mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-08 18:39:54 +00:00
100 lines
3.2 KiB
C++
100 lines
3.2 KiB
C++
/* GStreamer
|
|
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include <config.h>
|
|
#endif
|
|
|
|
#include <gst/gst.h>
|
|
#include "gstd3d12device.h"
|
|
#include "gstd3d12h264dec.h"
|
|
#include "gstd3d12h265dec.h"
|
|
#include "gstd3d12vp9dec.h"
|
|
|
|
#include <wrl.h>
|
|
|
|
/* *INDENT-OFF* */
|
|
using namespace Microsoft::WRL;
|
|
/* *INDENT-ON* */
|
|
|
|
GST_DEBUG_CATEGORY (gst_d3d12_debug);
|
|
GST_DEBUG_CATEGORY (gst_d3d12_allocator_debug);
|
|
GST_DEBUG_CATEGORY (gst_d3d12_command_list_debug);
|
|
GST_DEBUG_CATEGORY (gst_d3d12_decoder_debug);
|
|
GST_DEBUG_CATEGORY (gst_d3d12_fence_debug);
|
|
GST_DEBUG_CATEGORY (gst_d3d12_format_debug);
|
|
GST_DEBUG_CATEGORY (gst_d3d12_utils_debug);
|
|
|
|
#define GST_CAT_DEFAULT gst_d3d12_debug
|
|
|
|
static gboolean
|
|
plugin_init (GstPlugin * plugin)
|
|
{
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_debug, "d3d12", 0, "d3d12");
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_allocator_debug, "d3d12allocator", 0,
|
|
"d3d12allocator");
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_command_list_debug, "d3d12commandlist", 0,
|
|
"d3d12commandlist");
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_decoder_debug, "d3d12decoder", 0,
|
|
"d3d12decoder");
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_fence_debug, "d3d12fence", 0,
|
|
"d3d12fence");
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_format_debug, "d3d12format", 0,
|
|
"d3d12format");
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_utils_debug,
|
|
"d3d12utils", 0, "d3d12utils");
|
|
|
|
/* Enumerate devices to register decoders per device and to get the highest
|
|
* feature level */
|
|
/* AMD seems to be supporting up to 12 cards, and 8 for NVIDIA */
|
|
for (guint i = 0; i < 12; i++) {
|
|
GstD3D12Device *device = nullptr;
|
|
ID3D12Device *device_handle;
|
|
ComPtr < ID3D12VideoDevice > video_device;
|
|
HRESULT hr;
|
|
|
|
device = gst_d3d12_device_new (i);
|
|
if (!device)
|
|
break;
|
|
|
|
device_handle = gst_d3d12_device_get_device_handle (device);
|
|
hr = device_handle->QueryInterface (IID_PPV_ARGS (&video_device));
|
|
if (FAILED (hr)) {
|
|
gst_object_unref (device);
|
|
continue;
|
|
}
|
|
|
|
gst_d3d12_h264_dec_register (plugin, device, video_device.Get (),
|
|
GST_RANK_NONE);
|
|
gst_d3d12_h265_dec_register (plugin, device, video_device.Get (),
|
|
GST_RANK_NONE);
|
|
gst_d3d12_vp9_dec_register (plugin, device, video_device.Get (),
|
|
GST_RANK_NONE);
|
|
|
|
gst_object_unref (device);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
|
|
GST_VERSION_MINOR,
|
|
d3d12,
|
|
"Direct3D12 plugin",
|
|
plugin_init, VERSION, "LGPL", GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)
|