If the pool is stopped while gst_v4l2_buffer_pool_dqbuf() waits for a
buffer then the return value is GST_FLOW_FLUSHING. In this case the buffer
to queue must also be released. Otherwise is will never be deleted or
returned to its pool.
https://bugzilla.gnome.org/show_bug.cgi?id=703764
gst_video_info_from_caps() always extract width, height, interlace mode and
framerate now. It is no longer necessary to do it again for encoded
formats.
https://bugzilla.gnome.org/show_bug.cgi?id=703399
When setting timestamps on outgoing buffers, clear the
dts explicitly, otherwise it may end up being set to a
bogus value from last time it was used. Avoids every
second or so buffer's dts being set to 0. Not that it
should matter for raw video.
As cameras tend to have a quite specific set of capabilities (specific
framerates for each resolution), getting the peer caps filtered by our
probed caps can cause a big increase in the caps size which slows down
things quire a bit.
As for negotiation v4l2 iterates through the caps of the peer to find the
first intersection with the probed caps, getting the fully expanded
intersection of capabilities is not useful.
Using the same testcase as for bug #702632, adding this patch on top of
the patches suggested there speeds up getting the inital frame from
around ~14-15 seconds to around ~3-4 seconds.
https://bugzilla.gnome.org/show_bug.cgi?id=702638
The pool accesses data from the v4l2object so it must exist at least
as long as the pool. Refcount the element which controls the object
live-time.
https://bugzilla.gnome.org/show_bug.cgi?id=701650
In v2.6.18 control classes where added to the v4l2 API.
Iterating over CIDs starting with V4L2_CID_BASE will only find controls for
the first control class.
By iterating with V4L2_CTRL_FLAG_NEXT_CTRL all controls are found.
This is necessary to make controls from other control classes available in
the extra-controls property.
If V4L2_CTRL_FLAG_NEXT_CTRL is not defined at compile time or not supported
at runtime then the old mechanism for iterating is used.
https://bugzilla.gnome.org/show_bug.cgi?id=701540
Instead of just assuming a aspect ratio of 1/1 use VIDIOC_CROPCAP to ask
the device.
This also add a pixel-aspect-ratio property to overwrite the value from the
driver and a force-aspect-ratio property to ignore it.
https://bugzilla.gnome.org/show_bug.cgi?id=700285
Without this the following sequence fails:
- set_caps()
- object_stop() (does nothing)
- set_format() -> VIDIOC_S_FMT
- set_config() -> VIDIOC_REQBUFS with count = N
- set_caps()
- object_stop()
- pool_finalize()
- set_format() -> VIDIOC_S_FMT => EBUSY
Usually the pool is started after set_config(), in which case object_stop()
will result in a pool_stop and therefore VIDIOC_REQBUFS with count = 0 but
that is not guaranteed.
Also calling VIDIOC_REQBUFS with count = 0 in pool_finalize() if necessary
fixes this problem.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=701543
This is a followup patch for #700781, which is not quite correct.
The buffer handling is quite complicated here.
The original code intended to the the following:
- gst_v4l2_buffer_pool_process() calls QBUF and adds the buffer to the
local list.
- The sink calls gst_buffer_unref() which returns the buffer to the pool
but not the 'free list'.
- Some time later DQBUF returns the buffer and
gst_v4l2_buffer_pool_release_buffer() puts in on the 'free list'.
If the buffer must be copied then (parent_class)->acquire_buffer() is
called directly to keep the buffer in the pool.
This has two problems:
1. If gst_v4l2_buffer_pool_release_buffer() is called before the buffer is
returned to the pool, then the buffer is put on the 'free list' twice.
This can happen if a reference to the buffer is kept outside the sink,
of if DQBUF returns the buffer, that was just queued with QBUF.
2. If buffers are copied, then all buffers are in the pool at all times. As
a result gst_v4l2_buffer_pool_stop() and gst_v4l2_buffer_pool_dqbuf()
can access pool->buffers at the same time, which can lead to memory
corruption.
The patch for #700781 fixes those problems, but with the side effect that
there are always buffers outside the pool (because they are queued) and
the pool is never stopped.
This patch fixes this by releasing the reference to the buffer after
handling it (to avoid problem 2.) so it can be returned to the pool.
gst_v4l2_buffer_pool_release_buffer() is only called if the buffer is
already in the pool (to avoid problem 1.).
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=701375
This makes it possible to set any controls that can be set with
VIDIOC_S_CTRL.
The controls are set when the property is set (if the device is open)
and when the device is opened.
https://bugzilla.gnome.org/show_bug.cgi?id=698837
Without this, a queued buffer may be required, filled and queued before it
is dequeued.
Calling gst_buffer_pool_acquire_buffer() ensures that the buffer is set up
correctly and gst_buffer_unref() calls buffer_release().
https://bugzilla.gnome.org/show_bug.cgi?id=700781
This can happen if other parts of the pipeline are reconfigured.
Stop streaming even for a short amount of time can be quite visible, so it
should be avoided if possible.
https://bugzilla.gnome.org/show_bug.cgi?id=700503
When queuing a buffer for a sink, bytesused must contain the actual
amount of data.
For a source, the driver must overwrite this, so it doesn't matter
what is set here.
https://bugzilla.gnome.org/show_bug.cgi?id=699598
In the past gst_video_info_from_caps() only video/x-raw. Now it also
supports other video/* and image/* formats.
With this patch the format won't be GST_VIDEO_FORMAT_UNKOWN and
gst_v4l2_buffer_pool_set_config() handles strides correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=699570
If max_buffers is 0 then an arbitrary number of buffers (currently 4) is
allocated. If this is not enough v4l2src starts copying buffers.
With this patch VIDIOC_CREATE_BUFS is used to allocate a new buffer. If
this fails v4l2src falls back to copying buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=699447
The existence of a GstVideoFormatInfo does not guarantee, that
the buffer contains video frames, so the format must be checked.
Also, for encoded buffers the length is variable and must be set.
https://bugzilla.gnome.org/show_bug.cgi?id=698949
If TRY_FMT is not implemented, gst_v4l2_object_get_nearest_size will
use S_FMT and will change the device's operation mode. To save the
old device mode we need to set the type field or else it will fail
to save the previous format.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=685209
Set channel-mask according to sink's layout in case of stereo layout.
Also initialize and reset the mask when an unrecognized channel is detected.
https://bugzilla.gnome.org/show_bug.cgi?id=698224
Changes include the following:
* Update classname references
* Replace GST_BOILERPLATE_FULL with G_DEFINE_TYPE
* Use new GstAudioInfo struct and methods
* Use new buffer memory allocation scheme
Conflicts:
sys/osxaudio/gstosxaudioringbuffer.c
Don't just loop over the first num_queued buffers but loop over
all the buffers and check if they need to be freed. It is possible that
not all buffers are queued and then the entry in our array will be NULL.
Those buffers that are not queued were freed in stop().
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=696651
v4l has add a new IOCTL to export a buffer by using dmabuf.
This patch allow to use this new IOTCL if it has been defined in videodev2.h
I introduce a new IO mode (GST_V4L2_IO_DMABUF) to enable this way of working.
https://bugzilla.gnome.org/show_bug.cgi?id=693826
With the port to gstreamer 1.0 the prepare-format signal stopped being
emitted. Start emitting this again for use in uvch264src. While there
change the emission to include the caps for extra flexibility instead of
fource, width, height.
https://bugzilla.gnome.org/show_bug.cgi?id=692042
The initial volume might not be the property default, so
emit a notify on the volume property to make apps get
an up-to-date reading of the current volume.
https://bugzilla.gnome.org/show_bug.cgi?id=631053
Need to explicitly link against -lrt for clock_gettime(), which
we don't get in the libs any more, because core moved the
gmodule-no-export-2.0 bit into Requires.Private.
Not required for newer glibc, but for older ones, so check for that.
When do v4l2_ioctl() with VIDIOC_ENUMINPUT fails on some devices,
kernels before 3.3.0 return EINVAL, but newer kernels return ENOTTY.
This patch make those devices work well on kernel 3.3+.
Related kernel commit:
http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=commit;h=07d106d0a33d6063d2061305903deb02489eba20
Signed-off-by: Huacai Chen <chenhc@lemote.com>
Signed-off-by: Rui Wang <wangr@lemote.com>
Signed-off-by: Jie Chen <chenj@lemote.com>
This was unused apparently and removed in the kernel in commit:
From 2b719d7baf490e24ce7d817c6337b7c87fda84c1 Mon Sep 17 00:00:00 2001
From: Sakari Ailus <sakari.ailus@iki.fi>
Date: Wed, 2 May 2012 09:40:03 -0300
Subject: [PATCH] [media] v4l: drop v4l2_buffer.input and V4L2_BUF_FLAG_INPUT
Remove input field in struct v4l2_buffer and flag V4L2_BUF_FLAG_INPUT which
tells the former is valid. The flag is used by no driver currently.
https://bugzilla.gnome.org/show_bug.cgi?id=681491
Conflicts:
sys/v4l2/gstv4l2bufferpool.c
UVC devices are never interlaced, and doing VIDIOC_TRY_FMT on them
causes expensive and slow USB IO, so don't probe them for interlaced.
This shaves 2 seconds of the startup time of cheese with a Logitech
Webcam Pro 9000.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=677722
Block gst_osx_video_sink_run_cocoa_loop until the loop thread has started and
finished initializing NSApp. Fixes occasional warnings/crashes due to two
threads going inside NSApp before finishLaunching had completed.
When we are using a dedicated thread to run the main run loop we
must make sure that all selectors are performed on this same thread.
For instance if performSelectorOnMainThread is called from the real
main thread, it will not go through the message queue and will be
executed from the real main thread. By forcing the target thread,
we ensure that all functions will be called either from the real
main thread when the main run loop is running or from our thread
spinning the main loop.