Commit graph

43 commits

Author SHA1 Message Date
Seungha Yang
220f2dd3c7 glwindow/win32: Chain up mouse event to parent window
Fix a regression of the commit 940c9998e5

Unlike key event, mouse event will not be chained up to parent window
by DefWindowProc

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/718>
2020-06-22 18:34:49 +00:00
Seungha Yang
6531037533 glwindow/win32: Accept both win32 and egl display
EGL would be the case where we use ANGLE.
2020-02-18 20:11:40 +09:00
Seungha Yang
d176f67d33 gl/window/win32: Handle mouse and key events
This is at least useful for the gst-play-1.0 use case.
2020-02-17 02:42:41 +00:00
Matthew Waters
0e1f7f6e8d gl/window/win32: implement get_window_handle()
Some other frameworks need the HWND to retrieve information from.
2020-02-13 12:31:43 +11:00
Seungha Yang
940c9998e5 glwindow/win32: Don't post any WinProc message to parent window
Posting any message to parent seems to be pointless. That might break
parent window.
Regardless of the posting, parent window can catch mouse event
and also any keyboard events will be handled by parent window by default.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/634
2019-12-22 09:16:35 +00:00
Thibault Saunier
909baa2360 Pass the code through codespell 2019-08-30 13:05:36 +00:00
Nirbheek Chauhan
045137d340 glwindow/win32: Don't use condition variables for message synchronization
Using a single condition variable for synchronization across all GL
messages is very slow on Windows and uses up to 20% CPU usage in some
workloads due to lock contention and false broadcasts.

Using per-message event handles reduces the CPU usage to negligible
amounts despite having to allocate a new event handle for each
message.
2019-03-12 03:21:57 +00:00
Sebastian Dröge
cde4cfe384 gl/win32: Use g_io_channel_win32_new_messages() instead of our custom GSource
Removes some unneeded code duplication between here and GLib.

https://bugzilla.gnome.org/show_bug.cgi?id=797184
2018-09-21 11:57:01 +03:00
Tim-Philipp Müller
d736bfc855 gl: Update for g_type_class_add_private() deprecation in recent GLib
https://gitlab.gnome.org/GNOME/glib/merge_requests/7
2018-06-23 22:58:44 +02:00
Matthew Waters
4c75bab70d glcontext: add public swap_buffers function
That simply calls the implementation
2017-12-09 19:32:28 +00:00
Sebastian Dröge
a9a05c01a9 gst: Clear floating flag in constructor of all GstObject subclasses that are not owned by any parent
https://bugzilla.gnome.org/show_bug.cgi?id=743062
2017-12-09 19:32:28 +00:00
Matthew Waters
f532e699df gl/window: remove use of main_context_push/pop_thread_default()
No-one's using/depending on it (it would have criticalled and not worked)
and it's causing more problems than it's solving.  Store the GMainContext
in the public struct instead for subclasses to optionally use instead of
relying on the push/pop state to be correct.

https://bugzilla.gnome.org/show_bug.cgi?id=775970
2017-12-09 19:32:25 +00:00
Matthew Waters
18ac98c58b gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2017-12-09 19:32:23 +00:00
Xavier Claessens
719298af98 gl: win32: Unparent internal window before destroying it
For some reason DestroyWindow() deadlock if it's called from
parent window's KeyPress event.

https://bugzilla.gnome.org/show_bug.cgi?id=766533
2017-12-09 19:32:19 +00:00
Xavier Claessens
e2731f35bf gl: win32: Don't steal parent focus when creating internal window
This fix regression introduced by 0acc18c60f.

https://bugzilla.gnome.org/show_bug.cgi?id=766520
2017-12-09 19:32:19 +00:00
Matthew Waters
e9864e2e3e glwindow: remove unused draw_unlocked function
The functionality is provided by draw anyway and is leftover from
X11's specific threading requirements that no longer apply.
2017-12-09 19:32:08 +00:00
Matthew Waters
63bbe9406a glwindow: add API to request a resize event on the next draw
- glimagesink needs to be able to resize the viewport on aspect ratio
  changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
  will not have the winsys' stack of viewports required to correctly
  place the output frame.

Provide a function to request a resize on the next draw event from the
winsys.

Also track size changes inside the base GstGLWindow class rather
than in each subclass.

https://bugzilla.gnome.org/show_bug.cgi?id=755111
2017-12-09 19:32:08 +00:00
Matthew Waters
7acca333fe gl/win32: fix definition of gst_gl_window_win32_new 2017-12-09 19:32:07 +00:00
Matthew Waters
6ccaafc0f3 glwindow: pass display to implementation's _new()
So they have to opportunity to fail if they cannot handle the
display connection.

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:07 +00:00
Matthew Waters
bb1de83ff2 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Xavier Claessens
6db457a7d9 gl: win32: do not call SetParent in release_parent_win_id()
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.

When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189 gl: win32: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc gl: win32: fix crash when finalizing GstGLContext
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.

Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().

This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee gl: win32: Fix leaked GstGLContext
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6 gl: win32: set the parent window when creating internal window
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52 gl: win32: use a GMainContext to dispatch win32 messages
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.

x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Matthew Waters
66cec1c47a gl/win32: fixup compilation 2017-12-09 19:31:53 +00:00
Matthew Waters
598715fc4b glwindow: make showing a window explicit
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2017-12-09 19:31:53 +00:00
Matthew Waters
019367c128 glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2017-12-09 19:31:53 +00:00
Matthew Waters
1f6fceafa4 gl/win32: make send_message reentrant
I could not find a comparable win32API function so keep the running
thread pointer to compare against.

https://bugzilla.gnome.org/show_bug.cgi?id=730782
2017-12-09 19:31:41 +00:00
Matthew Waters
2026f60879 [862/906] window: remove set_need_lock
No-one is using it.  The only code that did was the x11 one which
doesn't need it anymore.
2017-12-09 19:31:33 +00:00
Matthew Waters
3b1ec77cf8 [818/906] window: add send_message_async vmethod
- provide a default synchronous send_message
- make context creation threadsafe again
2017-12-09 19:31:31 +00:00
Matthew Waters
9cbb652b66 [794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Sebastian Dröge
fe0ad33572 [774/906] win32: Fix some compiler errors/warnings 2017-12-09 19:31:30 +00:00
Sebastian Dröge
b2934152ce [752/906] glwindow: Add destroy notifies for the data of the callbacks
And actually call the close callback when the window is closed.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
29874d3be6 [743/906] win32: Allow setting window handle before creating the context 2017-12-09 19:31:29 +00:00
Matthew Waters
ac1a2297f5 [726/906] window: don't call a NULL destroy function 2017-12-09 19:31:29 +00:00
Matthew Waters
8d07dcbd5e [676/906] windwo_win32: port to new API 2017-12-09 19:31:27 +00:00
Matthew Waters
e983f02e87 [642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
c3526080aa [629/906] window: add GError for error handling of context creation 2017-12-09 19:31:26 +00:00
Matthew Waters
0be301af24 [621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window 2017-12-09 19:31:26 +00:00
Matthew Waters
62e6b36cd0 [619/906] fix typo for win32 debug variables 2017-12-09 19:31:26 +00:00
Matthew Waters
80fdf4c30c [616/906] move window-specific code into seperate subfolders 2017-12-09 19:31:26 +00:00
Renamed from gst-libs/gst/gl/gstglwindow_win32.c (Browse further)