This reverts commit ff11a1a8a0.
It can't be assumed that all buffers in a buffer list have the same SSRC or
are RTP or RTCP only. It has to be checked for every single buffer, and one
basically has to do the processing that is done by the default chain_list
implementation.
h264parse and gstrtph264depay do the same, let's keep the behaviour
consistent. As we now include the codec_data inside the stream, this causes
less caps renegotiation.
https://bugzilla.gnome.org/show_bug.cgi?id=753228
rtph264depay does the same and this fixes decoding of some streams with 32
SPS (or 256 PPS). It is allowed to have SPS ID 0 to 31 (or PPS ID 0 to 255),
but the field in the codec_data for the number of SPS or PPS is only 5
(or 8) bit. As such, 32 SPS (or 256 PPS) are interpreted as 0 everywhere.
This looks like a mistake in the part of the spect about the codec_data.
This causes an assertion and would lead to getting a NULL instead
of a buffer. Without proper checking this would easily lead to a
segfault.
Related to rpth264depay: https://bugzilla.gnome.org/show_bug.cgi?id=737199
ChromaLog2WeightDenom = luma_log2_weight_denom + delta_chroma_log2_weight_denom
The value of ChromaLog2WeightDenom should be in the range of 0 to 7 and
the value luma_log2_weight_denom should be also in the range of 0 to 7.
Which means , delta_chroma_log2_weight_denom can have values in the range
between -7 and 7.
https://bugzilla.gnome.org/show_bug.cgi?id=753552
The current code was ignoring the par/dar aspect when transforming
from window coordinates to stream coordinates resulting in incorrect
coordinates being sent upstream in the navigation events.
String parameters are expected to be passed as (f0r_param_string *),
which actually map to char**. In the filters this is evaluated as
(*(char**)param) which currently lead to crash when passing char*.
Remove the special case for string, all types, including char* as
passed as a reference.
https://phabricator.freedesktop.org/T83
The payloader didn't copy anything so far, the depayloader copied every
possible meta. Let's make it consistent and just copy all metas without tags or
with only the audio tag.
https://bugzilla.gnome.org/show_bug.cgi?id=751774
Checking the vector is not empty and checking the vector size is greater
than zero are the same thing, this is a redundancy in the code. Only
checking the vector is not empty is sufficient, therefore removing the
other check.
Adding this private header to the list of sources. We don't want to make
this header public, but we need it in the list of sources otherwise it
won't be included in the tarball. This fixes make distcheck.
This regression was introduced by commit 1a6fe3db
The variables to store face values are only needed if they will be used to
control the volume. Which isn't the default to avoid potentially being very
loud accidentally. Only create variables when needed.
https://bugzilla.gnome.org/show_bug.cgi?id=744763
Add a pivot vector for setting the origin of rotations and scales.
With the pivot point the rotation and scale operations can have
different origins. This adds the ability to rotate around different points.
Currently the default (0, 0) pivot point is possible,
a rotation around the center, and zooming into and out of the center.
With an pivot point this is optional.
I defined the following image coordinates for the pivot point:
(-1,1) ------------------------- (1,1)
| |
| |
| |
| (0,0) |
| |
| |
| |
(-1,-1) ------------------------- (1,-1)
Example:
Rotate the video at the bottom left corner
gst-launch-1.0 videotestsrc \
! gltransformation \
scale-x=0.5 \
scale-y=0.5 \
rotation-z=25.0 \
pivot-x=-1.0 \
pivot-y=-1.0 \
! glimagesink
The pivot-z option defines the pivot point in 3D space.
This only affects rotation, since we have no Z data to scale.
With this option a video can be rotated around a point in 3D space.
Example:
Rotate around point behind the video:
gst-launch-1.0 videotestsrc \
! gltransformation \
rotation-x=10.0 \
pivot-z=-4.0 \
! glimagesink
Depending on the bytes order we will get BGRA (little) and ARGB (big)
from the composition overlay buffer while our GL code expects RGBA. Add
a fragment shader that do this conversion.
https://bugzilla.gnome.org/show_bug.cgi?id=752842
Check if downstream is seekable via a SEEKING query and output a
BYTE segment if we want to seek back to fix up the headers later,
but if we're streaming send a TIME segment instead (which goes
down better with e.g. asfmux ! rtpasfpay).
https://bugzilla.gnome.org/show_bug.cgi?id=719553
Since the profile gchar depends on DEFAULT_FACE_PROFILE, it should never be
NULL. Furthermore CascadeClassifier accepts any input, even
an empty one, but if the profile fails to load it returns an empty cascade.
Check for this instead, and inform the user if there was an Error.
Some video bitstreams report a too restrictive set of profiles. If a video
decoder was to strictly follow the indicated profile, it wouldn't support that
stream, whereas it could in theory and in practice. So we should relax the
profile restriction for allowing the decoder to get connected with parser.
https://bugzilla.gnome.org/show_bug.cgi?id=747613
The gst_dash_demux_stream_update_fragment_info function could call
gst_dash_demux_stream_update_headers_info function twice. The
gst_dash_demux_stream_update_headers_info function will set header_uri and
index_uri to some newly allocated strings. The values set by the first call of
gst_dash_demux_stream_update_headers_info will leak when the function is
called for a second time.
The solution is to call gst_adaptive_demux_stream_fragment_clear before the
second call of gst_dash_demux_stream_update_headers_info
https://bugzilla.gnome.org/show_bug.cgi?id=753188
Check if profile is NULL before dereferencing it with new. Also, new will
never return NULL; if allocation fails, a std::bad_alloc exception will be
thrown instead. Remove check for a NULL return.
CID #1315258