Commit graph

1342 commits

Author SHA1 Message Date
Seungha Yang
07ba225183 cudaipc: Add support for custom meta forwarding
Forward custom meta to peer ipcsrc elements

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6006>
2024-01-30 14:30:41 +00:00
He Junyan
b4eb97101f va: Implement the vaav1enc plugin
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3015>
2024-01-30 08:24:26 +00:00
He Junyan
f4779f1fab va: baseenc: Extend the create_output_buffer() to accept prefix data
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3015>
2024-01-30 08:24:25 +00:00
He Junyan
726cc895d8 va: encoder: Add copy_output_data() helper function
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3015>
2024-01-30 08:24:25 +00:00
He Junyan
39144f612e va: encoder: extend prepare_output() virtual function
The output of VP9 and AV1 encoder is a little different from the H264
and H265 encoder, it may contain repeat frames and so the output frame
number may be more than the input. We need to call finish_subframe()
when some frame will be repeated later. So we need to extend the
current prepare_output() virtual function.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3015>
2024-01-30 08:24:25 +00:00
Seungha Yang
1a7c85a261 qsvh264enc: Always specify field order
qsv runtime will report error when encoding interlaced stream
if session was initialized with unknown field order
but tff/bff is specified in per frame encoding parameter.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5835>
2024-01-25 14:25:16 +00:00
Seungha Yang
3855646f1d d3d12: Add MPEG-2 decoder
Most of code additions are just gluing already implemented
GstDxva and GstD3D12Decoder interfaces

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5979>
2024-01-25 11:45:23 +00:00
Ruben Gonzalez
5e3fafd025 SA: Remove extra check since libva min version is 1.12
The libva version was updated to 1.12 in PR 4781 [1]
[1] https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4781

NOTE: I also sort va_sources
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5978>
2024-01-25 00:45:55 +00:00
Seungha Yang
3991801d4a d3d12av1dec: Fix object type name on multi-gpu system
Fixing typo

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5964>
2024-01-24 22:35:17 +00:00
Seungha Yang
4fb284346e d3d12h264enc: Fix profile support check
Add missing CheckFeatureSupport() call, and remove unused field

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5952>
2024-01-22 20:10:24 +09:00
Seungha Yang
f44d5d18f3 d3d12: Pass target rectangle to ClearRenderTargetView()
Some drivers seem to be crashing if ClearRenderTargetView() is called
for P010/P016 texture's second subresource (UV plane) without
specified target rectangle.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5952>
2024-01-22 19:40:08 +09:00
Seungha Yang
4e1bf149d0 d3d12: Add H.264 video encoder
Adding video encoder element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5808>
2024-01-19 12:47:35 +00:00
Mengkejiergeli Ba
b8cb0d1d7f msdkdec: Fix leaks
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5930>
2024-01-18 08:43:48 +00:00
Piotr Brzeziński
3f67e70f39 vtenc: Fix PAUSED->READY deadlock when output loop is running
Explicitly calls gst_vtenc_pause_output_loop when going PAUSED->READY to make sure GST_PAD_STREAM_LOCK is not taken.

Before this change, a deadlock would occur if pipeline got stopped right after one output buffer was generated by vtenc.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5933>
2024-01-18 07:37:58 +00:00
Mengkejiergeli Ba
a6ab4fa98b msdkdec: Let msdk base decoder maintain the output_state
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5929>
2024-01-17 10:04:03 +08:00
Mengkejiergeli Ba
2c61fd92e2 msdkvpp: Fix dma caps negotiation
Modify the fix_output_format in vpp to directly generate caps with
negotiated src caps, and we have the correct dma caps negotiation in
fix_output_format function. And thus, we can remove the redundant
negotiation of using function pad_accept_memory in vpp.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5845>
2024-01-16 14:04:05 +08:00
Seungha Yang
0cceb6f68f d3d12memory: Don't use persistent staging buffer map
Persistent map is not recommended in case of readback

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5919>
2024-01-14 13:10:56 +00:00
Seungha Yang
077470913d d3d12decoder: Use D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag
Since the first access to a texture is always write, zero initialization
is unnecessary

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5919>
2024-01-14 13:10:56 +00:00
Chris Spencer
865227b750 vkimagebufferpool: allow specifying initial image layout
The pool currently defaults to performing a layout transition to
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, with some special exceptions for
video usages. This may not be a legal transition depending on the usage.
Provide an API to explicitly control the initial image layout.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5881>
2024-01-13 05:54:00 +00:00
Ratchanan Srirattanamet
facb000afe androidmedia: add NDK implementation of Android MediaCodec
This reduces the amount of Java <-> native calls, which should reduce
overhead a bit. It also paves a way to share the code between Android
and a libhybris-based backend (where GNU/Linux system uses Android
driver) in the future.

Bug: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1242
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4115>
2024-01-11 19:00:13 +00:00
Ratchanan Srirattanamet
a50ce9c6b0 androidmedia: allow multiple implementations of codec and format
When implementing NDK media support, it would be useful to also have JNI
implementation in the same binary as NDK media compatibility is lower.
As such, implement a rudimentary vtable system for gstamc-codec and
gstamc-format, and allow choosing the implementation at static_init()
time.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4115>
2024-01-11 19:00:13 +00:00
Ratchanan Srirattanamet
d0ffcb46df androidmedia: call all static_init() functions from single entry point
This allows the implementations to do custom logic behind the hood. For
example, when NDK implementation is added, the entrypoint can chooses to
statically initialize the NDK implementations or the JNI one.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4115>
2024-01-11 19:00:13 +00:00
Mengkejiergeli Ba
0d04660c5d msdk: Fix memory leaks
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5819>
2024-01-11 14:52:45 +08:00
Víctor Manuel Jáquez Leal
7f14bfe8b8 va: basedec: fix return type
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5903>
2024-01-10 12:48:16 +01:00
Mengkejiergeli Ba
14c5d3ee91 msdk: Modify the caps order when register plugins
With this patch, the caps is registered in the order of memory features
as: VAMemory, DMABuf then raw caps in linux path, and D3D11Memory then
raw caps in windows path. It helps to prioritize the video memory for all
msdk elements when doing negotiation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5898>
2024-01-10 01:14:21 +00:00
Mengkejiergeli Ba
7d62166098 msdk: Remove useless function for vp8dec and vc1dec in windows path
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5898>
2024-01-10 01:14:21 +00:00
Robert Mader
a64f2bf628 v4l2codecs: Always chain up to parent decide_allocation function for all codecs
Apply the changes to the codecs previously left out, fixing playback
issues seen with VP9.

See: 70ff80a873 ("v4l2codecs: Always chain up to parent decide_allocation function")
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5896>
2024-01-09 17:29:52 +00:00
Robert Mader
75b7e5fcb3 v4l2codecs/av1decoder: Allow output caps to be updated
To bring AV1 in line - needed for the next commit.

See: d3c5fc815e ("v4l2codecs: Allow output caps to be updated")
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5896>
2024-01-09 17:29:52 +00:00
Seungha Yang
a242b93f33 d3d12decoder: Release decoder and heap on stop
Sometimes driver crash happens if ID3D12VideoDevice got closed first,
and then ID3D12VideoDecoderHeap/ID3D12VideoDecoder are released.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
2024-01-09 13:52:44 +00:00
Seungha Yang
6ffed9b3dc d3d12videosink: Fix crash on set_buffer()
set_buffer() can be called with null buffer

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
2024-01-09 13:52:44 +00:00
Seungha Yang
7f2b4b6b09 d3d12: Fix warnings reported by debug layer
Fixing below debug layer report
ID3D12Device::CreateCommittedResource: Ignoring InitialState D3D12_RESOURCE_STATE_COPY_DEST.
Buffers are effectively created in state D3D12_RESOURCE_STATE_COMMON.

Buffer resource will be automatically promoted to D3D12_RESOURCE_STATE_COPY_DEST
at the very first COPY operation time.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
2024-01-09 13:52:44 +00:00
Seungha Yang
e1ecd1de2f d3d12: Simplify fence data setup
Adding COM and GstMiniObject specific methods to skip passing
free function pointer

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
2024-01-09 13:52:44 +00:00
Seungha Yang
2c3f3c0cb6 d3d12device: Print live objects on finalize()
The report from debug layer can help tracing resource leak

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
2024-01-09 13:52:44 +00:00
Seungha Yang
0077c4beb0 d3d12decoder: Set buffer flag on output buffer
... and remove unnecessary condition check

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5891>
2024-01-07 13:38:44 +00:00
Seungha Yang
02563605e8 d3d12videosink: Add gamma, primaries and sampling filter properties
Add properties to control conversion methods

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5891>
2024-01-07 13:38:44 +00:00
Seungha Yang
368d8b9252 d3d12videosink: Add support for 3D transformation
Add x, y, and z axis rotation with scaling support

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5891>
2024-01-07 13:38:44 +00:00
Seungha Yang
72237d2563 d3d12videosink: Add support for MSAA
Adding "msaa" property to support MSAA rendering

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5891>
2024-01-07 13:38:44 +00:00
Seungha Yang
de331217aa d3d12videosink: Add support for fullscreen mode
Adding "fullscreen-on-alt-enter" and "fullscreen" properties so that
use can control fullscreen mode switch

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5891>
2024-01-07 13:38:44 +00:00
Seungha Yang
24d515f57d d3d11screencapturesrc: Hide symbols
Fix potential linking error in case of static build

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5883>
2024-01-05 21:27:35 +09:00
Seungha Yang
ae3ed20f41 d3d12: Add screen capture element
Since DXGI desktop duplication API does not work with Direct3D12 device,
this element will use Direct3D11 device to acquire frame.
Then other rendering operations (e.g., texture copy, render pipeline) will
happen using Direct3D12 API

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5883>
2024-01-05 21:27:35 +09:00
Mengkejiergeli Ba
5d488c444e msdkvpp: Remove passthrough condition in propose_allocation
According to basetransform func: gst_base_transform_do_bufferpool,
it is the upstream to decide if it needs a bufferpool from vpp, so
we don't need passthrough condition in subclass propose_allocation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5879>
2024-01-04 04:35:40 +00:00
Seungha Yang
1b86c9d370 d3d12decoder: Try zero-copy in case of reverse playback too
In case of tier 1 decoder, always use reference-only picture to avoid
fixed-size pool limitation and output decoded picture without
copy even for negative rate. Also do not use copy queue for GPU to GPU
copy. Copy queue is specialized for upload/download and may occupy
PCIE bandwidth. Use direct queue as recommended by vendors.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 02:08:53 +09:00
Seungha Yang
1fb44b8160 d3d12decoder: Fix crash on flush
On flush event, baseclass will discard all pictures from DPB
but there can be still in-flight commands not finished yet.
Use our command queue, allocator and fence data helper objects
to keep resource available during command execution.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:36:42 +09:00
Seungha Yang
d3b3a1c00a d3d12: Add {set,get}_user_data() methods to command allocator
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:19:39 +09:00
Seungha Yang
9d5277e70e d3d12decoder: Fix barrier usage
Common state promotion and decay does not seem to be applied to
decoder commands. Use barriers explicitly

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:17:32 +09:00
Seungha Yang
087e39564d d3d12videosink: Fix buffer leak
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
b0ef890726 d3d12device: Store adapter index
... and remove unused fence object

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
0577d1c9de d3d12: Reduce shader visible descriptor size
Shader visible descriptors occupy GPU resource and there are hardware
limits. Thus, in order to minimize the amount of shader visible heaps,
only non shader visible descriptor heap (staging) will be held by d3d12memory.
Then converter will copy the staging descriptor to shader visible
descriptor heap per draw.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
0ce6e752e4 d3d12: Use CREATE_NOT_ZEROED heap flag if possible
Zero initialization would have overhead and it's not required
most cases except for textures. Use CREATE_NOT_ZEROED flag
in case of buffer resource or if a texture will be rendered without any
prior read operation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
a1ba38cd64 d3d12: Add compositor element
Adding d3d12compositor element. d3d12compositor will build GPU commands
asynchronously and each command is serialized at final render stage.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00