GstBufferPool implementation was referenced for this GstD3D11PoolAllocator,
for example GstAtomicQueue, various atomic operations, and GstPoll ones.
However, such combination seems to be almost pointless
since gst_poll_{read,write}_control() takes mutex and also
GstPoll uses Win32 event handle internally.
Use simple SRWLOCK and CONDITION_VARIABLE instead, and don't make things
complicated/inefficient.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2887>
The code wants to prepend one byte to every byte pair. It correctly did
so by working backwards pair-wise, but then didn't work backwards
instead of each individual pair / future triplet, overwriting
information before attempting to read it.
The code also failed to update the len pointer after prepending.
This fixes both issues.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4100>
Removing sockets from the epoll for cancellation is unreliable and might
not be thread-safe. Rather, have SRT watch a FD from the cancellable if
available. Keep the cancellable cancelled while we're not open.
Use the regular single-socket `sock` and `poll_id` fields for the
listening thread instead of duplicating them.
Before polling we need to check the socket state. SRT closes broken
sockets by itself and when the epoll contains our cancellation FD it can
no longer be empty, which was an error before.
Treat more failures in the read and write operations as an opportunity
to try a reconnect.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4087>
Seems that SRT can remove the socket from the poll by itself when the
connection gets closed. Consider this an error condition and ensure we
only "abort successfully" when we're actually trying to unlock.
Needs more investigation but this is enough to prevent the element from
getting stuck not reporting an error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4087>
Recursively invoking the NSMainLoop can cause crashes in
applications that don't expect it. Instead of waiting for
permission to be granted, move the wait later - until we
actually need device permissions when starting the capture
session. That moves the wait into the streaming thread
instead of the application thread that's setting the pipeline
state to READY.
Instead of a manual state change implementation to open
and close the device, use the basesrc start/stop methods that
are intended for the purpose.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4083>
There may be garbage or some bits before a SOI comes in some problematic
mjpeg streams. For example, some network error may cause the EOI marker
of the previous frame lost, and when the new frame's SOI comes, we still
use the state of the last frame, which will generate errors.
For this kind of frames without EOI, if that frame already has some data
(the SOS segment is detected), we still push it as a frame with CORRUPTED
flag set. But if not, we just discard all the data before the new SOI.
Co-Authored-By: Víctor Jáquez <vjaquez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4039>
The previous implementation was a bit primitive, assuming the subclass
had registered a template name starting with sink_ . Instead make
the effort of parsing the actual template name, and use that to generate
the final pad name.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4032>
These checks were introduced to prevent exposing ARGB64/RGBA64 in the caps
when running on M1 Pro/Max with macOS <13 because of a bug in VideoToolbox.
Unfortunately, the initial buffer size of 15 is too short when running
in a VM - the CPU brand string there looks like "Apple M1 Pro (Virtual)",
which due to its length causes sysctlbyname to return -1, resulting in
broken formats still showing up in the caps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4080>
We did several things to enable the new memory logic in msdkdec:
(1) We always use video memory for decoder in linux path;
(2) We give negotiated pool to alloc_pool stored in GstMsdkContext which
will be used in callback mfxFrameAllocator:Alloc to alloc surfaces as
MediaSDK needs, and this pool is also available for decoder itself;
(3) We modify decide_allocation process, that is we make pool negotiaion
before gst_msdk_init_decoder to ensure the pool is decided and ready for
use in mfxFrameAllocator:Alloc callback; then we will consider the case
when we need to do the gpu to cpu copy.
(4) In gst_msdkdec_finish_task, we modify the way for copy following the
logic in (3).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3439>
Add a pool creation function name as 2 for later use which will create
va pool for video memory in linux and keep system pool for windows.
This gst_msdkdec_create_buffer_pool2 will replace gst_msdkdec_create_buffer_pool
when all the memory allocation modifications are ready in the commits after.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3439>
Rewrite gst_msdk_frame_alloc and name it as xxx_2 before applying it.
It uses negotiated bufferpool stored in GstMsdkContext to allocate buffers
in the callback MfxFrameAllocator:Alloc, then extract VASurface from buffer,
wrap it as mfxMemIDs and pass these IDs to MediaSDK/oneVPL.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3439>
The `add_candidate` vfunc of the GstWebRTCICE interface gained a GstPromise
argument, which is an ABI break. We're not aware of any external user of this
interface yet so we think it's OK.
This change is useful in cases where the application needs to bubble up errors
from the underlying ICE agent, for instance when the agent was given an invalid
ICE candidate.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3960>
The signal triggers an asynchronous task on the PC thread but in some cases it
can be useful for apps to be notified when the task completed. This method of
the PeerConnection spec also returns a Promise so the interface is now more
coherent with the spec.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3960>
The av1decoder class does not implement the ->parse() virtual function,
and we always need to add the av1parse element before it. So we should
set_needs_format of the decoder to TRUE, then if no parse before it, it
can fail with a "not-negotiated" error early, rather than go on and
generate unexpected error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4064>
The vp9decoder class does not implement the ->parse() virtual function,
and we always need to add the vp9parse element before it. So we should
set_needs_format of the decoder to TRUE, then if no parse before it, it
can fail with a "not-negotiated" error early, rather than go on and
generate unexpected error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4064>
The vp8decoder class does not implement the ->parse() virtual function,
it can only accepts frame aligned data. If some element such as filesrc
feed it with unaligned data, the behaviour is undecided. So we should
set_needs_format of the decoder to TRUE, then it can fail with a
"not-negotiated" error early, rather than go on and generate unexpected
error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4064>
The mpeg2decoder class does not implement the ->parse() virtual function,
and we always need to add the mpegvideoparse element before it. So we should
set_needs_format of the decoder to TRUE, then if no parse before it, it
can fail with a "not-negotiated" error early, rather than go on and
generate unexpected error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4064>
The h264decoder class does not implement the ->parse() virtual function,
and we always need to add the h264parse element before it. So we should
set_needs_format of the decoder to TRUE, then if no parse before it, it
can fail with a "not-negotiated" error early, rather than go on and
generate unexpected error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4064>
The h265decoder class does not implement the ->parse() virtual function,
and we always need to add the h265parse element before it. So we should
set_needs_format of the decoder to TRUE, then if no parse before it, it
can fail with a "not-negotiated" error early, rather than go on and
generate unexpected error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4064>
Raw 608 caps can now contain a "field" field. On the input side it
signifies that the input raw 608 is attached to either field 0 or 1,
on the output side it allows selecting whether to extract the raw 608
data for field 0 or 1 for field-aware formats.
In addition, it is also allowed to use ccconverter to "convert" 608
field 0 to 608 field 1 (and conversely), this is passthrough as the
change only needs to happen in the caps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4031>
The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.
This match the behavior of glimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4046>
It's only malformed data in APP when its length is less than 6 chars,
because it should have at least an id string. Otherwise, if the id string
is not handled, no warning is raised, only a debug message noticing it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3943>
When the QoS stats are reset (e.g. changing the source) the counters for
dropped + rendered frames are reset to zero which result in negative values
for their difference. This results in max-fps getting pegged at an extremely
high value.
```
fpsdisplaysink.c:373:display_current_fps:<fpsdisplaysink0> Updated max-fps to 36840705952231460864.000000
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3989>
Instead of creating new decoder instance per new sequence,
re-use configured decoder instance via cuvidReconfigureDecoder()
API. It will make output surface reusable without re-allocation.
Also, in order for application to be able to reserve higher resolution
output surface, "init-max-width" and "init-max-height" properties are
added to each decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3884>
Call input resource map functions (i.e., nvEncRegisterResource,
nvEncUnregisterResource, nvEncMapInputResource, and
nvEncUnmapInputResource) only once and reuse the mapped resources,
instead of per input frame map/unmap
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3884>
Wrap mapped decoder output surface using GstCudaMemory and
output without any copy operation. Also, for application to be able to
control the number of zero-copyable output surfaces,
"num-output-surfaces" property is added.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3884>
The encoder does not support reconfiguration, and only deinitializing it
and then initializing it again causes deadlocks.
Also only reconfigure and drain the encoder if the video info has
actually changed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3957>
Fixes#1358.
Passing ARGB64/RGBA64 to vtenc caused the encoding to fail
when running on M1 Pro/Max variants with macOS 12.x, so let's
remove these formats from caps when such scenario is detected.
This issue appears to have been fixed OS-side in macOS 13.0.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3912>
This was causing incorrect output when seeking, especially
when used with a multithreaded source like `videotestsrc n-threads=2`.
It should now correctly wait for frames still being processed by VT
while vtdec is flushing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3922>
We are using std::isspace() with one parameter. That function is defined
in the cctype header.
```
win32ipcutils.cpp(34): error C2672: 'std::isspace': no matching overloaded function found
win32ipcutils.cpp(34): error C2780: 'bool std::isspace(_Elem,const std::locale &)': expects 2 arguments - 1 provided
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3933>
This will be used for CUDA stream sharing.
* Adding GstCudaPoolAllocator object. The pool allocator will
control synchronization of allocated memory objects.
* Modify gst_cuda_allocator_alloc() API so that caller can specify/set
GstCudaStream object for the newly allocated memory.
* GST_CUDA_MEMORY_TRANSFER_NEED_SYNC flag is added in addition to
existing GST_CUDA_MEMORY_TRANSFER_NEED_{UPLOAD,DOWNLOAD}.
The flag indicates that any GPU command queued in the CUDA stream
may not be finished yet, and caller should take care of the
synchronization.
The flag is controlled by GstCudaMemory object if the memory holds
GstCudaStream. (Otherwise, GstCudaMemory will do synchronization
as before this commit). Specifically, GstCudaMemory object will set
the new flag automatically when memory is mapped with
(GST_MAP_CUDA | GST_MAP_WRITE) flags. Caller will need to unset
the flag via GST_MEMORY_FLAG_UNSET() if it's already synchronized
by client code.
* gst_cuda_memory_sync() helper function is added to perform synchronization
* Why not use CUevent object to keep track of synchronization status?
CUDA provides fence-like interface already via CUevent object,
but cuEventRecord/cuEventQuery APIs are not zero-cost operations.
Instead, in this version, the status is tracked by using map and
object flags.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3629>
And also keep the default encoder settings but simply override them with
our own values that we care about.
This mirrors the encoder configuration behaviour from ffmpeg.