Commit graph

1764 commits

Author SHA1 Message Date
Matthew Waters
a27589629d gl: advertise GstGLMemory usage in the caps as capsfeatures
https://bugzilla.gnome.org/show_bug.cgi?id=729658
2014-05-07 21:48:57 +10:00
Matthew Waters
ee95595af0 gl/display: avoid endless recursion for cocoa 2014-05-07 19:07:23 +10:00
Julien Isorce
d4fe519c2e gl: do not allocate the target texture of an EGLImage
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.

As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.

I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2014-05-06 15:39:12 +01:00
Julien Isorce
531e19214a gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
Just pass 0 as width or height to gst_gl_context_gen_texture.
2014-05-06 15:39:12 +01:00
Julien Isorce
2115f11f0b gl: no need to initialize a frame buffer object to upload an eglimage
Fix https://bugzilla.gnome.org/show_bug.cgi?id=729588
2014-05-06 15:39:12 +01:00
Julien Isorce
65381ee664 gl: use GST_CAT_ERROR instead of GST_ERROR_OBJECT
It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
2014-05-06 15:39:12 +01:00
Julien Isorce
dd8929a272 gl: delete texture used with GstVideoGLTextureUploadMeta 2014-05-06 15:39:12 +01:00
Julien Isorce
73a3c173c7 gl: use gst_gl_context_gen_shader helper instead of duplicating code 2014-05-06 15:35:00 +01:00
Matthew Waters
f19e5abcb8 gl/display: clean up pre gstglcontext api and struct fields
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
c28dd9b0d3 gl/display: add get_handle_type
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
1eeecae29e gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
8743301af9 gl/window: fix string length check for eagl 2014-05-06 21:08:30 +10:00
Matthew Waters
b694b292b9 gl/display: check the correct env variable for choosing an egl display
GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().

https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:07:38 +10:00
Edward Hervey
48f770a2df gl/cocoa: Use OBJCFLAGS where needed
Should fix usage of c-compiler-only flags with an objective-c compiler
2014-05-06 12:57:36 +02:00
Sebastian Dröge
706a88ccb3 uridownloader: Add parameter to disallow caching as required by HLS 2014-05-05 09:41:51 +02:00
Sebastian Dröge
aa875604c9 uridownloader: Add refresh parameter to hint caches that they should check if they're up to date 2014-05-02 10:36:21 +02:00
Matthew Waters
dfc6745143 gl: use the bufferpool's upload when available
Avoids duplicating GL resources

https://bugzilla.gnome.org/show_bug.cgi?id=728872
2014-05-02 15:59:28 +10:00
Julien Isorce
cf509574be gl: show internal cocoa window on top of others
Useful when your OSX terminal is fullscreen

https://bugzilla.gnome.org/show_bug.cgi?id=728127
2014-05-02 06:03:23 +01:00
Matthew Waters
b903c61ceb gl/pool: init the upload object on start
Theoretically, set_config could be called multiple times
2014-05-02 14:16:49 +10:00
Sebastian Dröge
cad1bb32c8 gl: Try harder to load symbols from the correct place
This commit makes the loading of the GModules threadsafe, and
always first tries to load the symbol for the GL library that
is selected for the current context. Only then it falls back
to looking into the current module (NULL), and only as a last
resort the context specific function (e.g. eglGetProcAddress())
is called.

Also add configure parameters to select the names of the library
modules instead of using the defaults, and let the defaults be
independent of the G_MODULE_SUFFIX.

https://bugzilla.gnome.org/show_bug.cgi?id=728753
2014-05-01 14:36:54 +02:00
Matthew Waters
598a79a5e2 gl/mem: implement texture copying between formats with strides properly
Previously, we used the width to determine the amount of data to be
copied using pbos.  This, makes it allocate enough data for the
the strides as well.
2014-05-01 14:00:04 +10:00
Matthew Waters
29ff67a60a gl/mem: pad the public struct 2014-05-01 14:00:04 +10:00
Nicolas Dufresne
441ac82d7f gl: no need to provide full lib path to load symbols
- Make gstgl work on Mali
- Keep it work on RPI
- fallback to NULL name module if fails with usual lib name

https://bugzilla.gnome.org/show_bug.cgi?id=728753
2014-04-30 15:16:06 -04:00
Julien Isorce
64e5b5a203 gl: add convenient functions to setup default vertex and fragment shaders
Most of our 2D filters use the same simple vertex shader.
Also define the default fragment shader as the identity.

Avoid duplicating the same vertex and fragment shader text.
2014-04-30 15:35:49 +01:00
Philippe Normand
eee4f95a1f gl: add missing G_BEGIN/END_DECLS in utils header 2014-04-29 19:24:08 +01:00
Jan Schmidt
4296dc12f7 gl: Reduce noisy Info level output to LOG 2014-04-29 22:19:37 +10:00
Julien Isorce
1525fa8bad gl: use gst_gl_platform_from_string because we support gl shareList on all platforms 2014-04-28 15:59:06 +01:00
Julien Isorce
6a18a1346b glfilter: only warn when other_context attribute is set
Fix false positive
2014-04-28 15:59:06 +01:00
Julien Isorce
9cb3f93b4a gl: fix string literal warning
warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2014-04-28 15:59:06 +01:00
Sebastian Dröge
dede842409 uridownloader: Unset referer if none was specified later on 2014-04-28 10:12:52 +02:00
Sebastian Dröge
fbbe73a62e uridownloader: Add API to specify the referer of a request 2014-04-28 10:04:25 +02:00
Gwenole Beauchesne
a66f2dca60 codecparsers: h264: fix parsing of slice groups for map type = 2.
When parsing slice groups information for slice_group_map_type = 2, we
should only be reading up to num_slice_groups_minus1 groups since there
is always a "leftover" slice group and as many "foreground" slice groups
as needed.

This fixes parsing for SVCBMT-5 and SVCBMT-12 whereby the base layer would
have incorrectly been parsed to have up to 38 reference frames in list0,
which is not possible.

Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
2014-04-27 23:41:19 +02:00
Gwenole Beauchesne
1b9e8a25a0 codecparsers: h264: fix derivation of default scaling lists.
When useDefaultScalingMatrixFlag is computed to be 1 while parsing
scaling_list(), then the scaling list shall be inferred to be equal
to the default list (7.4.2.1.1.1). That default list is really one
of Default_4x4_{Intra,Inter} or Default_8x8_{Intra,Inter} and not
one from fall-back rule sets A or B.

This fixes parsing for FRExt1_Panasonic_D, FRExt2_Panasonic_C,
FRExt3_Panasonic_E and FRExt4_Panasonic_B.

https://bugzilla.gnome.org/show_bug.cgi?id=724518

Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
2014-04-26 22:24:45 +02:00
Sebastian Dröge
cfc32a1ec4 uridownloader: Set source state to NULL if downloading failed for whatever reason 2014-04-25 14:42:35 +02:00
Nicolas Dufresne
70350bd89e gl/x11: Removed unused variable 2014-04-24 13:59:51 -04:00
Sebastian Dröge
eb88f19c10 gl/x11: Get rid of unneeded second display connection and do everything from the main loop 2014-04-24 19:11:31 +02:00
Sebastian Dröge
42a3bb7d6e gl/x11: Block rendering until swapbuffers is called and don't go via X11 events as unneeded indirection
This should fix QoS problems, where basesink believed it was rendering with
20FPS but actually we were just queueing up X11 Expose events and only once
in a while something was rendered.
2014-04-24 19:11:31 +02:00
Julien Isorce
b92b86bdd9 gl/rpi: do not scale to full screen
Having a 640x360 movie being scaled to 1900x1200 does not look nice
2014-04-24 15:26:17 +01:00
Julien Isorce
562399a71a gl/rpi: change dispmanx attributes of existing element instead of creating a new one
I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()

resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.
2014-04-24 15:26:17 +01:00
Julien Isorce
9bae6a9c2e gl/rpi: ensure the dispmanx element to be opaque
So that we ensure it does not get alpha composited with other
dispmanx elements like the desktop.
2014-04-24 15:26:17 +01:00
Julien Isorce
510040e033 gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
Fix backwards compatibility

https://bugzilla.gnome.org/show_bug.cgi?id=728451
2014-04-24 10:37:00 +01:00
Julien Isorce
162dfcdf75 gl/cocoa: only draw once the window has been resized
It avoids to draw the first frame with an incorrect view port.
2014-04-24 09:09:20 +01:00
Julien Isorce
aa4bdcd707 gl/cocoa: set the view to use for drawing by the context
It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)

Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink

With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2014-04-24 09:09:13 +01:00
Julien Isorce
1ced9b1005 gl: fix declaration-definition mismatch for _init_upload 2014-04-23 21:10:07 +01:00
Julien Isorce
453245304d gl/bufferpool: do not reset upload when set_config does not change the caps
With videotestsrc ! glimagesink it was reset 3 times
2014-04-23 21:10:03 +01:00
Julien Isorce
8fd840166b gl: use #ifdef instead of #if for __APPLE__
warning: "__APPLE__" is not defined [-Wundef]

with gcc version 4.7.2 20120731 (prerelease)
    (crosstool-NG linaro-1.13.1+bzr2458 - Linaro GCC 2012.08)
2014-04-23 21:09:58 +01:00
Nicolas Dufresne
9205bcdedb glmemory: User g_slice_new0 to ensure fully initilized structure
The pbo pointer not being initialized would trigger a use of unitilialized variable
in valgrind.
2014-04-23 12:42:44 -04:00
Vincent Penquerc'h
6ec86ca1dc gl: prevent division by 0 on unsupported texture type
Coverity 1199697
2014-04-21 13:23:45 +01:00
Jan Schmidt
b2fe0c50ff glcolorconvert: Fix bt709 conversion matrices.
Fix the sign on one entry in the bt.709 YUV->RGB conversion
matrix, and the corresponding inverse matrix. Fixes really
wrong colouring of some videos.
2014-04-21 22:03:15 +10:00
Sebastian Dröge
cea860021d codecparsers: vp8: rename dboolhuff symbols.
Rename VP8 dboolhuff symbols so that to avoid clashes with libvpx when
static linking.
2014-04-18 16:32:40 +02:00