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osxaudio: build fixes
Enable the osxaudio plugin build in configure.ac and fix some include directive order issues.
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5 changed files with 5 additions and 7 deletions
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@ -322,11 +322,6 @@ AG_GST_DEFAULT_ELEMENTS
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dnl *** plug-ins to include ***
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dnl Non ported plugins (non-dependant, then dependant)
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dnl Make sure you have a space before and after all plugins
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GST_PLUGINS_NONPORTED="osx_audio "
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AC_SUBST(GST_PLUGINS_NONPORTED)
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dnl these are all the gst plug-ins, compilable without additional libs
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dnl videofilter is at the top because others depend on it
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AG_GST_CHECK_PLUGIN(alpha)
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@ -473,7 +468,7 @@ AG_GST_CHECK_FEATURE(OSX_AUDIO, [OSX audio], osxaudio, [
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HAVE_OSX_AUDIO="yes",
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dnl *** Check for the iOS headers ***
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[AC_CHECK_HEADER(CoreAudio/CoreAudioTypes.h,
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[HAVE_OSX_AUDIO="YES";have_ios="yes"], HAVE_OSX_AUDIO="no"
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[HAVE_OSX_AUDIO="YES";have_ios="yes"], [HAVE_OSX_AUDIO="yes";have_ios="no"]
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)])
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])
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if test "x$have_ios" = "xyes"; then
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@ -50,7 +50,7 @@
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#endif
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#include <gst/gst.h>
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#include <gst/audio/gstaudioringbuffer.h>
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#include <gst/audio/audio.h>
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#include <gstosxcoreaudio.h>
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@ -67,6 +67,7 @@
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#endif
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#include <gst/gst.h>
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#include <gst/audio/audio.h>
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#include <gst/audio/audio-channels.h>
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#include <gst/audio/gstaudioiec61937.h>
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@ -51,6 +51,7 @@
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#define __GST_OSXAUDIOSINK_H__
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#include <gst/gst.h>
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#include <gst/audio/audio.h>
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#include <gst/audio/gstaudiobasesink.h>
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#include "gstosxaudioringbuffer.h"
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@ -45,6 +45,7 @@
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#define __GST_OSXAUDIOSRC_H__
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#include <gst/gst.h>
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#include <gst/audio/audio.h>
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#include <gst/audio/gstaudiobasesrc.h>
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#include "gstosxaudioringbuffer.h"
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