Commit graph

712 commits

Author SHA1 Message Date
Matthew Waters
2246e51250 gl/examples: fix compilation for clutter examples
ClutterX11TexturePixmap is deprecated in Clutter 1.6 and we ask for
at least 1.8
2017-12-09 19:31:39 +00:00
Matthew Waters
90bf46484d gl/display: avoid endless recursion for cocoa 2017-12-09 19:31:39 +00:00
Matthew Waters
a865a931fc gl/sink: make sure we always initialize the upload object
https://bugzilla.gnome.org/show_bug.cgi?id=729542
2017-12-09 19:31:39 +00:00
Julien Isorce
d7c5444447 gl: do not allocate the target texture of an EGLImage
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.

As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.

I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2017-12-09 19:31:39 +00:00
Julien Isorce
4bc96ae4cd gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
Just pass 0 as width or height to gst_gl_context_gen_texture.
2017-12-09 19:31:39 +00:00
Julien Isorce
88864ea2cc gl: no need to initialize a frame buffer object to upload an eglimage
Fix https://bugzilla.gnome.org/show_bug.cgi?id=729588
2017-12-09 19:31:39 +00:00
Julien Isorce
bcc633ed2c gl: use GST_CAT_ERROR instead of GST_ERROR_OBJECT
It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
2017-12-09 19:31:39 +00:00
Julien Isorce
dd1c2b4c4c gl: delete texture used with GstVideoGLTextureUploadMeta 2017-12-09 19:31:39 +00:00
Julien Isorce
4b0e037fa4 gl: use gst_gl_context_gen_shader helper instead of duplicating code 2017-12-09 19:31:39 +00:00
Matthew Waters
59592f9bfc gl/display: clean up pre gstglcontext api and struct fields
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
f6ed9a685b gl/display: add get_handle_type
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
c5a11aa448 gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
6a2f2088e9 gl/window: fix string length check for eagl 2017-12-09 19:31:39 +00:00
Matthew Waters
320ceef471 gl/display: check the correct env variable for choosing an egl display
GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().

https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Edward Hervey
47a4be4721 gl/cocoa: Use OBJCFLAGS where needed
Should fix usage of c-compiler-only flags with an objective-c compiler
2017-12-09 19:31:39 +00:00
Luis de Bethencourt
64a144f114 gl/clutter: safer check for cogl version
Use COGL_VERSION_ENCODE to check for the minimum required and maximum allowed
cogl version. In certain situations just using the COGL_VERSION_* macro name can
give you the following error:

error "COGL_VERSION_MAX_ALLOWED must be >= COGL_VERSION_MIN_REQUIRED"
2017-12-09 19:31:39 +00:00
Luis de Bethencourt
f29a98cc5f gl/examples/generic: remove trailing whitespaces 2017-12-09 19:31:39 +00:00
Sebastian Dröge
ea7c8f9771 examples: Fix CFLAGS in clutter GL examples 2017-12-09 19:31:39 +00:00
Sebastian Dröge
405774bf2b examples: Add all gl subdirs to DIST_SUBDIRS to fix the build 2017-12-09 19:31:39 +00:00
Matthew Waters
bf9c8544e3 gl: use the bufferpool's upload when available
Avoids duplicating GL resources

https://bugzilla.gnome.org/show_bug.cgi?id=728872
2017-12-09 19:31:39 +00:00
Julien Isorce
2fed41dc30 gl: show internal cocoa window on top of others
Useful when your OSX terminal is fullscreen

https://bugzilla.gnome.org/show_bug.cgi?id=728127
2017-12-09 19:31:39 +00:00
Julien Isorce
70bc469a8a gl: pass NSView instead of NSWindow in cocoa-videooverlay example
https://bugzilla.gnome.org/show_bug.cgi?id=728451
2017-12-09 19:31:39 +00:00
Julien Isorce
e0f94ae094 gl: add copyright to cocoa example 2017-12-09 19:31:38 +00:00
Julien Isorce
5150408da3 gl: rename cocoa example and move it to its parent directory 2017-12-09 19:31:38 +00:00
Julien Isorce
a6b2cd4c14 gl: remove unuseful README for cocoa example 2017-12-09 19:31:38 +00:00
Matthew Waters
db544c3c1f gl/pool: init the upload object on start
Theoretically, set_config could be called multiple times
2017-12-09 19:31:38 +00:00
Sebastian Dröge
8c56e1bba7 gl: Try harder to load symbols from the correct place
This commit makes the loading of the GModules threadsafe, and
always first tries to load the symbol for the GL library that
is selected for the current context. Only then it falls back
to looking into the current module (NULL), and only as a last
resort the context specific function (e.g. eglGetProcAddress())
is called.

Also add configure parameters to select the names of the library
modules instead of using the defaults, and let the defaults be
independent of the G_MODULE_SUFFIX.

https://bugzilla.gnome.org/show_bug.cgi?id=728753
2017-12-09 19:31:38 +00:00
Matthew Waters
b1fc846f83 glcolorscale: fix operation with dual GL, GLES2 libgstgl 2017-12-09 19:31:38 +00:00
Matthew Waters
33091ff6a5 gl/mem: implement texture copying between formats with strides properly
Previously, we used the width to determine the amount of data to be
copied using pbos.  This, makes it allocate enough data for the
the strides as well.
2017-12-09 19:31:38 +00:00
Matthew Waters
8638a5638c gl/mem: pad the public struct 2017-12-09 19:31:38 +00:00
Nicolas Dufresne
1e8fc49203 gl: no need to provide full lib path to load symbols
- Make gstgl work on Mali
- Keep it work on RPI
- fallback to NULL name module if fails with usual lib name

https://bugzilla.gnome.org/show_bug.cgi?id=728753
2017-12-09 19:31:38 +00:00
Julien Isorce
2a12e57a9f glcolorscale: use a shader on GLESv2
Otherwise you only see black frames

Fix https://bugzilla.gnome.org/show_bug.cgi?id=728947
2017-12-09 19:31:38 +00:00
Julien Isorce
0455cb610a glimagesink: use new helper function to avoid duplicating default shader text 2017-12-09 19:31:38 +00:00
Julien Isorce
2b8de2d1bc gleffects: use new helper functions to avoid duplicating the same vertex shader text
And also use the default fragment shader text for the identity effect
2017-12-09 19:31:38 +00:00
Julien Isorce
cebcc837de gl: add convenient functions to setup default vertex and fragment shaders
Most of our 2D filters use the same simple vertex shader.
Also define the default fragment shader as the identity.

Avoid duplicating the same vertex and fragment shader text.
2017-12-09 19:31:38 +00:00
Philippe Normand
95290346c6 gl: add missing G_BEGIN/END_DECLS in utils header 2017-12-09 19:31:38 +00:00
Thiago Santos
72f3b228c8 examples: gl: add missing entry to cflags to find gst/gl/gl.h
Otherwise build fails
2017-12-09 19:31:38 +00:00
Stefan Sauer
2cb93951df tests: drop direct include
It is only allowed to include gdk/gdkx.h and that will bring all the x11 things.
2017-12-09 19:31:38 +00:00
Jan Schmidt
6b1b6d25de gl/sdl example: Fix uninstalled build 2017-12-09 19:31:38 +00:00
Jan Schmidt
cf018389e1 gl: Reduce noisy Info level output to LOG 2017-12-09 19:31:38 +00:00
Matthew Waters
84459c386b gl/examples/sdl: update for the latest gstgl changes 2017-12-09 19:31:38 +00:00
Matthew Waters
05bfd277a8 gl/examples: move to -bad
- fix all the compiler errors
- give them their own gl directory
2017-12-09 19:31:38 +00:00
Julien Isorce
d31247253d gl: append GL_LIB and GL_CFLAGS in pc files 2017-12-09 19:31:38 +00:00
Julien Isorce
391661b626 gl: use gst_gl_platform_from_string because we support gl shareList on all platforms 2017-12-09 19:31:38 +00:00
Julien Isorce
c441afdc6b glfilter: only warn when other_context attribute is set
Fix false positive
2017-12-09 19:31:38 +00:00
Julien Isorce
959aae65c0 gl: fix string literal warning
warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2017-12-09 19:31:38 +00:00
Luis de Bethencourt
8c46b24d51 gl: check the correct GstGLMemory in basic_test 2017-12-09 19:31:37 +00:00
Nicolas Dufresne
801f11e36b gl/x11: Removed unused variable 2017-12-09 19:31:37 +00:00
Sebastian Dröge
8f156591e5 gl/x11: Get rid of unneeded second display connection and do everything from the main loop 2017-12-09 19:31:37 +00:00
Sebastian Dröge
a0a133288e gl/x11: Block rendering until swapbuffers is called and don't go via X11 events as unneeded indirection
This should fix QoS problems, where basesink believed it was rendering with
20FPS but actually we were just queueing up X11 Expose events and only once
in a while something was rendered.
2017-12-09 19:31:37 +00:00