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win32/vs6/: Mark *.dsp & *.dsw as binary files and convert to DOS line endings, as they don't load into VS6 correctly...
Original commit message from CVS: * win32/vs6/autogen.dsp: * win32/vs6/gst_plugins_good.dsw: * win32/vs6/libgstalaw.dsp: * win32/vs6/libgstalpha.dsp: * win32/vs6/libgstalphacolor.dsp: * win32/vs6/libgstapetag.dsp: * win32/vs6/libgstaudiofx.dsp: * win32/vs6/libgstauparse.dsp: * win32/vs6/libgstautodetect.dsp: * win32/vs6/libgstavi.dsp: * win32/vs6/libgstcutter.dsp: * win32/vs6/libgstdirectdraw.dsp: * win32/vs6/libgstdirectsound.dsp: * win32/vs6/libgsteffectv.dsp: * win32/vs6/libgstflx.dsp: * win32/vs6/libgstgoom.dsp: * win32/vs6/libgsticydemux.dsp: * win32/vs6/libgstid3demux.dsp: * win32/vs6/libgstinterleave.dsp: * win32/vs6/libgstjpeg.dsp: * win32/vs6/libgstlevel.dsp: * win32/vs6/libgstmatroska.dsp: * win32/vs6/libgstmedian.dsp: * win32/vs6/libgstmonoscope.dsp: * win32/vs6/libgstmulaw.dsp: * win32/vs6/libgstmultipart.dsp: * win32/vs6/libgstqtdemux.dsp: * win32/vs6/libgstrtp.dsp: * win32/vs6/libgstrtsp.dsp: * win32/vs6/libgstsmpte.dsp: * win32/vs6/libgstspeex.dsp: * win32/vs6/libgstudp.dsp: * win32/vs6/libgstvideobalance.dsp: * win32/vs6/libgstvideobox.dsp: * win32/vs6/libgstvideocrop.dsp: * win32/vs6/libgstvideoflip.dsp: * win32/vs6/libgstvideomixer.dsp: * win32/vs6/libgstwaveform.dsp: * win32/vs6/libgstwavenc.dsp: * win32/vs6/libgstwavparse.dsp: Mark *.dsp & *.dsw as binary files and convert to DOS line endings, as they don't load into VS6 correctly otherwise.
This commit is contained in:
parent
d5e801139c
commit
6062b97aed
41 changed files with 6072 additions and 6027 deletions
45
ChangeLog
45
ChangeLog
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@ -1,3 +1,48 @@
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2007-06-15 Jan Schmidt <thaytan@mad.scientist.com>
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* win32/vs6/autogen.dsp:
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* win32/vs6/gst_plugins_good.dsw:
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* win32/vs6/libgstalaw.dsp:
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* win32/vs6/libgstalpha.dsp:
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* win32/vs6/libgstalphacolor.dsp:
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* win32/vs6/libgstapetag.dsp:
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* win32/vs6/libgstaudiofx.dsp:
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* win32/vs6/libgstauparse.dsp:
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* win32/vs6/libgstautodetect.dsp:
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* win32/vs6/libgstavi.dsp:
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* win32/vs6/libgstcutter.dsp:
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* win32/vs6/libgstdirectdraw.dsp:
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* win32/vs6/libgstdirectsound.dsp:
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* win32/vs6/libgsteffectv.dsp:
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* win32/vs6/libgstflx.dsp:
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* win32/vs6/libgstgoom.dsp:
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* win32/vs6/libgsticydemux.dsp:
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* win32/vs6/libgstid3demux.dsp:
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* win32/vs6/libgstinterleave.dsp:
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* win32/vs6/libgstjpeg.dsp:
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* win32/vs6/libgstlevel.dsp:
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* win32/vs6/libgstmatroska.dsp:
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* win32/vs6/libgstmedian.dsp:
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* win32/vs6/libgstmonoscope.dsp:
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* win32/vs6/libgstmulaw.dsp:
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* win32/vs6/libgstmultipart.dsp:
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* win32/vs6/libgstqtdemux.dsp:
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* win32/vs6/libgstrtp.dsp:
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* win32/vs6/libgstrtsp.dsp:
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* win32/vs6/libgstsmpte.dsp:
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* win32/vs6/libgstspeex.dsp:
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* win32/vs6/libgstudp.dsp:
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* win32/vs6/libgstvideobalance.dsp:
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* win32/vs6/libgstvideobox.dsp:
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* win32/vs6/libgstvideocrop.dsp:
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* win32/vs6/libgstvideoflip.dsp:
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* win32/vs6/libgstvideomixer.dsp:
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* win32/vs6/libgstwaveform.dsp:
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* win32/vs6/libgstwavenc.dsp:
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* win32/vs6/libgstwavparse.dsp:
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Mark *.dsp & *.dsw as binary files and convert to DOS line
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endings, as they don't load into VS6 correctly otherwise.
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2007-06-15 Jan Schmidt <thaytan@mad.scientist.com>
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* gst/rtsp/rtspconnection.c: (rtsp_connection_create),
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@ -1,149 +1,149 @@
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|||
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SOURCE="..\..\gst\playback\gstplay-marshal.list"
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BuildCmds= \
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echo #include "glib-object.h" > gstudp-marshal.c.tmp \
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echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
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glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \
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move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \
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echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
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glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
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move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
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"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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$(BuildCmds)
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!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
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# Begin Custom Build
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InputPath="..\..\gst\playback\gstplay-marshal.list"
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BuildCmds= \
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echo #include "glib-object.h" > gstudp-marshal.c.tmp \
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echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
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glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \
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move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \
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echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
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glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
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move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
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"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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# Begin Source File
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SOURCE="..\common\gstudp-enumtypes.c"
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!IF "$(CFG)" == "autogen - Win32 Release"
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||||
# Begin Custom Build
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InputPath="..\common\gstudp-enumtypes.c"
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||||
BuildCmds= \
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||||
copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c \
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copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h \
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copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c
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||||
echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
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||||
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||||
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|
||||
echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
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||||
glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
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||||
move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
|
||||
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||||
|
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"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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||||
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|
||||
|
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|
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|
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|
||||
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|
||||
|
||||
# Begin Custom Build
|
||||
InputPath="..\..\gst\playback\gstplay-marshal.list"
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||||
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||||
BuildCmds= \
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||||
echo #include "glib-object.h" > gstudp-marshal.c.tmp \
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||||
echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
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||||
glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \
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||||
move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \
|
||||
echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
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||||
glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
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||||
move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
|
||||
|
||||
|
||||
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|
||||
$(BuildCmds)
|
||||
|
||||
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|
||||
$(BuildCmds)
|
||||
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|
||||
|
||||
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|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\common\gstudp-enumtypes.c"
|
||||
|
||||
!IF "$(CFG)" == "autogen - Win32 Release"
|
||||
|
||||
# Begin Custom Build
|
||||
InputPath="..\common\gstudp-enumtypes.c"
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||||
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||||
BuildCmds= \
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||||
copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c \
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||||
copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h \
|
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|
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$(BuildCmds)
|
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|
||||
|
||||
!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
InputPath="..\common\gstudp-enumtypes.c"
|
||||
|
||||
"..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c
|
||||
copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Target
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# End Project
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|
|
File diff suppressed because it is too large
Load diff
|
@ -1,135 +1,135 @@
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|||
# Microsoft Developer Studio Project File - Name="libgstalaw" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
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# ** DO NOT EDIT **
|
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|
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=libgstalaw - Win32 Debug
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTVIDEOMIXER_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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||||
# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0D.lib gobject-2.0D.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
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!MESSAGE use the Export Makefile command and run
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "libgstvideomixer.mak" CFG="libgstvideomixer - Win32 Debug"
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||||
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!MESSAGE "libgstvideomixer - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libgstvideomixer - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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|
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|
||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTVIDEOMIXER_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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||||
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|
||||
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|
||||
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||||
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|
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|
@ -1,126 +1,126 @@
|
|||
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|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 libgstriff-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
|
||||
# Begin Special Build Tool
|
||||
TargetPath=.\Release\libgstwavparse.dll
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
|
||||
# End Special Build Tool
|
||||
|
||||
!ELSEIF "$(CFG)" == "libgstwavparse - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTWAVPARSE_EXPORTS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTWAVPARSE_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x40c /d "_DEBUG"
|
||||
# ADD RSC /l 0x40c /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 libgstriff-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0D.lib gobject-2.0D.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
|
||||
# Begin Special Build Tool
|
||||
TargetPath=.\Debug\libgstwavparse.dll
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
|
||||
# End Special Build Tool
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "libgstwavparse - Win32 Release"
|
||||
# Name "libgstwavparse - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\gst\wavparse\gstwavparse.c
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\gst\wavparse\gstwavparse.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
|
|
Loading…
Reference in a new issue