Seungha Yang
6fff608f27
d3d11: Port to GstD3D11Fence
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790 >
2022-07-23 16:53:14 +00:00
Seungha Yang
ee289a65ce
d3d11converter: Use GstStructure to set initialization options
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Runtime updatable options are exposed via object properties
but there are a few options which should be known at initialization
time. Use GstStructure to signal it and to be easily extensible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
b09ca8635f
d3d11: Use scoped device lock
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Make code simpler and more deadlock-free
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728 >
2022-07-09 03:36:17 +09:00
Seungha Yang
347ad181be
d3d11memory: Update alloc_wrapped() API to avoid staging texture alloc
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Add size parameter and use it for CPU accessible memory size
instead of allocating staging texture per API call.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
5f39388ae5
d3d11videosink: Add support for rotation
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Adding "rotate-method" property
Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1396
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
5eeec16502
d3d11videosink: Use single GstD3D11Converter object
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GstD3D11Converter supports videoprocessor and texture upload.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:40:47 +09:00
Seungha Yang
91a732fe90
d3d11converter: Add support conversion using videoprocessor
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* Add videoprocessor feature to d3d11converter, in order to unifiy
conversion flow.
* Add convert_buffer() method to support automatic shader/videoprocessor
selection. The method also supports texture upload if input memory
cannot be used for conversion (e.g., system memory or so)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
fdbb9041a2
d3d11overlaycompositor: Objectify overlay render implementation
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Be consistent with other implementations
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:27 +09:00
Seungha Yang
b2d09de899
d3d11: Don't use const pointer to GstDxgiColorSpace
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Instead, fill values of passed GstDxgiColorSpace struct
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-01 19:34:16 +00:00
Seungha Yang
59f39724b7
d3d11converter: Objectify converter
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... and set conversion options via property
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2622 >
2022-06-17 19:40:48 +00:00
Seungha Yang
dd906f9610
d3d11: Store device format in struct
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Holding pointer to struct was unsafe approach because
the pointer to d3d11 format will be invalidated once d3d11 device
object is released
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699 >
2022-02-16 18:41:05 +00:00
Seungha Yang
e96687d88d
d3d11: Update build-time dependency
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Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.
From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684 >
2022-02-11 20:01:52 +00:00
Thibault Saunier
019971a3c7
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00