rgb2bayer: Use mapped frame stride

This commit is contained in:
Nicolas Dufresne 2015-08-06 18:12:07 -04:00
parent 97a0d9d72d
commit ef7a074fa0

View file

@ -256,7 +256,7 @@ gst_rgb2bayer_transform (GstBaseTransform * trans, GstBuffer * inbuf,
for (j = 0; j < height; j++) {
guint8 *dest_line = dest + width * j;
guint8 *src_line = src + width * 4 * j;
guint8 *src_line = src + frame.info.stride[0] * j;
for (i = 0; i < width; i++) {
int is_blue = ((j & 1) << 1) | (i & 1);