Modify the fix_output_format in vpp to directly generate caps with
negotiated src caps, and we have the correct dma caps negotiation in
fix_output_format function. And thus, we can remove the redundant
negotiation of using function pad_accept_memory in vpp.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5845>
VA drivers allocate surfaces given their properties, so there's no need to
provide a buffer size to the VA pool.
Though, the buffer size is provided by the driver, or the canonical size
is used for single planed surfaces.
This patch removes the need to provide a size for the function
gst_va_pool_new_with_config() and adds a helper method to retrieve the surface
size, gst_va_pool_get_buffer_size(). Also change the callers accordingly.
Changes for custom VA pool creation will be addressed in the following commits.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5805>
Replace video_copy with memcpy to fix the issue when the sizes of the
src frame and dst frame don't match. Moreover, for Windows, you have to
do the copy first and call gst_msdk_import_to_msdk_surface later.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
Currently MSDK context does not support d3d11va. Now introduce d3d11va
device to MSDK context, making it able to create msdk session with d3d11
device and to easily share with upstream and donwstream.
Add environment variable to enable user to choose GPU device in multi-GPU
environment. This variable is only valid when there's no context
returned by upstream or downstream. Otherwise it will use the device
that created by upstream or downstream.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
We use va pool as msdkvpp's bufferpool, which means both va memory
and dma memory will be allocated by va pool. Considering drm modifier
stuff is not ready, we use va memory with higher priortiry than
dma memory when deciding vpp caps.
Besides, this patch removes the specified "interlace-mode" in vpp caps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3253>
If the buffer is not msdk_buffer, we can try to directly import the
attached memory (i.e. va mem and dmabuf mem) by applying the common
uitl function: import_to_msdk_function ().
Here add a flag "from_qdata" in GstMsdkSurface to handle the cropping case,
we should avoid updating the crop values when msdk_surface is from the
memory's qdata, because the crop info from this surface is the already
updated one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498>
The MSDK VPP's query function is not set and it just forwards
all query to its base class. We now need to answer the context
query correctly. Other VA plugins need to query the VA display.
By the way, the current query of "gst.msdk.Context" is also missing.
The other MSDK elements must depend on the bin's context message(
sent in context_propagate()) to set their MsdkContext correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
We now can use the gst va lib's display to create our MSDK context,
and use its helper functions to simplify our code. The improved logic
is like this:
1. Every MSDK element should use gst_msdk_context_find() to find a MSDK
context from neighbour. If valid, reuse it.
2. Use gst_msdk_ensure_new_context(). It will first query neighbours
about the GstVaDisplay, if found(e.g. some VA element is connected),
use gst_msdk_context_from_external_display() to create a MSDK context.
3. Then, creating the MSDK context from scratch. It creates both the
display and MSDK context.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>