gst-plugins-rs/gst-plugin-threadshare/src/queue.rs

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// Copyright (C) 2018 Sebastian Dröge <sebastian@centricular.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin Street, Suite 500,
// Boston, MA 02110-1335, USA.
use glib;
use glib::prelude::*;
use gst;
use gst::prelude::*;
use gobject_subclass::object::*;
use gst_plugin::element::*;
use std::collections::VecDeque;
use std::sync::Mutex;
use std::{u16, u32, u64};
use futures;
use futures::future;
use futures::task;
use futures::{Async, Future};
use tokio::executor;
use dataqueue::*;
use iocontext::*;
const DEFAULT_MAX_SIZE_BUFFERS: u32 = 200;
const DEFAULT_MAX_SIZE_BYTES: u32 = 1024 * 1024;
const DEFAULT_MAX_SIZE_TIME: u64 = gst::SECOND_VAL;
const DEFAULT_CONTEXT: &'static str = "";
const DEFAULT_CONTEXT_THREADS: i32 = 0;
const DEFAULT_CONTEXT_WAIT: u32 = 0;
#[derive(Debug, Clone)]
struct Settings {
max_size_buffers: u32,
max_size_bytes: u32,
max_size_time: u64,
context: String,
context_threads: i32,
context_wait: u32,
}
impl Default for Settings {
fn default() -> Self {
Settings {
max_size_buffers: DEFAULT_MAX_SIZE_BUFFERS,
max_size_bytes: DEFAULT_MAX_SIZE_BYTES,
max_size_time: DEFAULT_MAX_SIZE_TIME,
context: DEFAULT_CONTEXT.into(),
context_threads: DEFAULT_CONTEXT_THREADS,
context_wait: DEFAULT_CONTEXT_WAIT,
}
}
}
static PROPERTIES: [Property; 6] = [
Property::UInt(
"max-size-buffers",
"Max Size Buffers",
"Maximum number of buffers to queue (0=unlimited)",
(0, u32::MAX),
DEFAULT_MAX_SIZE_BUFFERS,
PropertyMutability::ReadWrite,
),
Property::UInt(
"max-size-bytes",
"Max Size Bytes",
"Maximum number of bytes to queue (0=unlimited)",
(0, u32::MAX),
DEFAULT_MAX_SIZE_BYTES,
PropertyMutability::ReadWrite,
),
Property::UInt64(
"max-size-time",
"Max Size Time",
"Maximum number of nanoseconds to queue (0=unlimited)",
(0, u64::MAX - 1),
DEFAULT_MAX_SIZE_TIME,
PropertyMutability::ReadWrite,
),
Property::String(
"context",
"Context",
"Context name to share threads with",
Some(DEFAULT_CONTEXT),
PropertyMutability::ReadWrite,
),
Property::Int(
"context-threads",
"Context Threads",
"Number of threads for the context thread-pool if we create it",
(-1, u16::MAX as i32),
DEFAULT_CONTEXT_THREADS,
PropertyMutability::ReadWrite,
),
Property::UInt(
"context-wait",
"Context Wait",
"Throttle poll loop to run at most once every this many ms",
(0, 1000),
DEFAULT_CONTEXT_WAIT,
PropertyMutability::ReadWrite,
),
];
struct State {
io_context: Option<IOContext>,
pending_future_id: Option<PendingFutureId>,
io_context_in: Option<IOContext>,
pending_future_id_in: Option<PendingFutureId>,
queue: Option<DataQueue>,
pending_queue: Option<(Option<task::Task>, bool, VecDeque<DataQueueItem>)>,
last_ret: gst::FlowReturn,
pending_future_cancel: Option<futures::sync::oneshot::Sender<()>>,
}
impl Default for State {
fn default() -> State {
State {
io_context: None,
pending_future_id: None,
io_context_in: None,
pending_future_id_in: None,
queue: None,
pending_queue: None,
last_ret: gst::FlowReturn::Ok,
pending_future_cancel: None,
}
}
}
struct Queue {
cat: gst::DebugCategory,
sink_pad: gst::Pad,
src_pad: gst::Pad,
state: Mutex<State>,
settings: Mutex<Settings>,
}
impl Queue {
fn class_init(klass: &mut ElementClass) {
klass.set_metadata(
"Thread-sharing queue",
"Generic",
"Simple data queue",
"Sebastian Dröge <sebastian@centricular.com>",
);
let caps = gst::Caps::new_any();
let sink_pad_template = gst::PadTemplate::new(
"sink",
gst::PadDirection::Sink,
gst::PadPresence::Always,
&caps,
);
klass.add_pad_template(sink_pad_template);
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
);
klass.add_pad_template(src_pad_template);
klass.install_properties(&PROPERTIES);
}
fn init(element: &Element) -> Box<ElementImpl<Element>> {
let templ = element.get_pad_template("sink").unwrap();
let sink_pad = gst::Pad::new_from_template(&templ, "sink");
let templ = element.get_pad_template("src").unwrap();
let src_pad = gst::Pad::new_from_template(&templ, "src");
sink_pad.set_chain_function(|pad, parent, buffer| {
Queue::catch_panic_pad_function(
parent,
|| gst::FlowReturn::Error,
|queue, element| queue.sink_chain(pad, element, buffer),
)
});
sink_pad.set_chain_list_function(|pad, parent, list| {
Queue::catch_panic_pad_function(
parent,
|| gst::FlowReturn::Error,
|queue, element| queue.sink_chain_list(pad, element, list),
)
});
sink_pad.set_event_function(|pad, parent, event| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.sink_event(pad, element, event),
)
});
sink_pad.set_query_function(|pad, parent, query| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.sink_query(pad, element, query),
)
});
src_pad.set_event_function(|pad, parent, event| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.src_event(pad, element, event),
)
});
src_pad.set_query_function(|pad, parent, query| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.src_query(pad, element, query),
)
});
element.add_pad(&sink_pad).unwrap();
element.add_pad(&src_pad).unwrap();
Box::new(Self {
cat: gst::DebugCategory::new(
"ts-queue",
gst::DebugColorFlags::empty(),
"Thread-sharing queue",
),
sink_pad: sink_pad,
src_pad: src_pad,
state: Mutex::new(State::default()),
settings: Mutex::new(Settings::default()),
})
}
fn create_io_context_event(state: &State) -> Option<gst::Event> {
if let (&Some(ref pending_future_id), &Some(ref io_context)) =
(&state.pending_future_id, &state.io_context)
{
let s = gst::Structure::new(
"ts-io-context",
&[
("io-context", &glib::AnySendValue::new(io_context.clone())),
(
"pending-future-id",
&glib::AnySendValue::new(*pending_future_id),
),
],
);
Some(gst::Event::new_custom_downstream_sticky(s).build())
} else {
None
}
}
fn enqueue_item(
&self,
_pad: &gst::Pad,
element: &Element,
item: DataQueueItem,
) -> gst::FlowReturn {
let wait_future = {
let mut state = self.state.lock().unwrap();
let State {
ref queue,
ref mut pending_queue,
ref io_context_in,
pending_future_id_in,
..
} = *state;
let queue = match *queue {
None => return gst::FlowReturn::Error,
Some(ref queue) => queue,
};
let item = match pending_queue {
None => queue.push(item),
Some((_, false, ref mut items)) => {
let mut failed_item = None;
while let Some(item) = items.pop_front() {
if let Err(item) = queue.push(item) {
failed_item = Some(item);
}
}
if let Some(failed_item) = failed_item {
items.push_front(failed_item);
Err(item)
} else {
queue.push(item)
}
}
_ => Err(item),
};
if let Err(item) = item {
if pending_queue
.as_ref()
.map(|(_, scheduled, _)| !scheduled)
.unwrap_or(true)
{
if pending_queue.is_none() {
*pending_queue = Some((None, false, VecDeque::new()));
}
let schedule_now = match item {
DataQueueItem::Event(ref ev) if ev.get_type() != gst::EventType::Eos => {
false
}
_ => true,
};
pending_queue.as_mut().unwrap().2.push_back(item);
gst_log!(
self.cat,
obj: element,
"Queue is full - Pushing first item on pending queue"
);
if schedule_now {
gst_log!(self.cat, obj: element, "Scheduling pending queue now");
pending_queue.as_mut().unwrap().1 = true;
let element_clone = element.clone();
let future = future::poll_fn(move || {
let queue = element_clone.get_impl().downcast_ref::<Queue>().unwrap();
let mut state = queue.state.lock().unwrap();
let State {
queue: ref dq,
ref mut pending_queue,
..
} = *state;
if dq.is_none() {
return Ok(Async::Ready(()));
}
gst_log!(
queue.cat,
obj: &element_clone,
"Trying to empty pending queue"
);
let res = if let Some((ref mut task, _, ref mut items)) = *pending_queue
{
let mut failed_item = None;
while let Some(item) = items.pop_front() {
if let Err(item) = dq.as_ref().unwrap().push(item) {
failed_item = Some(item);
}
}
if let Some(failed_item) = failed_item {
items.push_front(failed_item);
*task = Some(task::current());
gst_log!(
queue.cat,
obj: &element_clone,
"Waiting for more queue space"
);
Ok(Async::NotReady)
} else {
gst_log!(
queue.cat,
obj: &element_clone,
"Pending queue is empty now"
);
Ok(Async::Ready(()))
}
} else {
gst_log!(
queue.cat,
obj: &element_clone,
"Flushing, dropping pending queue"
);
Ok(Async::Ready(()))
};
if res == Ok(Async::Ready(())) {
*pending_queue = None;
}
res
});
if let (Some(io_context_in), Some(pending_future_id_in)) =
(io_context_in.as_ref(), pending_future_id_in.as_ref())
{
io_context_in.add_pending_future(*pending_future_id_in, future);
None
} else {
Some(future)
}
} else {
gst_log!(self.cat, obj: element, "Scheduling pending queue later");
None
}
} else {
assert!(io_context_in.is_some());
pending_queue.as_mut().unwrap().2.push_back(item);
None
}
} else {
None
}
};
if let Some(wait_future) = wait_future {
gst_log!(self.cat, obj: element, "Blocking until queue becomes empty");
match executor::current_thread::block_on_all(wait_future) {
Err(_) => {
gst_element_error!(
element,
gst::StreamError::Failed,
["failed to wait for queue to become empty again"]
);
return gst::FlowReturn::Error;
}
Ok(_) => (),
}
}
self.state.lock().unwrap().last_ret
}
fn sink_chain(
&self,
pad: &gst::Pad,
element: &Element,
buffer: gst::Buffer,
) -> gst::FlowReturn {
gst_log!(self.cat, obj: pad, "Handling buffer {:?}", buffer);
self.enqueue_item(pad, element, DataQueueItem::Buffer(buffer))
}
fn sink_chain_list(
&self,
pad: &gst::Pad,
element: &Element,
list: gst::BufferList,
) -> gst::FlowReturn {
gst_log!(self.cat, obj: pad, "Handling buffer list {:?}", list);
self.enqueue_item(pad, element, DataQueueItem::BufferList(list))
}
fn sink_event(&self, pad: &gst::Pad, element: &Element, mut event: gst::Event) -> bool {
use gst::EventView;
gst_log!(self.cat, obj: pad, "Handling event {:?}", event);
let mut new_event = None;
match event.view() {
EventView::FlushStart(..) => {
let _ = self.stop(element);
}
EventView::FlushStop(..) => {
let (ret, state, pending) = element.get_state(0.into());
if ret == gst::StateChangeReturn::Success && state == gst::State::Paused
|| ret == gst::StateChangeReturn::Async && pending == gst::State::Paused
{
let _ = self.start(element);
}
}
EventView::CustomDownstreamSticky(e) => {
let s = e.get_structure().unwrap();
if s.get_name() == "ts-io-context" {
let mut state = self.state.lock().unwrap();
let io_context = s.get::<&glib::AnySendValue>("io-context").unwrap();
let io_context = io_context.downcast_ref::<IOContext>().unwrap();
let pending_future_id =
s.get::<&glib::AnySendValue>("pending-future-id").unwrap();
let pending_future_id =
pending_future_id.downcast_ref::<PendingFutureId>().unwrap();
gst_debug!(
self.cat,
obj: element,
"Got upstream pending future id {:?}",
pending_future_id
);
state.io_context_in = Some(io_context.clone());
state.pending_future_id_in = Some(*pending_future_id);
new_event = Self::create_io_context_event(&state);
// Get rid of reconfigure flag
self.src_pad.check_reconfigure();
}
}
_ => (),
};
if let Some(new_event) = new_event {
event = new_event;
}
if event.is_serialized() {
gst_log!(self.cat, obj: pad, "Queuing event {:?}", event);
let _ = self.enqueue_item(pad, element, DataQueueItem::Event(event));
true
} else {
gst_log!(self.cat, obj: pad, "Forwarding event {:?}", event);
self.src_pad.push_event(event)
}
}
fn sink_query(&self, pad: &gst::Pad, _element: &Element, query: &mut gst::QueryRef) -> bool {
gst_log!(self.cat, obj: pad, "Handling query {:?}", query);
if query.is_serialized() {
// FIXME: How can we do this?
gst_log!(self.cat, obj: pad, "Dropping serialized query {:?}", query);
false
} else {
gst_log!(self.cat, obj: pad, "Forwarding query {:?}", query);
self.src_pad.peer_query(query)
}
}
fn src_event(&self, pad: &gst::Pad, element: &Element, event: gst::Event) -> bool {
use gst::EventView;
gst_log!(self.cat, obj: pad, "Handling event {:?}", event);
match event.view() {
EventView::FlushStart(..) => {
let _ = self.stop(element);
}
EventView::FlushStop(..) => {
let (ret, state, pending) = element.get_state(0.into());
if ret == gst::StateChangeReturn::Success && state == gst::State::Playing
|| ret == gst::StateChangeReturn::Async && pending == gst::State::Playing
{
let _ = self.start(element);
}
}
_ => (),
};
gst_log!(self.cat, obj: pad, "Forwarding event {:?}", event);
self.sink_pad.push_event(event)
}
fn src_query(&self, pad: &gst::Pad, _element: &Element, query: &mut gst::QueryRef) -> bool {
use gst::QueryView;
gst_log!(self.cat, obj: pad, "Handling query {:?}", query);
match query.view_mut() {
QueryView::Scheduling(ref mut q) => {
let mut new_query = gst::Query::new_scheduling();
let res = self.sink_pad.peer_query(&mut new_query);
if !res {
return res;
}
gst_log!(self.cat, obj: pad, "Upstream returned {:?}", new_query);
let (flags, min, max, align) = new_query.get_result();
q.set(flags, min, max, align);
q.add_scheduling_modes(&new_query
.get_scheduling_modes()
.iter()
.cloned()
.filter(|m| m != &gst::PadMode::Pull)
.collect::<Vec<_>>());
gst_log!(self.cat, obj: pad, "Returning {:?}", q.get_mut_query());
return true;
}
_ => (),
};
gst_log!(self.cat, obj: pad, "Forwarding query {:?}", query);
self.sink_pad.peer_query(query)
}
fn push_item(
&self,
element: &Element,
item: DataQueueItem,
) -> future::Either<
Box<Future<Item = (), Error = gst::FlowError> + Send + 'static>,
future::FutureResult<(), gst::FlowError>,
> {
let event = {
let state = self.state.lock().unwrap();
if let Some((Some(ref task), _, _)) = state.pending_queue {
task.notify();
}
if self.src_pad.check_reconfigure() {
Self::create_io_context_event(&state)
} else {
None
}
};
if let Some(event) = event {
self.src_pad.push_event(event);
}
let res = match item {
DataQueueItem::Buffer(buffer) => {
gst_log!(self.cat, obj: element, "Forwarding buffer {:?}", buffer);
self.src_pad.push(buffer).into_result().map(|_| ())
}
DataQueueItem::BufferList(list) => {
gst_log!(self.cat, obj: element, "Forwarding buffer list {:?}", list);
self.src_pad.push_list(list).into_result().map(|_| ())
}
DataQueueItem::Event(event) => {
gst_log!(self.cat, obj: element, "Forwarding event {:?}", event);
self.src_pad.push_event(event);
Ok(())
}
};
let res = match res {
Ok(_) => {
gst_log!(self.cat, obj: element, "Successfully pushed item");
let mut state = self.state.lock().unwrap();
state.last_ret = gst::FlowReturn::Ok;
Ok(())
}
Err(gst::FlowError::Flushing) => {
gst_debug!(self.cat, obj: element, "Flushing");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.pause();
}
state.last_ret = gst::FlowReturn::Flushing;
Ok(())
}
Err(gst::FlowError::Eos) => {
gst_debug!(self.cat, obj: element, "EOS");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.pause();
}
state.last_ret = gst::FlowReturn::Eos;
Ok(())
}
Err(err) => {
gst_error!(self.cat, obj: element, "Got error {}", err);
gst_element_error!(
element,
gst::StreamError::Failed,
("Internal data stream error"),
["streaming stopped, reason {}", err]
);
let mut state = self.state.lock().unwrap();
state.last_ret = gst::FlowReturn::from_error(err);
Err(gst::FlowError::CustomError)
}
};
match res {
Ok(()) => {
let mut state = self.state.lock().unwrap();
if let State {
io_context: Some(ref io_context),
pending_future_id: Some(ref pending_future_id),
ref mut pending_future_cancel,
..
} = *state
{
let (cancel, future) = io_context.drain_pending_futures(*pending_future_id);
*pending_future_cancel = cancel;
future
} else {
future::Either::B(future::ok(()))
}
}
Err(err) => future::Either::B(future::err(err)),
}
}
fn prepare(&self, element: &Element) -> Result<(), gst::ErrorMessage> {
gst_debug!(self.cat, obj: element, "Preparing");
let settings = self.settings.lock().unwrap().clone();
let mut state = self.state.lock().unwrap();
let io_context = IOContext::new(
&settings.context,
settings.context_threads as isize,
settings.context_wait,
).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to create IO context: {}", err]
)
})?;
let dataqueue = DataQueue::new(
&element.clone().upcast(),
if settings.max_size_buffers == 0 {
None
} else {
Some(settings.max_size_buffers)
},
if settings.max_size_bytes == 0 {
None
} else {
Some(settings.max_size_bytes)
},
if settings.max_size_time == 0 {
None
} else {
Some(settings.max_size_time)
},
);
let element_clone = element.clone();
let element_clone2 = element.clone();
dataqueue
.schedule(
&io_context,
move |item| {
let queue = element_clone.get_impl().downcast_ref::<Queue>().unwrap();
queue.push_item(&element_clone, item)
},
move |err| {
let queue = element_clone2.get_impl().downcast_ref::<Queue>().unwrap();
gst_error!(queue.cat, obj: &element_clone2, "Got error {}", err);
match err {
gst::FlowError::CustomError => (),
err => {
gst_element_error!(
element_clone2,
gst::StreamError::Failed,
("Internal data stream error"),
["streaming stopped, reason {}", err]
);
}
}
},
)
.map_err(|_| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to schedule data queue"]
)
})?;;
let pending_future_id = io_context.acquire_pending_future_id();
gst_debug!(
self.cat,
obj: element,
"Got pending future id {:?}",
pending_future_id
);
state.io_context = Some(io_context);
state.queue = Some(dataqueue);
state.pending_future_id = Some(pending_future_id);
gst_debug!(self.cat, obj: element, "Prepared");
Ok(())
}
fn unprepare(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Unpreparing");
// FIXME: The IO Context has to be alive longer than the queue,
// otherwise the queue can't finish any remaining work
let (mut queue, io_context) = {
let mut state = self.state.lock().unwrap();
if let (&Some(ref pending_future_id), &Some(ref io_context)) =
(&state.pending_future_id, &state.io_context)
{
io_context.release_pending_future_id(*pending_future_id);
}
let queue = state.queue.take();
let io_context = state.io_context.take();
*state = State::default();
(queue, io_context)
};
if let Some(ref queue) = queue.take() {
queue.shutdown();
}
drop(io_context);
gst_debug!(self.cat, obj: element, "Unprepared");
Ok(())
}
fn start(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Starting");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.unpause();
}
state.last_ret = gst::FlowReturn::Ok;
gst_debug!(self.cat, obj: element, "Started");
Ok(())
}
fn stop(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Stopping");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.pause();
queue.clear(&self.src_pad);
}
if let Some((Some(task), _, _)) = state.pending_queue.take() {
task.notify();
}
let _ = state.pending_future_cancel.take();
state.last_ret = gst::FlowReturn::Flushing;
gst_debug!(self.cat, obj: element, "Stopped");
Ok(())
}
}
impl ObjectImpl<Element> for Queue {
fn set_property(&self, _obj: &glib::Object, id: u32, value: &glib::Value) {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::UInt("max-size-buffers", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.max_size_buffers = value.get().unwrap();
}
Property::UInt("max-size-bytes", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.max_size_bytes = value.get().unwrap();
}
Property::UInt64("max-size-time", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.max_size_time = value.get().unwrap();
}
Property::String("context", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context = value.get().unwrap_or_else(|| "".into());
}
Property::Int("context-threads", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context_threads = value.get().unwrap();
}
Property::UInt("context-wait", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context_wait = value.get().unwrap();
}
_ => unimplemented!(),
}
}
fn get_property(&self, _obj: &glib::Object, id: u32) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::UInt("max-size-buffers", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.max_size_buffers.to_value())
}
Property::UInt("max-size-bytes", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.max_size_bytes.to_value())
}
Property::UInt64("max-size-time", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.max_size_time.to_value())
}
Property::String("context", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context.to_value())
}
Property::Int("context-threads", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context_threads.to_value())
}
Property::UInt("context-wait", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context_wait.to_value())
}
_ => unimplemented!(),
}
}
}
impl ElementImpl<Element> for Queue {
fn change_state(
&self,
element: &Element,
transition: gst::StateChange,
) -> gst::StateChangeReturn {
gst_trace!(self.cat, obj: element, "Changing state {:?}", transition);
match transition {
gst::StateChange::NullToReady => match self.prepare(element) {
Err(err) => {
element.post_error_message(&err);
return gst::StateChangeReturn::Failure;
}
Ok(_) => (),
},
gst::StateChange::PausedToReady => match self.stop(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
gst::StateChange::ReadyToNull => match self.unprepare(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
_ => (),
}
let ret = element.parent_change_state(transition);
if ret == gst::StateChangeReturn::Failure {
return ret;
}
match transition {
gst::StateChange::ReadyToPaused => match self.start(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
_ => (),
}
ret
}
}
struct QueueStatic;
impl ImplTypeStatic<Element> for QueueStatic {
fn get_name(&self) -> &str {
"Queue"
}
fn new(&self, element: &Element) -> Box<ElementImpl<Element>> {
Queue::init(element)
}
fn class_init(&self, klass: &mut ElementClass) {
Queue::class_init(klass);
}
}
pub fn register(plugin: &gst::Plugin) {
let queue_static = QueueStatic;
let type_ = register_type(queue_static);
gst::Element::register(plugin, "ts-queue", 0, type_);
}