examples: facedetect: only set to playing when it's not already

This commit is contained in:
Luis de Bethencourt 2015-08-08 13:19:41 +01:00
parent d7fbb72c72
commit c895f3f3b3

View file

@ -79,6 +79,8 @@ bus_sync_handler (GstBus * bus, GstMessage * message, GstPipeline * pipeline)
/* if face is detected, obtain the values X and Y of mouth and of nose. */
if (size != 0) {
GstState state;
faces_value = gst_value_list_get_value (value, 0);
faces_structure = gst_value_get_structure (faces_value);
have_mouth_y = gst_structure_has_field (faces_structure, "mouth->y");
@ -86,9 +88,15 @@ bus_sync_handler (GstBus * bus, GstMessage * message, GstPipeline * pipeline)
have_nose_y = gst_structure_has_field (faces_structure, "nose->y");
have_nose_x = gst_structure_has_field (faces_structure, "nose->x");
/* get the volume value and playbin changed the state to play */
/* if paused, set to playing */
gst_element_get_state (GST_ELEMENT (playbin), &state, NULL,
GST_CLOCK_TIME_NONE);
if (state != GST_STATE_PLAYING) {
gst_element_set_state (GST_ELEMENT (playbin), GST_STATE_PLAYING);
}
/* get the volume value */
g_object_get (G_OBJECT (playbin), "volume", &volume, NULL);
gst_element_set_state (GST_ELEMENT (playbin), GST_STATE_PLAYING);
/* media operation - hide your mouth for down the volume of the video */
if (have_mouth_y == 0 && have_mouth_x == 0) {