Matthew Waters
49951beac8
[766/906] utils: generate a RGBA texture in all cases
2017-12-09 19:31:30 +00:00
Matthew Waters
d492036322
[765/906] wayland: remove fullscreen
2017-12-09 19:31:30 +00:00
Matthew Waters
2c6f8de516
[764/906] filter: fix pad template caps
...
upload is for the sink template
download is form the src template
2017-12-09 19:31:30 +00:00
Matthew Waters
8577de136e
[763/906] memory: copy properly depending on where the most recent data is
2017-12-09 19:31:30 +00:00
Sebastian Dröge
5b1dd556de
[762/906] glimagesink: Fix some memory leaks and properly set up the buffer pool
2017-12-09 19:31:30 +00:00
Sebastian Dröge
4f23429abb
[761/906] x11: Protect event display connection with a mutex
...
We use it from different threads and need to serialize the
accesses to it.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
9810469db0
[760/906] x11: Always use the same display connection from the GL thread
...
The other display connection might be used by async calls from elsewhere
at the same time.
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:30 +00:00
Sebastian Dröge
bb4414ac7f
[759/906] gldownload: #ifdef some GLES2 specific code to fix compilation
2017-12-09 19:31:30 +00:00
Sebastian Dröge
a41b21f4a5
[758/906] android: Don't require a window to be set
...
This allows the filters to be usable without a GL sink downstream.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
0a6359fc59
[757/906] egl: Create an offscreen surface if no window was provided
2017-12-09 19:31:30 +00:00
Sebastian Dröge
1de089fe81
[756/906] gldownload: Reset the viewport after download RGB via GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
85a4f1042b
[755/906] gldownload: Unbind framebuffer after downloading RGB with GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f804d53a9c
[754/906] gldownload: Add support for RGB reordering when using GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b3eef9dd15
[753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b2934152ce
[752/906] glwindow: Add destroy notifies for the data of the callbacks
...
And actually call the close callback when the window is closed.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
ef68e5ade2
[751/906] gldisplay: Don't hold lock while sending a message to the GL thread
...
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:29 +00:00
Sebastian Dröge
15438d5b7f
[750/906] glupload: Add support for RGB reordering when using GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
9d4f99b8bb
[749/906] glshader: Add some more debug output
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b28a1e943d
[748/906] glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES
2017-12-09 19:31:29 +00:00
Sebastian Dröge
6c5ce0ee99
[747/906] gl: Constify YUV conversion shaders
2017-12-09 19:31:29 +00:00
Sebastian Dröge
90450a39b7
[746/906] android: Add comment to clarify the type of a variable
2017-12-09 19:31:29 +00:00
Sebastian Dröge
d0293d9f0c
[745/906] gl: Simplify and optimize YUV conversion shaders a bit
2017-12-09 19:31:29 +00:00
Sebastian Dröge
bbd9dd465c
[744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
...
GL/gl.h might use the latter already.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
29874d3be6
[743/906] win32: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
bd60dd7f22
[742/906] cocoa: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
d937a7e899
[741/906] wayland: Don't leak main context and loop
2017-12-09 19:31:29 +00:00
Sebastian Dröge
09795ef023
[740/906] x11: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
764e682cd0
[739/906] x11: Don't leak main context and main loop
2017-12-09 19:31:29 +00:00
Sebastian Dröge
52b44e4c07
[738/906] gl: Include glu.h after gl.h
2017-12-09 19:31:29 +00:00
Sebastian Dröge
192b37980f
[735/906] gl: Add support for Android
...
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2017-12-09 19:31:29 +00:00
Sebastian Dröge
6a5bebebb9
[734/906] win32: Make automake happy by using noinst_HEADERS
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f7998a2e98
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
Julien Isorce
d17a4381b1
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Julien Isorce
d4a8451c11
[731/906] cocoa: fix build when GNUSTEP is not defined
2017-12-09 19:31:29 +00:00
Sebastian Dröge
61dfdc19b9
[730/906] glcompat: Properly check for GLchar and other types
...
On Android for example these are no #defines but typedefs
2017-12-09 19:31:29 +00:00
Sebastian Dröge
341210eaa6
[729/906] gl: Include config.h everywhere
2017-12-09 19:31:29 +00:00
Sebastian Dröge
92c66f55bc
[727/906] egl: Refactor EGL logic into a helper object
2017-12-09 19:31:29 +00:00
Matthew Waters
ac1a2297f5
[726/906] window: don't call a NULL destroy function
2017-12-09 19:31:29 +00:00
Matthew Waters
3c2810c3d6
[725/906] x11: use GMainContext/GMainLoop
...
allows us to be reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Matthew Waters
17e4fe41d3
[724/906] wayland: make reentrant
...
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Julien Isorce
bbc71ed90f
[723/906] gstglwindow: close has to be called in the glthread.
...
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2017-12-09 19:31:28 +00:00
Руслан Ижбулатов
9af1cee2f7
[722/906] gl: Fix build on Win32
...
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2017-12-09 19:31:28 +00:00
Sebastian Dröge
6c89d7e839
[721/906] glfilter: Use uint64 for the OpenGL context property
...
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2017-12-09 19:31:28 +00:00
Sebastian Dröge
685d855ded
[719/906] gl: Fix compilation with GLES2
2017-12-09 19:31:28 +00:00
Matthew Waters
5b13d0ebf4
[718/906] shader: make it possible to unref in the non-GL thread
2017-12-09 19:31:28 +00:00
Matthew Waters
71c8edf9c0
[717/906] remove outdated cmake build files
2017-12-09 19:31:28 +00:00
Matthew Waters
bc5d65928f
[716/906] wayland: properly choose EGL_RENDERABLE_TYPE
...
based on the gl api we chose
2017-12-09 19:31:28 +00:00
Matthew Waters
5ec9f248a1
[715/906] display: inherit from the right object class
2017-12-09 19:31:28 +00:00
Matthew Waters
1c84c0fb96
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2017-12-09 19:31:28 +00:00
Matthew Waters
d7f5cac7ce
[713/906] shader: make it possible to create the object in a non-GL thread
2017-12-09 19:31:28 +00:00
Matthew Waters
ef6b1ca760
[712/906] wayland: shutdown properly
...
We cannot use _finalize as this will be called before GstGLWindow's
_finalize. This causes us to try and perform operations with the
wayland server when the connection has been severed.
2017-12-09 19:31:28 +00:00
Matthew Waters
380f918802
[711/906] wayland: support choosing Desktop GL as the api
2017-12-09 19:31:28 +00:00
Matthew Waters
951daee416
[710/906] window: fail if the user specifies an GL api that we cannot work with
...
It would've been caught later in an g_assert anyway.
2017-12-09 19:31:28 +00:00
Matthew Waters
2ae5b50fa4
[709/906] display: some more cleanups
2017-12-09 19:31:28 +00:00
Matthew Waters
6e86d0e920
[708/906] display: a cleanup and removal of old code
2017-12-09 19:31:28 +00:00
Matthew Waters
bdf5b5be0f
[707/906] display: move error_message to utils
2017-12-09 19:31:28 +00:00
Matthew Waters
5bc069a5d5
[706/906] display: move activate_context into utils
2017-12-09 19:31:28 +00:00
Matthew Waters
4f117323b8
[705/906] x11: don't shutdown in _finalize
...
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2017-12-09 19:31:28 +00:00
Matthew Waters
761bc0156a
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2017-12-09 19:31:28 +00:00
Matthew Waters
9e7af77dc8
[703/906] x11: don't segfault if destroy_cb is NULL
2017-12-09 19:31:28 +00:00
Matthew Waters
5818b015d6
[702/906] x11: fix segfault if the x11 backend is instantiated but not used
2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064
[701/906] display: move context creation into window
2017-12-09 19:31:28 +00:00
Matthew Waters
9c633e658a
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2017-12-09 19:31:28 +00:00
Matthew Waters
38e0434d95
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters
81334a1af0
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2017-12-09 19:31:28 +00:00
Matthew Waters
ad31c9f8e2
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2017-12-09 19:31:28 +00:00
Matthew Waters
f5472457bf
[696/906] glapi: fix memory leak from not freeing a string
2017-12-09 19:31:28 +00:00
Matthew Waters
06eb6f4965
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2017-12-09 19:31:28 +00:00
Matthew Waters
696477bbf6
[693/906] x11_glx: ask for a 3.0 GL Context
...
(falling back if needed)
2017-12-09 19:31:27 +00:00
Matthew Waters
957b4cf08b
[692/906] window_x11: add XError trapping
...
some functions in GLX can fail if the implementation does not support
certain features we ask for (i.e. GL 3) bringing down the entire
application
2017-12-09 19:31:27 +00:00
Matthew Waters
d88a9c0044
[691/906] feature: make gst_gl_check_extension public
...
prevents duplication of code of extension string parsing in GstGLWindow's
2017-12-09 19:31:27 +00:00
Matthew Waters
df675e7335
[690/906] windowx11glx: use fbconfigs if supported
2017-12-09 19:31:27 +00:00
Matthew Waters
d71ab51c9f
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2017-12-09 19:31:27 +00:00
Matthew Waters
01518880fa
[685/906] filter: improve error handling
2017-12-09 19:31:27 +00:00
Matthew Waters
a9b5bfe9d7
[684/906] display: lack of format-string causing a compiler warning
2017-12-09 19:31:27 +00:00
Matthew Waters
94d1326a7f
[683/906] feature: remove double free
2017-12-09 19:31:27 +00:00
Matthew Waters
1a04002052
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2017-12-09 19:31:27 +00:00
Matthew Waters
31a5beb3f3
[680/906] overlay: tentative port to new GstGLFuncs API
2017-12-09 19:31:27 +00:00
Matthew Waters
b9a10f8e15
[678/906] window_win32_wgl: implement wglGetProcAddress for extension functions
2017-12-09 19:31:27 +00:00
Matthew Waters
ed98971953
[677/906] memory: fix GSIZE printf format on win32
2017-12-09 19:31:27 +00:00
Matthew Waters
8d07dcbd5e
[676/906] windwo_win32: port to new API
2017-12-09 19:31:27 +00:00
Matthew Waters
72ac429e57
[675/906] upload: provide nicer debugging
2017-12-09 19:31:27 +00:00
Matthew Waters
6e8099fa20
[674/906] feature: try and catch more GL extension functions
...
if we don't find the extension in core GL, try the extension version anyway
2017-12-09 19:31:27 +00:00
Matthew Waters
1198b27830
[673/906] feature: add gstreamer license
2017-12-09 19:31:27 +00:00
Matthew Waters
792f055db4
[672/906] display: constify GstGLFuncs *gl
2017-12-09 19:31:27 +00:00
Matthew Waters
267bf848de
[671/906] win32: #include GL/glext.h on windows
...
also add some GL default variables if some GL types are not defined
2017-12-09 19:31:27 +00:00
Matthew Waters
dba83ebbd3
[670/906] display: replace glib deprecated api
2017-12-09 19:31:27 +00:00
Matthew Waters
7d4d1f50d4
[669/906] window: seperate object creation and context creation
2017-12-09 19:31:27 +00:00
Matthew Waters
63a5d9e981
[668/906] shader: fix gles2 segfault
2017-12-09 19:31:27 +00:00
Matthew Waters
0cc3150e37
[658/906] mixer: fix eos timestamp check
2017-12-09 19:31:27 +00:00
Matthew Waters
535074cc87
[655/906] download: remove erronous ReadBuffer call
...
- it was causing segfaults in mesa
- we didn't set the readbuffer so we shouldn't reset it
2017-12-09 19:31:27 +00:00
Matthew Waters
ccfa7d674a
[652/906] bumper: port to non-GLEW + arrays
2017-12-09 19:31:27 +00:00
Matthew Waters
847e6540fb
[651/906] up/download: fix some typos when removing GLEW
2017-12-09 19:31:27 +00:00
Matthew Waters
173467e48a
[650/906] filter: fix _draw_texture()'s wrong vertices
2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93
[647/906] remove dependecy on glew
2017-12-09 19:31:27 +00:00
Matthew Waters
17fdb480d0
[646/906] some gl header fixes/additions
2017-12-09 19:31:27 +00:00
Matthew Waters
2f2916dd50
[645/906] fix gles2 compilation
2017-12-09 19:31:27 +00:00
Matthew Waters
57e209a423
[644/906] update .gitignore for some new files
2017-12-09 19:31:27 +00:00
Matthew Waters
c692a610de
[643/906] display: privatise most of the struct
2017-12-09 19:31:26 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00