658
2017-12-09 19:31:39 +00:00
Matthew Waters
2246e51250 gl/examples: fix compilation for clutter examples
ClutterX11TexturePixmap is deprecated in Clutter 1.6 and we ask for
at least 1.8
2017-12-09 19:31:39 +00:00
Matthew Waters
90bf46484d gl/display: avoid endless recursion for cocoa 2017-12-09 19:31:39 +00:00
Matthew Waters
a865a931fc gl/sink: make sure we always initialize the upload object
https://bugzilla.gnome.org/show_bug.cgi?id=729542
2017-12-09 19:31:39 +00:00
Julien Isorce
d7c5444447 gl: do not allocate the target texture of an EGLImage
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.

As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.

I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2017-12-09 19:31:39 +00:00
Julien Isorce
4bc96ae4cd gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
Just pass 0 as width or height to gst_gl_context_gen_texture.
2017-12-09 19:31:39 +00:00
Julien Isorce
88864ea2cc gl: no need to initialize a frame buffer object to upload an eglimage
Fix https://bugzilla.gnome.org/show_bug.cgi?id=729588
2017-12-09 19:31:39 +00:00
Julien Isorce
bcc633ed2c gl: use GST_CAT_ERROR instead of GST_ERROR_OBJECT
It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
2017-12-09 19:31:39 +00:00
Julien Isorce
dd1c2b4c4c gl: delete texture used with GstVideoGLTextureUploadMeta 2017-12-09 19:31:39 +00:00
Julien Isorce
4b0e037fa4 gl: use gst_gl_context_gen_shader helper instead of duplicating code 2017-12-09 19:31:39 +00:00
Matthew Waters
59592f9bfc gl/display: clean up pre gstglcontext api and struct fields
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
f6ed9a685b gl/display: add get_handle_type
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
c5a11aa448 gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
6a2f2088e9 gl/window: fix string length check for eagl 2017-12-09 19:31:39 +00:00
Matthew Waters
320ceef471 gl/display: check the correct env variable for choosing an egl display
GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().

https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Edward Hervey
47a4be4721 gl/cocoa: Use OBJCFLAGS where needed
Should fix usage of c-compiler-only flags with an objective-c compiler
2017-12-09 19:31:39 +00:00
Luis de Bethencourt
64a144f114 gl/clutter: safer check for cogl version
Use COGL_VERSION_ENCODE to check for the minimum required and maximum allowed
cogl version. In certain situations just using the COGL_VERSION_* macro name can
give you the following error:

error "COGL_VERSION_MAX_ALLOWED must be >= COGL_VERSION_MIN_REQUIRED"
2017-12-09 19:31:39 +00:00
Luis de Bethencourt
f29a98cc5f gl/examples/generic: remove trailing whitespaces 2017-12-09 19:31:39 +00:00
Sebastian Dröge
ea7c8f9771 examples: Fix CFLAGS in clutter GL examples 2017-12-09 19:31:39 +00:00
Sebastian Dröge
405774bf2b examples: Add all gl subdirs to DIST_SUBDIRS to fix the build 2017-12-09 19:31:39 +00:00
Matthew Waters
bf9c8544e3 gl: use the bufferpool's upload when available
Avoids duplicating GL resources

https://bugzilla.gnome.org/show_bug.cgi?id=728872
2017-12-09 19:31:39 +00:00
Julien Isorce
2fed41dc30 gl: show internal cocoa window on top of others
Useful when your OSX terminal is fullscreen

https://bugzilla.gnome.org/show_bug.cgi?id=728127
2017-12-09 19:31:39 +00:00
Julien Isorce
70bc469a8a gl: pass NSView instead of NSWindow in cocoa-videooverlay example
https://bugzilla.gnome.org/show_bug.cgi?id=728451
2017-12-09 19:31:39 +00:00
Julien Isorce
e0f94ae094 gl: add copyright to cocoa example 2017-12-09 19:31:38 +00:00
Julien Isorce
5150408da3 gl: rename cocoa example and move it to its parent directory 2017-12-09 19:31:38 +00:00
Julien Isorce
a6b2cd4c14 gl: remove unuseful README for cocoa example 2017-12-09 19:31:38 +00:00
Matthew Waters
db544c3c1f gl/pool: init the upload object on start
Theoretically, set_config could be called multiple times
2017-12-09 19:31:38 +00:00
Sebastian Dröge
8c56e1bba7 gl: Try harder to load symbols from the correct place
This commit makes the loading of the GModules threadsafe, and
always first tries to load the symbol for the GL library that
is selected for the current context. Only then it falls back
to looking into the current module (NULL), and only as a last
resort the context specific function (e.g. eglGetProcAddress())
is called.

Also add configure parameters to select the names of the library
modules instead of using the defaults, and let the defaults be
independent of the G_MODULE_SUFFIX.

https://bugzilla.gnome.org/show_bug.cgi?id=728753
2017-12-09 19:31:38 +00:00
Matthew Waters
b1fc846f83 glcolorscale: fix operation with dual GL, GLES2 libgstgl 2017-12-09 19:31:38 +00:00
Matthew Waters
33091ff6a5 gl/mem: implement texture copying between formats with strides properly
Previously, we used the width to determine the amount of data to be
copied using pbos.  This, makes it allocate enough data for the
the strides as well.
2017-12-09 19:31:38 +00:00