Add support for GstVideoGLTextureOrientation modes. In particular,
add orientation flags to the GstVaapiTexture wrapper and the GLX
implementations. Default mode is that texture memory is laid out
with top lines first, left row first. Flags indicate whether the
X or Y axis need to be inverted.
Add new generic helper functions gst_vaapi_texture_new_wrapped()
and gst_vaapi_texture_new() to create a texture without having
the caller to uselessly check for the display type himself. i.e.
internally, there is now a GstVaapiDisplayClass hook to create
textures, and the actual backend implementation fills it in.
This is a simplification in view to supporting EGL.
GstVaapiTexture is a generic abstraction that could be moved to the
core libgstvaapi library. While doing this, no extra dependency needs
to be added. This means that a GstVaapitextureClass is now available
for any specific code that needs to be added, e.g. creation of the
underlying GL texture objects, or backend dependent ways to upload
a surface to the texture object.
Generic OpenGL data types (GLuint, GLenum) are also replaced with a
plain guint.
https://bugzilla.gnome.org/show_bug.cgi?id=736715
The gst_vaapi_texture_put_surface() function is missing a crop_rect
argument that would be used during transfer for cropping the source
surface to the desired dimensions.
Note: from a user point-of-view, he should create the GstVaapiTexture
object with the cropped size. That's the default behaviour in software
decoding pipelines that we need to cope with.
This is an API/ABI change, and SONAME version needs to be bumped.
https://bugzilla.gnome.org/show_bug.cgi?id=736712