The Wayland compositor may still use the buffer when the frame done
callback is called.
This patch destroys the frame (which contains the buffer) until the
release callback is called. The draw termination callback only controls
the display queue dispatching.
Signed-off-by: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
https://bugzilla.gnome.org/show_bug.cgi?id=747492
Based up on the value of uniform_spacing_flag in Picture Parameter Set,
the tile column width and tile row height should be calculated.
Equations: 6-1, 6-2
Tiled video Descriptions: 7.3.2.3, 7.4.3.3
-- Set NoRaslOutputFlag based on EOS and EOB Nal units
-- Fix PicOutputFlag setting for RASL picture
-- Fix prev_poc_lsb/prev_poc_msb calculation
-- Drop the RASL frames if NoRaslOutputFlag is TRUE for the associated IRAP picture
-- Fixed couple of crashes and added cosmetics
There is a race condition where g_drm_device_type can be left set to
DRM_DEVICE_RENDERNODES when it shouldn't.
If thread 1 comes in and falls into the last else statement setting up both
RENDERNODES and LEGACY types. And begins to process the first type (RENDERNODES),
it sets g_drm_device_type = RENDERNODES.
Now when thread 2 comes in and sees g_drm_device_type is RENDERNODES, it queues
up that type to be tried but then encounters the lock and has to wait until the
first thread finishes. Once the lock is acquired it will then proceed to ONLY try
RENDERNODES and fail it. But it doesn't try LEGACY. And from then on, all future
attempts will only try RENDERNODES.
So to avoid this situation I have simply moved the acquisition of the lock higher
up in the attached patch.
https://bugzilla.gnome.org/show_bug.cgi?id=747914
The video pool can be accessed with the display lock held, for example,
when releasing a buffer from inside vaapisink_render, but allocating
a new object can may also take the display lock. Which means a possible
deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=747944
The support for buffer exports in VA-API was added in version 0.36. These
interfaces are for interop with EGL, OpenCL, etc.
GStreamer-VAAPI uses it for a dmabuf memory allocator. Though, gstreamer-vaapi
has to support VA-API versions ranging from 0.30.4, which doesn't support it.
This patch guards all the buffer exports handling (and dmabuf allocator) if
the detected VA-API version is below 0.36.
https://bugzilla.gnome.org/show_bug.cgi?id=746405
The member size in GstMpeg4Packet is gsize which is unsigned, which cannot be
less than zero. Hence this pre-condition test is a no-op. This patch removes
that code.
https://bugzilla.gnome.org/show_bug.cgi?id=747312
slice_type in slice_param is defined as (char *), but it is compared against a
signed integer. clang complains about this comparison.
This patch casts the variable.
https://bugzilla.gnome.org/show_bug.cgi?id=747312
The symbol GstVaapiCodedBuffer is already defined in
gst-libs/gst/vaapi/gstvaapicodedbuffer.h which is loaded, at the end, by
gstvaapiencoder_objects.h. Clang complains about the symbol re-definition.
This patch removes that redefinition.
https://bugzilla.gnome.org/show_bug.cgi?id=747312
The member value in frame_rate_tab is float, the result of the abs() function
should be float too. But abs() only manages integers.
This patch replaces abs() with fabsf() to handle correctly the possible floats
values.
https://bugzilla.gnome.org/show_bug.cgi?id=747312
The purpose of gstcompat.h is to couple the API differences among
gstreamer-1.0 and gstreamer-0.10. Since gstreamer-0.10 is obsolete, the code
in this compatibility layer shall be removed.
Nevertheless, the gstcompat.h header should be kept, if new incompatibilites
appear in the future, but it shall live in gst/vaapi, not in gst-libs.
This patch removes the crumbs defined gstcompat.h and moves it to gst/vaapi.
In order to avoid layer violations, gstcompat.h includes sysdeps.h and all
the includes in gst/vaapi of sysdeps.h are replaced with gstcompat.h
https://bugzilla.gnome.org/show_bug.cgi?id=745728
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
This library was intended to add the base classes for video decoders which
where not included in gstreamer-0.10.
Since the support of gstreamer-0.10 is deprecated those classes are not
required, thus the whole library is removed.
https://bugzilla.gnome.org/show_bug.cgi?id=745728https://bugzilla.gnome.org/show_bug.cgi?id=732666
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
This patch only removes the support of gstreamer-0.10 in the autotools
scripts. No other files are touched.
The configuration parameter --gstreamer-api was deleted since now it is always
auto-detected.
The verification of vmethod query in GstBaseSinkClass was removed since it was
added in gstreamer 0.10.35. The same case for GstVideoOverlayComposition and
its format flags.
The precious variable GST_PLUGIN_PATH was removed, while GST_PLUGIN_PATH_1_0
remained.
The automake files were changed accordingly.
Removed, in debian/control, the vaapiupload and vaapidownload descriptions.
https://bugzilla.gnome.org/show_bug.cgi?id=732666https://bugzilla.gnome.org/show_bug.cgi?id=745728
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add support for H.264 MVC Multiview High profile encoding with
more than 2 views. All views within the same accesss unit are
provided in increasing order of view order index (VOIdx).
Upto 10 view are supported for now.
A new property "view-ids" has been provided for the plugins to
set the view ids (which is an array of guint values) to be used
for mvc encoding.
https://bugzilla.gnome.org/show_bug.cgi?id=732453
Add support for GstVideoGLTextureOrientation modes. In particular,
add orientation flags to the GstVaapiTexture wrapper and the GLX
implementations. Default mode is that texture memory is laid out
with top lines first, left row first. Flags indicate whether the
X or Y axis need to be inverted.
Add GstVaapiTextureEGL abstraction that can create its own GL texture,
or import a foreign allocated one, while still allowing updates from a
VA surface.
Add helpers to import EGLImage objects into VA surfaces. There are
two operational modes: (i) gst_vaapi_surface_new_from_egl_image(),
which allows for implicit conversion from EGLImage to a VA surface
in native video format, and (ii) gst_vaapi_surface_new_with_egl_image(),
which exactly wraps the source EGLImage, typically in RGBA format
with linear storage.
Note: in case of (i), the EGLImage can be disposed right after the
VA surface creation call, unlike in (ii) where the user shall ensure
that the EGLImage is live until the associated VA surface is no longer
needed.
https://bugzilla.gnome.org/show_bug.cgi?id=743847
Add initial support for EGL to libgstvaapi core library. The target
display server and the desired OpenGL API can be programmatically
selected at run-time.
A comprehensive set of EGL utilities are provided to support those
dynamic selection needs, but also most importantly to ensure that
the GL command stream is executed from within a single thread.
https://bugzilla.gnome.org/show_bug.cgi?id=743846
Added rounding control handling for VC1 simple and Main profile
based on VC1 standard spec: section 8.3.7
https://bugzilla.gnome.org/show_bug.cgi?id=743958
Signed-off-by: Lim Siew Hoon <siew.hoon.lim@intel.com>
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
Practically we should be able to support more formats, for eg:
JPEG Encoder can support YUV422, RGBA and all.
But this is causing more issues which need proper fix here and there.
Otherwise the condition could become true before the lock
is taken and the g_cond_signal() could be called
before the g_cond_wait(), so the g_cond_wait() is never
awoken.
https://bugzilla.gnome.org/show_bug.cgi?id=740645
Add support for GEM buffer imports. This is useful for VA/EGL interop
with legacy Mesa implementations, or when it is desired or required to
support outbound textures for instance.
https://bugzilla.gnome.org/show_bug.cgi?id=736718
Add new gst_vaapi_surface_new_with_dma_buf_handle() helper function
to allow for creating VA surfaces from a foreign DRM PRIME fd. The
resulting VA surface owns the supplied buffer handle.
https://bugzilla.gnome.org/show_bug.cgi?id=735362
Add gst_vaapi_surface_new_from_buffer_proxy() helper function to
create a VA surface from an external buffer provided throug the
new GstVaapiBufferProxy object.
Add support for GEM buffer exports. This will only work with VA drivers
based off libdrm, e.g. the Intel HD Graphics VA driver. This is needed
to support interop with EGL and the "Desktop" GL specification. Indeed,
the EXT_image_dma_buf_import extension is not going to be supported in
Desktop GL, due to the lack of support for GL_TEXTURE_EXTERNAL_OES targets
there.
This is useful for implementing VA/EGL interop with legacy Mesa stacks,
in Desktop OpenGL context.
https://bugzilla.gnome.org/show_bug.cgi?id=736717
Use the new VA buffer export APIs to allow for a VA surface to be
exposed as a plain PRIME fd. This is in view to simplifying interop
with EGL or OpenCL for instance.
https://bugzilla.gnome.org/show_bug.cgi?id=735364
The VA buffer export APIs work for a particular lifetime starting from
vaAcquireBufferHandle() and ending with vaReleaseBufferHandle(). As such,
it could be much more convenient to support implicit releases by simply
having a refcount reaching zero.
https://bugzilla.gnome.org/show_bug.cgi?id=736721
Reword surface pool allocation helpers so that to allow for a simple
form, e.g. gst_vaapi_surface_pool_new(format, width, height); and a
somewhat more elaborated/flexible form with optional allocation flags
and precise GstVideoInfo specification.
This is an API/ABI change, and SONAME version needs to be bumped.
Add GstVaapiDisplay::get_{visual_id,colormap}() helpers to help determine
the best suitable window visual id and colormap. This is an indirection in
view to supporting EGL and custom/generic replacements.
Add GstVaapiWindowClass::get_colormap() hook to help determine the
currently active colormap bound to the supplied window, or actually
create it if it does not already exist yet.
Add GstVaapiWindowClass::get_visual_id() function hook to help find
the best suitable visual id for the supplied window. While doing so,
also simplify the process by which an X11 window is created with a
desired Visual, i.e. now use a visual id instead of a Visual object.
Add a new generic helper function gst_vaapi_window_new() to create
a window without having the caller to check for the display type
himself. i.e. internally, there is now a GstVaapiDisplayClass hook
to create windows, and the actual backend implementation fills it in.
Add new generic helper functions gst_vaapi_texture_new_wrapped()
This is a simplification in view to supporting EGL.
Add gst_vaapi_display_has_opengl() helper function to help determining
whether the display can support OpenGL context to be bound to it, i.e.
if the class is of type GST_VAAPI_DISPLAY_TYPE_GLX.
Make gst_vaapi_display_get_display_type() return the actual VA display
type. Conversely, add a gst_vaapi_display_get_class_type() function to
return the type of the GstVaapiDisplay instance. The former is used to
identify the display server onto which the application is running, and
the latter to identify the original object class.
Record the underlying native display instance into the toplevel
GstVaapiDisplay object. This is useful for fast lookups to the
underlying native display, e.g. for creating an EGL display.
Add new generic helper functions gst_vaapi_texture_new_wrapped()
and gst_vaapi_texture_new() to create a texture without having
the caller to uselessly check for the display type himself. i.e.
internally, there is now a GstVaapiDisplayClass hook to create
textures, and the actual backend implementation fills it in.
This is a simplification in view to supporting EGL.
GstVaapiTexture is a generic abstraction that could be moved to the
core libgstvaapi library. While doing this, no extra dependency needs
to be added. This means that a GstVaapitextureClass is now available
for any specific code that needs to be added, e.g. creation of the
underlying GL texture objects, or backend dependent ways to upload
a surface to the texture object.
Generic OpenGL data types (GLuint, GLenum) are also replaced with a
plain guint.
https://bugzilla.gnome.org/show_bug.cgi?id=736715
The VA/GLX interfaces are obsolete. They used to exist for XvBA, and
ease of use, but they had other caveats to deal with. It's now better
to move on to legacy mode, whereby VA/GLX interop is two be provided
through (i) X11 Pixmap, and (ii) other modern means of buffer sharing.
https://bugzilla.gnome.org/show_bug.cgi?id=736711
The gst_vaapi_texture_put_surface() function is missing a crop_rect
argument that would be used during transfer for cropping the source
surface to the desired dimensions.
Note: from a user point-of-view, he should create the GstVaapiTexture
object with the cropped size. That's the default behaviour in software
decoding pipelines that we need to cope with.
This is an API/ABI change, and SONAME version needs to be bumped.
https://bugzilla.gnome.org/show_bug.cgi?id=736712
Add new gst_vaapi_surface_new_full() helper function that allocates
VA surface from a GstVideoInfo template in argument. Additional flags
may include ways to
- allocate linear storage (GST_VAAPI_SURFACE_ALLOC_FLAG_LINEAR_STORAGE) ;
- allocate with fixed strides (GST_VAPI_SURFACE_ALLOC_FLAG_FIXED_STRIDES) ;
- allocate with fixed offsets (GST_VAAPI_SURFACE_ALLOC_FLAG_FIXED_OFFSETS).
Add new gst_vaapi_surface_proxy_new() helper to wrap a surface into
a proxy. The main use case for that is to convey additional information
at the proxy level that would not be suitable to the plain surface.
Re-introduce a GST_VAAPI_ID_INVALID value that represents
a non-zero and invalid id. This is useful to have a value
that is still invalid for cases where zero could actually
be a valid value.
Make it possible to have all libgstvaapi backends (libs) access to a
common GstVaapiMiniObject API and implementation. This is a minor step
towards full exposure when needed, but restrict it to libgstvaapi at
this time.
Really report sample aspect ratio (SAR) as present, and make it match
what we have obtained from the user as pixel-aspect-ratio (PAR). i.e.
really make sure VUI parameter aspect_ratio_info_present_flag is set
to TRUE and that the indication from aspect_ratio_idc is Extended_SAR.
This is a leftover from git commit a12662f.
https://bugzilla.gnome.org/show_bug.cgi?id=740360
Fix gst_vaapi_decoder_mpeg4_parse() to initialize the packet type to
GST_MPEG4_USER_DATA so that a parse error would result in skipping
that packet. Also fix gst_vaapi_decoder_mpeg4_decode_codec_data() to
initialize status to GST_VAAPI_DECODER_STATUS_SUCCESS.
Use the SEI pic_timing() message to track and propagate down the repeat
first field (RFF) flag. This is only initial support as there is one
other condition that could induce the RFF flag, which is not handled
yet.
Fix the decoding process for picture order count type 0 when the previous
picture had a memory_management_control_operation = 5. In particular, fix
the actual variable type for prev_pic_structure to hold the full bits of
the picture structure.
In practice, this used to work though, due to the underlying type used to
express a gboolean.
Use the SEI pic_timing() message to track the pic_struct variable when
present, or infer it from the regular slice header flags field_pic_flag
and bottom_field_flag. This fixes temporal sequence ordering when the
output pictures are to be displayed.
https://bugzilla.gnome.org/show_bug.cgi?id=739291
Add support for DRM Render-Nodes. This is a new feature that appeared
in kernel 3.12 for experimentation purposes, but was later declared
stable enough in kernel 3.15 for getting enabled by default.
This allows headless usages without authentication at all, i.e. usages
through plain ssh connections is possible.
Fix gst_vaapi_surface_proxy_copy() to copy the view-id element, thus
fixing random frames skipped when vaapipostproc element is used in
passthrough mode. In that mode, GstMemory is copied, thus including
the underlying GstVaapiVideoMeta and associated GstVaapiSurfaceProxy.
Ensure the X11 implementation for GstVaapiWindow::get_geometry() is
thread-safe by default, so that upper layer users don't need to handle
that explicitly.
Add gst_vaapi_window_reconfigure() interface to force an update of
the GstVaapiWindow "soft" size, based on the current geometry of the
underlying native window.
This can be useful for instance to synchronize the window size when
the user changed it.
Thanks to Fabrice Bellet for rebasing the patch.
[changed interface to gst_vaapi_window_reconfigure()]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add gst_vaapi_display_get_display_name() helper function to determine
the name associated with the underlying native display. Note that for
raw DRM backends, the display name is actually the device path.