Sebastian Dröge
a98180cd53
[730/906] glcompat: Properly check for GLchar and other types
...
On Android for example these are no #defines but typedefs
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e
[729/906] gl: Include config.h everywhere
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a8d5b21013
[727/906] egl: Refactor EGL logic into a helper object
2014-03-15 18:36:57 +01:00
Matthew Waters
908cc1989b
[726/906] window: don't call a NULL destroy function
2014-03-15 18:36:57 +01:00
Matthew Waters
f9d46c29ca
[725/906] x11: use GMainContext/GMainLoop
...
allows us to be reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Matthew Waters
96deb2fba3
[724/906] wayland: make reentrant
...
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Julien Isorce
ba19813816
[723/906] gstglwindow: close has to be called in the glthread.
...
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2014-03-15 18:36:57 +01:00
Руслан Ижбулатов
89a6d7ef5d
[722/906] gl: Fix build on Win32
...
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2014-03-15 18:36:57 +01:00
Sebastian Dröge
c07d72f768
[721/906] glfilter: Use uint64 for the OpenGL context property
...
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2014-03-15 18:36:57 +01:00
Sebastian Dröge
98cca97840
[719/906] gl: Fix compilation with GLES2
2014-03-15 18:36:56 +01:00
Matthew Waters
11b810fcf5
[718/906] shader: make it possible to unref in the non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
a5b877fb13
[717/906] remove outdated cmake build files
2014-03-15 18:36:56 +01:00
Matthew Waters
f6a9c807f6
[716/906] wayland: properly choose EGL_RENDERABLE_TYPE
...
based on the gl api we chose
2014-03-15 18:36:56 +01:00
Matthew Waters
cdbe8c2d0e
[715/906] display: inherit from the right object class
2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
09496fc8a1
[713/906] shader: make it possible to create the object in a non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
4801abb13a
[712/906] wayland: shutdown properly
...
We cannot use _finalize as this will be called before GstGLWindow's
_finalize. This causes us to try and perform operations with the
wayland server when the connection has been severed.
2014-03-15 18:36:56 +01:00
Matthew Waters
118b947e57
[711/906] wayland: support choosing Desktop GL as the api
2014-03-15 18:36:56 +01:00
Matthew Waters
c748fb7999
[710/906] window: fail if the user specifies an GL api that we cannot work with
...
It would've been caught later in an g_assert anyway.
2014-03-15 18:36:56 +01:00
Matthew Waters
53753ad2e6
[709/906] display: some more cleanups
2014-03-15 18:36:56 +01:00
Matthew Waters
c60d94f1bc
[708/906] display: a cleanup and removal of old code
2014-03-15 18:36:56 +01:00
Matthew Waters
c799696b48
[707/906] display: move error_message to utils
2014-03-15 18:36:56 +01:00
Matthew Waters
393b483743
[706/906] display: move activate_context into utils
2014-03-15 18:36:56 +01:00
Matthew Waters
ac4db593f8
[705/906] x11: don't shutdown in _finalize
...
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2014-03-15 18:36:56 +01:00
Matthew Waters
13067b104c
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2014-03-15 18:36:56 +01:00
Matthew Waters
2d69905592
[703/906] x11: don't segfault if destroy_cb is NULL
2014-03-15 18:36:55 +01:00
Matthew Waters
6dfee9c975
[702/906] x11: fix segfault if the x11 backend is instantiated but not used
2014-03-15 18:36:55 +01:00
Matthew Waters
dbeb6a911b
[701/906] display: move context creation into window
2014-03-15 18:36:55 +01:00
Matthew Waters
5841abc5e4
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2014-03-15 18:36:55 +01:00
Matthew Waters
96114e62cb
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2014-03-15 18:36:55 +01:00
Matthew Waters
d76a61608d
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2014-03-15 18:36:55 +01:00
Matthew Waters
ba9e2213fc
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2014-03-15 18:36:55 +01:00
Matthew Waters
db3c98c688
[696/906] glapi: fix memory leak from not freeing a string
2014-03-15 18:36:55 +01:00
Matthew Waters
9adc3c8cf3
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2014-03-15 18:36:55 +01:00
Matthew Waters
52c31328e2
[693/906] x11_glx: ask for a 3.0 GL Context
...
(falling back if needed)
2014-03-15 18:36:55 +01:00
Matthew Waters
3af4ce25ff
[692/906] window_x11: add XError trapping
...
some functions in GLX can fail if the implementation does not support
certain features we ask for (i.e. GL 3) bringing down the entire
application
2014-03-15 18:36:55 +01:00
Matthew Waters
7f2770af7c
[691/906] feature: make gst_gl_check_extension public
...
prevents duplication of code of extension string parsing in GstGLWindow's
2014-03-15 18:36:55 +01:00
Matthew Waters
46decac44e
[690/906] windowx11glx: use fbconfigs if supported
2014-03-15 18:36:55 +01:00
Matthew Waters
a9106ccce9
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2014-03-15 18:36:55 +01:00
Matthew Waters
6b41ea24e8
[685/906] filter: improve error handling
2014-03-15 18:36:54 +01:00
Matthew Waters
0551cfac70
[684/906] display: lack of format-string causing a compiler warning
2014-03-15 18:36:54 +01:00
Matthew Waters
59ea354253
[683/906] feature: remove double free
2014-03-15 18:36:54 +01:00
Matthew Waters
39e5b7c97f
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2014-03-15 18:36:54 +01:00
Matthew Waters
d77828d2cf
[680/906] overlay: tentative port to new GstGLFuncs API
2014-03-15 18:36:54 +01:00
Matthew Waters
d4fabed3e4
[678/906] window_win32_wgl: implement wglGetProcAddress for extension functions
2014-03-15 18:36:54 +01:00
Matthew Waters
74209b9e9e
[677/906] memory: fix GSIZE printf format on win32
2014-03-15 18:36:54 +01:00
Matthew Waters
8b0b154d6e
[676/906] windwo_win32: port to new API
2014-03-15 18:36:54 +01:00
Matthew Waters
7f69a236b9
[675/906] upload: provide nicer debugging
2014-03-15 18:36:54 +01:00
Matthew Waters
01e016d3f4
[674/906] feature: try and catch more GL extension functions
...
if we don't find the extension in core GL, try the extension version anyway
2014-03-15 18:36:54 +01:00
Matthew Waters
9e87a794dd
[673/906] feature: add gstreamer license
2014-03-15 18:36:54 +01:00
Matthew Waters
6aac3abe72
[672/906] display: constify GstGLFuncs *gl
2014-03-15 18:36:54 +01:00
Matthew Waters
7f3aaf504b
[671/906] win32: #include GL/glext.h on windows
...
also add some GL default variables if some GL types are not defined
2014-03-15 18:36:54 +01:00
Matthew Waters
ab0abf649f
[670/906] display: replace glib deprecated api
2014-03-15 18:36:54 +01:00
Matthew Waters
9e8eb32080
[669/906] window: seperate object creation and context creation
2014-03-15 18:36:53 +01:00
Matthew Waters
8b59321a7e
[668/906] shader: fix gles2 segfault
2014-03-15 18:36:53 +01:00
Matthew Waters
7fdc174bbb
[658/906] mixer: fix eos timestamp check
2014-03-15 18:36:53 +01:00
Matthew Waters
3d75c3d5af
[655/906] download: remove erronous ReadBuffer call
...
- it was causing segfaults in mesa
- we didn't set the readbuffer so we shouldn't reset it
2014-03-15 18:36:53 +01:00
Matthew Waters
3ceb7949a8
[652/906] bumper: port to non-GLEW + arrays
2014-03-15 18:36:53 +01:00
Matthew Waters
6bee1ffdd3
[651/906] up/download: fix some typos when removing GLEW
2014-03-15 18:36:52 +01:00
Matthew Waters
a6504181a3
[650/906] filter: fix _draw_texture()'s wrong vertices
2014-03-15 18:36:52 +01:00
Matthew Waters
7b03a572d9
[647/906] remove dependecy on glew
2014-03-15 18:36:52 +01:00
Matthew Waters
2f21abac2e
[646/906] some gl header fixes/additions
2014-03-15 18:36:52 +01:00
Matthew Waters
fcfe6b90a9
[645/906] fix gles2 compilation
2014-03-15 18:36:52 +01:00
Matthew Waters
4f90cd8a64
[644/906] update .gitignore for some new files
2014-03-15 18:36:52 +01:00
Matthew Waters
f4ccde9bf1
[643/906] display: privatise most of the struct
2014-03-15 18:36:52 +01:00
Matthew Waters
fa3c3b8434
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2014-03-15 18:36:52 +01:00
Matthew Waters
4e60858f01
[641/906] display: feature check for GL extension functions
2014-03-15 18:36:52 +01:00
Matthew Waters
fa44030aa3
[640/906] build: add missing file to built sources
2014-03-15 18:36:52 +01:00
Matthew Waters
05d26c78e0
[639/906] add get_proc_address implementations for egl and glx
2014-03-15 18:36:52 +01:00
Matthew Waters
4afc9f01e0
[638/906] window: add get_proc_address + stub for retrieving gl functions
2014-03-15 18:36:52 +01:00
Matthew Waters
d993ab7e4f
[637/906] x11_egl: add prelim support for choosing opengl or gles
2014-03-15 18:36:52 +01:00
Matthew Waters
809646505c
[636/906] window_x11: compact debug info
2014-03-15 18:36:52 +01:00
Matthew Waters
41518af6f2
[635/906] fixup compile errors
2014-03-15 18:36:52 +01:00
Matthew Waters
88a85e7e3b
[634/906] wayland egl: deactivate context before we destroy it
...
avoids a segfault with dri drivers
2014-03-15 18:36:51 +01:00
Matthew Waters
757618a986
[633/906] display: fail properly in context creation in order to minimize a race condition
...
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop. However the mainloop
may not have started running. Thus when the window mainloop ran it would
never a get a quit message and never end.
2014-03-15 18:36:51 +01:00
Matthew Waters
ca661a7719
[631/906] remove redefinition warnings in compiling tests
2014-03-15 18:36:51 +01:00
Matthew Waters
b11d8b8664
[630/906] display: add gl api checking
...
i.e. check for cases where the window wants a different API than
what the library was compiled with
2014-03-15 18:36:51 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
86844030d6
[627/906] shader: check for invalid objects
2014-03-15 18:36:51 +01:00
Matthew Waters
df8c489ada
[625/906] add vtable for opengl functions
...
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2014-03-15 18:36:51 +01:00
Matthew Waters
cc8e54541b
[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
...
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
59131a0eba
[622/906] add missing GL_STENCIL_ATTACHMENT for gles2 compatability
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
46082f2c02
[620/906] wayland_egl: attempt at resizing the video
2014-03-15 18:36:51 +01:00
Matthew Waters
411a87fb0b
[619/906] fix typo for win32 debug variables
2014-03-15 18:36:51 +01:00
Matthew Waters
4a07c73c0c
[618/906] add wayland-egl window backend
2014-03-15 18:36:50 +01:00
Matthew Waters
e357b4aa13
[617/906] fix 'set but not used' compiler warnings
2014-03-15 18:36:50 +01:00
Matthew Waters
1679a0be7e
[616/906] move window-specific code into seperate subfolders
2014-03-15 18:36:50 +01:00
Matthew Waters
7102b5b6ce
[615/906] preliminary support for Win32 EGL
2014-03-15 18:36:50 +01:00
Matthew Waters
d7d1627229
[614/906] try GLX first when using ANY | OPENGL | OPENGL3
2014-03-15 18:36:50 +01:00
Matthew Waters
48ccfcc918
[613/906] window_cocoa: fix segfault with gst-launch-1.0 -e ... and sending SIGINT (Ctrl-C)
...
GNUstep has a signal handler for SIGINT which runs in the main thread.
However that thread has never been 'registered' with GNUstep so
the autorelease magic of objective-c causes a segfault from accessing
a null NSThread object somewhere deep in GNUstep.
2014-03-15 18:36:50 +01:00
Matthew Waters
c080c6c910
[612/906] remove GNUstep makefiles
2014-03-15 18:36:50 +01:00
Matthew Waters
6781fdbcff
[611/906] cocoa port of determining gl platform at runtime
2014-03-15 18:36:50 +01:00
Matthew Waters
78d7965882
[610/906] WindowX11EGL: remove get_platform call
2014-03-15 18:36:50 +01:00
Matthew Waters
3cf1b078bc
[609/906] win32 port of determining GL platform at runtime
...
- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
X11 variants
2014-03-15 18:36:50 +01:00
Matthew Waters
e47b04c460
[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
2014-03-15 18:36:50 +01:00
Matthew Waters
0c66b39861
[607/906] remove get_platform and get_window_handle vfuncs
...
- rename choose_visual() to choose_format() for later incorporating
win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2014-03-15 18:36:50 +01:00
Matthew Waters
1984fa3b7f
[606/906] determine the GL platform to use at runtime
...
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
2014-03-15 18:36:50 +01:00
Matthew Waters
13ec239924
[605/906] shader: move to gst debugging
2014-03-15 18:36:50 +01:00