Commit graph

1746 commits

Author SHA1 Message Date
Matthew Waters
554b23ae48 glquery: provide compat definition for GL_QUERY_RESULT
e.g. android doesn't have it

While we're here move a state specific assertion after the supported check.
Removes an assertion on GLES
2017-12-09 19:32:15 +00:00
Matthew Waters
fc882653b6 gl: add compatibility definition of GLint64
e.g. anrdoid doesn't have it
2017-12-09 19:32:15 +00:00
Matthew Waters
06d8000708 glpool: fix caps refcount issue
The caps are from an allocation query which are transfer none but were being
treated as transfer full.
2017-12-09 19:32:15 +00:00
Matthew Waters
575974aeaf glmemory: log the time for glTexSubImage/glReadPixels 2017-12-09 19:32:15 +00:00
Matthew Waters
65533b807c gl: add a gstglquery object for arbitrary GL queries
Currently only GL_TIME_ELAPSED and GL_TIMESTAMP are supported
2017-12-09 19:32:15 +00:00
Matthew Waters
a41f91253e gldebug: implement a delayed debug system
The messages are stored by gst_gl_async_debug_store_log_msg() and output later
by a corresponding store(), output() or an unset()/free().

Some wrapper macros are provided to avoid callers explicitly using __FILE__,
GST_FUNCTION and __LINE__
2017-12-09 19:32:15 +00:00
Matthew Waters
b804aa2399 gldebug: use gst_info_vasprintf in insert_debug_marker()
Allows expansion of GST_PTR_FORMAT and GST_SEGMENT_FORMAT arguments.
2017-12-09 19:32:15 +00:00
Matthew Waters
a15305ea02 gl: add a videoflip element
Behaves exactly the same as the non-GL videoflip element
2017-12-09 19:32:15 +00:00
Matthew Waters
b56d9bd57b glfilter: recreate the fbo on caps changes
The width/height may change which requires recreating the depth buffer.
2017-12-09 19:32:15 +00:00
Matthew Waters
cb9463d1a2 glbasefilter: add a class function on set_caps (from GL)
This is simply a convenience to avoid duplicating the thread marshalling on
set_caps.
2017-12-09 19:32:14 +00:00
Matthew Waters
0e928db89e gltransformation: always build a valid mvp matrix
The default case is to build an identity matrix.
2017-12-09 19:32:14 +00:00
Matthew Waters
e8544db8cf gltransformation: support negative scales
A scale of -1.0 means to flip the video.
2017-12-09 19:32:14 +00:00
Matthew Waters
d05bd79042 gltransformation: implement passthrough handling 2017-12-09 19:32:14 +00:00
Matthew Waters
1fe2996b01 gltransformation: implement navigation events
Reverses the transformation applied through the properties and forwards the
event.

The process for finding the coordinates on the video are as follows:
1. Convert the given pointer_x and pointer_y to model space at the near and far planes
2. Get the equation of the video plane
3. Find where the ray in 1 intersects the plane
4. Profit!
2017-12-09 19:32:14 +00:00
Matthew Waters
b25ce3f334 glimagesink: remove reduntant glimagesink from debug logging 2017-12-09 19:32:14 +00:00
Matthew Waters
d5913f3048 gl/x11/navigation: add button press to the selected event mask
Otherwise we won't get the button press events and GstNavigation fails.
2017-12-09 19:32:14 +00:00
Alessandro Decina
c2a6c97a1d glcolorconvert: try harder to passthrough
This makes a pipeline like:

... ! video/x-raw(memory:GLMemory),format=UYVY ! glcolorconvert !
video/x-raw(memory:GLMemory),format={UYVY, NV12} ! ...

passthrough instead of converting UYVY => NV12. The conversion would happen
before this change since the element (and basetransform) transform the src caps
to format={NV12, UYVY} (since NV12 comes first in the glcolorconvert:src
template) and then the default caps fixate func would fixate to NV12. Blah.

Also there's no need to intersect against the template caps in ::transform_caps
since basetransform does that right after calling the vfunc.
2017-12-09 19:32:14 +00:00
Matthew Waters
731f9928dd gl: implement a colorbalance element
It performs the exact same operation as videobalance but with opengl shaders and
was tested with glvideomixer by comparing frames from videobalance and
glcolorbalance.
2017-12-09 19:32:14 +00:00
Matthew Waters
1d55ce912b glvideomixer: implement glBlendFunc and glBlendEquation
Allows more blending options than just A over B

e.g. frame comparisons are now possible.
  glvideomixer name=m
    sink_0::zorder=0
    sink_1::zorder=1
    sink_1::blend-equation-rgb={subtract,reverse-subtract}
    sink_1::blend-function-src-rgb=src-color
    sink_1::blend-function-dst-rgb=dst-color
  ! glimagesinkelement
  videotestsrc pattern=checkers-4 ! m.sink_0
  videotestsrc pattern=checkers-8 ! m.sink_1
2017-12-09 19:32:14 +00:00
Matthew Waters
1e94a8f0fb gldebug: add a specific category for the debug spam from the driver 2017-12-09 19:32:14 +00:00
Matthew Waters
0cf1eaf71a glbasememory: Free the actual memory object when requested
Otherwise we are leaking ~400B on each GstMemory allocation.

Freeing in the base class matches the GObject semantics.
2017-12-09 19:32:14 +00:00
Matthew Waters
880d2798b0 glmemorypbo: don't double read pixels
The optimistic download_transfer was not setting the required flag to not
perform glReadPixels on subsequent map (READ). resulting in glReadPixels
happening twice.
2017-12-09 19:32:14 +00:00
Matthew Waters
5ba0ab3da9 glmemory: expose gst_gl_memory_texsubimage
Removes extremely similar code from glmemorypbo.
2017-12-09 19:32:14 +00:00
Matthew Waters
1b49603d78 glfeature add a specific debug category
Saves having to trawl through the 'default' category when function retrieval
goes wrong.
2017-12-09 19:32:14 +00:00
Matthew Waters
6667408cb5 glsyncmeta: only flush with a shared context
The wait code will flush for us for single context pipelines.
2017-12-09 19:32:14 +00:00
Matthew Waters
472970324c glcontext: implement checking whether a context has been shared
Some operations are unnecessary when running with only a single GL
context.
e.g. glFlush when setting a fence object as the flush happens on wait.

API: gst_gl_context_is_shared
2017-12-09 19:32:14 +00:00
Matthew Waters
a0a0e51249 glcolorconvert: implement usage of a buffer pool
Saves unnecessary glGenTextures and glDeleteTextures which may have a
non-trivial cost.
2017-12-09 19:32:14 +00:00
Matthew Waters
3cefdd6673 glbasememory: fix copying GstGLAllocationParams
Fixes a GST_IS_GL_CONTEXT critical
2017-12-09 19:32:14 +00:00
Matthew Waters
48fbc9e096 glmemorypbo: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=759679
2017-12-09 19:32:14 +00:00
Matthew Waters
86110c4765 glupload: always add texture-target field to GL caps
1. Various elements/base classes only perform a subset check on accept-caps
2. Some GL elements have texture-target in their pad template
3. When checking subsets, only the caps to check are allowed to contain extra
   fields.  If the 'template' caps have extra fields, the subset fails.
Thus without texture-target on the caps, various accept-caps implementations
were failing.

Also, add some convenience functions for setting and retrieving
texture targets to/from GValue.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2017-12-09 19:32:14 +00:00
Matthew Waters
ec5eb678d0 glupload: passthrough composition caps features
Don't unconditionally add it to any and all caps transformations.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2017-12-09 19:32:14 +00:00
Jan Schmidt
d7f508acbb glviewconvert: Fix stereoscopic handling w/ texture-target
The addition of texture-target negotiation broke stereoscopic
handling when not in passthrough mode, so fix that.
2017-12-09 19:32:14 +00:00
Matthew Waters
633c26884e glmemorypbo: fix wrapping data on GL 2.1
GL 2.1 only supports pbo upload.

The wrapped data pointer was only being set on the pbo memory and on the
glmemory so when a download was requested (in GL 2.1), glmemory was
allocating a new data pointer and thus not returning the wrapped data.
2017-12-09 19:32:14 +00:00
Matthew Waters
5aca58ce86 glmemorypbo: only create a pbo memory if the context actually supports it
e.g. GL <= 2.0 does not support pbo usage and GL 2.1 only supports pbo upload.
2017-12-09 19:32:14 +00:00
Matthew Waters
3695ab353d glmemory: small code reformat
makes the alloc_params selections fit on a single line.
2017-12-09 19:32:14 +00:00
Matthew Waters
9328ec33f3 tests/glmemory: output data pointer values on failure
Allows quicker inspection of what failed.
2017-12-09 19:32:14 +00:00
Matthew Waters
b43fa6e105 gleffects: fix shader compilation with legacy opengl
All the gleffects shaders can be run against a gles2 or a legacy opengl glsl
compiler but weren't being advertised as such.

Fixes gleffects under desktop opengl < 3.2.
2017-12-09 19:32:14 +00:00
Sebastian Dröge
0aa1373a61 glbasememory: Remove bogus NULL check
CID 1346534
2017-12-09 19:32:14 +00:00
Sebastian Dröge
04d5db14be gl: Add \0 terminators for the Apple sync extension
Otherwise GL initialization might check for extensions forever and never finishes.
2017-12-09 19:32:13 +00:00
Sebastian Dröge
5d38c24aaa glcontext: Add some debug output when the GL thread is actually running 2017-12-09 19:32:13 +00:00
Florent Thiéry
ce96cce1f2 glshader: fix usage doc
The property location has been changed in favor of vertex/fragment
string properties; the doc had not been updated and was still referring
to the previous property; also, now the #version header has become mandatory

https://bugzilla.gnome.org/show_bug.cgi?id=759902
2017-12-09 19:32:13 +00:00
Florent Thiéry
f18d14db45 glimagesink: Post unhandled navigation events on the bus
Based off xvimagesink implementation

https://bugzilla.gnome.org/show_bug.cgi?id=759869
2017-12-09 19:32:13 +00:00
Vineeth TM
8917f84993 glbufferpool: Fix build error
When GST_GL_HAVE_PLATFORM_EGL is not defined, then info variable
will not be used and this results in build error

https://bugzilla.gnome.org/show_bug.cgi?id=759913
2017-12-09 19:32:13 +00:00
Sebastian Dröge
45d7796949 glmemorypbo: Comment out unused functions to fix compilation with clang
It's not clear if these are intentionally unused or the code should be
changed, but this fixes compilation for the time being at least.

See https://bugzilla.gnome.org/show_bug.cgi?id=759679
2017-12-09 19:32:13 +00:00
Sebastian Dröge
eeb4fe6f63 glcolorconvert: Fix name of testsuite 2017-12-09 19:32:13 +00:00
Sebastian Dröge
039865fc03 glcontext: Signal context creation from inside the context loop and use g_thread_join() instead of a custom condition variable
Also protect against spurious condition variable wakeups during context
creation.
2017-12-09 19:32:13 +00:00
Sebastian Dröge
1403a6871f glwindow: Hide navigation specific internal API and add API to asynchronously send navigation events
Exposing the navigation thread's main context, GSourceFuncs and structs called
key_event and mouse_event is exposing a bit too much of the internals. Let's
just go with two functions to asynchronously send navigation events on the
window with the same API as the synchronous ones.
2017-12-09 19:32:13 +00:00
Sebastian Dröge
8b00b1347e glwindow: Use g_thread_join() instead of a custom condition variable for waiting for the navigation thread to finish
Also hide some internal functions and fields while we're at it and fix
a race condition with the startup condition variable.
2017-12-09 19:32:13 +00:00
Haihua Hu
9fcf5500b2 glwindow: Fix memory leak of navigation thread
When stopping the navigation thread, call g_thread_join() to release
the resources hold by it.

https://bugzilla.gnome.org/show_bug.cgi?id=758820
2017-12-09 19:32:13 +00:00
Nicolas Dufresne
35075fcb78 glconvert: Fix compilation of GRAY16_LE/BE shader 2017-12-09 19:32:13 +00:00