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gl: test for frame NULLness before dereferencing it
Coverity 1195172, 1195171
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parent
982104d764
commit
4b5068f5dd
2 changed files with 12 additions and 2 deletions
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@ -288,11 +288,16 @@ gst_gl_mosaic_callback (gpointer stuff)
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guint width, height;
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frame = g_ptr_array_index (mosaic->input_frames, count);
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if (!frame) {
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GST_DEBUG ("skipping texture, null frame");
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count++;
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continue;
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}
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in_tex = frame->texture;
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width = GST_VIDEO_INFO_WIDTH (&frame->pad->in_info);
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height = GST_VIDEO_INFO_HEIGHT (&frame->pad->in_info);
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if (!frame || !in_tex || width <= 0 || height <= 0) {
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if (!in_tex || width <= 0 || height <= 0) {
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GST_DEBUG ("skipping texture:%u frame:%p width:%u height %u",
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in_tex, frame, width, height);
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count++;
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@ -235,10 +235,15 @@ gst_gl_video_mixer_callback (gpointer stuff)
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gfloat w, h;
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frame = g_ptr_array_index (video_mixer->input_frames, count);
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if (!frame) {
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GST_DEBUG ("skipping texture, null frame");
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count++;
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continue;
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}
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in_width = GST_VIDEO_INFO_WIDTH (&frame->pad->in_info);
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in_height = GST_VIDEO_INFO_HEIGHT (&frame->pad->in_info);
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if (!frame || !frame->texture || in_width <= 0 || in_height <= 0) {
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if (!frame->texture || in_width <= 0 || in_height <= 0) {
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GST_DEBUG ("skipping texture:%u frame:%p width:%u height %u",
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frame->texture, frame, in_width, in_height);
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count++;
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