Sebastian Dröge
7ba2288f3e
glupload: Fix memory leak in unit test
2017-12-09 19:31:44 +00:00
Sebastian Dröge
fcb15bd609
glcontext: Fix memory leaks in unit test
2017-12-09 19:31:44 +00:00
Matthew Waters
f01472f5a2
tests: update for glupload changes
2017-12-09 19:31:42 +00:00
Matthew Waters
1f48a074be
tests: update for recent glupload changes
...
GstGLUploadMeta object is now the GstVideoGLTextureUploadMeta
provider.
2017-12-09 19:31:41 +00:00
Matthew Waters
6c1a4e30c4
gl/upload: implement lazy init
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Rename init_format to set_format
2017-12-09 19:31:39 +00:00
Luis de Bethencourt
8c46b24d51
gl: check the correct GstGLMemory in basic_test
2017-12-09 19:31:37 +00:00
Matthew Waters
30c6efc432
gl/mem: allocate the memory per plane
...
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
2017-12-09 19:31:36 +00:00
Tim-Philipp Müller
efeaf7467b
tests: fix gl unit tests for recent API changes
2017-12-09 19:31:35 +00:00
Matthew Waters
e225af3e0d
gl: silence all the compiler warnings
2017-12-09 19:31:34 +00:00
Matthew Waters
da5b9d3e0f
[900/906] tests/gstglcontext: reduce the number of frames displayed
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Was causing timeouts on intel hardware due to vsync handling.
2017-12-09 19:31:34 +00:00
Matthew Waters
97f6bc0bfc
[891/906] context: add support for wrapping external contexts
2017-12-09 19:31:33 +00:00
Matthew Waters
54d70702cc
[878/906] tests: update for glmem api change
2017-12-09 19:31:33 +00:00
Matthew Waters
970fbacf96
[869/906] tests: add some upload tests
2017-12-09 19:31:33 +00:00
Matthew Waters
84425ad43d
[853/906] display: remove _{set,get}_context
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A GstGLDisplay doesn't need a GstGLContext and its use
was cause a reference cycle
2017-12-09 19:31:32 +00:00
Matthew Waters
efa22442a9
[838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
...
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.
Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.
https://bugzilla.gnome.org/show_bug.cgi?id=712287
2017-12-09 19:31:32 +00:00
Julien Isorce
6e732b0408
[821/906] tests: fix test_share on GLESv2
2017-12-09 19:31:31 +00:00
Matthew Waters
711ad485b2
[812/906] move the GL vtable from GstGLDisplay to GstGLContext
...
Conflicts:
tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Matthew Waters
adb7eddc84
[811/906] tests: update for GstGLContext addition
2017-12-09 19:31:31 +00:00
Julien Isorce
ba7c562a9e
[809/906] tests: port test_share to GLES2
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Also add a deinit function to release fbo, tex and shader.
2017-12-09 19:31:31 +00:00
Matthew Waters
0537f8ea26
[802/906] add GstGLContext test that tests context sharing
2017-12-09 19:31:31 +00:00
Matthew Waters
761bc0156a
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2017-12-09 19:31:28 +00:00
Matthew Waters
4c35d682c9
[603/906] update FSF address
2017-12-09 19:31:25 +00:00
Matthew Waters
c7ddead74b
[554/906] GstGLMemory: update for GstAllocator API changes
2017-12-09 19:31:24 +00:00
Matthew Waters
ffdc6d496e
[514/906] add GstGLMemory and allocator
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implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2017-12-09 19:31:24 +00:00