Commit graph

3582 commits

Author SHA1 Message Date
Javier Celaya
8684dffe50 Fix get_supported_types function name 2019-10-16 06:42:37 +00:00
Javier Celaya
f267adeb4a Fix releasing local refs 2019-10-16 06:42:37 +00:00
Javier Celaya
3f0d60515a Fix names of MediaCodecInfo inner classes 2019-10-16 06:42:37 +00:00
Javier Celaya
26ea6d7fbb Fix getting MediaCodecList static methods 2019-10-16 06:42:37 +00:00
Julien Isorce
5de00b9ffb msdkenc: close encoder upon bitrate change
Upon bitrate change, make sure to close the encoder otherwise
the encoder is not re-initialized and the target bitrate is
never reached, and the encoder was flushed at each frame
from this moment.

Regression introduced in f2b35abcab which replaced the call
that was closing the encoder by an early return to avoid
re-initialization.
2019-10-15 15:53:20 -07:00
Seungha Yang
76654539b9 wasapi: Fix build warnings
gstwasapiutil.c(173) : warning C4715: 'gst_wasapi_device_role_to_erole': not all control paths return a value
gstwasapiutil.c(188) : warning C4715: 'gst_wasapi_erole_to_device_role': not all control paths return a value
2019-10-14 14:43:59 +00:00
Seungha Yang
baaa965ebc wasapi: Don't cast GstDeviceProvider to GstElement
The GstDeviceProvider isn't subclass of GstElement.

(gst-device-monitor-1.0:49356): GLib-GObject-WARNING **: 20:21:18.651:
invalid cast from 'GstWasapiDeviceProvider' to 'GstElement'
2019-10-14 14:43:59 +00:00
Tim-Philipp Müller
f218ec2794 Remove autotools build system 2019-10-14 13:54:27 +01:00
Matthew Waters
4d528776b6 decklink: fix timestamp tracking when pausing
play->pause->sleep()->play would result in late frames being scheduled
2019-10-14 19:22:36 +11:00
Haihao Xiang
e5279cd97a msdk: return the right pointer
The first channel in memory for MFX_FOURCC_RGB4 (VA_FOURCC_ARGB or
GST_VIDEO_FORMAT_BGRA) is B, not A. In MSDK, channle B is used to access
data for RGB4 surface. In addition, the returned pointers for
MFX_FOURCC_AYUV and MFX_FOURCC_Y410 in gst_msdk_video_memory_map_full
were wrong too before this fix.
2019-10-11 14:07:17 +00:00
Josep Torra
f2c75d548d msdkenc: handle bitrate changes in playing state
When the bitrate is changed in playing state the encoder issues a reconfig
that drains and recreates the underlaying hw encoder instance.
With this set of changes we ensure that all this work is only made when
the bitrate did actually change. It also tries to reuse the vpp buffer
pool and fixes the pool leak spotted when testing this feature.
2019-10-08 06:37:48 -07:00
Haihao Xiang
4525f8707f msdkh265enc: add the missing profile string 2019-10-08 09:40:06 +08:00
Seungha Yang
5e8755cf07 d3d11window: Protect registration/creation of WIN32 window
Querying existing window class info and creation of window object
should be protected since they are not thread safe.
2019-10-04 21:15:25 +09:00
Seungha Yang
44cb5b4ff7 d3d11videosink: Don't try to post error message by d3d11window self
The d3d11window isn't GstElement. To post error message, proxy it
to d3d11videosink instead.
2019-10-04 21:15:15 +09:00
Víctor Manuel Jáquez Leal
5140bf1a1f msdkenc: guard MFX_FOURCC_Y410 with MFX version 1027 2019-10-03 13:50:15 +00:00
Haihao Xiang
71ff8236b5 msdkdec: set lockable flag
When postpone_free_surface is TRUE, the output buffer is not writable,
however the base decoder needs a writable buffer as output buffer,
otherwise it will make a copy of the output buffer. As the underlying
memory is always lockable, so we may set the LOCKABLE flag for this buffer
to avoid buffer copy in the base class.

The refcount of the output buffer is 1 when postpone_free_surface is
FALSE, so needn't set the LOCKABLE flag for this case.
2019-09-30 18:15:38 +00:00
Haihao Xiang
83100b3504 msdkh265enc: add support for Y410 in sink pad
Sample pipeline:
gst-launch-1.0 videotestsrc ! video/x-raw,format=Y410 !
msdkh265enc low-power=1 ! filesink location=output.h265
2019-09-30 10:44:50 +08:00
Haihao Xiang
0507547646 msdkh265enc: add support for VUYA in sink pad
sample pipelie:
gst-launch-1.0 videotestsrc ! video/x-raw,format=VUYA !
msdkh265enc low-power=1 ! filesink location=output.h265
2019-09-30 10:44:38 +08:00
Haihao Xiang
85914997f5 msdkenc: clean up code by using switch
It is convenient for us to add support for new formats in future, there
is no change in functionality.
2019-09-30 10:42:41 +08:00
Haihao Xiang
0c1c2ce45a msdk: remove some dead code 2019-09-30 09:10:31 +08:00
Seungha Yang
22d8d77b13 d3d11videosink: Use pixel aspect ratio to setup window draw area
... instead of calculated display ratio from given PAR and DAR.

d3d11window calculates output display ratio
to decide padding area per window resize event. In the formula,
actual PAR is required to handle both 1:1 PAR and non-1:1 PAR.
2019-09-26 10:23:46 +00:00
Haihao Xiang
ce4f9ae531 msdk: fix for mfx frame alloc response
Both MSDK and this plugin use mfxFrameAllocResponse for video and DMABuf
memory, it is possible that some GST buffers are still in use when calling
gst_msdk_frame_free, so add a reference count in the wrapper of
mfxFrameAllocResponse (GstMsdkAllocResponse) to make sure the underlying
mfx resources are still available if the corresponding buffer pool is in
use.

In addtion, currently all allocators for input or output share the same
mfxFrameAllocResponse pointer in an element, so it is possible that
the content of mfxFrameAllocResponse is updated for a new caps then all
GST buffers allocated from an old allocator will use this new content of
mfxFrameAllocResponse, which will result in unexpected behavior. In this
fix, we save the the content of mfxFrameAllocResponse in the corresponding
tructure to avoid such issue

Sample pipeline:

gst-launch-1.0 filesrc location=vp9_multi_resolutions.ivf ! ivfparse ! msdkvp9dec !
msdkvpp ! video/x-raw\(memory:DMABuf\),format=NV12 ! glimagesink
2019-09-23 09:58:28 +08:00
Haihao Xiang
e50011c064 msdk: don't cache mfxFrameAllocResponse pointer
Otherwise it is possible that different wrappers share the same
mfxFrameAllocResponse pointer, so instead of caching the pointer, we may
cache the content of mfxFrameAllocResponse
2019-09-21 19:51:38 +00:00
Haihao Xiang
f840e304f3 msdkdec: postpone surface free for VC1
For a skipped frame in VC1, MSDK returns the mfx surface of the reference
frame, so we have to make sure the corresponding surface for the
reference frame is not freed. In this fix, we postpone surface free because
we don't know whether a surface is referenced

Before this fix, the error is like as below:

New clock: GstSystemClock
0:00:00.181793130 23098 0x55f8a9d622d0 ERROR                msdkdec
gstmsdkdec.c:622:gst_msdkdec_finish_task:<msdkvc1dec0> Couldn't find the
cached MSDK surface

Sample pipeline:
gst-launch-1.0 filesrc location=input_has_skipped_frame.wmv ! asfdemux !
vc1parse ! msdkvc1dec ! glimagesink
2019-09-21 18:05:42 +00:00
Haihao Xiang
c689c94458 msdkdec: release the surface if this surface is not in use
If the surface is not in use, we may release it even if GST_FLOW_OK is going
to be returned, which may avoid the issue of failing to get surface
available

This fixes the regression caused by commit c05acf4
2019-09-21 17:34:23 +00:00
Haihao Xiang
8daac1c09a msdk: adjust the stride align
GstAllocationParams::align is set to 31 in msdkdec/msdken/msdkvpp, hence
the stride align should be greater than or equal to 31, otherwise it
will result in issue
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/861
(msdk: "GStreamer-CRITICAL: gst_buffer_resize_range failed" SPAM),

In addition, the stride should match the pitch alignment in the media driver,
otherwise it will result in some issues when a buffer is shared between
different elements, e.g. the NV12 issue mentioned in commit 3f2314a, which
can be reproduced by `gst-launch-1.0 vidoetestsrc ! msdkvpp !
video/x-raw\(memory:DMABuf\),format=NV12 ! glimagesink`

Fixed https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/861
2019-09-21 16:59:10 +00:00
Seungha Yang
e0b2d34237 d3d11: Use g_cond_broadcast() to wake up waiting threads
gst_d3d11_device_thread_add() can be called concurrently from different
threads so the cond signal should reach to all waiting threads.
2019-09-18 18:47:44 +09:00
Haihao Xiang
0b0d5afb53 msdkenc: remove unneeded label 2019-09-16 10:09:00 +00:00
Matthew Waters
52cd9846eb applemedia/videocache: remove unimplemented/used upload function 2019-09-16 03:15:39 +00:00
Haihao Xiang
c05acf40a8 msdkdec: set pointer to NULL to avoid freeing an used surface
The surface should be cached in the surface list when GST_FLOW_OK is
going to be returned

This fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1051
2019-09-13 17:32:19 +00:00
Haihao Xiang
38c55de132 msdk: free mfx frames to avoid memory leaks in encoder and vpp 2019-09-13 16:54:21 +00:00
Haihao Xiang
2d4b0a5649 msdkdec: unref the caps to avoid memory leaks 2019-09-13 16:54:21 +00:00
Haihao Xiang
cc6ca4ec61 msdkvpp: free msdk surfaces to avoid memory leak 2019-09-13 16:54:21 +00:00
Haihao Xiang
93f72a5041 msdkvpp: unref buffer pools
Unref the pools first in caps re-negotiation to avoid memory leak
2019-09-13 16:54:21 +00:00
Haihao Xiang
3b171f70af msdk: fix memory leaks in msdk allocators 2019-09-13 16:54:21 +00:00
Fuwei Tang
9b2dc96b99 msdkenc: work-around to avoid zero fps in MediaSDK structure 2019-09-13 16:28:00 +00:00
Fuwei Tang
11bbd6f721 msdkenc: add an extra surface for hevc encoding
For some hevc 10bit 4K encoding cases, the encoding process may be
slow, and MediaSDK surface can't be released in time before one other
available surface is needed. So add an extra surface for hevc encoding
to avoid this issue.
2019-09-12 02:20:11 +00:00
Seungha Yang
52dfbbe5da nvenc: Early terminate handle_frame if the last flow was not GST_FLOW_OK
If the last flow was not GST_FLOW_OK, the encoding thread is not running
and there is nothing to pop from GAsyncQueue (this causes deadlock).

To prevent deadlock, just return the handle_frame without further encoding
process if the last flow was not GST_FLOW_OK. Note that the last flow
will be cleared per FLUSH_STOP and STREAM_START event.
2019-09-11 15:21:03 +00:00
Seungha Yang
68a51abdcd nvenc: Add support VUYA format
The addition is very simple. Map NV_ENC_BUFFER_FORMAT_AYUV format
to GST_VIDEO_FORMAT_VUYA and add a condition for the VUYA format.
2019-09-11 14:33:54 +00:00
Seungha Yang
14b9a1cffd nvdec: Add support for mpeg4 video decoding with codec_data
Decoder should handle codec_data of mpeg4 video which includes essential
config data.
2019-09-11 14:00:48 +00:00
Seungha Yang
af77988b9f nvenc: Reduce the number of pre-allocated device memory
The hard-coded upper bound 32 (or 48 depending on resolution) might waste
GPU memory and high resolution encoding causes OUT-OF-MEMORY allocation error
quite easily. This commit calculates the number of required pre-allocated
device memory based on encoding options and it can reduce the amount of device memory
used by nvenc.
2019-09-11 11:44:03 +00:00
Seungha Yang
e3508a4f26 nvdec: Update plugin description and fix typo
Use consistent description with nvenc, and fix typo s/devide/device/g
2019-09-11 15:16:45 +09:00
Seungha Yang
1cbb23cf79 nvenc: Adjust DTS when bframe is enabled
NVDEC driver always uses input timestamp without adjustment
even if bframe encoding was enabled.
So DTS can be larger than PTS when bframe was enabled.
To ensure PTS >= DTS, we should adjust the timestamp manually
based on the PTS difference between the first
encoded frame and the second one. That's also the maximum PTS/DTS
difference.
2019-09-11 13:18:12 +09:00
Seungha Yang
83a1c7a9a6 nvenc: Add qp-{min,max,const}-{i,p,b} properties
This new properties allows more detailed target QP value setting
2019-09-11 13:18:12 +09:00
Seungha Yang
d3a909ccdd nvenc: Add properties to support bframe encoding if device supports it
Note that bframe encoding capability varies with GPU architecture
2019-09-11 13:18:12 +09:00
Seungha Yang
94f2843774 nvenc: Refactoring internal buffer pool structure
To support rc-lookahead and bframe encoding, nvenc needs one more
staging queue, because NvEncEncodePicture can return NV_ENC_ERR_NEED_MORE_INPUT
but which was not considered so far.
As documented by NVENC programming guide, pending buffers should wait
other inputs until NvEncEncodePicture returns success.

New encoding flow is
- Submit raw picture buffer to encoder with NvEncEncodePicture
- The submitted input/output buffer pair will be queued to pending_queue
  - If NvEncEncodePicture returned success, then move all pair in pending_queue
    to final stage
  - Otherwise, wait more input raw pictures.

Another change is dropping NV_ENC_LOCK_INPUT_BUFFER usage.
So now nvenc always uses CUDA memory input buffer. As a result,
both opengl and system memory handling are unified.
2019-09-11 13:18:12 +09:00
Seungha Yang
e73acbaa5c nvenc: Remove pointless iteration and cleanup some code
* The number of iteration is always one so the iteration is useless
and that makes code complicated.
* Also defining named structure can code mroe readable.
* g_free is null safe
2019-09-11 13:18:12 +09:00
Seungha Yang
81272eaa82 nvenc: Add more rate-control options
New rate-control modes are introduced (if device can support)
* cbr-ld-hr: CBR low-delay high quality
* cbr-hq: CBR high quality
* vbr-hq: VBR high quality

Also, various configurable rate-control related properties are added.
2019-09-11 13:18:12 +09:00
Seungha Yang
ea19a7c715 nvenc: Add support for weighted prediction option
Note that this property will be exposed only if the device
supports the weighted prediction.
2019-09-11 13:18:12 +09:00
Seungha Yang
d05cbdbd72 nvenc: Add property for AUD insertion
Make AUD insertion configurable option
2019-09-11 13:18:12 +09:00
Seungha Yang
b3b723462e nvenc: Refactor class hierarchy to handle device capability dependent options
Introducing new dynamic class between GstNvBaseEncClass and
each subclass to be able to access device specific properties and
capabilities from each subclass implementation side.
2019-09-11 13:18:09 +09:00
Mathieu Duponchelle
f402cb07f9 msdk: actually use the include dir we compute 2019-09-11 00:14:08 +00:00
Marc Leeman
3ef503346a nvcodec: minor spell corrects in log messages 2019-09-10 23:13:17 +00:00
Seungha Yang
54c5ebbd53 msdk: Remove all DMABuf caps features on Windows
Add new macro for sink/src pad template to ensure no DMABuf caps
features are exposed on Windows. Some DMABuf caps features
were not handled by the commit 9ec62418c3
2019-09-10 13:29:11 +00:00
Seungha Yang
eb3a117548 msdkdec: Do not use video memory on Windows
Like msdkenc, do not use video memory by default on Windows.
2019-09-10 13:29:11 +00:00
Seungha Yang
d4112d3d7b msdk: Allow video and system memory share among buffers
gst_buffer_make_writable() requires exclusive reference to the
GstMemory so the _make_writable() for the msdk buffer will result
to fallback system memory copy, because the msdk memory were initialized
with GST_MEMORY_FLAG_NO_SHARE flag.

Note that, disable sharing GstMemory brings high overhead but actually
the msdk memory objects can be shared over multiple buffers.
If the memory is not shareable, newly added GstAllocator::mem_copy will
create copied msdk memory.
2019-09-10 13:29:11 +00:00
Haihao Xiang
04b77a8c9d msdkh265dec: remove the requirement on profile
Sometimes a HEVC/H265 stream doesn't have a valid profile but MSDK can
handle this stream. Like vaapih265dec, msdkh265dec may advertise the sink
caps without profile
2019-09-10 12:54:39 +00:00
Haihao Xiang
18728310c9 msdkdec: output the decoded frame immediately if decoded order is required
DecodedOrder was deprecated in msdk-2017 version, but some customers
still use this for low-latency streaming of non-b-frame encoded streams,
which needs to output the frame at once
2019-09-04 05:25:13 +00:00
Matthew Waters
82e23a27f7 decklinkaudiosink: Drop late buffers
Asking decklink to render audio data seems to be based entirely on
the sample counts which completely disregards the timestamps
we pass to decklink.  As a result, we need to explicitly check
for late buffers and drop them ourselves.
2019-09-02 11:09:02 +00:00
Seungha Yang
09fd34dbb0 nvenc: Add support runtime resolution change freely
Do not restrict allowed maximum resolution depending on the
initial resolution. If new resolution is larger than previous one,
just re-init encode session.
2019-09-02 10:59:03 +09:00
Matthew Waters
02814a43da decklink: fix macos werror build
../sys/decklink/gstdecklink.cpp:1703:7: error: format specifies type 'long' but the argument has type 'int64_t' (aka 'long long') [-Werror,-Wformat]
      persistent_id);
      ^~~~~~~~~~~~~~
/Library/Frameworks/GStreamer.framework/Versions/1.0/include/gstreamer-1.0/gst/gstinfo.h:1070:87: note: expanded from macro 'GST_DEBUG'
#define GST_DEBUG(...)                  GST_CAT_LEVEL_LOG (GST_CAT_DEFAULT, GST_LEVEL_DEBUG,   NULL, __VA_ARGS__)
                                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~
/Library/Frameworks/GStreamer.framework/Versions/1.0/include/gstreamer-1.0/gst/gstinfo.h:646:31: note: expanded from macro 'GST_CAT_LEVEL_LOG'
        (GObject *) (object), __VA_ARGS__);                             \
                              ^~~~~~~~~~~
2019-08-30 14:16:54 +10:00
Seungha Yang
fa83f086be nvdec: Check flow return of the only current handle_frame() to fix seeking issue
Due to uncleared last flow, decoding after seek was never possible
(last_ret == GST_FLOW_FLUSHING).
nvdec dose not need to keep track of the previous flow return,
and actually the interest is data/even flow of the current handle_frame().
2019-08-30 11:27:27 +09:00
Seungha Yang
be3a3da829 nvdec: Fallback to system memory if OpenGL context could not support PBO memory
If the environment could not support OpenGL PBO memory, nvdec will do negotiation
with system memory as fallback.
2019-08-30 01:36:46 +09:00
Seungha Yang
069fe93452 nvdec: Add support dynamic output format change
Implementing ::negotiate() method to support runtime output format
change. If downstream was reconfigured, baseclass will invoke
::negotiate() method, and nvdec should update output memory
type depending on downstream caps.
2019-08-30 01:36:46 +09:00
Seungha Yang
39f800c449 nvdec: Re-negotiate whenever output format is changed
Input stream might be silently changed without ::set_format() call.
Since nvdec has internal parser, nvdec element can figure out the format change
by itself.
2019-08-30 01:36:41 +09:00
Seungha Yang
f4f8941a91 nvdec: Add support 4:4:4 and 4:2:0 12bit decoding
Depending on GPU architecture, HEVC decoder can support
4:4:4 format up to 12 bitdepth. This commit covers VP9 4:2:0 12 bits
decoding also.
2019-08-29 13:39:59 +00:00
Seungha Yang
ff9838fd3d nvenc: Add support for old drivers which could not understand SDK version 9.0
Add helper functions to support old drivers
with our previous SDK version 8.1
2019-08-29 13:39:59 +00:00
Seungha Yang
afebb15d99 nvenc: Use consistent snake case convention 2019-08-29 13:39:59 +00:00
Seungha Yang
1010b9f567 nvcodec: Bump SDK header to version 9.0
The latest Turing architecture (e.g., RTX serise) can support
decoding HEVC 4:4:4 format up to 12bits.
2019-08-29 13:39:59 +00:00
Seungha Yang
338a32b672 nvenc: Port to GstCudaGraphicsResource
Register openGL resource only once per memory. Also if upstream
provides the registered information, reuse the information
instead of doing it again. This can improve performance dramatically
depending on system since the resource registration might cause
high overhead.
2019-08-29 18:45:25 +09:00
Seungha Yang
d0846f8eab nvdec: Port to GstCudaGraphicsResource
Make it possible to share registered graphics resource among nvidia encoders
and decoders.
2019-08-29 18:05:51 +09:00
Seungha Yang
da075b94a9 cudautils: Add GstCudaGraphicsResource structure for better openGL interoperability
Introduce GstCudaGraphicsResource structure to represent registered
CUDA graphics resources and to enable sharing the information among
nvdec and nvenc. This structure can reduce the number of resource
registration which cause high overhead.
2019-08-29 18:04:33 +09:00
Seungha Yang
8dc2b4a393 nvdec: Port to openGL PBO memory
For openGL interoperability, nvdec uses cuGraphicsGLRegisterImage API
which is to register openGL texture image.
Meanwhile nvenc uses cuGraphicsGLRegisterBuffer API to registure openGL buffer object.
That means two kinds of graphics resources are registered per memory
when nvdec/nvenc are configured at the same time.
The graphics resource registration brings possibly high overhead
so the registration should be performed only once per resource
from optimization point of view.
2019-08-29 18:04:33 +09:00
Seungha Yang
9bfd6d13e6 nvdec: Filter openGL API version to use
To ensure PBO buffer, openGL API >= 3 is required.
2019-08-29 18:04:29 +09:00
Haihao Xiang
4841c2759d msdk: avoid reading data from freed memory
Both g_list_delete_link and g_list_remove remove an element and free it,
so l->next is invalid (catched by valgrind) after calling g_list_delete_link
or g_list_remove
2019-08-28 14:51:54 +00:00
Haihao Xiang
ffa82e07a7 msdkvpp: don't return GST_FLOW_ERROR for MFX_WRN_INCOMPATIBLE_VIDEO_PARAM
Returning MFX_WRN_INCOMPATIBLE_VIDEO_PARAM means MSDK detects some
incompatible parameters but it is resolved, and we may not regard
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM as a fatal error. In this fix,
GST_FLOW_OK is returned but with a warning message so that a pipeline
may run to the end.
2019-08-28 09:37:06 +00:00
Matthew Waters
c941db0c2e ahcsrc: #define GST_USE_UNSTABLE_API for phtography inteface
Fixes werror build:

In file included from ../sys/androidmedia/gstahcsrc.c:70:
../gst-libs/gst/interfaces/photography.h:27:2: error: "The GstPhotography interface is unstable API and may change in future." [-Werror,-W#warnings]
#warning "The GstPhotography interface is unstable API and may change in future."
 ^
../gst-libs/gst/interfaces/photography.h:28:2: error: "You can define GST_USE_UNSTABLE_API to avoid this warning."  [-Werror,-W#warnings]
#warning "You can define GST_USE_UNSTABLE_API to avoid this warning."
 ^
2019-08-28 16:12:11 +10:00
Matthew Waters
6e9d0ac61b uvch264: fix werror build with clang
../subprojects/gst-plugins-bad/sys/uvch264/gstuvch264deviceprovider.c:48:1: warning: unused function 'GST__UVC_H264_DEVICE' [-Wunused-function]
G_DECLARE_FINAL_TYPE (GstUvcH264Device, gst_uvc_h264_device, GST_,
^
/usr/include/glib-2.0/gobject/gtype.h:1405:33: note: expanded from macro 'G_DECLARE_FINAL_TYPE'
  static inline ModuleObjName * MODULE##_##OBJ_NAME (gpointer ptr) {                                     \
                                ^
<scratch space>:75:1: note: expanded from here
GST__UVC_H264_DEVICE
^
../subprojects/gst-plugins-bad/sys/uvch264/gstuvch264deviceprovider.c:48:1: warning: unused function 'GST__IS_UVC_H264_DEVICE' [-Wunused-function]
/usr/include/glib-2.0/gobject/gtype.h:1407:26: note: expanded from macro 'G_DECLARE_FINAL_TYPE'
  static inline gboolean MODULE##_IS_##OBJ_NAME (gpointer ptr) {                                         \
                         ^
<scratch space>:78:1: note: expanded from here
GST__IS_UVC_H264_DEVICE
^
../subprojects/gst-plugins-bad/sys/uvch264/gstuvch264deviceprovider.c:139:1: warning: unused function 'GST_UVC_H264_DEVICE_PROVIDER' [-Wunused-function]
G_DECLARE_FINAL_TYPE (GstUvcH264DeviceProvider, gst_uvc_h264_device_provider, GST, UVC_H264_DEVICE_PROVIDER, GstDeviceProvider)
^
/usr/include/glib-2.0/gobject/gtype.h:1405:33: note: expanded from macro 'G_DECLARE_FINAL_TYPE'
  static inline ModuleObjName * MODULE##_##OBJ_NAME (gpointer ptr) {                                     \
                                ^
<scratch space>:137:1: note: expanded from here
GST_UVC_H264_DEVICE_PROVIDER
^
../subprojects/gst-plugins-bad/sys/uvch264/gstuvch264deviceprovider.c:139:1: warning: unused function 'GST_IS_UVC_H264_DEVICE_PROVIDER' [-Wunused-function]
/usr/include/glib-2.0/gobject/gtype.h:1407:26: note: expanded from macro 'G_DECLARE_FINAL_TYPE'
  static inline gboolean MODULE##_IS_##OBJ_NAME (gpointer ptr) {                                         \
                         ^
<scratch space>:140:1: note: expanded from here
GST_IS_UVC_H264_DEVICE_PROVIDER
^
2019-08-28 02:47:18 +00:00
Nirbheek Chauhan
733f5b2851 wasapi: Move to CoInitializeEx for COM initialization
CoInitialize is not allowed when targeting UWP and causes a Windows
Application Certification Kit (WACK) error.
2019-08-27 19:10:36 +00:00
Xavier Claessens
121711e4ac amc: Do not skip decoders that have no profile levels 2019-08-27 02:23:41 +00:00
Haihao Xiang
d5fd9bc22b msdkvpp: support video-direction property
video-direction property is common property in gstreamer. In addition,
both mirroring & rotation properties are marked as deprecated,
video-direction will override mirroring & rotation properties when they
are set explicitly

Fix https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1058
2019-08-26 16:39:39 +00:00
Yan Wang
f92b5614db msdkdec: Fix buffer allocation based on frame.
gst_msdkdec_finish_task() may release all frames in
GstVideoDecoder object. In this case, allocate_output_buffer()
cannot get the oldest frame to allocate buffer.
So gst_msdkdec_handle_frame() should return GST_FLOW_OK for
letting gst_video_decoder_decode_frame() to send a new frame
for decoding.

Fixes #664.
Fixes #665.
2019-08-26 13:59:16 +00:00
Yeongjin Jeong
e0042a99bf msdk: Don't use VA_RT_FORMAT_YUV420_10 if it's undefined
../sys/msdk/gstmsdkallocator_libva.c:99:16: error: ‘VA_RT_FORMAT_YUV420_10’

The minimum required version seems to VA_API_VERSION >= 1.2.0
2019-08-25 09:40:13 +00:00
gla
c5738c6125 dshowsrcwrapper: fix regression on device selection
Do not take device_name if a device has been specified. Do not take device_index into account if a device or a device name has been specified.
2019-08-23 09:53:59 +00:00
U. Artie Eoff
bd3caf0c04 msdk: vpp: rotate output frame
When vpp rotation is 90 or 270, the output frame
should be rotated, too.

Example:
  gst-launch-1.0 -vf videotestsrc \
   ! video/x-raw,width=720,height=480 \
   ! msdkvpp rotation=90 ! vaapisink
2019-08-22 18:17:30 +00:00
Seungha Yang
807e311ae8 nvdec: Always response QUERY_CONTEXT even if openGL is unavailable on the system
nvdec can response for the CUDA context type query regardless of openGL
availability.
2019-08-21 14:14:07 +09:00
Xavier Claessens
83883718ee amc: Print error when failing to register listener 2019-08-20 08:53:55 -04:00
Xavier Claessens
9ab76c73ea amc: Do not use g_log() for criticals 2019-08-20 08:53:55 -04:00
Xavier Claessens
06fc7880bb amc: crop values are not mandatory in format
Android documentation has example code how to compute width and height
when crop values are present.
https://developer.android.com/reference/android/media/MediaCodec#accessing-raw-video-bytebuffers-on-older-devices
2019-08-20 08:53:55 -04:00
Xavier Claessens
a604796c41 amc: Remove unused gst_amc_surface_texture_set_default_buffer_size() 2019-08-20 08:53:55 -04:00
Xavier Claessens
50cdaf1036 amc: Fix matrix constness in _get_transform_matrix() 2019-08-20 08:53:55 -04:00
Xavier Claessens
ad7c4f5f27 amc: Select between encoder/decoder at GstAmcCodec construct time
Magical 0/1 values where passed to gst_amc_codec_configure() flags
argument. It's more natural to have a boolean is gst_amc_codec_new().
2019-08-20 08:53:55 -04:00
Xavier Claessens
0fe0270244 amc: Remove gst_amc_format_contains_key()
It is not needed, we can just try to get the key and ignore error.
NdkMediaFormat doesn't have that method.
2019-08-20 08:53:55 -04:00
Xavier Claessens
7fcf3ebf07 amc: Turn GstAmcSurfaceTexture into a base class with JNI implementation 2019-08-20 08:53:55 -04:00
Xavier Claessens
29ef89983c amc: Create JNI wrapper for MediaCodecList
There is no NdkMediaCodecList API yet, but it is still better to isolate
JNI code. This will facilitate porting to a native API if Google ever
release one.
2019-08-20 08:53:55 -04:00
Xavier Claessens
515398a9ff amc: Move MediaCodec JNI wrapper into its own module
This will facilitate adding another implementation based on
NdkMediaCodec instead of JNI.
2019-08-20 08:53:55 -04:00
Seungha Yang
4f60117db9 nvdec: Fix possible null object unref
gst_query_get_n_allocation_pools > 0 does not guarantee that
the N th internal array has GstBufferPool object. So users should
check the returned GstBufferPool object from
gst_query_parse_nth_allocation_pool.
2019-08-20 10:14:54 +09:00
Seungha Yang
eab564d857 nvcodec: Use default flag for CUDA stream creation
Since nvdec/nvenc engine is running on default stream,
non-default CUDA stream should be synchronized with default
stream eventually.
2019-08-19 07:13:26 +00:00
Seungha Yang
ca6657367c nvenc: Use non default CUDA stream and async operation
Use CUDA async operation if possible with non default CUDA stream
2019-08-19 01:18:52 +00:00
Seungha Yang
5615e9258f nvdec: Don't use default CUDA stream
Async CUDA operation with default stream (NULL CUstream) is not much
beneficial than blocking operation since all CUDA operations which belong
to the CUDA context will be synchronized with the default stream's operation.
Note that CUDA stream will share all resources of the corresponding CUDA context
but which can help parallel operation similar to the relation between thread and process
2019-08-19 01:18:52 +00:00
Seungha Yang
20d8f54e63 nvdec: Push/Pop CUDA context around library API call 2019-08-19 01:18:52 +00:00
Seungha Yang
f7b2b1b99d nvdec: Fix timestamp mismatch on draining frames
The internal decoding state must be GST_NVDEC_STATE_PARSE before
calling CuvidParseVideoData(). Otherwise, nvdec will be confused
on decode callback as if the frame is decoding only frame and
the input timestamp of corresponding frame will be ignored.
Eventually one decoded frame will have non-increased PTS.
2019-08-18 15:52:32 +09:00
Seungha Yang
b64733972e nvdec: Do not access nvdec object from destroy function of qdata
The destroy callback can be called just before the fìnalization of
GstMiniObject. So the nvdec object might be destroyed already.
Instead, store the GstCudaContext with increased ref to safely
unregister the CUDA resource.
2019-08-16 19:40:31 +09:00
Seungha Yang
736df5604f d3dvideosink: Fix crash on WinProc handler
... caused by null pointer dereference. The d3dvideosink object might
not available yet on the handler.
2019-08-15 17:55:29 +09:00
Seungha Yang
58afcf09b4 meson: d3d11: Remove unnecessary dependency
d3d11 never use any API of gstreamer-allocators-1.0
2019-08-15 16:55:51 +09:00
Seungha Yang
5909a495a7 d3d11videosink: Take into account pixel aspect ratio
Fix unexpected cropping with non 1:1 pixel aspect-ratio.

The actual buffer width/height should be passed to gst_d3d11_window_render(),
instead of the calculated resolution. The width/height
values are parameters for copying d3d11 video memory.
Also, aspect-ratio should be considered on resize callback
to decide render rectangle size.
2019-08-15 16:55:37 +09:00
Xavier Claessens
9b9e39be24 amc: Fix crash when a sync_meta survives its sink
_amc_gl_free() could be called after the GstAmcVideoDec has been
finalized, in the case downstream still has a ref to a buffer.
2019-08-14 16:37:19 +00:00
Ignacio Casal Quinteiro
1181436545 wasapi: fix symbol redefinition build error 2019-08-12 07:20:43 +00:00
Seungha Yang
e6d21d048a nvenc: Add support YV12 format
YV12 format is supported by Nvidia NVENC without manual conversion.
So nvenc is exposing YV12 format at sinkpad template but there is some
missing point around uploading the memory to GPU.
2019-08-09 11:43:22 +09:00
Seungha Yang
8dbaed0af7 nvh265enc: Enable HDR related SEI nal insertion
If upstream provides the HDR related information, create SEI message
nals and pass them to NVENC.
2019-08-08 23:18:14 +09:00
Fuwei Tang
df59db988b msdkdec: fix decoding issue for interlaced streams
Currently h264parser produces a field or a frame for
alignment=au for interlaced streams, but the flag
MFX_BITSTREAM_COMPLETE_FRAME needs a complete frame
or complementary field pair of data, this results in
broken images being output.

Some patches have been sent out to fix h264parser,
but they are pending on some unfinished work. In
order to make gstreamer-msdk decoding work properly
for interlaced streams before h264parser is fixed,
this flag will be removed temporarily and will be
added back once h264parser if fixed.

Related to:
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/399
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/228
2019-08-08 07:55:41 +08:00
Seungha Yang
f3e12a0b56 nvh265enc: Add support YUV 444 10bits encoding
Note that h264 encoder does not support the YUV 444 10bits format
2019-08-08 00:46:16 +09:00
Seungha Yang
fa5e6f546b nvenc: Remove unnecessary constraint from YUV420 10bits capability decision
YUV444 capability shouldn't be applied to YUV420 10 bits format
2019-08-08 00:46:12 +09:00
Sebastian Dröge
99af098a7b decklinkvideosrc: Retrieve mode of the ancillary data from the frame
Instead of using the information we stored ourselves for the video frame
itself. Which was also the wrong one: it was the mode from the property,
not the autodetected one.

This fixes vanc extraction with mode=auto
2019-08-07 10:27:42 +00:00
Sebastian Dröge
2b3a14ff4e decklinkvideosrc: Also set the INTERLACED buffer flag on non-TFF buffers 2019-08-07 10:27:42 +00:00
Aaron Boxer
7dbcddff61 msdkdec: no need to cache output state info 2019-08-07 11:37:28 +03:00
Seungha Yang
cc4d0e91e3 nvenc: Fix broken RGB format support
Add missing format check introduced by the commit 7de4dbdeb2
2019-08-07 07:27:36 +00:00
Seungha Yang
9d0545d1a2 nvcodec: Wrap CUDA API return check with gst_cuda_result
The gst_cuda_result macro function is more helpful for debugging
than previous cuda_OK because gst_cuda_result prints the function
and line number. If the CUDA API return was not CUDA_SUCCESS,
gst_cuda_result will print WARNING level debug message with
error name, error text strings.
2019-08-07 00:59:36 +00:00
Seungha Yang
d69b590683 nvdec: Port to GstCUDAContext
... and drop CUvideoctxlock usage. The CUvideoctxlock basically
has the identical role of cuda context push/pop but nvdec specific
way. Since we can share the CUDA context among encoders and decoders,
use CUDA context directly for accessing GPU API.
2019-08-07 00:59:36 +00:00
Seungha Yang
5cf0351418 nvenc: Port to GstCudaContext
... and add support CUDA context sharing similar to glcontext sharing.
Multiple CUDA context per GPU is not the best practice. The context
sharing method is very similar to that of glcontext. The difference
is that there can be multiple context object on a pipeline since
the CUDA context is created per GPU id. For example, a pipeline
has nvh264dec (uses GPU #0) and nvh264device0dec (uses GPU #1),
then two CUDA context will propagated to all pipeline.
2019-08-07 00:59:36 +00:00
Seungha Yang
094e4a9f5c nvcodec: Introduce NVIDA CUDA helpers
New object and helper functions can remove duplicated code
from nvenc/nvdec. Also this is prework for CUDA device context sharing
among nvdec(s)/nvenc(s).
2019-08-07 00:59:36 +00:00
Sebastian Dröge
ab8bd0aa44 decklinkaudiosrc/decklinkvideosrc: Do nothing in BaseSrc::negotiate() and always set caps in ::create()
We don't support negotiation with downstream but simply set caps based
on the buffers we receive. This prevents renegotiation to other formats,
and negotiation to NTSC in mode=auto in the beginning until the first
buffer is received.

As side-effect of this, also remove various other caps handling code
that was working around the behaviour of the default
BaseSrc::negotiate().
2019-08-06 19:05:38 +00:00
Seungha Yang
7de4dbdeb2 nvenc: Return profile compatible input formats from GstVideoEncoder::getcaps
Do not accept any input formats which could not be supported
by downstream requested codec profiles.
2019-08-06 15:03:22 +00:00
Seungha Yang
9e81f8e700 nvenc: Fix caps negotiation failure on unspecified interlace-mode
During GstVideoInfo conversion from GstCaps, interlace-mode is
inferred to progressive so unspecified interlace-mode should not cause any
negotiation issue. Simly set GST_PAD_FLAG_ACCEPT_INTERSECT flag
on sinkpad to fix issue.
2019-08-06 15:03:22 +00:00
Seungha Yang
b43d0f785c nvenc: Remove unused member variables
Supported interlace-mode and codec profiles are checked
during plugin init and those values are never used.
2019-08-06 15:03:22 +00:00
Haihao Xiang
ef81c9d6c4 msdkdec: Update frame info from video parameters
A 10bit stream may have different depth values for Luma and Chroma, and
MSDK requires the frame info must match the corresponding video
parameters
2019-08-06 09:20:21 +00:00
Seungha Yang
f7f9f327cd nvdec: Respect upstream provided timestamp
Decoder sometimes reports nonincreasing timestamp.
Use input frame's timestamp like other decoder elements.
2019-08-05 20:32:39 +00:00
Seungha Yang
e68bfd7566 nvenc: Add support RGB 8/10bits formats
BGRA/RGBA/RGB10A2/BGR10A2 formats can be supported by nvenc.
Depending on device, supported format can be different.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1038
2019-08-05 18:55:28 +00:00
Seungha Yang
c99b160b50 nvdec: Use upstream framerate if possible
Encoded bitstream might not have valid framerate. If upstream
provided non-variable-framerate (i.e., fps_n > 0 and fps_d > 0)
use upstream framerate instead of parsed one.
2019-08-05 15:32:43 +00:00
Seungha Yang
158b4d8649 nvenc: Fix crash with unspecified framerate
Nvidia driver seems to calculating floating point framerate
without validation. This causes crash both on linux and Windows.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1012
2019-08-05 15:32:43 +00:00
Aaron Boxer
40f7001bef msdkdec: no need to cache allocation_caps 2019-08-05 13:32:15 +00:00
Seungha Yang
2a76807c9a configure: Update for nvcodec dependency change
nvcodec is compilable without external dependency
2019-07-31 15:36:04 +00:00
Seungha Yang
f1cbab7cfd nvdec: Fix build warning error
gstnvdec.c:1222:3: error: implicit declaration of function ‘memset’ [-Werror=implicit-function-declaration]
   memset (&type_info, 0, sizeof (type_info));
   ^~~~~~
2019-07-31 15:36:04 +00:00
Seungha Yang
4fa5a82762 nvenc: Fix build error with x86 msvc
__stdcall is accepted or ignored by the compiler on x64 but x86
is not the case. So the function definition should be consistent
with declaration.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1039
2019-07-30 19:12:46 +09:00
Seungha Yang
0445ed6ba5 nvenc: Fix deadlock when pad_push return was not GST_FLOW_OK
Encoding thread is terminated without any notification so
upstream streaming thread is locked because there is nothing
to pop from GAsyncQueue. If downstream returns error,
we need put SHUTDOWN_COOKIE to GAsyncQueue for chain function
can wakeup.
2019-07-30 17:49:25 +09:00
Seungha Yang
3faf439347 nvcodec: Fix broken ABI in cuda stub header to fix nvenc with opengl
Fix the broken ABI introduced by the commit 367e742e5d
From CUDA Toolkit 3.2, size_t has been used in CUDA_MEMCPY2D structure
instead of unsigned int.
2019-07-30 11:13:18 +09:00
Aaron Boxer
6c7a07bc2a msdk: enable 32 bit build on windows 2019-07-26 11:42:55 +02:00
Seungha Yang
694f91da88 nvdec: Make OpenGL dependency optional
By adding system memory support for nvdec, both en/decoder
in the nvcodec plugin are able to be usable regardless of
OpenGL dependency. Besides, the direct use of system memory
might have less overhead than OpenGL memory depending on use cases.
(e.g., transcoding using S/W encoder)
2019-07-26 00:01:23 +00:00
Sebastian Dröge
e326260173 decklink: Make sure to return a value from all code paths
False warning from MSVC, or it does not understand that
g_assert_not_reached() does not return.

...\gst-plugins-bad-1.0-1.17.0.1\sys\decklink\gstdecklink.cpp(1647) : warning C4715: 'gst_decklink_configure_duplex_mode': not all control paths return a value
2019-07-25 12:29:22 +03:00
Sebastian Dröge
b4b911da4d decklinksrc: Reset timestamp observations on format change
We will usually get timestamps starting from 0 again and due to the
format change the clock of the input might also be different.
2019-07-25 12:29:22 +03:00
Seungha Yang
733c109ce9 nvcodec: Clean up pointless return values around plugin init
Any plugin which returned FALSE from plugin_init will be blacklisted
so the plugin will be unusable even if an user install required runtime
dependency next time. So that's the reason why nvcodec returns TRUE always.

This commit is to remove possible misreading code.
2019-07-25 08:47:50 +00:00
Seungha Yang
7b9045d846 nvcodec: Change log level for g_module_open failure
Since we build nvcodec plugin without external CUDA dependency,
CUDA and en/decoder library loading failure can be natural behavior.

Emit error only when the module was opend but required symbols are missing.
2019-07-25 08:47:50 +00:00
Seungha Yang
e5a98cf9d8 nvdec: Add support for 10bits 4:2:0 decoding
This commit includes h265 main-10 profile support if the device can
decode it.

Note that since h264 10bits decoding is not supported by nvidia GPU for now,
the additional code path for h264 high-10 profile is a preparation for
the future Nvidia's enhancement.
2019-07-25 08:06:26 +00:00
Seungha Yang
d692350fc3 nvdec: Specify supported profiles of h264/h265 codec
See more details about supported formats at
nvidia codec sdk document "NVDEC_VideoDecoder_API_ProgGuide.pdf"
Table 1. Hardware Video Decoder Capabilities.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/926
2019-07-25 08:06:26 +00:00
Seungha Yang
c8640e23f4 nvdec: Skip draining before creating internal parser
GstVideoDecoder::drain/flush can be called at very initial state
with stream-start and flush-stop event, respectively.
Draning with NULL CUvideoparser seems to unsafe and that eventually
failed to handle it.
2019-07-25 07:11:04 +00:00
Aaron Boxer
96dc150b8b msdkdec: improve spelling and grammar of comments 2019-07-24 12:30:31 +02:00
Haihao Xiang
20f61db2e5 msdkdec: make sure mfx frame width/height meets MSDK's requirement
It is possible that the output region size (e.g. 192x144) is different
from the coded picture size (e.g. 192x256). We may adjust the alignment
parameters so that the padding is respected in GstVideoInfo and use
GstVideoInfo to calculate mfx frame width and height

This fixes the error below when decoding a stream which has different
output region size and coded picture size

0:00:00.057726900 28634 0x55df6c3220a0 ERROR                msdkdec
gstmsdkdec.c:1065:gst_msdkdec_handle_frame:<msdkh265dec0>
DecodeFrameAsync failed (failed to allocate memory)

Sample pipeline:

gst-launch-1.0 filesrc location=output.h265 ! h265parse ! msdkh265dec !
glimagesink
2019-07-24 08:41:13 +08:00
Haihao Xiang
8145a2236d msdkdec: remove unneeded code
Before calling gst_msdkdec_create_buffer_pool, the alignment parameters
have been adjusted.
2019-07-24 08:17:29 +08:00
Seungha Yang
367e742e5d nvcodec: Drop system installed cuda.h dependency
... and add our stub cuda header.

Newly introduced stub cuda.h file is defining minimal types in order to
build nvcodec plugin without system installed CUDA toolkit dependency.
This will make cross-compile possible.
2019-07-23 16:32:31 +09:00
Seungha Yang
a2ada54265 nvcodec: Keep requested rank for default device
Fix for default encoder and decoder element factory to make them have
higher rank than the others.
2019-07-23 10:28:52 +09:00