We would make the subproject conditional on the wrap-mode=nodownload
however get_option('wrap-mode') or similar is not available from
meson.build files as the wrap-mode is meant to be used automatically.
Instead use the dependency fallback mechanism to get at the subproject
where possible i.e. when downloading is allows and only add the compat
includes when we have a valid internal dependency from the gl-headers
subproject.
https://bugzilla.gnome.org/show_bug.cgi?id=796534
Helper function for bindings, in python for example
users can now replace:
res, msg = GstSdp.SDPMessage.new()
GstSdp.sdp_message_parse_buffer(bytes(text.encode()), msg)
with:
res, msg = GstSdp.SDPMessage.new_from_text(text)
https://bugzilla.gnome.org/show_bug.cgi?id=796563
This reverts commit 82c43ff9a3.
Reverting for the time being, since it trips up build bots
that don't have network connectivity.
We ideally shouldn't have a subproject that's used unconditionally.
The external time should be moved only as much as needed
to get back to the ideal center point, so that the clock
is still allowed to drift both directions after the correction.
This reduces excessive back and forth corrections that were
caused by the assumption of a linear drift.
https://bugzilla.gnome.org/show_bug.cgi?id=788006
The matrices were converting the wrong values with non-diagonal-only matrices.
e.g. a typical yflip matrix in [-1,1]^3 such as
1 0 0 0
0 -1 0 0
0 0 1 0
0 0 0 1
Would have actually required a matrix like this in [0,1]^3
1 0 0 0
0 -1 0 0
0 0 1 0
0 -2 0 1
Which is
1. not consistent with our multiplication convention and would require
transposing matrices or changing our multiplication order (from what is
generally used on opengl matrix guides/tutorials).
2. Produces incorrect values when input with actual vertices accounting for
the difference in multiplication order. e.g. some vertices multiplied by
the yflip matrix using vertex * yflip(== transpose(yflip) * vertex):
vertex: -> result: expected:
vec4(1,0,1,1) -> vec4(1,-2,1,1) vec4(1,1,1,1)
vec4(1,1,1,1) -> vec4(1,-3,1,1) vec4(1,0,1,1)
With the updated values, we now get the expected values.
Includes a test for this behaviour and the example above
The autotools build installs the file and sets the LICENSE_TRANSLATIONS_PATH
macro which licences.c uses as a fallback path. Do the same with meson.
https://bugzilla.gnome.org/show_bug.cgi?id=796274
This pixel format is a fully packed variant of NV12_10LE32,
a luma pixel would take 10bits in memory, without any
filled bits between pixels in a stride. The color range
follows the BT.2020 standard.
In order to get a better performance in hardware memory
operation, it may expend the stride, append zero data at the
end of echo lines.
Pack function by Nicolas Dufresne.
https://bugzilla.gnome.org/show_bug.cgi?id=795462
Signed-off-by: Nicolas Dufresne <nicolas@ndufresne.ca>
Signed-off-by: ayaka <ayaka@soulik.info>
For a single format in the caps, we were returning some weird answers,
like only RGB formats for a RGB input when we can also support YUV from
RGB.
Fixup of 3cfff727b1 where I thought my
previous (~6month) self had got this right. Don't trust your previous
self people!
Also yield common options to the outer project (gst-build in our case)
so that they don't have to be set manually and use array types for some
options.
Otherwise subclasses might accidentially use the old audioinfo/caps.
None of the subclasses currently uses the audioinfo/caps, but future
subclasses might.
https://bugzilla.gnome.org/show_bug.cgi?id=795827
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
The problem is that even though the functions we are calling are
in-place transformation, orc automatically puts the restrict keyword
on all arguments. To silence that warning just create yet-another
variable containing the same value.
https://bugzilla.gnome.org/show_bug.cgi?id=795765
It is possible that both application and the stream are waiting
currently, if for example the following happens:
1) app is waiting because no buffer in appsink
2) appsink providing a buffer and waking up app
3) appsink getting another buffer and waiting because it's full now
4) app thread getting back control
Previously step 4 would overwrite that the appsink is currently waiting,
so it would never be signalled again.
https://bugzilla.gnome.org/show_bug.cgi?id=795551