Seungha Yang
44cb3025ff
d3d12: Add gst_d3d12_flush_all_devices() method
...
... and removing implicit flushing behavior on GstD3D12Device::finalize
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7929 >
2024-11-20 15:44:58 +00:00
Seungha Yang
86af5a5f20
d3d12: Add colorconvert and scale elements
...
In addition to existing d3d12convert element which supports
color conversion and rescale at once, adding
separate color-conversion-only and scale-only elements
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7560 >
2024-09-24 20:58:47 +09:00
Seungha Yang
cef201734c
d3d12: Add d3d12mipmapping element
...
Adding a new element for texture conversion from single mip level
texture to mipmapping enabled RGBA texture
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7555 >
2024-09-23 13:52:37 +00:00
Seungha Yang
4bb3854772
d3d12: Add d3d12swapchainsink element
...
Adding a new videosink element for Windows composition API based
applications. Unlike d3d12videosink, this element will create only
DXGI swapchain by using IDXGIFactory2::CreateSwapChainForComposition()
without actual window handle, so that video scene can be composed
via Windows native composition API, such as DirectComposition.
Note that this videosink does not support GstVideoOverlay interface
because of the design.
The swapchain created by this element can be used with
* DirectComposition's IDCompositionVisual in Win32 app
* WinRT and WinUI3's UI.Composition in Win32/UWP app
* UWP and WinUI3 XAML's SwapChainPanel
See also examples in this commit which show usage of the videosink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7287 >
2024-08-19 11:07:17 +09:00
Seungha Yang
800961cf28
d3d12decoder: Add support for d3d11 output again
...
Although d3d12download supports d3d12 to d3d11 texture copy,
this feature might be useful if an application is not ready to d3d12
support and it expects output type of decodebin(3) is d3d11.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7208 >
2024-07-22 23:17:25 +09:00
Seungha Yang
8c2bbd8760
meson: d3d12: Use configuration file
...
Move defines to config header
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7208 >
2024-07-22 23:02:48 +09:00
Seungha Yang
c0a02affa4
d3d12: Add support for resource copy between d3d11 and d3d12
...
If driver can support cross-api resource sharing, use device-to-device
resource copy in d3d12upload/download elements.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7119 >
2024-07-01 20:18:42 +00:00
Seungha Yang
339c81bac8
d3d12: Promote decoder and videosink rank to primary
...
It's proven that d3d12 performs better than d3d11 while
consumes less resources in various cases.
Assign primary+ rank to decoder and videosink in case of Windows10/11,
so that it can be tested widely
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7045 >
2024-06-18 14:40:37 +00:00
Seungha Yang
7d0e90b7bc
d3d12: Move core part to gst-libs
...
Move buffer pool, converter, and device abstraction layer to
public library
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494 >
2024-04-01 10:37:50 +00:00
Seungha Yang
0c148a96db
d3d12: Add IPC elements
...
Adding d3d12ipcsink and d3d12ipcsrc elements, equivalent to D3D11 ones.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6428 >
2024-03-22 23:09:12 +09:00
Seungha Yang
a1c8fc6163
d3d12device: Keep device object permanently
...
Because ID3D12Device objects are singletons per adapter,
GstD3D12Device was following the API design, that is, keep track
of global GstD3D12Device objects and reuses it.
That means ID3D12Device object can be released at the time
when GstD3D12Device is destroyed.
But exetrnal APIs such as NVENC does not seem to be happy
with the released ID3D12Device, that could be a driver bug though.
Let's hold already opened ID3D12Device permanently without releasing
it for now.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6395 >
2024-03-19 12:03:55 +00:00
Seungha Yang
36c4ef361b
d3d12: Add VP8 decoder
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6088 >
2024-02-10 21:23:51 +09:00
Seungha Yang
35e5178f0e
d3d12: Fix potential self thread join
...
Fence data could hold GstD3D12Device directly or indirectly.
Then if it's holding last refcount, the device object will
be released from the device object's internal thread,
and will try join self thread.
Delegates it to other global background thread to avoid
self thread joining.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6042 >
2024-02-05 01:37:32 +09:00
Seungha Yang
3855646f1d
d3d12: Add MPEG-2 decoder
...
Most of code additions are just gluing already implemented
GstDxva and GstD3D12Decoder interfaces
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5979 >
2024-01-25 11:45:23 +00:00
Seungha Yang
4e1bf149d0
d3d12: Add H.264 video encoder
...
Adding video encoder element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5808 >
2024-01-19 12:47:35 +00:00
Seungha Yang
ae3ed20f41
d3d12: Add screen capture element
...
Since DXGI desktop duplication API does not work with Direct3D12 device,
this element will use Direct3D11 device to acquire frame.
Then other rendering operations (e.g., texture copy, render pipeline) will
happen using Direct3D12 API
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5883 >
2024-01-05 21:27:35 +09:00
Seungha Yang
a1ba38cd64
d3d12: Add compositor element
...
Adding d3d12compositor element. d3d12compositor will build GPU commands
asynchronously and each command is serialized at final render stage.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875 >
2024-01-02 13:02:47 +00:00
Seungha Yang
7c701058ed
d3d12: Add testsrc element
...
Adding testsrc element with d2d interop support via d3d11on12
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875 >
2024-01-02 13:02:46 +00:00
Seungha Yang
2f091e7118
d3d12: Add video sink element
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:39:00 +00:00
Seungha Yang
660f2d7d27
d3d12: Add convert element
...
Implement converter object with convert element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:39:00 +00:00
Seungha Yang
eeb57061d2
d3d12: Enable plugin only for Windows8 or newer
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:39:00 +00:00
Seungha Yang
48cfca413d
d3d12: Add header containing core features
...
... and include the single header instead of listing many ones
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:39:00 +00:00
Seungha Yang
3308a976bd
d3d12: Add upload element
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:39:00 +00:00
Seungha Yang
1c5bba4b6b
d3d12decoder: Remove ID3D12Device4 interface requirement
...
Old OS may not support the interface. And allow 11_0 feature level
hardware.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:38:59 +00:00
Seungha Yang
efc023e76e
d3d12: Rework command scheduling
...
* Use single fence object per queue and remove GstD3D12Fence
implementation
* Add a helper method for texture copy
* Run background thread and release unused resource from the thread
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:38:59 +00:00
Seungha Yang
2578f234dd
d3d12: Remove d3d11 dependency
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870 >
2023-12-29 14:38:59 +00:00
Seungha Yang
7471db9a30
d3d12decoder: Disable d3d11 interop
...
It does not seem to work with some AMD iGPU
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5812 >
2023-12-15 20:40:21 +09:00
Seungha Yang
7443cc00b5
d3d12: Requires ID3D12Device4 interface
...
ID3D12Device4::CreateCommandList1() method is required
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5812 >
2023-12-15 19:48:39 +09:00
Seungha Yang
c5d60cee01
d3d12decoder: Hide non-default device from docs
...
... and add since marker
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5481 >
2023-10-14 12:32:46 +00:00
Seungha Yang
d9a89cce06
d3d12decoder: Add support for D3D11 interop
...
As a short-term solution before full d3d12 rendering feature,
copy decoded d3d12 texture to shared d3d11 texture in order to use
existing various d3d11 implementations such as conversion, resizing,
and videosink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356 >
2023-09-20 10:34:54 +00:00
Seungha Yang
1a7390c85c
d3d12: Remove unused debug category
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345 >
2023-09-19 08:52:04 +00:00
Seungha Yang
6c9d023861
d3d12: Add d3d12download element
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345 >
2023-09-19 08:52:04 +00:00
Seungha Yang
d849e238fe
d3d12: Add AV1 decoder
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161 >
2023-09-17 18:53:39 +09:00
Seungha Yang
10bda3a12a
d3d12: Add VP9 decoder
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161 >
2023-09-17 18:53:39 +09:00
Seungha Yang
fb27733dd8
d3d12: Add H.265 decoder
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161 >
2023-09-17 18:53:39 +09:00
Seungha Yang
734dd50879
d3d12: Add H.264 decoder
...
Adding Direct3D12 h264 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161 >
2023-09-17 18:53:24 +09:00