GStreamer multimedia framework
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Matthew Waters 33091ff6a5 gl/mem: implement texture copying between formats with strides properly
Previously, we used the width to determine the amount of data to be
copied using pbos.  This, makes it allocate enough data for the
the strides as well.
2017-12-09 19:31:38 +00:00
ext/gl glcolorscale: use a shader on GLESv2 2017-12-09 19:31:38 +00:00
gst-libs/gst/gl gl/mem: implement texture copying between formats with strides properly 2017-12-09 19:31:38 +00:00
pkgconfig gl: append GL_LIB and GL_CFLAGS in pc files 2017-12-09 19:31:38 +00:00
tests examples: gl: add missing entry to cflags to find gst/gl/gl.h 2017-12-09 19:31:38 +00:00