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osxaudio: add support for iOS using the RemoteIO AudioUnit
This commit is contained in:
parent
9621074006
commit
c853d8dac0
6 changed files with 166 additions and 4 deletions
12
configure.ac
12
configure.ac
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@ -444,9 +444,19 @@ AG_GST_CHECK_FEATURE(SUNAUDIO, [Sun Audio], sunaudio, [
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dnl *** OSX Audio ***
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translit(dnm, m, l) AM_CONDITIONAL(USE_OSX_AUDIO, true)
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have_ios="no"
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AG_GST_CHECK_FEATURE(OSX_AUDIO, [OSX audio], osxaudio, [
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AC_CHECK_HEADER(CoreAudio/CoreAudio.h, HAVE_OSX_AUDIO="yes", HAVE_OSX_AUDIO="no")
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AC_CHECK_HEADER(CoreAudio/CoreAudio.h,
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HAVE_OSX_AUDIO="yes",
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dnl *** Check for the iOS headers ***
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[AC_CHECK_HEADER(CoreAudio/CoreAudioTypes.h,
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[HAVE_OSX_AUDIO="YES";have_ios="yes"], HAVE_OSX_AUDIO="no"
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)])
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])
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if test "x$have_ios" = "xyes"; then
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AC_DEFINE(HAVE_IOS, 1, [building for iOS platofrm])
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fi
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AM_CONDITIONAL(HAVE_IOS, test "x$have_ios" = "xyes")
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dnl *** OS X video ***
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translit(dnm, m, l) AM_CONDITIONAL(USE_OSX_VIDEO, true)
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@ -16,8 +16,14 @@ libgstosxaudio_la_LIBADD = \
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$(GST_PLUGINS_BASE_LIBS) \
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$(GST_BASE_LIBS) \
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$(GST_LIBS)
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libgstosxaudio_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS) -Wl,-framework -Wl,CoreAudio -Wl,-framework -Wl,AudioUnit -Wl,-framework -Wl,AudioToolbox -Wl,-framework -Wl,CoreServices
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libgstosxaudio_la_LIBTOOLFLAGS = --tag=disable-static
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libgstosxaudio_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS) -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox
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if !HAVE_IOS
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libgstosxaudio_la_LDFLAGS += -Wl,-framework,AudioUnit -Wl,-framework,CoreServices
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endif
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libgstosxaudio_la_LIBTOOLFLAGS = --tag=disable-static --tag=CC
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noinst_HEADERS = gstosxaudiosink.h \
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gstosxaudioelement.h \
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@ -25,7 +31,8 @@ noinst_HEADERS = gstosxaudiosink.h \
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gstosxaudiosrc.h \
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gstosxcoreaudiocommon.h \
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gstosxcoreaudio.h \
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gstosxcoreaudiohal.c
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gstosxcoreaudiohal.c \
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gstosxcoreaudioremoteio.c
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@ -49,8 +49,16 @@
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#ifndef __GST_OSX_AUDIO_ELEMENT_H__
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#define __GST_OSX_AUDIO_ELEMENT_H__
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <gst/gst.h>
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#ifdef HAVE_IOS
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#include <CoreAudio/CoreAudioTypes.h>
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#else
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#include <CoreAudio/CoreAudio.h>
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#endif
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#include <AudioUnit/AudioUnit.h>
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G_BEGIN_DECLS
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@ -210,9 +210,11 @@ gst_osx_audio_sink_class_init (GstOsxAudioSinkClass * klass)
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gobject_class->set_property = gst_osx_audio_sink_set_property;
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gobject_class->get_property = gst_osx_audio_sink_get_property;
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#ifndef HAVE_IOS
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g_object_class_install_property (gobject_class, ARG_DEVICE,
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g_param_spec_int ("device", "Device ID", "Device ID of output device",
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0, G_MAXINT, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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#endif
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g_object_class_install_property (gobject_class, ARG_VOLUME,
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g_param_spec_double ("volume", "Volume", "Volume of this stream",
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@ -248,9 +250,11 @@ gst_osx_audio_sink_set_property (GObject * object, guint prop_id,
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GstOsxAudioSink *sink = GST_OSX_AUDIO_SINK (object);
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switch (prop_id) {
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#ifndef HAVE_IOS
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case ARG_DEVICE:
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sink->device_id = g_value_get_int (value);
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break;
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#endif
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case ARG_VOLUME:
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sink->volume = g_value_get_double (value);
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gst_osx_audio_sink_set_volume (sink);
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@ -267,9 +271,11 @@ gst_osx_audio_sink_get_property (GObject * object, guint prop_id,
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{
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GstOsxAudioSink *sink = GST_OSX_AUDIO_SINK (object);
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switch (prop_id) {
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#ifndef HAVE_IOS
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case ARG_DEVICE:
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g_value_set_int (value, sink->device_id);
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break;
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#endif
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case ARG_VOLUME:
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g_value_set_double (value, sink->volume);
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break;
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@ -30,7 +30,11 @@ GST_DEBUG_CATEGORY_STATIC (osx_audio_debug);
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G_DEFINE_TYPE (GstCoreAudio, gst_core_audio, G_TYPE_OBJECT);
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#ifdef HAVE_IOS
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#include "gstosxcoreaudioremoteio.c"
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#else
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#include "gstosxcoreaudiohal.c"
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#endif
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static void
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127
sys/osxaudio/gstosxcoreaudioremoteio.c
Normal file
127
sys/osxaudio/gstosxcoreaudioremoteio.c
Normal file
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@ -0,0 +1,127 @@
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/*
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* GStreamer
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* Copyright (C) 2012 Fluendo S.A. <support@fluendo.com>
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* Authors: Andoni Morales Alastruey <amorales@fluendo.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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*/
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#import <AudioUnit/AUComponent.h>
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static gboolean
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gst_core_audio_open_impl (GstCoreAudio * core_audio)
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{
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return gst_core_audio_open_device (core_audio, kAudioUnitSubType_RemoteIO,
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"RemoteIO");
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}
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static gboolean
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gst_core_audio_start_processing_impl (GstCoreAudio * core_audio)
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{
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return gst_core_audio_io_proc_start (core_audio);
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}
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static gboolean
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gst_core_audio_pause_processing_impl (GstCoreAudio * core_audio)
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{
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GST_DEBUG_OBJECT (core_audio,
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"osx ring buffer pause ioproc: %p device_id %lu",
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core_audio->element->io_proc, (gulong) core_audio->device_id);
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if (core_audio->io_proc_active) {
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/* CoreAudio isn't threadsafe enough to do this here;
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* we must deactivate the render callback elsewhere. See:
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* http://lists.apple.com/archives/Coreaudio-api/2006/Mar/msg00010.html
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*/
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core_audio->io_proc_needs_deactivation = TRUE;
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}
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return TRUE;
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}
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static gboolean
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gst_core_audio_stop_processing_impl (GstCoreAudio * core_audio)
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{
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gst_core_audio_io_proc_stop (core_audio);
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return TRUE;
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}
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static gboolean
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gst_core_audio_get_samples_and_latency_impl (GstCoreAudio * core_audio,
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gdouble rate, guint * samples, gdouble * latency)
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{
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OSStatus status;
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UInt32 size;
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status = AudioUnitGetProperty (core_audio->audiounit, kAudioUnitProperty_Latency, kAudioUnitScope_Global, 0, /* N/A for global */
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latency, &size);
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if (status) {
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GST_WARNING_OBJECT (core_audio, "Failed to get latency: %"
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GST_FOURCC_FORMAT, GST_FOURCC_ARGS (status));
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*samples = 0;
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return FALSE;
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}
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*samples = *latency * rate;
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return TRUE;
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}
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static gboolean
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gst_core_audio_initialize_impl (GstCoreAudio * core_audio,
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AudioStreamBasicDescription format, GstCaps * caps,
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gboolean is_passthrough, guint32 * frame_size)
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{
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core_audio->is_passthrough = is_passthrough;
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core_audio->stream_idx = 0;
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if (!gst_core_audio_set_format (core_audio, format))
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return FALSE;
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/* FIXME: Use kAudioSessionProperty_CurrentHardwareSampleRate and
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* kAudioSessionProperty_CurrentHardwareIOBufferDuration with property
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* listeners to detect changes in screen locks.
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* For now use the maximum value */
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*frame_size = 4196;
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GST_DEBUG_OBJECT (core_audio, "osxbuf ring buffer acquired");
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return TRUE;
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}
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AudioChannelLayout *
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gst_core_audio_audio_device_get_channel_layout (AudioDeviceID device_id)
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{
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return NULL;
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}
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static gboolean
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gst_core_audio_select_device_impl (AudioDeviceID * device_id)
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{
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/* No device selection in iOS */
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return TRUE;
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}
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static gboolean
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gst_core_audio_select_source_device_impl (AudioDeviceID * device_id)
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{
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return TRUE;
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}
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static gboolean
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gst_core_audio_audio_device_is_spdif_avail_impl (AudioDeviceID device_id)
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{
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/* No SPDIF in iOS */
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return FALSE;
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}
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