mirror of
https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs.git
synced 2024-12-27 20:40:31 +00:00
threadshare: Move DataQueue to its own module
This commit is contained in:
parent
811893ccf9
commit
c26299277e
3 changed files with 353 additions and 313 deletions
331
gst-plugin-threadshare/src/dataqueue.rs
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331
gst-plugin-threadshare/src/dataqueue.rs
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@ -0,0 +1,331 @@
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// Copyright (C) 2018 Sebastian Dröge <sebastian@centricular.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the
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// Free Software Foundation, Inc., 51 Franklin Street, Suite 500,
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// Boston, MA 02110-1335, USA.
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use gst;
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use gst::prelude::*;
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use std::sync::{Arc, Mutex};
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use std::{u32, u64};
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use std::collections::VecDeque;
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use futures::{Async, Future, IntoFuture, Poll, Stream};
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use futures::task;
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use futures::sync::oneshot;
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use iocontext::*;
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lazy_static! {
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static ref DATA_QUEUE_CAT: gst::DebugCategory = gst::DebugCategory::new(
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"ts-dataqueue",
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gst::DebugColorFlags::empty(),
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"Thread-sharing queue",
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);
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}
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#[derive(Debug)]
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pub enum DataQueueItem {
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Buffer(gst::Buffer),
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BufferList(gst::BufferList),
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Event(gst::Event),
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}
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impl DataQueueItem {
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fn size(&self) -> (u32, u32) {
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match *self {
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DataQueueItem::Buffer(ref buffer) => (1, buffer.get_size() as u32),
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DataQueueItem::BufferList(ref list) => (
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list.len() as u32,
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list.iter().map(|b| b.get_size() as u32).sum::<u32>(),
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),
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DataQueueItem::Event(_) => (0, 0),
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}
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}
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fn timestamp(&self) -> Option<u64> {
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match *self {
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DataQueueItem::Buffer(ref buffer) => buffer.get_dts_or_pts().0,
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DataQueueItem::BufferList(ref list) => {
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list.iter().filter_map(|b| b.get_dts_or_pts().0).next()
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}
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DataQueueItem::Event(_) => None,
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}
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}
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}
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#[derive(PartialEq, Eq, Debug)]
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enum DataQueueState {
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Unscheduled,
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Scheduled,
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Running,
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Shutdown,
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}
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#[derive(Clone)]
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pub struct DataQueue(Arc<Mutex<DataQueueInner>>);
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struct DataQueueInner {
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element: gst::Element,
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state: DataQueueState,
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queue: VecDeque<DataQueueItem>,
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cur_size_buffers: u32,
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cur_size_bytes: u32,
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max_size_buffers: Option<u32>,
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max_size_bytes: Option<u32>,
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max_size_time: Option<u64>,
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current_task: Option<task::Task>,
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shutdown_receiver: Option<oneshot::Receiver<()>>,
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}
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impl DataQueue {
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pub fn new(
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element: &gst::Element,
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max_size_buffers: Option<u32>,
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max_size_bytes: Option<u32>,
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max_size_time: Option<u64>,
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) -> DataQueue {
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DataQueue(Arc::new(Mutex::new(DataQueueInner {
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element: element.clone(),
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state: DataQueueState::Unscheduled,
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queue: VecDeque::new(),
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cur_size_buffers: 0,
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cur_size_bytes: 0,
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max_size_buffers: max_size_buffers,
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max_size_bytes: max_size_bytes,
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max_size_time: max_size_time,
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current_task: None,
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shutdown_receiver: None,
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})))
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}
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pub fn schedule<U, F, G>(&self, io_context: &IOContext, func: F, err_func: G) -> Result<(), ()>
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where
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F: Fn(DataQueueItem) -> U + Send + 'static,
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U: IntoFuture<Item = (), Error = gst::FlowError> + 'static,
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<U as IntoFuture>::Future: Send + 'static,
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G: FnOnce(gst::FlowError) + Send + 'static,
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{
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// Ready->Paused
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//
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// Need to wait for a possible shutdown to finish first
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// spawn() on the reactor, change state to Scheduled
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let mut inner = self.0.lock().unwrap();
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Scheduling data queue");
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if inner.state == DataQueueState::Scheduled {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already scheduled");
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return Ok(());
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}
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assert_eq!(inner.state, DataQueueState::Unscheduled);
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inner.state = DataQueueState::Scheduled;
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let (sender, receiver) = oneshot::channel::<()>();
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inner.shutdown_receiver = Some(receiver);
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let queue_clone = self.clone();
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let element_clone = inner.element.clone();
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io_context.spawn(queue_clone.for_each(func).then(move |res| {
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gst_debug!(
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DATA_QUEUE_CAT,
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obj: &element_clone,
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"Data queue finished: {:?}",
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res
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);
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if let Err(err) = res {
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err_func(err);
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}
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let _ = sender.send(());
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Ok(())
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}));
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Ok(())
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}
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pub fn unpause(&self) {
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// Paused->Playing
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//
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// Change state to Running and signal task
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let mut inner = self.0.lock().unwrap();
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Unpausing data queue");
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if inner.state == DataQueueState::Running {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already unpaused");
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return;
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}
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assert_eq!(inner.state, DataQueueState::Scheduled);
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inner.state = DataQueueState::Running;
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if let Some(task) = inner.current_task.take() {
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task.notify();
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}
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}
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pub fn pause(&self) {
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// Playing->Paused
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//
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// Change state to Scheduled and signal task
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let mut inner = self.0.lock().unwrap();
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Pausing data queue");
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if inner.state == DataQueueState::Scheduled {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already paused");
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return;
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}
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assert_eq!(inner.state, DataQueueState::Running);
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inner.state = DataQueueState::Scheduled;
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if let Some(task) = inner.current_task.take() {
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task.notify();
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}
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}
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pub fn shutdown(&self) {
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// Paused->Ready
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//
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// Change state to Shutdown and signal task, wait for our future to be finished
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// Requires scheduled function to be unblocked! Pad must be deactivated before
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let mut inner = self.0.lock().unwrap();
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Shutting down data queue");
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if inner.state == DataQueueState::Unscheduled {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already shut down");
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return;
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}
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assert!(inner.state == DataQueueState::Scheduled || inner.state == DataQueueState::Running);
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inner.state = DataQueueState::Shutdown;
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if let Some(task) = inner.current_task.take() {
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task.notify();
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}
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let shutdown_receiver = inner.shutdown_receiver.take().unwrap();
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Waiting for data queue to shut down");
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drop(inner);
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shutdown_receiver.wait().expect("Already shut down");
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let mut inner = self.0.lock().unwrap();
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inner.state = DataQueueState::Unscheduled;
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue shut down");
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}
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pub fn clear(&self, src_pad: &gst::Pad) {
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let mut inner = self.0.lock().unwrap();
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Clearing queue");
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for item in inner.queue.drain(..) {
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if let DataQueueItem::Event(event) = item {
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if event.is_sticky() && event.get_type() != gst::EventType::Segment
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&& event.get_type() != gst::EventType::Eos
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{
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let _ = src_pad.store_sticky_event(&event);
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}
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}
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}
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}
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pub fn push(&self, item: DataQueueItem) -> Result<(), DataQueueItem> {
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let mut inner = self.0.lock().unwrap();
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Pushing item {:?}", item);
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let (count, bytes) = item.size();
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let ts = inner.queue.iter().filter_map(|i| i.timestamp()).next();
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if let Some(max) = inner.max_size_buffers {
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if max <= inner.cur_size_buffers {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (buffers): {} <= {}", max, inner.cur_size_buffers);
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return Err(item);
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}
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}
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if let Some(max) = inner.max_size_bytes {
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if max <= inner.cur_size_bytes {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (bytes): {} <= {}", max, inner.cur_size_bytes);
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return Err(item);
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}
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}
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// FIXME: Use running time
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if let (Some(max), Some(ts)) = (inner.max_size_time, ts) {
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if max <= ts {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (time): {} <= {}", max, ts);
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return Err(item);
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}
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}
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inner.queue.push_back(item);
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inner.cur_size_buffers += count;
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inner.cur_size_bytes += bytes;
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if let Some(task) = inner.current_task.take() {
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task.notify();
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}
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Ok(())
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}
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}
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impl Drop for DataQueueInner {
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fn drop(&mut self) {
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assert_eq!(self.state, DataQueueState::Unscheduled);
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}
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}
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impl Stream for DataQueue {
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type Item = DataQueueItem;
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type Error = gst::FlowError;
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fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
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let mut inner = self.0.lock().unwrap();
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if inner.state == DataQueueState::Shutdown {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue shutting down");
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return Ok(Async::Ready(None));
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} else if inner.state == DataQueueState::Scheduled {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue not running");
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inner.current_task = Some(task::current());
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return Ok(Async::NotReady);
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}
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assert_eq!(inner.state, DataQueueState::Running);
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Trying to read data");
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match inner.queue.pop_front() {
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None => {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue is empty");
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inner.current_task = Some(task::current());
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Ok(Async::NotReady)
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}
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Some(item) => {
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Popped item {:?}", item);
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let (count, bytes) = item.size();
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inner.cur_size_buffers -= count;
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inner.cur_size_bytes -= bytes;
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Ok(Async::Ready(Some(item)))
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}
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}
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}
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}
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@ -40,6 +40,7 @@ mod iocontext;
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mod udpsocket;
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mod udpsrc;
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mod dataqueue;
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mod queue;
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fn plugin_init(plugin: &gst::Plugin) -> bool {
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@ -24,19 +24,19 @@ use gst_plugin::properties::*;
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use gst_plugin::object::*;
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use gst_plugin::element::*;
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use std::sync::{Arc, Mutex};
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use std::sync::Mutex;
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use std::{u16, u32, u64};
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use std::collections::VecDeque;
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use futures;
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use futures::future;
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use futures::{Async, Future, IntoFuture, Poll, Stream};
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use futures::{Async, Future, IntoFuture, Stream};
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use futures::task;
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use futures::sync::oneshot;
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use tokio::executor;
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use iocontext::*;
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use dataqueue::*;
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const DEFAULT_MAX_SIZE_BUFFERS: u32 = 200;
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const DEFAULT_MAX_SIZE_BYTES: u32 = 1024 * 1024;
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@ -118,315 +118,6 @@ static PROPERTIES: [Property; 6] = [
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),
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];
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lazy_static! {
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static ref DATA_QUEUE_CAT: gst::DebugCategory = gst::DebugCategory::new(
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"ts-dataqueue",
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gst::DebugColorFlags::empty(),
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"Thread-sharing queue",
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);
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}
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#[derive(Debug)]
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enum DataQueueItem {
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Buffer(gst::Buffer),
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BufferList(gst::BufferList),
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Event(gst::Event),
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}
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impl DataQueueItem {
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fn size(&self) -> (u32, u32) {
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match *self {
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DataQueueItem::Buffer(ref buffer) => (1, buffer.get_size() as u32),
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DataQueueItem::BufferList(ref list) => (
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list.len() as u32,
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list.iter().map(|b| b.get_size() as u32).sum::<u32>(),
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),
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DataQueueItem::Event(_) => (0, 0),
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}
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}
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fn timestamp(&self) -> Option<u64> {
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match *self {
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DataQueueItem::Buffer(ref buffer) => buffer.get_dts_or_pts().0,
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DataQueueItem::BufferList(ref list) => {
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list.iter().filter_map(|b| b.get_dts_or_pts().0).next()
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}
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DataQueueItem::Event(_) => None,
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}
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}
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}
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#[derive(PartialEq, Eq, Debug)]
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enum DataQueueState {
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Unscheduled,
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Scheduled,
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Running,
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Shutdown,
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}
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|
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#[derive(Clone)]
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struct DataQueue(Arc<Mutex<DataQueueInner>>);
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|
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struct DataQueueInner {
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element: gst::Element,
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|
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state: DataQueueState,
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queue: VecDeque<DataQueueItem>,
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|
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cur_size_buffers: u32,
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cur_size_bytes: u32,
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max_size_buffers: Option<u32>,
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max_size_bytes: Option<u32>,
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max_size_time: Option<u64>,
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current_task: Option<task::Task>,
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shutdown_receiver: Option<oneshot::Receiver<()>>,
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}
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impl DataQueue {
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fn new(element: &gst::Element, settings: &Settings) -> DataQueue {
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DataQueue(Arc::new(Mutex::new(DataQueueInner {
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element: element.clone(),
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state: DataQueueState::Unscheduled,
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queue: VecDeque::new(),
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cur_size_buffers: 0,
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cur_size_bytes: 0,
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max_size_buffers: if settings.max_size_buffers == 0 {
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None
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} else {
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Some(settings.max_size_buffers)
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},
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max_size_bytes: if settings.max_size_bytes == 0 {
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None
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} else {
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Some(settings.max_size_bytes)
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},
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max_size_time: if settings.max_size_time == 0 {
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None
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} else {
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Some(settings.max_size_time)
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},
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current_task: None,
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shutdown_receiver: None,
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})))
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}
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|
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pub fn schedule<U, F, G>(&self, io_context: &IOContext, func: F, err_func: G) -> Result<(), ()>
|
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where
|
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F: Fn(DataQueueItem) -> U + Send + 'static,
|
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U: IntoFuture<Item = (), Error = gst::FlowError> + 'static,
|
||||
<U as IntoFuture>::Future: Send + 'static,
|
||||
G: FnOnce(gst::FlowError) + Send + 'static,
|
||||
{
|
||||
// Ready->Paused
|
||||
//
|
||||
// Need to wait for a possible shutdown to finish first
|
||||
// spawn() on the reactor, change state to Scheduled
|
||||
|
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let mut inner = self.0.lock().unwrap();
|
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Scheduling data queue");
|
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if inner.state == DataQueueState::Scheduled {
|
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gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already scheduled");
|
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return Ok(());
|
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}
|
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|
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assert_eq!(inner.state, DataQueueState::Unscheduled);
|
||||
inner.state = DataQueueState::Scheduled;
|
||||
|
||||
let (sender, receiver) = oneshot::channel::<()>();
|
||||
inner.shutdown_receiver = Some(receiver);
|
||||
|
||||
let queue_clone = self.clone();
|
||||
let element_clone = inner.element.clone();
|
||||
io_context.spawn(queue_clone.for_each(func).then(move |res| {
|
||||
gst_debug!(
|
||||
DATA_QUEUE_CAT,
|
||||
obj: &element_clone,
|
||||
"Data queue finished: {:?}",
|
||||
res
|
||||
);
|
||||
|
||||
if let Err(err) = res {
|
||||
err_func(err);
|
||||
}
|
||||
|
||||
let _ = sender.send(());
|
||||
|
||||
Ok(())
|
||||
}));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn unpause(&self) {
|
||||
// Paused->Playing
|
||||
//
|
||||
// Change state to Running and signal task
|
||||
let mut inner = self.0.lock().unwrap();
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Unpausing data queue");
|
||||
if inner.state == DataQueueState::Running {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already unpaused");
|
||||
return;
|
||||
}
|
||||
|
||||
assert_eq!(inner.state, DataQueueState::Scheduled);
|
||||
inner.state = DataQueueState::Running;
|
||||
|
||||
if let Some(task) = inner.current_task.take() {
|
||||
task.notify();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn pause(&self) {
|
||||
// Playing->Paused
|
||||
//
|
||||
// Change state to Scheduled and signal task
|
||||
|
||||
let mut inner = self.0.lock().unwrap();
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Pausing data queue");
|
||||
if inner.state == DataQueueState::Scheduled {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already paused");
|
||||
return;
|
||||
}
|
||||
|
||||
assert_eq!(inner.state, DataQueueState::Running);
|
||||
inner.state = DataQueueState::Scheduled;
|
||||
|
||||
if let Some(task) = inner.current_task.take() {
|
||||
task.notify();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn shutdown(&self) {
|
||||
// Paused->Ready
|
||||
//
|
||||
// Change state to Shutdown and signal task, wait for our future to be finished
|
||||
// Requires scheduled function to be unblocked! Pad must be deactivated before
|
||||
|
||||
let mut inner = self.0.lock().unwrap();
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Shutting down data queue");
|
||||
if inner.state == DataQueueState::Unscheduled {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already shut down");
|
||||
return;
|
||||
}
|
||||
|
||||
assert!(inner.state == DataQueueState::Scheduled || inner.state == DataQueueState::Running);
|
||||
inner.state = DataQueueState::Shutdown;
|
||||
|
||||
if let Some(task) = inner.current_task.take() {
|
||||
task.notify();
|
||||
}
|
||||
|
||||
let shutdown_receiver = inner.shutdown_receiver.take().unwrap();
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Waiting for data queue to shut down");
|
||||
drop(inner);
|
||||
|
||||
shutdown_receiver.wait().expect("Already shut down");
|
||||
|
||||
let mut inner = self.0.lock().unwrap();
|
||||
inner.state = DataQueueState::Unscheduled;
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue shut down");
|
||||
}
|
||||
|
||||
fn clear(&self, src_pad: &gst::Pad) {
|
||||
let mut inner = self.0.lock().unwrap();
|
||||
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Clearing queue");
|
||||
for item in inner.queue.drain(..) {
|
||||
if let DataQueueItem::Event(event) = item {
|
||||
if event.is_sticky() && event.get_type() != gst::EventType::Segment
|
||||
&& event.get_type() != gst::EventType::Eos
|
||||
{
|
||||
let _ = src_pad.store_sticky_event(&event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn push(&self, item: DataQueueItem) -> Result<(), DataQueueItem> {
|
||||
let mut inner = self.0.lock().unwrap();
|
||||
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Pushing item {:?}", item);
|
||||
|
||||
let (count, bytes) = item.size();
|
||||
let ts = inner.queue.iter().filter_map(|i| i.timestamp()).next();
|
||||
|
||||
if let Some(max) = inner.max_size_buffers {
|
||||
if max <= inner.cur_size_buffers {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (buffers): {} <= {}", max, inner.cur_size_buffers);
|
||||
return Err(item);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(max) = inner.max_size_bytes {
|
||||
if max <= inner.cur_size_bytes {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (bytes): {} <= {}", max, inner.cur_size_bytes);
|
||||
return Err(item);
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME: Use running time
|
||||
if let (Some(max), Some(ts)) = (inner.max_size_time, ts) {
|
||||
if max <= ts {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (time): {} <= {}", max, ts);
|
||||
return Err(item);
|
||||
}
|
||||
}
|
||||
|
||||
inner.queue.push_back(item);
|
||||
inner.cur_size_buffers += count;
|
||||
inner.cur_size_bytes += bytes;
|
||||
|
||||
if let Some(task) = inner.current_task.take() {
|
||||
task.notify();
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for DataQueueInner {
|
||||
fn drop(&mut self) {
|
||||
assert_eq!(self.state, DataQueueState::Unscheduled);
|
||||
}
|
||||
}
|
||||
|
||||
impl Stream for DataQueue {
|
||||
type Item = DataQueueItem;
|
||||
type Error = gst::FlowError;
|
||||
|
||||
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
|
||||
let mut inner = self.0.lock().unwrap();
|
||||
if inner.state == DataQueueState::Shutdown {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue shutting down");
|
||||
return Ok(Async::Ready(None));
|
||||
} else if inner.state == DataQueueState::Scheduled {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue not running");
|
||||
inner.current_task = Some(task::current());
|
||||
return Ok(Async::NotReady);
|
||||
}
|
||||
|
||||
assert_eq!(inner.state, DataQueueState::Running);
|
||||
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Trying to read data");
|
||||
match inner.queue.pop_front() {
|
||||
None => {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue is empty");
|
||||
inner.current_task = Some(task::current());
|
||||
Ok(Async::NotReady)
|
||||
}
|
||||
Some(item) => {
|
||||
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Popped item {:?}", item);
|
||||
|
||||
let (count, bytes) = item.size();
|
||||
inner.cur_size_buffers -= count;
|
||||
inner.cur_size_bytes -= bytes;
|
||||
|
||||
Ok(Async::Ready(Some(item)))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct State {
|
||||
io_context: Option<IOContext>,
|
||||
pending_future_id: Option<PendingFutureId>,
|
||||
|
@ -1017,7 +708,24 @@ impl Queue {
|
|||
)
|
||||
})?;
|
||||
|
||||
let dataqueue = DataQueue::new(&element.clone().upcast(), &settings);
|
||||
let dataqueue = DataQueue::new(
|
||||
&element.clone().upcast(),
|
||||
if settings.max_size_buffers == 0 {
|
||||
None
|
||||
} else {
|
||||
Some(settings.max_size_buffers)
|
||||
},
|
||||
if settings.max_size_bytes == 0 {
|
||||
None
|
||||
} else {
|
||||
Some(settings.max_size_bytes)
|
||||
},
|
||||
if settings.max_size_time == 0 {
|
||||
None
|
||||
} else {
|
||||
Some(settings.max_size_time)
|
||||
},
|
||||
);
|
||||
|
||||
let element_clone = element.clone();
|
||||
let element_clone2 = element.clone();
|
||||
|
|
Loading…
Reference in a new issue