Commit graph

858 commits

Author SHA1 Message Date
Sebastian Dröge
8f5faa3872 gl/cocoa: Only use convertRectToBacking on OSX >= 10.7
It does not exist before and older versions also don't have
support for HiDPI displays anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=740201
2017-12-09 19:31:50 +00:00
Sebastian Dröge
d70f6a9b5e gl: Use numeric OSX version instead of the macro
The macro is not defined on older OSX versions and evaluates to 0.

https://bugzilla.gnome.org/show_bug.cgi?id=740201
2017-12-09 19:31:50 +00:00
Sebastian Dröge
3fe5be7c9a gl/cocoa: Don't override the application delegate
Otherwise interesting things will happen in Cocoa applications, like
infinite event loops that block the NSApplication loop forever.

This was only needed for GNUStep and thus can safely be removed now.
2017-12-09 19:31:50 +00:00
Sebastian Dröge
673b0190af gl/cocoa: Remove GNUStep support
Until gcc and GNUStep properly support Objective-C blocks and other
"new" features of Objective-C we can't properly support them without
making the code much more ugly.

https://bugzilla.gnome.org/show_bug.cgi?id=739152
2017-12-09 19:31:50 +00:00
Hyunjun Ko
db6ea1b3bd gl: Correct invalid comment text 2017-12-09 19:31:49 +00:00
Julien Isorce
af59b771fd gl: do not raise a critical msg if the backend does not handle window events
Fix "assertion 'window_class->handle_events != NULL' failed"
if not using a X11 window.
2017-12-09 19:31:49 +00:00
Matthew Waters
af9b73043e gl: remove the width/height fields from the caps to support frame resizing
It was previously only occuring with sysmem caps features

https://bugzilla.gnome.org/show_bug.cgi?id=739334
2017-12-09 19:31:49 +00:00
Sebastian Dröge
90022c451c gstglconfig: Put gstglconfig.h into $(libdir)/gstreamer-1.0/include
It's architecture dependent and should not be placed into the include
directory as the assumption is that all those headers are architecture
independent.

https://bugzilla.gnome.org/show_bug.cgi?id=739767
2017-12-09 19:31:49 +00:00
Matthew Waters
d738b78229 glutils: only attempt getting the app context when we don't already have a display
avoids querying/messaging the world on each frame
2017-12-09 19:31:49 +00:00
Matthew Waters
e2f61d20a2 glcontext: fail context creation if glGetString returns NULL 2017-12-09 19:31:49 +00:00
Lubosz Sarnecki
64dd17bde6 glimagesink: implement gst_video_overlay_handle_events
https://bugzilla.gnome.org/show_bug.cgi?id=736035
2017-12-09 19:31:49 +00:00
Julien Isorce
f1365f1051 gl/cocoa: use NSAutoreleasePool to free resize data
Otherwise when resizing the window you will also get messages like:
class NSConcreteMapTable autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class __NSCFDictionary autoreleased with no pool in place - just leaking
2017-12-09 19:31:49 +00:00
Julien Isorce
ef707ee9d5 gl/cocoa: include gl3.h to have GL_CONTEXT_PROFILE_MASK 2017-12-09 19:31:49 +00:00
Julien Isorce
f44b430bc7 gl/cocoa: make sure to turn on frame rectangle changes notifications
Default value of property postsFrameChangedNotifications is YES
but it is worth to explicitly enable it.
2017-12-09 19:31:49 +00:00
Julien Isorce
4a736caded gl/cocoa: fix uncaught exception 'unrecognized selector sent to instance'
Need to set the ':' as the reshape method now takes one parameter.
For the story, the GstGLNSView was previously inheriting from
NSOpenGLView which has a reshape function without any parameter.
Now the GstGLNSView inherits from NSView and we re-use the reshape
function manually.
2017-12-09 19:31:49 +00:00
Julien Isorce
a581d479ff gl/cocoa: fix compiler warning
Use the reshape function after being defined. The other way
would have been to declare the reshape function in the header.

gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2017-12-09 19:31:49 +00:00
Tim-Philipp Müller
653c04b121 gl: fix Since marker for gst_gl_window_run_navigation() 2017-12-09 19:31:49 +00:00
Luis de Bethencourt
f16b75aa49 glshader: Fix memory leak
Memory is only freed in the TRUE clause of the if conditional. Free in the else
clause as well.
Also, consolidate g_malloc + sprintf into a g_strdup_printf().

CID #1212171

https://bugzilla.gnome.org/show_bug.cgi?id=739368
2017-12-09 19:31:49 +00:00
Luis de Bethencourt
eabcf66f2f glcolorconvert: fix comments that confuse gtk-doc
GTK-Doc uses a special syntax for code documentation. A multiline comment that
starts with an additional '*' marks a documentation block that will be processed
by the GTK-Doc tools. So GTK-Doc is confused if a comment block starts with that
additional '*' but isn't meant to be processed. Removing this additional '*'.

https://bugzilla.gnome.org/show_bug.cgi?id=739444
2017-12-09 19:31:49 +00:00
Matthew Waters
35e9b5ab8b gl: sprinkle some Since markers 2017-12-09 19:31:49 +00:00
Matthew Waters
6811c39ff9 gl/examples: update for other-context property removal 2017-12-09 19:31:49 +00:00
Matthew Waters
7d97a35139 glcontext: add more functionality to wrapped contexts
Implements get_current_context() and get_proc_address() for wrapped
contexts.
2017-12-09 19:31:49 +00:00
Matthew Waters
366eaea6d2 glshader: advertise the default vertex and fragment shaders on desktop GL 2017-12-09 19:31:49 +00:00
Matthew Waters
59e4a039c9 glfilter: get the config from the correct pool 2017-12-09 19:31:48 +00:00
Matthew Waters
cc2e0a7288 glfilter: avoid uninitialized variable size when chaining multiple glfilters
https://bugzilla.gnome.org/show_bug.cgi?id=739277
2017-12-09 19:31:48 +00:00
Matthew Waters
f1dddf4f6b glfilter: gst-indent file 2017-12-09 19:31:48 +00:00
Matthew Waters
be5d0d81e4 glcontext: add api for retreiving the current context and api
that is current in the calling thread.
2017-12-09 19:31:48 +00:00
Matthew Waters
91a7bd0d9a glprototypes: add vertex attribute array definitions 2017-12-09 19:31:48 +00:00
Matthew Waters
62e3c40d97 gl: propogate other-context using GstContext 2017-12-09 19:31:48 +00:00
Sebastian Dröge
3d7a6c8db6 gl/cocoa: Fix compiler warning
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2017-12-09 19:31:48 +00:00
Matthew Waters
0806de5c75 glbufferpool: add the GstVideoGLTextureUploadMeta buffer pool option 2017-12-09 19:31:48 +00:00
Wang Xin-yu (王昕宇)
77682a51e6 glcolorconvert: support RGB16/BGR16 video format upload
https://bugzilla.gnome.org/show_bug.cgi?id=738842
2017-12-09 19:31:48 +00:00
Brion Vibber
02a0b92d9d gl/cocoa: Fix for building on Mac OS X 10.10
Using NSApp directly seems to confuse something, as the compiler
was expecting an id<NSFileManagerDelegate>. Switched to using
[NSApplication sharedApplication], and specified the delegate
protocol on the window class as well.

https://bugzilla.gnome.org/show_bug.cgi?id=738740
2017-12-09 19:31:48 +00:00
Matthew Waters
6663967994 glfilter: add uploaded_buffer field 2017-12-09 19:31:48 +00:00
Sebastian Dröge
6d273084eb gl/cocoa: Add support for HiDPI displays
Without this our GL surface would be upscaled after rendering
by Cocoa, which would reduce image quality.
2017-12-09 19:31:48 +00:00
Matthew Waters
3439402164 glcolorconvert: output why we cannot convert a buffer 2017-12-09 19:31:48 +00:00
Matthew Waters
df6967c274 glcolorconvert: fix planar YUV download
- sample the u and v planes properly
- output the correctly scaled u and v planes for different chroma block sizes
2017-12-09 19:31:48 +00:00
Matthew Waters
a771b40474 glcolorconvert: fix UYVY download green screen 2017-12-09 19:31:47 +00:00
Matthew Waters
ea711807d8 glcolrconvert: fix YUY2 download
- The shader was outputing the wrong values compared with raw
  videotestsrc.
- deal with the texture edge properly.
- properly sample the 2x1 rectangle for the u and v values
- don't double sample the y value
2017-12-09 19:31:47 +00:00
Sebastian Dröge
435810b238 gl/cocoa: Always update our viewport if Cocoa tells us something has changed
The visible rect and bounds might be the same as before, but Cocoa
might've changed our viewport without us nothing. This happens if
you hide the view and show it again.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b44798d549 gl/cocoa: Handle NSView::renewGState() properly
Don't update the screen until we redraw, this prevents flickering during
scrolling, clipping, resizing, etc
2017-12-09 19:31:47 +00:00
Matthew Waters
e6bd70d580 glcolorconvert: convert xRGB into ARGB properly
The alpha channel might not be the last component so check which one
it is in and clobber that one instead.
2017-12-09 19:31:47 +00:00
Matthew Waters
5c7b5e0210 glmemory: unset the opposite corresponding transfer flags when mapped with write
fixes consistency with consecutive gst_memory_map()'s with
flags & GST_MAP_WRITE
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b1a5ae7c0d gl/cocoa: Update viewport according to the current clipping
We have to update the GL viewport if the NSView is only partially
visible. Otherwise the content of the frame will be visibly offset.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
9ff86a3c54 gl/cocoa: Improve the NSApplication initialization
This is only for non-Cocoa apps but previously caused a 2 second
waiting during startup for Cocoa apps. This is unacceptable.

Instead we now check a bit more extensive if something actually
runs on the GLib default main context, and if not don't even
bother waiting for something to happen from there.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
7cf214796a gl/cocoa: NSView::drawRect() should call into reshape too
We a) need to render again because part of the window was
obscured and b) might need to reshape because of clipping
changes.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
32b23a340e gl/cocoa: Call UI related API from the application main thread 2017-12-09 19:31:47 +00:00
Sebastian Dröge
02b3e26854 gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2017-12-09 19:31:47 +00:00
Edward Hervey
ef00d85f16 glcontext: Initialize variable
Avoids the following warning:

gstglcontext.c:647:58: error: 'prev' may be used uninitialized in
 this function [-Werror=maybe-uninitialized]
2017-12-09 19:31:47 +00:00
Matthew Waters
ca476f03a8 glcontext: fixup error in sharegroup comment 2017-12-09 19:31:47 +00:00