Commit graph

13 commits

Author SHA1 Message Date
Sebastian Dröge
48e1c8e12d glsl: Fix error quark string to be more consistent 2018-10-02 21:01:31 +03:00
Matthew Waters
82cf1b9c71 gl/docs: some documentation updates
Add some missing/incomplete docs
2017-12-09 19:32:29 +00:00
Thibault Saunier
95ac4d5175 docs: Port all docstring to gtk-doc markdown 2017-12-09 19:32:27 +00:00
Matthew Waters
8faebcf915 glsl: fix #version 150 not working with profiles
The spec allows the core/compatibility profiles to be used
with #version 150.

Also tighten up the tests to check for default profiles being chosen
correctly.
2017-12-09 19:32:23 +00:00
Matthew Waters
dfd6565b4b glsl: fixup external-oes shaders by mangling the required extension
Newer devices require using a different GLSL extension for accessing
external-oes textures in a shader using the texture() functions.

While the GL_OES_EGL_image_external_essl3 should supposedly be supported
on a any GLES3 android device, the extension was defined after a lot of the
older drivers were built so they will not know about it.  Thus there are two
possible interpretations of which of texture[2D]() should be supported for
external-oes textures.  Strict adherence to the GL_OES_EGL_image_external
extension spec which uses texture2D() or following GLES3's pattern, also
allowing texture() as a function for accessing external-oes textures

This adds another mangling pass to convert
 #extension GL_OES_EGL_image_external : ...
into
 #extension GL_OES_EGL_image_external_essl3 : ...
on GLES3 and when the GL_OES_EGL_image_external_essl3 extension is supported.

Only uses texture() when the GLES3 and the GL_OES_EGL_image_external_essl3
extension is supported for external-oes textures.
Uses GLES2 + texture2D() + GL_OES_EGL_image_external in all other external-oes
cases.

https://bugzilla.gnome.org/show_bug.cgi?id=766993
2017-12-09 19:32:20 +00:00
Matthew Waters
e9ba0b88e7 glsl: add some debugging 2017-12-09 19:32:20 +00:00
Sebastian Dröge
1066b2a860 glviewconvert: Port more things to GLES/GL 3 compatibility
And move the shader mangling code into a single place instead of having a copy
in glcolorconvert and glviewconvert.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
2017-12-09 19:32:19 +00:00
Matthew Waters
31b1094744 gl: misc docs fixes/additions 2017-12-09 19:32:17 +00:00
Vineeth TM
a0a8b8873b glsl: fix possible string overrun in gst_glsl_version_profile_from_string
given a NULL-terminated string, s.
s[i] = '\0';
i++;
does not guarentee that s[i] is NULL terminated and thus string operations
could read off the end of the array.

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2017-12-09 19:32:11 +00:00
Vineeth TM
d5c1ff4bf2 glsl: free str while returning error
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2017-12-09 19:32:11 +00:00
Matthew Waters
5d7556a08d glsl: fix check for glsl version against GL context inversion
Any GLSL version that was less than the provided GL version would fail
2017-12-09 19:32:10 +00:00
Matthew Waters
06de6998e5 gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*

git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2017-12-09 19:32:09 +00:00
Matthew Waters
332543f3cf gl: add some GLSL utility functions
Specifically parsing/setting GLSL versions and the shader related
function table.
2017-12-09 19:32:09 +00:00