Sebastian Dröge
307db954fd
glwindow: Constify string parameters to the send_*_event() functions
2017-12-09 19:31:44 +00:00
Vasilis Liaskovitis
6b38d58427
GstGLWindow : Add mouse-event and key-event signals for navigation
...
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2017-12-09 19:31:44 +00:00
Matthew Waters
4a8b31afd6
glfeature: remove GST_GL_API_GLES3
...
instead check the gl version using gst_gl_context_check_gl_version()
2017-12-09 19:31:42 +00:00
Matthew Waters
857200ff40
gl: make all GObjects inherit from GstObject
...
Aids memory leak debugging with GST_TRACE=mem-live
2017-12-09 19:31:39 +00:00
Matthew Waters
6a2f2088e9
gl/window: fix string length check for eagl
2017-12-09 19:31:39 +00:00
Sebastian Dröge
3770d2a406
gl: Add support for iOS EAGL platform
...
https://bugzilla.gnome.org/show_bug.cgi?id=703341
2017-12-09 19:31:36 +00:00
Matthew Waters
1af7847fdc
gl/window: add a dummy window class
...
Effective for the case where we have a platform that does not
require a native window. We require a mainloop to run the GL
commands which is currently operated by GstGLWindow.
2017-12-09 19:31:34 +00:00
Matthew Waters
303b77eeff
[890/906] x11: add display subclass
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GstGLDisplayX11 holds the display connection and name. Each thread requires
it's own X11 Display connection (initialised from name) due to the fact that
we do not want to call XInitThreads(). Doing so would result in segfaults
when integrating with GUI toolkits Gtk, Qt, etc.
The Display connection is for OpenGL platforms where a constant display is
required in order to share contexts (egl). In the case of a wrapped context
(added later), we do not have GstGLWindow to retreive the display from so a
'master' connection is used instead.
2017-12-09 19:31:33 +00:00
Matthew Waters
253fe220df
[863/906] window: hold a ref to our GstGLDisplay
2017-12-09 19:31:33 +00:00
Matthew Waters
2026f60879
[862/906] window: remove set_need_lock
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No-one is using it. The only code that did was the x11 one which
doesn't need it anymore.
2017-12-09 19:31:33 +00:00
Matthew Waters
dadce598ba
[859/906] window: provide some documetation
2017-12-09 19:31:32 +00:00
Julien Isorce
e42b5bc985
[841/906] osx: allow x11/glx backend and set default runtime to cocoa/nsgl
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https://bugzilla.gnome.org/show_bug.cgi?id=719757
2017-12-09 19:31:32 +00:00
Julien Isorce
6a5bd364a4
[835/906] gstglwindow: remove unused fields
2017-12-09 19:31:32 +00:00
Julien Isorce
4d6de2ce1b
[834/906] gstglwindow: clear mutex
2017-12-09 19:31:32 +00:00
Julien Isorce
66d7d4712e
[831/906] glimagesink: avoid to overload the drawer if already drawing
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Especially if the application calls gst_video_overlay_expose a lot
2017-12-09 19:31:32 +00:00
Julien Isorce
e1eb30005c
[820/906] gstglwindow: if available use wayland instead dispmanx on rpi
2017-12-09 19:31:31 +00:00
Matthew Waters
3b1ec77cf8
[818/906] window: add send_message_async vmethod
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- provide a default synchronous send_message
- make context creation threadsafe again
2017-12-09 19:31:31 +00:00
Julien Isorce
dd679dee25
[803/906] raspberrypi: add support for dispmanx
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See https://bugzilla.gnome.org/show_bug.cgi?id=703342
2017-12-09 19:31:31 +00:00
Matthew Waters
9cbb652b66
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
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- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Matthew Waters
e80533dcee
[793/906] add a GstGLContext object that will be the basis of OpenGL contexts
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At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
b2934152ce
[752/906] glwindow: Add destroy notifies for the data of the callbacks
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And actually call the close callback when the window is closed.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
192b37980f
[735/906] gl: Add support for Android
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https://bugzilla.gnome.org/show_bug.cgi?id=703340
2017-12-09 19:31:29 +00:00
Julien Isorce
d17a4381b1
[732/906] build: fix repeated typedefs
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Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Julien Isorce
bbc71ed90f
[723/906] gstglwindow: close has to be called in the glthread.
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Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2017-12-09 19:31:28 +00:00
Matthew Waters
951daee416
[710/906] window: fail if the user specifies an GL api that we cannot work with
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It would've been caught later in an g_assert anyway.
2017-12-09 19:31:28 +00:00
Matthew Waters
6e86d0e920
[708/906] display: a cleanup and removal of old code
2017-12-09 19:31:28 +00:00
Matthew Waters
4f117323b8
[705/906] x11: don't shutdown in _finalize
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The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2017-12-09 19:31:28 +00:00
Matthew Waters
761bc0156a
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064
[701/906] display: move context creation into window
2017-12-09 19:31:28 +00:00
Matthew Waters
7d4d1f50d4
[669/906] window: seperate object creation and context creation
2017-12-09 19:31:27 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
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ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
4a024734da
[638/906] window: add get_proc_address + stub for retrieving gl functions
2017-12-09 19:31:26 +00:00
Matthew Waters
c3526080aa
[629/906] window: add GError for error handling of context creation
2017-12-09 19:31:26 +00:00
Matthew Waters
0be301af24
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2017-12-09 19:31:26 +00:00
Matthew Waters
ccabf4545a
[618/906] add wayland-egl window backend
2017-12-09 19:31:26 +00:00
Matthew Waters
80fdf4c30c
[616/906] move window-specific code into seperate subfolders
2017-12-09 19:31:26 +00:00
Matthew Waters
b36b9f4a4a
[611/906] cocoa port of determining gl platform at runtime
2017-12-09 19:31:25 +00:00
Matthew Waters
d857c58015
[609/906] win32 port of determining GL platform at runtime
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- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
X11 variants
2017-12-09 19:31:25 +00:00
Matthew Waters
af658df918
[607/906] remove get_platform and get_window_handle vfuncs
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- rename choose_visual() to choose_format() for later incorporating
win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2017-12-09 19:31:25 +00:00
Matthew Waters
538643e3c0
[606/906] determine the GL platform to use at runtime
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- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
2017-12-09 19:31:25 +00:00