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win32/: Add DirectSound and DirectDraw sinks project files to workspace and solution files.
Original commit message from CVS: * win32/vs6/gst_plugins_good.dsw: * win32/vs8/gst-plugins-good.sln: Add DirectSound and DirectDraw sinks project files to workspace and solution files.
This commit is contained in:
parent
68fd0eca8b
commit
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4 changed files with 57 additions and 14 deletions
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@ -1,3 +1,10 @@
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2007-06-10 Sebastien Moutte <sebastien@moutte.net>
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* win32/vs6/gst_plugins_good.dsw:
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* win32/vs8/gst-plugins-good.sln:
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Add DirectSound and DirectDraw sinks project files to
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workspace and solution files.
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2007-06-10 Sebastian Dröge <slomo@circular-chaos.org>
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Patch by: Josh Coalson <xflac at yahoo dot com>,
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2
common
2
common
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@ -1 +1 @@
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Subproject commit b5971d76ccd216c27e095c02c3a369a9d05cb36d
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Subproject commit 6cb0000a5a30d4fc580a06489106a637fca024c4
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@ -3,6 +3,18 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
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###############################################################################
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Project: "autogen"=".\autogen.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "libgstalaw"=".\libgstalaw.dsp" - Package Owner=<4>
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Package=<5>
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@ -123,6 +135,30 @@ Package=<4>
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###############################################################################
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Project: "libgstdirectdraw"=".\libgstdirectdraw.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "libgstdirectsound"=".\libgstdirectsound.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "libgstdvdemux"=".\libgstdvdemux.dsp" - Package Owner=<4>
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Package=<5>
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@ -426,18 +462,6 @@ Package=<4>
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###############################################################################
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Project: "autogen"=".\autogen.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual C++ Express 2005
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# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libgstautodetect", "libgstautodetect.vcproj", "{B6669382-7F21-42E4-9023-462F9018F865}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libgstid3demux", "libgstid3demux.vcproj", "{B6591AC3-BD2F-4C79-87C9-7F42E21251C2}"
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@ -89,6 +89,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libgstspeex", "libgstspeex.
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libgsttaglib", "libgsttaglib.vcproj", "{0AEC363E-7038-11DB-9B86-957755D89593}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libgstdirectdraw", "libgstdirectdraw.vcproj", "{1594A623-5529-4B86-BD4A-694CF0BDB5C4}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libgstdirectsound", "libgstdirectsound.vcproj", "{566A2EB9-984C-4027-86DD-EDC7B390C679}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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{CDC7BC24-7037-11DB-AC6C-7F7755D89593}.Release|Win32.Build.0 = Release|Win32
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{0AEC363E-7038-11DB-9B86-957755D89593}.Debug|Win32.ActiveCfg = Debug|Win32
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{0AEC363E-7038-11DB-9B86-957755D89593}.Release|Win32.ActiveCfg = Release|Win32
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{1594A623-5529-4B86-BD4A-694CF0BDB5C4}.Debug|Win32.ActiveCfg = Debug|Win32
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{1594A623-5529-4B86-BD4A-694CF0BDB5C4}.Debug|Win32.Build.0 = Debug|Win32
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{1594A623-5529-4B86-BD4A-694CF0BDB5C4}.Release|Win32.ActiveCfg = Release|Win32
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{1594A623-5529-4B86-BD4A-694CF0BDB5C4}.Release|Win32.Build.0 = Release|Win32
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{566A2EB9-984C-4027-86DD-EDC7B390C679}.Debug|Win32.ActiveCfg = Debug|Win32
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{566A2EB9-984C-4027-86DD-EDC7B390C679}.Debug|Win32.Build.0 = Debug|Win32
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{566A2EB9-984C-4027-86DD-EDC7B390C679}.Release|Win32.ActiveCfg = Release|Win32
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{566A2EB9-984C-4027-86DD-EDC7B390C679}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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