Generate win32/common/config.h-new directly from config.h.in,
using shell variables in configure and some hard-coded information.
Change top-level makefile so that 'make win32-update' copies the
generated file to win32/common/config.h, which we keep in source
control. It's kept in source control so that the git tree is
buildable from VS.
This change is similar to the one recently applied to GStreamer
and gst-plugins-good. The previous config.h file in -good was in
pretty bad shape, so unlike core and base, I didn't attempt to
leave it strictly the same, but fixed it as necessary. Needs
testing I cannot do myself.
Link to properties. Correct titles for examples. Document a few trivial cases. Keep lists in section file and docs/plugins/Makefile.am alphabetically ordered.
Original commit message from CVS:
2008-05-31 Julien Moutte <julien@fluendo.com>
* gst/qtdemux/qtdemux.c: (gst_qtdemux_find_keyframe),
(gst_qtdemux_find_segment), (gst_qtdemux_perform_seek),
(gst_qtdemux_seek_to_previous_keyframe),
(gst_qtdemux_activate_segment), (gst_qtdemux_loop): Make sure we
we don't clip the segment's stop using the main segment duration
as
that could crop quite some video frames. Make reverse playback
support
more robust and support edit lists. Support seeking to the last
frame,
and fix reverse looping playback. Add some debugging.
* win32/common/config.h: Updated.
Original commit message from CVS:
* win32/MANIFEST:
Add libgstpng.dsp to MANIFEST.
* win32/vs6/libgstaudiofx.dsp:
Add new source files to VS project file.
Original commit message from CVS:
* gst/rtsp/gstrtspsrc.c:
Include unistd.h only if HAVE_UNISTD_H is defined
* win32/common/config.h.in:
* win32/common/config.h:
Define socklen_t as it seems it's not defined in default
Visual Studio headers.
* win32/vs6/libgstalpha.dsp:
* win32/vs6/libgstapetag.dsp:
* win32/vs6/libgstavi.dsp:
* win32/vs6/libgstrtp.dsp:
* win32/vs6/libgstrtsp.dsp:
* win32/vs6/libgstvideomixer.dsp:
Update project file dependencies and add new source files
Original commit message from CVS:
* gst/avi/Makefile.am:
* gst/avi/gstavi.c:
* gst/avi/gstavisubtitle.c:
* gst/avi/gstavisubtitle.h:
* tests/check/Makefile.am:
* tests/check/elements/avisubtitle.c:
* win32/common/config.h:
Add avi subtitle element for bug #442034. Need seeking support
and more support for character conversion.
Original commit message from CVS:
* Makefile.am:
Include common/win32.mak for CRLF check of win32 project
files (see #393626).
* win32/vs6/libgstpng.dsp:
Fix line endings and do cvs admin -kb.
Original commit message from CVS:
* win32/MANIFEST:
Add videocrop project file to the win32 manifest.
* win32/vs6/gst_plugins_good.dsw:
Add qtdemux,videocrop and waveform projects to the workspace.
* win32/vs6/libgstqtdemux.dsp:
Add zlib to the link list of qtdemux.
* win32/vs6/libgstvideocrop.dsp:
Add a project file for videocrop.
Original commit message from CVS:
* win32/vs6/gst_plugins_good.dsw:
* win32/vs8/gst-plugins-good.sln:
Add DirectSound and DirectDraw sinks project files to
workspace and solution files.
Original commit message from CVS:
* docs/plugins/gst-plugins-bad-plugins.args:
Remove directsoundsink property doc as this sink use the mixer
interface now.
* docs/plugins/gst-plugins-bad-plugins.interfaces:
Add interfaces implemented by Windows sinks.
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
Remove directsoundsink property and implement the mixer interface.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectsound.dsp:
Update project files.
* gst-libs/gst/dshow/gstdshow.cpp:
* gst-libs/gst/dshow/gstdshow.h:
* gst-libs/gst/dshow/gstdshowfakesink.cpp:
* gst-libs/gst/dshow/gstdshowfakesink.h:
* gst-libs/gst/dshow/gstdshowfakesrc.cpp:
* gst-libs/gst/dshow/gstdshowfakesrc.h:
* gst-libs/gst/dshow/gstdshowinterface.cpp:
* gst-libs/gst/dshow/gstdshowinterface.h:
* win32/common/libgstdshow.def:
* win32/vs6/libgstdshow.dsp:
Add a new gst library which allow to create internal Direct Show
graph (pipelines) to wrap Windows sources, decoders or encoders.
It includes a DirectShow fake source and sink and utility functions.
* sys/dshowsrcwrapper/gstdshowaudiosrc.c:
* sys/dshowsrcwrapper/gstdshowaudiosrc.h:
* sys/dshowsrcwrapper/gstdshowsrcwrapper.c:
* sys/dshowsrcwrapper/gstdshowsrcwrapper.h:
* sys/dshowsrcwrapper/gstdshowvideosrc.c:
* sys/dshowsrcwrapper/gstdshowvideosrc.h:
* win32/vs6/libdshowsrcwrapper.dsp:
Add a new plugin to wrap DirectShow sources on Windows.
It gets data from any webcam, dv cam, micro. We could add
tv tunner card later.
Original commit message from CVS:
* gst/level/gstlevel.c: (gst_level_calculate_##TYPE),
(gst_level_transform_ip):
Use guint8 * instead of gpointer then vs6 know the size of data
pointed when moving the pointer.
* gst/rtp/gstrtph264pay.c: (gst_rtp_h264_pay_handle_buffer):
Move instructions after variables declaration.
* win32/vs6/autogen.dsp:
* win32/vs6/libgstrtp.dsp:
* win32/vs6/libgstrtsp.dsp:
Update vs6 project files.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
Remove include of unused headers.
* sys/waveform/gstwaveformplugin.c:
* sys/waveform/gstwaveformsink.c:
* sys/waveform/gstwaveformsink.h:
* win32/vs6/libgstwaveform.dsp:
Add a new waveform plugin which includes an audio sink
element using the WaveForm win32 API.
* win32/MANIFEST:
Add the new project file form waveform plugin.
Original commit message from CVS:
* Makefile.am:
Add win32 MANIFEST
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Clear unused code and add comments.
Remove yuv from template caps, it only supports RGB
actually.
Implement XOverlay interface and remove window and fullscreen
properties.
Add debug logs.
Test for blit capabilities to return only the current colorspace if
the hardware can't blit for one colorspace to another.
* sys/directsound/gstdirectsoundsink.c:
Add some debugs.
* win32/MANIFEST:
Add VS7 project files and solution.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgstqtdemux.dsp:
Update project files.