applemedia/gl: Update code to use ARC

All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.

https://bugzilla.gnome.org/show_bug.cgi?id=777847
This commit is contained in:
Nick Kallen 2017-02-03 14:46:39 +01:00 committed by Tim-Philipp Müller
parent ee49afed97
commit 7b42f26b80
14 changed files with 119 additions and 99 deletions

View file

@ -61,7 +61,7 @@ struct _GstCAOpenGLLayerSink
GstBuffer *next_buffer;
GstBuffer *next_sync;
GstGLCAOpenGLLayer *layer;
gpointer layer;
gboolean keep_aspect_ratio;

View file

@ -79,7 +79,7 @@ gst_ca_opengl_layer_sink_bin_get_property (GObject * object, guint prop_id,
static void
gst_ca_opengl_layer_sink_bin_init (GstCAOpenGLLayerSinkBin * self)
{
GstGLCAOpenGLLayer *sink = g_object_new (GST_TYPE_CA_OPENGL_LAYER_SINK, NULL);
gpointer *sink = g_object_new (GST_TYPE_CA_OPENGL_LAYER_SINK, NULL);
g_signal_connect (sink, "notify::layer", G_CALLBACK (_on_notify_layer), self);
@ -266,6 +266,11 @@ gst_ca_opengl_layer_sink_finalize (GObject * object)
g_mutex_clear (&ca_sink->drawing_lock);
if (ca_sink->layer) {
CFRelease(ca_sink->layer);
ca_sink->layer = NULL;
}
GST_DEBUG ("finalized");
G_OBJECT_CLASS (parent_class)->finalize (object);
}
@ -322,13 +327,16 @@ static void
_create_layer (gpointer data)
{
GstCAOpenGLLayerSink *ca_sink = data;
id layer;
if (!ca_sink->layer) {
ca_sink->layer = [[NSClassFromString(@"GstGLCAOpenGLLayer") alloc]
layer = [[NSClassFromString(@"GstGLCAOpenGLLayer") alloc]
initWithGstGLContext:GST_GL_CONTEXT_COCOA (ca_sink->context)];
[ca_sink->layer setDrawCallback:(GstGLWindowCB)gst_ca_opengl_layer_sink_on_draw
ca_sink->layer = (__bridge_retained gpointer)layer;
[layer setDrawCallback:(GstGLWindowCB)gst_ca_opengl_layer_sink_on_draw
data:ca_sink notify:NULL];
[ca_sink->layer setResizeCallback:(GstGLWindowResizeCB)gst_ca_opengl_layer_sink_on_resize
[layer setResizeCallback:(GstGLWindowResizeCB)gst_ca_opengl_layer_sink_on_resize
data:ca_sink notify:NULL];
g_object_notify (G_OBJECT (ca_sink), "layer");
}
@ -507,6 +515,10 @@ gst_ca_opengl_layer_sink_change_state (GstElement * element, GstStateChange tran
break;
}
case GST_STATE_CHANGE_READY_TO_NULL:
if (ca_sink->layer) {
CFRelease(ca_sink->layer);
ca_sink->layer = NULL;
}
break;
default:
break;
@ -698,7 +710,7 @@ gst_ca_opengl_layer_sink_show_frame (GstVideoSink * vsink, GstBuffer * buf)
/* The layer will automatically call the draw callback to draw the new
* content */
[CATransaction begin];
[ca_sink->layer setNeedsDisplay];
[(__bridge GstGLCAOpenGLLayer *)(ca_sink->layer) setNeedsDisplay];
[CATransaction commit];
GST_TRACE ("post redisplay");

View file

@ -29,6 +29,7 @@ libgstgl_cocoa_la_CFLAGS = \
libgstgl_cocoa_la_OBJCFLAGS = \
-I$(top_srcdir)/gst-libs \
-I$(top_builddir)/gst-libs \
-fobjc-arc \
$(GL_OBJCFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS) \
$(GST_BASE_CFLAGS) \

View file

@ -52,20 +52,18 @@ _init_debug (void)
gst_object_unref (self->draw_context);
GST_TRACE ("dealloc GstGLCAOpenGLLayer %p context %p", self, self->gst_gl_context);
[super dealloc];
}
static void
_context_ready (gpointer data)
{
GstGLCAOpenGLLayer *ca_layer = data;
GstGLCAOpenGLLayer *ca_layer = (__bridge GstGLCAOpenGLLayer *) data;
g_atomic_int_set (&ca_layer->can_draw, 1);
}
- (id)initWithGstGLContext:(GstGLContextCocoa *)parent_gl_context {
[super init];
self = [super init];
_init_debug();
@ -75,7 +73,7 @@ _context_ready (gpointer data)
self.needsDisplayOnBoundsChange = YES;
gst_gl_window_send_message_async (GST_GL_CONTEXT (parent_gl_context)->window,
(GstGLWindowCB) _context_ready, self, NULL);
(GstGLWindowCB) _context_ready, (__bridge_retained gpointer)self, (GDestroyNotify)CFRelease);
return self;
}
@ -177,7 +175,7 @@ _context_ready (gpointer data)
- (void)setResizeCallback:(GstGLWindowResizeCB)cb data:(gpointer)data
notify:(GDestroyNotify)notify {
if (self->resize_notify)
self->resize_notify (self->resize_notify);
self->resize_notify (self->resize_data);
self->resize_cb = cb;
self->resize_data = data;

View file

@ -174,7 +174,6 @@ gst_gl_context_cocoa_create_context (GstGLContext *context, GstGLAPI gl_api,
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
GstGLAPI context_api = GST_GL_API_NONE;
const GLint swapInterval = 1;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
CGLPixelFormatObj fmt = NULL;
CGLContextObj glContext;
CGLPixelFormatAttribute attribs[] = {
@ -274,7 +273,6 @@ gst_gl_context_cocoa_create_context (GstGLContext *context, GstGLAPI gl_api,
if (window)
gst_object_unref (window);
[pool release];
return TRUE;
@ -282,7 +280,6 @@ error:
{
if (window)
gst_object_unref (window);
[pool release];
return FALSE;
}
}

View file

@ -48,7 +48,6 @@ static GCond nsapp_cond;
static gboolean
gst_gl_display_cocoa_nsapp_iteration (gpointer data)
{
NSAutoreleasePool *pool = nil;
NSEvent *event = nil;
if (![NSThread isMainThread]) {
@ -56,7 +55,6 @@ gst_gl_display_cocoa_nsapp_iteration (gpointer data)
return FALSE;
}
pool = [[NSAutoreleasePool alloc] init];
while ((event = ([NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:[NSDate dateWithTimeIntervalSinceNow:0.05]
@ -64,16 +62,12 @@ gst_gl_display_cocoa_nsapp_iteration (gpointer data)
[NSApp sendEvent:event];
}
[pool release];
return TRUE;
}
static void
gst_gl_display_cocoa_open_and_attach_source (gpointer data)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if ([NSThread isMainThread]) {
/* The sharedApplication class method initializes
* the display environment and connects your program
@ -89,8 +83,6 @@ gst_gl_display_cocoa_open_and_attach_source (gpointer data)
GST_DEBUG ("NSApp iteration loop attached, id %d", nsapp_source_id);
}
[pool release];
}
static gboolean

View file

@ -82,8 +82,8 @@ static void gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
struct _GstGLWindowCocoaPrivate
{
GstGLNSWindow *internal_win_id;
NSView *external_view;
gpointer internal_win_id;
gpointer external_view;
gboolean visible;
gint preferred_width;
gint preferred_height;
@ -93,7 +93,7 @@ struct _GstGLWindowCocoaPrivate
/* atomic set when the internal NSView has been created */
int view_ready;
dispatch_queue_t gl_queue;
gpointer gl_queue;
};
static void
@ -128,15 +128,15 @@ gst_gl_window_cocoa_init (GstGLWindowCocoa * window)
window->priv->preferred_width = 320;
window->priv->preferred_height = 240;
window->priv->gl_queue =
dispatch_queue_create ("org.freedesktop.gstreamer.glwindow", NULL);
window->priv->gl_queue = (__bridge_retained gpointer)
(dispatch_queue_create ("org.freedesktop.gstreamer.glwindow", NULL));
}
static void
gst_gl_window_cocoa_finalize (GObject * object)
{
GstGLWindowCocoa *window = GST_GL_WINDOW_COCOA (object);
dispatch_release (window->priv->gl_queue);
window->priv->gl_queue = NULL;
G_OBJECT_CLASS (parent_class)->finalize (object);
}
@ -156,6 +156,7 @@ gst_gl_window_cocoa_create_window (GstGLWindowCocoa *window_cocoa)
{
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
GstGLNSWindow *internal_win_id;
NSRect mainRect = [[NSScreen mainScreen] visibleFrame];
gint h = priv->preferred_height;
gint y = mainRect.size.height > h ? (mainRect.size.height - h) * 0.5 : 0;
@ -168,14 +169,16 @@ gst_gl_window_cocoa_create_window (GstGLWindowCocoa *window_cocoa)
gst_object_unref (context);
priv->internal_win_id = [[GstGLNSWindow alloc] initWithContentRect:rect styleMask:
internal_win_id = [[GstGLNSWindow alloc] initWithContentRect:rect styleMask:
(NSTitledWindowMask | NSClosableWindowMask |
NSResizableWindowMask | NSMiniaturizableWindowMask)
backing: NSBackingStoreBuffered defer: NO screen: nil gstWin: window_cocoa];
GST_DEBUG ("NSWindow id: %"G_GUINTPTR_FORMAT, (guintptr) priv->internal_win_id);
priv->internal_win_id = (__bridge_retained gpointer)internal_win_id;
[priv->internal_win_id setContentView:glView];
GST_DEBUG ("NSWindow id: %"G_GUINTPTR_FORMAT, (guintptr) priv->internal_win_id);
[internal_win_id setContentView:glView];
g_atomic_int_set (&window_cocoa->priv->view_ready, 1);
@ -196,10 +199,11 @@ static void
gst_gl_window_cocoa_close (GstGLWindow *window)
{
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)window_cocoa->priv->internal_win_id;
[[window_cocoa->priv->internal_win_id contentView] removeFromSuperview];
[window_cocoa->priv->internal_win_id release];
window_cocoa->priv->internal_win_id = nil;
[[internal_win_id contentView] removeFromSuperview];
CFBridgingRelease(window_cocoa->priv->internal_win_id);
window_cocoa->priv->internal_win_id = NULL;
}
static guintptr
@ -219,7 +223,7 @@ gst_gl_window_cocoa_set_window_handle (GstGLWindow * window, guintptr handle)
if (priv->internal_win_id) {
if (handle) {
priv->external_view = (NSView *) handle;
priv->external_view = (gpointer)handle;
priv->visible = TRUE;
} else {
/* bring back our internal window */
@ -229,17 +233,22 @@ gst_gl_window_cocoa_set_window_handle (GstGLWindow * window, guintptr handle)
dispatch_async (dispatch_get_main_queue (), ^{
NSView *view = [window_cocoa->priv->internal_win_id contentView];
[window_cocoa->priv->internal_win_id orderOut:window_cocoa->priv->internal_win_id];
GstGLNSWindow *internal_win_id =
(__bridge GstGLNSWindow *)window_cocoa->priv->internal_win_id;
NSView *external_view =
(__bridge NSView *)window_cocoa->priv->external_view;
[window_cocoa->priv->external_view addSubview: view];
NSView *view = [internal_win_id contentView];
[internal_win_id orderOut:internal_win_id];
[view setFrame: [window_cocoa->priv->external_view bounds]];
[external_view addSubview: view];
[view setFrame: [external_view bounds]];
[view setAutoresizingMask: NSViewWidthSizable|NSViewHeightSizable];
});
} else {
/* no internal window yet so delay it to the next drawing */
priv->external_view = (NSView*) handle;
priv->external_view = (gpointer)handle;
priv->visible = FALSE;
}
}
@ -249,11 +258,12 @@ _show_window (gpointer data)
{
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (data);
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)priv->internal_win_id;
GST_DEBUG_OBJECT (window_cocoa, "make the window available\n");
[priv->internal_win_id makeMainWindow];
[priv->internal_win_id orderFrontRegardless];
[priv->internal_win_id setViewsNeedDisplay:YES];
[internal_win_id makeMainWindow];
[internal_win_id orderFrontRegardless];
[internal_win_id setViewsNeedDisplay:YES];
priv->visible = TRUE;
}
@ -283,11 +293,13 @@ gst_gl_window_cocoa_queue_resize (GstGLWindow * window)
{
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
GstGLNSView *view;
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)priv->internal_win_id;
if (!g_atomic_int_get (&window_cocoa->priv->view_ready))
return;
view = (GstGLNSView *)[window_cocoa->priv->internal_win_id contentView];
view = (GstGLNSView *)[internal_win_id contentView];
[view->layer queueResize];
}
@ -297,13 +309,15 @@ gst_gl_window_cocoa_draw (GstGLWindow * window)
{
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
GstGLNSView *view;
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)priv->internal_win_id;
/* As the view is created asynchronously in the main thread we cannot know
* exactly when it will be ready to draw to */
if (!g_atomic_int_get (&window_cocoa->priv->view_ready))
return;
view = (GstGLNSView *)[window_cocoa->priv->internal_win_id contentView];
view = (GstGLNSView *)[internal_win_id contentView];
/* this redraws the GstGLCAOpenGLLayer which calls
* gst_gl_window_cocoa_draw_thread(). Use an explicit CATransaction since we
@ -329,8 +343,9 @@ gst_gl_cocoa_draw_cb (GstGLWindowCocoa *window_cocoa)
{
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)priv->internal_win_id;
if (window_cocoa->priv->internal_win_id && ![priv->internal_win_id isClosed]) {
if (internal_win_id && ![internal_win_id isClosed]) {
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
/* draw opengl scene in the back buffer */
@ -342,12 +357,13 @@ gst_gl_cocoa_draw_cb (GstGLWindowCocoa *window_cocoa)
static void
gst_gl_cocoa_resize_cb (GstGLNSView * view, guint width, guint height)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GstGLWindowCocoa *window_cocoa = view->window_cocoa;
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
GstGLContext *context = gst_gl_window_get_context (window);
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)priv->internal_win_id;
if (window_cocoa->priv->internal_win_id && ![window_cocoa->priv->internal_win_id isClosed]) {
if (internal_win_id && ![internal_win_id isClosed]) {
const GstGLFuncs *gl;
NSRect bounds = [view bounds];
NSRect visibleRect = [view visibleRect];
@ -376,7 +392,6 @@ gst_gl_cocoa_resize_cb (GstGLNSView * view, guint width, guint height)
}
gst_object_unref (context);
[pool release];
}
static void
@ -386,6 +401,8 @@ gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
GstGLWindowCocoa *window_cocoa = (GstGLWindowCocoa *) window;
GstGLContext *context = gst_gl_window_get_context (window);
GThread *thread = gst_gl_context_get_thread (context);
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
dispatch_queue_t gl_queue = (__bridge dispatch_queue_t)priv->gl_queue;
if (thread == g_thread_self()) {
/* this case happens for nested calls happening from inside the GCD queue */
@ -394,7 +411,7 @@ gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
destroy (data);
gst_object_unref (context);
} else {
dispatch_async (window_cocoa->priv->gl_queue, ^{
dispatch_async (gl_queue, ^{
gst_gl_context_activate (context, TRUE);
gst_object_unref (context);
callback (data);
@ -423,6 +440,9 @@ gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
m_isClosed = NO;
window_cocoa = cocoa;
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)priv->internal_win_id;
NSView *external_view = (__bridge NSView *)priv->external_view;
self = [super initWithContentRect: contentRect
styleMask: styleMask backing: bufferingType
@ -436,7 +456,7 @@ gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
[self setBackgroundColor:[NSColor blackColor]];
[self orderOut:window_cocoa->priv->internal_win_id];
[self orderOut:internal_win_id];
return self;
}
@ -473,8 +493,10 @@ close_window_cb (gpointer data)
/* Called in the main thread which is never the gl thread */
- (BOOL) windowShouldClose:(id)sender {
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
GstGLNSWindow *internal_win_id = (__bridge GstGLNSWindow *)priv->internal_win_id;
GST_DEBUG ("user clicked the close button\n");
[window_cocoa->priv->internal_win_id setClosed];
[internal_win_id setClosed];
gst_gl_window_send_message_async (GST_GL_WINDOW (window_cocoa),
(GstGLWindowCB) close_window_cb, gst_object_ref (window_cocoa),
(GDestroyNotify) gst_object_unref);
@ -509,7 +531,7 @@ close_window_cb (gpointer data)
[self->layer setDrawCallback:(GstGLWindowCB)gst_gl_cocoa_draw_cb
data:window notify:NULL];
[self->layer setResizeCallback:(GstGLWindowResizeCB)gst_gl_cocoa_resize_cb
data:self notify:NULL];
data:(__bridge_retained gpointer)self notify:(GDestroyNotify)CFRelease];
[self setLayerContentsRedrawPolicy:NSViewLayerContentsRedrawOnSetNeedsDisplay];
@ -519,9 +541,7 @@ close_window_cb (gpointer data)
}
- (void) dealloc {
[self->layer release];
[super dealloc];
self->layer = nil;
}
- (void)renewGState {

View file

@ -21,6 +21,7 @@ libgstgl_eagl_la_CFLAGS = \
libgstgl_eagl_la_OBJCFLAGS = \
-I$(top_srcdir)/gst-libs \
-I$(top_builddir)/gst-libs \
-fobj-arc \
$(GL_CFLAGS) \
$(GL_OBJCFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS) \

View file

@ -33,6 +33,11 @@ G_BEGIN_DECLS
#define GST_IS_GL_CONTEXT_EAGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_CONTEXT_EAGL))
#define GST_GL_CONTEXT_EAGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_CONTEXT_EAGL, GstGLContextEaglClass))
#define GS_GL_CONTEXT_EAGL_CONTEXT(obj) \
((__bridge EAGLContext *)(obj->priv->eagl_context))
#define GS_GL_CONTEXT_EAGL_LAYER(obj) \
((__bridge CAEAGLLayer *)(obj->priv->eagl_layer))
typedef struct _GstGLContextEagl GstGLContextEagl;
typedef struct _GstGLContextEaglPrivate GstGLContextEaglPrivate;
typedef struct _GstGLContextEaglClass GstGLContextEaglClass;

View file

@ -46,10 +46,10 @@ static GstGLPlatform gst_gl_context_eagl_get_gl_platform (GstGLContext *
struct _GstGLContextEaglPrivate
{
EAGLContext *eagl_context;
gpointer eagl_context;
/* Used if we render to a window */
CAEAGLLayer *eagl_layer;
gpointer eagl_layer;
GLuint framebuffer;
GLuint color_renderbuffer;
GLuint depth_renderbuffer;
@ -106,7 +106,7 @@ gst_gl_context_eagl_resize (GstGLContextEagl * eagl_context)
int width, height;
glBindRenderbuffer (GL_RENDERBUFFER, eagl_context->priv->color_renderbuffer);
[eagl_context->priv->eagl_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eagl_context->priv->eagl_layer];
[GS_GL_CONTEXT_EAGL_CONTEXT(eagl_context) renderbufferStorage:GL_RENDERBUFFER fromDrawable:GS_GL_CONTEXT_EAGL_LAYER(eagl_context)];
glGetRenderbufferParameteriv (GL_RENDERBUFFER,
GL_RENDERBUFFER_WIDTH, &width);
glGetRenderbufferParameteriv (GL_RENDERBUFFER,
@ -126,7 +126,7 @@ gst_gl_context_eagl_release_layer (GstGLContext * context)
if (context_eagl->priv->eagl_layer) {
gst_gl_context_eagl_activate (context, TRUE);
[context_eagl->priv->eagl_context renderbufferStorage: GL_RENDERBUFFER fromDrawable:nil];
[GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl) renderbufferStorage: GL_RENDERBUFFER fromDrawable:nil];
glDeleteFramebuffers (1, &context_eagl->priv->framebuffer);
context_eagl->priv->framebuffer = 0;
@ -156,7 +156,7 @@ gst_gl_context_eagl_update_layer (GstGLContext * context)
UIView *window_handle = nil;
GstGLWindow *window = gst_gl_context_get_window (context);
if (window)
window_handle = (UIView *) gst_gl_window_get_window_handle (window);
window_handle = (__bridge UIView *)((void *)gst_gl_window_get_window_handle (window));
if (!window_handle) {
GST_INFO_OBJECT (context, "window handle not set yet, not updating layer");
@ -170,7 +170,7 @@ gst_gl_context_eagl_update_layer (GstGLContext * context)
gst_gl_context_eagl_release_layer (context);
eagl_layer = (CAEAGLLayer *)[window_handle layer];
[EAGLContext setCurrentContext:priv->eagl_context];
[EAGLContext setCurrentContext:GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl)];
/* Allocate framebuffer */
glGenFramebuffers (1, &framebuffer);
@ -178,7 +178,7 @@ gst_gl_context_eagl_update_layer (GstGLContext * context)
/* Allocate color render buffer */
glGenRenderbuffers (1, &color_renderbuffer);
glBindRenderbuffer (GL_RENDERBUFFER, color_renderbuffer);
[priv->eagl_context renderbufferStorage: GL_RENDERBUFFER fromDrawable:eagl_layer];
[GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl) renderbufferStorage: GL_RENDERBUFFER fromDrawable:eagl_layer];
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_RENDERBUFFER, color_renderbuffer);
/* Get renderbuffer width/height */
@ -203,7 +203,7 @@ gst_gl_context_eagl_update_layer (GstGLContext * context)
glBindRenderbuffer (GL_RENDERBUFFER, 0);
glBindFramebuffer (GL_FRAMEBUFFER, 0);
priv->eagl_layer = eagl_layer;
priv->eagl_layer = (__bridge_retained gpointer)eagl_layer;
priv->framebuffer = framebuffer;
priv->color_renderbuffer = color_renderbuffer;
priv->depth_renderbuffer = depth_renderbuffer;
@ -222,16 +222,16 @@ gst_gl_context_eagl_create_context (GstGLContext * context, GstGLAPI gl_api,
EAGLSharegroup *share_group;
if (other_context) {
EAGLContext *external_gl_context = (EAGLContext *)
EAGLContext *external_gl_context = (__bridge EAGLContext *)(void *)
gst_gl_context_get_gl_context (other_context);
share_group = [external_gl_context sharegroup];
} else {
share_group = nil;
}
priv->eagl_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3 sharegroup:share_group];
priv->eagl_context = (__bridge_retained gpointer)[[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3 sharegroup:share_group];
if (!priv->eagl_context) {
priv->eagl_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2 sharegroup:share_group];
priv->eagl_context = (__bridge_retained gpointer)[[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2 sharegroup:share_group];
}
if (!priv->eagl_context) {
g_set_error_literal (error, GST_GL_CONTEXT_ERROR,
@ -240,9 +240,6 @@ gst_gl_context_eagl_create_context (GstGLContext * context, GstGLAPI gl_api,
return FALSE;
}
if (share_group)
[share_group release];
priv->eagl_layer = NULL;
priv->framebuffer = 0;
priv->color_renderbuffer = 0;
@ -266,8 +263,8 @@ gst_gl_context_eagl_destroy_context (GstGLContext * context)
gst_gl_context_eagl_release_layer (context);
[context_eagl->priv->eagl_context release];
context_eagl->priv->eagl_context = nil;
CFRelease(context_eagl->priv->eagl_context);
context_eagl->priv->eagl_context = NULL;
}
static gboolean
@ -284,7 +281,7 @@ gst_gl_context_eagl_choose_format (GstGLContext * context, GError ** error)
return TRUE;
if (window)
window_handle = (UIView *) gst_gl_window_get_window_handle (window);
window_handle = (__bridge UIView *)(void *)gst_gl_window_get_window_handle (window);
if (!window_handle) {
gst_object_unref (window);
@ -341,7 +338,7 @@ gst_gl_context_eagl_swap_buffers (GstGLContext * context)
if (!context_eagl->priv->eagl_layer)
return;
[context_eagl->priv->eagl_context presentRenderbuffer:GL_RENDERBUFFER];
[GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl) presentRenderbuffer:GL_RENDERBUFFER];
}
static gboolean
@ -360,7 +357,7 @@ gst_gl_context_eagl_activate (GstGLContext * context, gboolean activate)
}
GST_DEBUG ("Attaching context to thread %p", g_thread_self ());
if ([EAGLContext setCurrentContext:context_eagl->priv->eagl_context] == NO) {
if ([EAGLContext setCurrentContext:GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl)] == NO) {
GST_ERROR ("Couldn't make context current");
return FALSE;
}

View file

@ -33,6 +33,11 @@ G_BEGIN_DECLS
#define GST_IS_GL_WINDOW_EAGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_WINDOW_EAGL))
#define GST_GL_WINDOW_EAGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_WINDOW_EAGL, GstGLWindowEaglClass))
#define GS_GL_WINDOW_EAGL_VIEW(obj) \
((__bridge UIView *)(obj->priv->view))
#define GS_GL_WINDOW_EAGL_QUEUE(obj) \
((__bridge dispatch_queue_t)(obj->priv->gl_queue))
typedef struct _GstGLWindowEagl GstGLWindowEagl;
typedef struct _GstGLWindowEaglPrivate GstGLWindowEaglPrivate;
typedef struct _GstGLWindowEaglClass GstGLWindowEaglClass;

View file

@ -54,10 +54,10 @@ static void gst_gl_window_eagl_send_message_async (GstGLWindow * window,
struct _GstGLWindowEaglPrivate
{
UIView *view;
gpointer view;
gint window_width, window_height;
gint preferred_width, preferred_height;
dispatch_queue_t gl_queue;
gpointer gl_queue;
};
static void
@ -88,14 +88,14 @@ gst_gl_window_eagl_init (GstGLWindowEagl * window)
{
window->priv = GST_GL_WINDOW_EAGL_GET_PRIVATE (window);
window->priv->gl_queue =
dispatch_queue_create ("org.freedesktop.gstreamer.glwindow", NULL);
(__bridge_retained gpointer)dispatch_queue_create ("org.freedesktop.gstreamer.glwindow", NULL);
}
static void
gst_gl_window_eagl_finalize (GObject * object)
{
GstGLWindowEagl *window = GST_GL_WINDOW_EAGL (object);
dispatch_release (window->priv->gl_queue);
CFRelease(window->priv->gl_queue);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
@ -128,7 +128,7 @@ gst_gl_window_eagl_set_window_handle (GstGLWindow * window, guintptr handle)
window_eagl = GST_GL_WINDOW_EAGL (window);
context = gst_gl_window_get_context (window);
window_eagl->priv->view = (UIView *) handle;
window_eagl->priv->view = (gpointer)handle;
GST_INFO_OBJECT (context, "handle set, updating layer");
gst_gl_context_eagl_update_layer (context);
@ -159,10 +159,10 @@ gst_gl_window_eagl_send_message_async (GstGLWindow * window,
destroy (data);
gst_object_unref (context);
} else {
dispatch_async (window_eagl->priv->gl_queue, ^{
dispatch_async ((__bridge dispatch_queue_t)(window_eagl->priv->gl_queue), ^{
gst_gl_context_activate (context, TRUE);
gst_object_unref (context);
callback (data);
gst_object_unref (context);
if (destroy)
destroy (data);
});
@ -184,7 +184,7 @@ draw_cb (gpointer data)
CGSize size;
CAEAGLLayer *eagl_layer;
eagl_layer = (CAEAGLLayer *)[window_eagl->priv->view layer];
eagl_layer = (CAEAGLLayer *)[GS_GL_WINDOW_EAGL_VIEW(window_eagl) layer];
size = eagl_layer.frame.size;
if (window->queue_resize || window_eagl->priv->window_width != size.width ||

View file

@ -5,6 +5,7 @@ noinst_PROGRAMS = cocoa-videooverlay
cocoa_videooverlay_SOURCES = cocoa-videooverlay.m
cocoa_videooverlay_OBJCFLAGS=-Wno-error=unused-command-line-argument \
-fobjc-arc \
-I$(top_srcdir)/gst-libs -I$(top_builddir)/gst-libs \
$(GST_PLUGINS_BASE_CFLAGS) $(GST_CFLAGS) \
$(GL_CFLAGS) $(GL_OBJCFLAGS)

View file

@ -121,8 +121,6 @@ static GstBusSyncReply create_window (GstBus* bus, GstMessage* message, MainWind
static void end_stream_cb(GstBus* bus, GstMessage* message, MainWindow* window)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
g_print ("end of stream\n");
gst_element_set_state ([window pipeline], GST_STATE_NULL);
@ -130,8 +128,6 @@ static void end_stream_cb(GstBus* bus, GstMessage* message, MainWindow* window)
g_main_loop_quit ([window loop]);
[window performSelectorOnMainThread:@selector(customClose) withObject:nil waitUntilDone:YES];
[pool release];
}
static gpointer thread_func (MainWindow* window)
@ -162,11 +158,9 @@ int main(int argc, char **argv)
gboolean ok=FALSE;
GstBus *bus=NULL;
GThread *loop_thread=NULL;
NSAutoreleasePool *pool=nil;
NSRect rect;
MainWindow *window=nil;
pool = [[NSAutoreleasePool alloc] init];
[NSApplication sharedApplication];
g_print("app created\n");
@ -202,14 +196,15 @@ int main(int argc, char **argv)
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
gst_bus_add_signal_watch (bus);
g_signal_connect(bus, "message::error", G_CALLBACK(end_stream_cb), window);
g_signal_connect(bus, "message::warning", G_CALLBACK(end_stream_cb), window);
g_signal_connect(bus, "message::eos", G_CALLBACK(end_stream_cb), window);
gst_bus_set_sync_handler (bus, (GstBusSyncHandler) create_window, window, NULL);
/* NOTE: window is not bridge_retained because its lifetime is just this function */
g_signal_connect(bus, "message::error", G_CALLBACK(end_stream_cb), (__bridge gpointer)window);
g_signal_connect(bus, "message::warning", G_CALLBACK(end_stream_cb), (__bridge gpointer)window);
g_signal_connect(bus, "message::eos", G_CALLBACK(end_stream_cb), (__bridge gpointer)window);
gst_bus_set_sync_handler (bus, (GstBusSyncHandler) create_window, (__bridge gpointer)window, NULL);
gst_object_unref (bus);
loop_thread = g_thread_new (NULL,
(GThreadFunc) thread_func, window);
(GThreadFunc) thread_func, (__bridge gpointer)window);
gst_element_set_state (pipeline, GST_STATE_PLAYING);
@ -225,9 +220,5 @@ int main(int argc, char **argv)
g_thread_join (loop_thread);
[window release];
[pool release];
return 0;
}