2011-11-18 16:27:45 +00:00
|
|
|
/*
|
2008-07-18 08:49:34 +00:00
|
|
|
* GStreamer
|
|
|
|
* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Library General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Library General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Library General Public
|
|
|
|
* License along with this library; if not, write to the
|
2012-11-08 11:53:56 +00:00
|
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
|
|
* Boston, MA 02110-1301, USA.
|
2008-07-18 08:49:34 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __GST_GL_SHADER_H__
|
|
|
|
#define __GST_GL_SHADER_H__
|
|
|
|
|
2009-03-15 13:48:19 +00:00
|
|
|
/* OpenGL 2.0 for Embedded Systems */
|
|
|
|
#ifdef OPENGL_ES2
|
|
|
|
#include <GLES2/gl2.h>
|
|
|
|
#include "gstgles2.h"
|
|
|
|
/* OpenGL for usual systems */
|
|
|
|
#else
|
2008-07-18 08:49:34 +00:00
|
|
|
#include <GL/glew.h>
|
2009-03-15 13:48:19 +00:00
|
|
|
#endif
|
2008-07-18 08:49:34 +00:00
|
|
|
#include <gst/gst.h>
|
|
|
|
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
|
|
|
|
#define GST_GL_TYPE_SHADER (gst_gl_shader_get_type())
|
|
|
|
#define GST_GL_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_SHADER, GstGLShader))
|
|
|
|
#define GST_GL_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_SHADER, GstGLShaderClass))
|
|
|
|
#define GST_GL_IS_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_SHADER))
|
|
|
|
#define GST_GL_IS_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_SHADER))
|
|
|
|
#define GST_GL_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_SHADER, GstGLShaderClass))
|
|
|
|
|
|
|
|
#define GST_GL_SHADER_ERROR (gst_gl_shader_error_quark ())
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
GST_GL_SHADER_ERROR_COMPILE,
|
|
|
|
GST_GL_SHADER_ERROR_LINK,
|
|
|
|
GST_GL_SHADER_ERROR_PROGRAM
|
|
|
|
} GstGLShaderError;
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
GST_GL_SHADER_FRAGMENT_SOURCE,
|
|
|
|
GST_GL_SHADER_VERTEX_SOURCE
|
|
|
|
} GstGLShaderSourceType;
|
|
|
|
|
|
|
|
typedef struct _GstGLShader GstGLShader;
|
|
|
|
typedef struct _GstGLShaderPrivate GstGLShaderPrivate;
|
|
|
|
typedef struct _GstGLShaderClass GstGLShaderClass;
|
|
|
|
|
|
|
|
struct _GstGLShader {
|
|
|
|
/*< private >*/
|
|
|
|
GObject parent;
|
|
|
|
GstGLShaderPrivate *priv;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct _GstGLShaderClass {
|
|
|
|
/*< private >*/
|
|
|
|
GObjectClass parent_class;
|
|
|
|
};
|
|
|
|
|
|
|
|
/* methods */
|
|
|
|
|
|
|
|
GQuark gst_gl_shader_error_quark (void);
|
|
|
|
GType gst_gl_shader_get_type (void);
|
|
|
|
|
|
|
|
GstGLShader * gst_gl_shader_new (void);
|
|
|
|
|
2011-11-18 16:27:45 +00:00
|
|
|
void gst_gl_shader_set_vertex_source (GstGLShader *shader,
|
2008-07-18 08:49:34 +00:00
|
|
|
const gchar *src);
|
2011-11-18 16:27:45 +00:00
|
|
|
void gst_gl_shader_set_fragment_source (GstGLShader *shader,
|
2008-07-18 08:49:34 +00:00
|
|
|
const gchar *src);
|
2011-11-16 15:53:25 +00:00
|
|
|
const gchar * gst_gl_shader_get_vertex_source (GstGLShader *shader);
|
|
|
|
const gchar * gst_gl_shader_get_fragment_source (GstGLShader *shader);
|
2008-07-18 08:49:34 +00:00
|
|
|
|
|
|
|
void gst_gl_shader_set_active (GstGLShader *shader,
|
|
|
|
gboolean active);
|
|
|
|
|
|
|
|
gboolean gst_gl_shader_is_compiled (GstGLShader *shader);
|
|
|
|
|
|
|
|
gboolean gst_gl_shader_compile (GstGLShader *shader, GError **error);
|
|
|
|
gboolean gst_gl_shader_compile_and_check (GstGLShader *shader, const gchar *source, GstGLShaderSourceType type);
|
|
|
|
void gst_gl_shader_release (GstGLShader *shader);
|
|
|
|
void gst_gl_shader_use (GstGLShader *shader);
|
|
|
|
|
|
|
|
void gst_gl_shader_set_uniform_1i (GstGLShader *shader, const gchar *name, gint value);
|
2011-11-17 16:36:44 +00:00
|
|
|
void gst_gl_shader_set_uniform_1iv (GstGLShader *shader, const gchar *name, guint count, gint * value);
|
2008-07-18 08:49:34 +00:00
|
|
|
void gst_gl_shader_set_uniform_1f (GstGLShader *shader, const gchar *name, gfloat value);
|
|
|
|
void gst_gl_shader_set_uniform_1fv (GstGLShader *shader, const gchar *name, guint count, gfloat * value);
|
2011-11-17 16:36:44 +00:00
|
|
|
void gst_gl_shader_set_uniform_2i (GstGLShader *shader, const gchar *name, gint v0, gint v1);
|
|
|
|
void gst_gl_shader_set_uniform_2iv (GstGLShader *shader, const gchar *name, guint count, gint * value);
|
|
|
|
void gst_gl_shader_set_uniform_2f (GstGLShader *shader, const gchar *name, gfloat v0, gfloat v1);
|
|
|
|
void gst_gl_shader_set_uniform_2fv (GstGLShader *shader, const gchar *name, guint count, gfloat * value);
|
|
|
|
void gst_gl_shader_set_uniform_3i (GstGLShader *shader, const gchar *name, gint v0, gint v1, gint v2);
|
|
|
|
void gst_gl_shader_set_uniform_3iv (GstGLShader *shader, const gchar *name, guint count, gint * value);
|
|
|
|
void gst_gl_shader_set_uniform_3f (GstGLShader *shader, const gchar *name, gfloat v0, gfloat v1, gfloat v2);
|
|
|
|
void gst_gl_shader_set_uniform_3fv (GstGLShader *shader, const gchar *name, guint count, gfloat * value);
|
|
|
|
void gst_gl_shader_set_uniform_4i (GstGLShader *shader, const gchar *name, gint v0, gint v1, gint v2, gint v3);
|
|
|
|
void gst_gl_shader_set_uniform_4iv (GstGLShader *shader, const gchar *name, guint count, gint * value);
|
|
|
|
void gst_gl_shader_set_uniform_4f (GstGLShader *shader, const gchar *name, gfloat v0, gfloat v1, gfloat v2, gfloat v3);
|
|
|
|
void gst_gl_shader_set_uniform_4fv (GstGLShader *shader, const gchar *name, guint count, gfloat * value);
|
|
|
|
void gst_gl_shader_set_uniform_matrix_2fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
2011-11-18 16:27:45 +00:00
|
|
|
#ifndef OPENGL_ES2
|
2011-11-17 16:36:44 +00:00
|
|
|
void gst_gl_shader_set_uniform_matrix_2x3fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
|
|
void gst_gl_shader_set_uniform_matrix_2x4fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
2011-11-18 16:27:45 +00:00
|
|
|
#endif
|
2011-11-17 16:36:44 +00:00
|
|
|
void gst_gl_shader_set_uniform_matrix_3fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
2011-11-18 16:27:45 +00:00
|
|
|
#ifndef OPENGL_ES2
|
2011-11-17 16:36:44 +00:00
|
|
|
void gst_gl_shader_set_uniform_matrix_3x2fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
|
|
void gst_gl_shader_set_uniform_matrix_3x4fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
2011-11-18 16:27:45 +00:00
|
|
|
#endif
|
2009-03-15 13:48:19 +00:00
|
|
|
void gst_gl_shader_set_uniform_matrix_4fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
2011-11-18 16:27:45 +00:00
|
|
|
#ifndef OPENGL_ES2
|
2011-11-17 16:36:44 +00:00
|
|
|
void gst_gl_shader_set_uniform_matrix_4x2fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
|
|
void gst_gl_shader_set_uniform_matrix_4x3fv (GstGLShader * shader, const gchar * name,
|
|
|
|
GLsizei count, GLboolean transpose, const GLfloat* value);
|
2011-11-18 16:27:45 +00:00
|
|
|
#endif
|
2008-07-18 08:49:34 +00:00
|
|
|
|
2008-09-06 22:45:34 +00:00
|
|
|
GLint gst_gl_shader_get_attribute_location (GstGLShader *shader, const gchar *name);
|
2009-10-22 23:11:27 +00:00
|
|
|
void gst_gl_shader_bind_attribute_location (GstGLShader * shader, GLuint index, const gchar * name);
|
2008-09-06 22:45:34 +00:00
|
|
|
|
2008-07-18 08:49:34 +00:00
|
|
|
G_END_DECLS
|
|
|
|
|
|
|
|
#endif /* __GST_GL_SHADER_H__ */
|