When using the internal source, hlsdemux doesn't know the caps of
the input before adding the pad, so remove the arguments that would
use that as it is always NULL.
And use an specific flag to signal when a pad switch is required.
Using the discont flag is a bad idea now because when a fragment
download fails it will lead to exposing a pad group without any
data, causing decodebin to abort.
When receving EOS from the internal src, increase the current positon
by the fragment duration to allow correct restoring of download position
if the bitrate changes
Use the same properties as uridownloader to keep connections alive
between consecutive fragments downloads.
1) set keep-alive property to true
2) keep the element in READY instead of in NULL
Measure the download bitrate to be able to select
the best playlist.
As the buffers are directly pushed downstream and it
might block. The time is only measured from the download
until the pad push and it is started again after the push
returns.
Now the decryption is done buffer by buffer instead of on the
whole fragment at once. As it expects multiples of 16 bytes a
GstAdapter was added to properly chunk the buffers.
Also the last buffer must be resized depending on the value of the
last byte of the fragment, so hlsdemux always keeps a pending buffer
as it doesn't know if it is the last one yet
The GstElement is directly linked into a ghost pad and
its buffers are pushed as received downstream. This way the
buffers are small enough and not a whole fragment that usually
causes extra latency and makes buffering harder
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
Previously if the proxy server hostname was the empty string
curlhttpsink would never even set the libcurl option. For libcurl
however, having a proxy server hostname be the empty string means that
proxying should be disabled even if environment variables might be set.
Now with the restriction lifted, doing this is allowed.
https://bugzilla.gnome.org/show_bug.cgi?id=728960
rtcp_buffer_get_ssrc is called even with RTP buffers. this means we
might end up with an exception and not find any valid RTCP packet type
and thus hit GST_RTCP_TYPE_INVALID. we now take care of this.
https://bugzilla.gnome.org/show_bug.cgi?id=727512
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
But only add this for non-live playlists. For live playlists we already
have another thread that is periodically updating playlists.
Reason for this is that sometimes downloading a fragment can fail because
the URIs have changed or expired since last time.
Sequence numbers in different playlists are not guaranteed to be the same for the
same position, e.g. fragments could have different durations in different playlists.
In theory we should do exactly the same for live playlists, but unfortunately we can't
because doing this kind of seeking requires the complete playlist since we started
playback. For live playlists the server is however dropping fragments in the beginning
over time and we have no absolute time references.
The tag was dereferenced earier. From the libschroedinger code,
it's not obvious to see whether tag and frame would be NULL at
the same time. I think is likely that both will be non NULL
here, but that's not certain. Additional tests may be needed
to avoid dereferencing tag and/or frame, but what to do if
only one is NULL isn't obvious, as the _get_tag function does
transfer ownership so isn't undoable.
Coverity 1139850
When we'd see an unknown stream type, then a SDDS stream.
Then we'd get to the end of the switch with a NULL temp stream
pointer, and dereference it.
Coverity 1139708
Recent refactoring causes this code to be called with either a NULL
fragment, or a non NULL fragment. In the former case, we don't have
a buffer. In the latter case, the original code dealing with DISCONT
assumed the buffer was valid. Testing for a NULL buffer here thus
does not seem to change the intent, and fixes:
Coverity 1195147
Turns out there was the same issue as with subtitles.
There is space for a single audio stream, but up to 255
may be used based on a uint8_t value in a struct, which may
or may not be read from the (untrusted) data.
A comment in ifo_types.h says this value is either 0 or 1, so
we can ensure this here without drawbacks.
Coverity 1139585
There is space for a single subtitle stream, but up to 255
may be used based on a uint8_t value in a struct, which may
or may not be read from the (untrusted) data.
A comment in ifo_types.h says this value is either 0 or 1, so
we can ensure this here without drawbacks.
Coverity 1139586
There is a small chance that we might end up in the done step without
having any output available.
Furthermore, when going through not_ready, we need to ensure gst_buffer_unmap
has a properly initialized GstMapInfo.
CID #1139923
CID #1139924
CID #1139919
CID #1139920
gst_gl_context_create() might need to dispatch some operations to the
application's main thread, and calling this in the change_state function
can cause deadlocks.
* picked from old libgstegl:
- GstEGLImageMemory
- GstEGLImageAllocator
- last_buffer management from removed GstEGLImageBufferPool
* add-ons:
- GstEGLImageMemory now old a reference on GstGLContext
so that it can delete the EGLImage and its gltexture source
while having the associated gl context being current.
- add EGLImage support for GstVideoGLTextureUploadMeta which
mainly call EGLImageTargetTexture2D
- GstGLBufferPool now supports GstEGLImageAllocator
- glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
to upstream
https://bugzilla.gnome.org/show_bug.cgi?id=703343