Commit graph

26 commits

Author SHA1 Message Date
Matthew Waters
7066c849e4 glcontext: add support for influencing the backing configuration
New API:
- gst_gl_context_get_config()
- gst_gl_context_request_config()

A GL context configuration is a GstStructure that has some well-known
names for common values that can also be extended in platform-specific
ways if necessary.

Wrapped OpenGL contexts may be able to retrieve the GL context
configuration depending on the platform.  If that information is
available, GstGLContext will attempt to create an context that matches
the shared OpenGL context config unless gst_gl_context_request_config()
has been called.

A new environment variable 'GST_GL_CONFIG' will be read to influence the
configuration chosen.  The environment variable will only be used as a
fallback if gst_gl_context_request_config() has not been called.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/809>
2021-05-13 16:44:28 +10:00
Matthew Waters
c506adc950 gl/eagl: don't access UIkit objects on the main thread
This means we cannot access [view layer] or view.bounds from the OpenGL
thread.  This also means that we need to call the main thread when
setting the window handle.  However, we cannot perform that
synchronously as that may deadlock with the application performing the
set_window_handle() call.

We need to defer the actual update and run it asynchronously and wait
for the window handle update internally at each point it is needed.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/issues/372
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/681>
2020-06-02 14:32:03 +10:00
Matthew Waters
a57380d718 gl/ios: fix typo GS_GL -> GST_GL
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/681>
2020-06-02 14:32:03 +10:00
Tim-Philipp Müller
d736bfc855 gl: Update for g_type_class_add_private() deprecation in recent GLib
https://gitlab.gnome.org/GNOME/glib/merge_requests/7
2018-06-23 22:58:44 +02:00
Tim-Philipp Müller
b6e65172fe gl: fix build
Include private headers for parent class debug categories.
2017-12-09 19:32:29 +00:00
Sebastian Dröge
a9a05c01a9 gst: Clear floating flag in constructor of all GstObject subclasses that are not owned by any parent
https://bugzilla.gnome.org/show_bug.cgi?id=743062
2017-12-09 19:32:28 +00:00
Nick Kallen
7b42f26b80 applemedia/gl: Update code to use ARC
All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.

https://bugzilla.gnome.org/show_bug.cgi?id=777847
2017-12-09 19:32:27 +00:00
Matthew Waters
18ac98c58b gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2017-12-09 19:32:23 +00:00
Matthew Waters
9554725cc2 Revert "Revert "gl/eagl: try getting a gles3 context""
This reverts commit eb14273631.

vtdec now successfully outputs textures that can be converted by
glcolorconvert in GLES3 contexts.
2017-12-09 19:32:21 +00:00
Sebastian Dröge
95415270f0 Revert "libgstgl: cocoa, eagl: don't marshal GL calls to the context thread"
This reverts commit 797d6415df.

We're frozen for 1.8.0 release and this change might have bigger impact.
2017-12-09 19:32:17 +00:00
Alessandro Decina
90889bc73f libgstgl: cocoa, eagl: don't marshal GL calls to the context thread
Execute GL calls without marshalling them to the context thread. In the cocoa
and eagl backends calling gst_gl_context_activate is cheap and therefore calling
it on the current thread and serializing GL calls with a per-context lock is
more efficient (faster and has less overhead) than marshalling everything to the
context thread.

This optimization cuts a large overhead in g_poll (continuously waking up the
context thread) and in g_mutex_*/g_cond_* (waiting for results from the context
thread).
2017-12-09 19:32:17 +00:00
Matthew Waters
62588100fd Revert "gl/eagl: try getting a gles3 context"
This reverts commit 96b9666d59.
This reverts commit d11385d167.

This breaks the texture sharing with the applemedia elements as
CVOpenGLESTextureCache seems to have an arbitrary restriction on GLES2 only.
2017-12-09 19:32:16 +00:00
Tim-Philipp Müller
a0d62ce32c gl: eagl: fix build
gstglcontext_eagl.m:238:45: error: too few arguments to function call,
expected at least 4, have 3
2017-12-09 19:32:16 +00:00
Matthew Waters
de5f87e72b gl/eagl: try getting a gles3 context
Fallback to a gles2 context if that fails
2017-12-09 19:32:15 +00:00
Matthew Waters
977c335460 gl/eagl: use the default GL context debug category 2017-12-09 19:32:09 +00:00
Sebastian Dröge
cd326adacc gl/eagl: Also unbind renderbuffer after setting up framebuffer
https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Sebastian Dröge
ae721c54c2 gl/eagl: Don't make context uncurrent just to make it current again in the next line
Also binding the framebuffer again is unnecessary then as it was just bound a
few lines before while the context was current.

https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Matthew Waters
9587eb477d glcontext: pass display to implentation's _new()
This allows the context to fail creation based on incompatible
display type's. e.g. glx context with an wayland display handle.

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Sebastian Dröge
cff2d74cd4 gl/eagl: Don't call anything synchronously from the main thread
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.

https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
Sebastian Dröge
30e13d6623 Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
This reverts commit 0bff481011.

It wasn't supposed to be merged and also doesn't fix the problem.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
c02891ba41 eagl: Don't dispatch_sync() to the main thread if we are on the main thread
This will otherwise deadlock.

https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
Alessandro Decina
83990b491e libgstgl: fix rendering on iOS
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3 set_window_handle always
happens after ->create_context in fact.

See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:58 +00:00
Alessandro Decina
464b9e7680 libgstgl: eagl: handle CALayer resize 2017-12-09 19:31:55 +00:00
Matthew Waters
be5d0d81e4 glcontext: add api for retreiving the current context and api
that is current in the calling thread.
2017-12-09 19:31:48 +00:00
Sebastian Dröge
b83d2df47d gl: Import QuartzCore/QuartzCore.h for CAEAGLLayer on older iOS versions 2017-12-09 19:31:36 +00:00
Sebastian Dröge
3770d2a406 gl: Add support for iOS EAGL platform
https://bugzilla.gnome.org/show_bug.cgi?id=703341
2017-12-09 19:31:36 +00:00