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aa4bdcd707
It avoids to draw to an invalid buffer. Withtout this the default frame buffer is undefined: glBindFramebuffer (GL_FRAMEBUFFER, 0) Visually you could see some white frames at the beginning when lunching videotestsrc ! glimagesink With OpenGL Profiler from XCode you could see some GL_INVALID_FRAMEBUFFER_OPERATION for the first frames |
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.. | ||
basecamerabinsrc | ||
codecparsers | ||
gl | ||
insertbin | ||
interfaces | ||
mpegts | ||
uridownloader | ||
gettext.h | ||
glib-compat-private.h | ||
gst-i18n-plugin.h | ||
Makefile.am |