Tim-Philipp Müller
d736bfc855
gl: Update for g_type_class_add_private() deprecation in recent GLib
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https://gitlab.gnome.org/GNOME/glib/merge_requests/7
2018-06-23 22:58:44 +02:00
Tim-Philipp Müller
b6e65172fe
gl: fix build
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Include private headers for parent class debug categories.
2017-12-09 19:32:29 +00:00
Sebastian Dröge
a9a05c01a9
gst: Clear floating flag in constructor of all GstObject subclasses that are not owned by any parent
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https://bugzilla.gnome.org/show_bug.cgi?id=743062
2017-12-09 19:32:28 +00:00
Nick Kallen
7b42f26b80
applemedia/gl: Update code to use ARC
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All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.
https://bugzilla.gnome.org/show_bug.cgi?id=777847
2017-12-09 19:32:27 +00:00
Matthew Waters
18ac98c58b
gl: GST_GL_TYPE -> GST_TYPE_GL
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Some deprecated symbols are kept for backwards compatibility
2017-12-09 19:32:23 +00:00
Matthew Waters
9554725cc2
Revert "Revert "gl/eagl: try getting a gles3 context""
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This reverts commit eb14273631
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vtdec now successfully outputs textures that can be converted by
glcolorconvert in GLES3 contexts.
2017-12-09 19:32:21 +00:00
Sebastian Dröge
95415270f0
Revert "libgstgl: cocoa, eagl: don't marshal GL calls to the context thread"
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This reverts commit 797d6415df
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We're frozen for 1.8.0 release and this change might have bigger impact.
2017-12-09 19:32:17 +00:00
Alessandro Decina
90889bc73f
libgstgl: cocoa, eagl: don't marshal GL calls to the context thread
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Execute GL calls without marshalling them to the context thread. In the cocoa
and eagl backends calling gst_gl_context_activate is cheap and therefore calling
it on the current thread and serializing GL calls with a per-context lock is
more efficient (faster and has less overhead) than marshalling everything to the
context thread.
This optimization cuts a large overhead in g_poll (continuously waking up the
context thread) and in g_mutex_*/g_cond_* (waiting for results from the context
thread).
2017-12-09 19:32:17 +00:00
Matthew Waters
62588100fd
Revert "gl/eagl: try getting a gles3 context"
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This reverts commit 96b9666d59
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This reverts commit d11385d167
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This breaks the texture sharing with the applemedia elements as
CVOpenGLESTextureCache seems to have an arbitrary restriction on GLES2 only.
2017-12-09 19:32:16 +00:00
Tim-Philipp Müller
a0d62ce32c
gl: eagl: fix build
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gstglcontext_eagl.m:238:45: error: too few arguments to function call,
expected at least 4, have 3
2017-12-09 19:32:16 +00:00
Matthew Waters
de5f87e72b
gl/eagl: try getting a gles3 context
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Fallback to a gles2 context if that fails
2017-12-09 19:32:15 +00:00
Matthew Waters
977c335460
gl/eagl: use the default GL context debug category
2017-12-09 19:32:09 +00:00
Sebastian Dröge
cd326adacc
gl/eagl: Also unbind renderbuffer after setting up framebuffer
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https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Sebastian Dröge
ae721c54c2
gl/eagl: Don't make context uncurrent just to make it current again in the next line
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Also binding the framebuffer again is unnecessary then as it was just bound a
few lines before while the context was current.
https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Matthew Waters
9587eb477d
glcontext: pass display to implentation's _new()
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This allows the context to fail creation based on incompatible
display type's. e.g. glx context with an wayland display handle.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Sebastian Dröge
cff2d74cd4
gl/eagl: Don't call anything synchronously from the main thread
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This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
Sebastian Dröge
30e13d6623
Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
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This reverts commit 0bff481011
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It wasn't supposed to be merged and also doesn't fix the problem.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
c02891ba41
eagl: Don't dispatch_sync() to the main thread if we are on the main thread
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This will otherwise deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
Alessandro Decina
83990b491e
libgstgl: fix rendering on iOS
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Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3
set_window_handle always
happens after ->create_context in fact.
See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:58 +00:00
Alessandro Decina
464b9e7680
libgstgl: eagl: handle CALayer resize
2017-12-09 19:31:55 +00:00
Matthew Waters
be5d0d81e4
glcontext: add api for retreiving the current context and api
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that is current in the calling thread.
2017-12-09 19:31:48 +00:00
Sebastian Dröge
b83d2df47d
gl: Import QuartzCore/QuartzCore.h for CAEAGLLayer on older iOS versions
2017-12-09 19:31:36 +00:00
Sebastian Dröge
3770d2a406
gl: Add support for iOS EAGL platform
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https://bugzilla.gnome.org/show_bug.cgi?id=703341
2017-12-09 19:31:36 +00:00