gst-plugins-rs/gst-plugin-threadshare/src/queue.rs

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// Copyright (C) 2018 Sebastian Dröge <sebastian@centricular.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin Street, Suite 500,
// Boston, MA 02110-1335, USA.
use glib;
use glib::prelude::*;
use gst;
use gst::prelude::*;
use gst_plugin::properties::*;
use gst_plugin::object::*;
use gst_plugin::element::*;
use std::sync::{Arc, Mutex};
use std::{u16, u32, u64};
use std::collections::VecDeque;
use futures::{Async, Future, IntoFuture, Poll, Stream};
use futures::task;
use futures::sync::oneshot;
use iocontext::*;
const DEFAULT_MAX_SIZE_BUFFERS: u32 = 200;
const DEFAULT_MAX_SIZE_BYTES: u32 = 1024 * 1024;
const DEFAULT_MAX_SIZE_TIME: u64 = gst::SECOND_VAL;
const DEFAULT_CONTEXT: &'static str = "";
const DEFAULT_CONTEXT_THREADS: i32 = 0;
const DEFAULT_CONTEXT_WAIT: u32 = 0;
#[derive(Debug, Clone)]
struct Settings {
max_size_buffers: u32,
max_size_bytes: u32,
max_size_time: u64,
context: String,
context_threads: i32,
context_wait: u32,
}
impl Default for Settings {
fn default() -> Self {
Settings {
max_size_buffers: DEFAULT_MAX_SIZE_BUFFERS,
max_size_bytes: DEFAULT_MAX_SIZE_BYTES,
max_size_time: DEFAULT_MAX_SIZE_TIME,
context: DEFAULT_CONTEXT.into(),
context_threads: DEFAULT_CONTEXT_THREADS,
context_wait: DEFAULT_CONTEXT_WAIT,
}
}
}
static PROPERTIES: [Property; 6] = [
Property::UInt(
"max-size-buffers",
"Max Size Buffers",
"Maximum number of buffers to queue (0=unlimited)",
(0, u32::MAX),
DEFAULT_MAX_SIZE_BUFFERS,
PropertyMutability::ReadWrite,
),
Property::UInt(
"max-size-bytes",
"Max Size Bytes",
"Maximum number of bytes to queue (0=unlimited)",
(0, u32::MAX),
DEFAULT_MAX_SIZE_BYTES,
PropertyMutability::ReadWrite,
),
Property::UInt64(
"max-size-time",
"Max Size Time",
"Maximum number of nanoseconds to queue (0=unlimited)",
(0, u64::MAX - 1),
DEFAULT_MAX_SIZE_TIME,
PropertyMutability::ReadWrite,
),
Property::String(
"context",
"Context",
"Context name to share threads with",
Some(DEFAULT_CONTEXT),
PropertyMutability::ReadWrite,
),
Property::Int(
"context-threads",
"Context Threads",
"Number of threads for the context thread-pool if we create it",
(-1, u16::MAX as i32),
DEFAULT_CONTEXT_THREADS,
PropertyMutability::ReadWrite,
),
Property::UInt(
"context-wait",
"Context Wait",
"Throttle poll loop to run at most once every this many ms",
(0, 1000),
DEFAULT_CONTEXT_WAIT,
PropertyMutability::ReadWrite,
),
];
lazy_static!{
static ref DATA_QUEUE_CAT: gst::DebugCategory = gst::DebugCategory::new(
"ts-dataqueue",
gst::DebugColorFlags::empty(),
"Thread-sharing queue",
);
}
#[derive(Debug)]
enum DataQueueItem {
Buffer(gst::Buffer),
BufferList(gst::BufferList),
Event(gst::Event),
}
impl DataQueueItem {
fn size(&self) -> (u32, u32) {
match *self {
DataQueueItem::Buffer(ref buffer) => (1, buffer.get_size() as u32),
DataQueueItem::BufferList(ref list) => (
list.len() as u32,
list.iter().map(|b| b.get_size() as u32).sum::<u32>(),
),
DataQueueItem::Event(_) => (0, 0),
}
}
fn timestamp(&self) -> Option<u64> {
match *self {
DataQueueItem::Buffer(ref buffer) => buffer.get_dts_or_pts().0,
DataQueueItem::BufferList(ref list) => {
list.iter().filter_map(|b| b.get_dts_or_pts().0).next()
}
DataQueueItem::Event(_) => None,
}
}
fn timestamp_end(&self) -> Option<u64> {
match *self {
DataQueueItem::Buffer(ref buffer) => buffer
.get_dts_or_pts()
.map(|ts| ts + buffer.get_duration().unwrap_or(0)),
DataQueueItem::BufferList(ref list) => list.iter()
.filter_map(|b| {
b.get_dts_or_pts()
.map(|ts| (ts + b.get_duration().unwrap_or(0)))
})
.last(),
DataQueueItem::Event(_) => None,
}
}
}
#[derive(PartialEq, Eq, Debug)]
enum DataQueueState {
Unscheduled,
Scheduled,
Running,
Shutdown,
}
#[derive(Clone)]
struct DataQueue(Arc<Mutex<DataQueueInner>>);
struct DataQueueInner {
element: gst::Element,
state: DataQueueState,
queue: VecDeque<DataQueueItem>,
cur_size_buffers: u32,
cur_size_bytes: u32,
max_size_buffers: Option<u32>,
max_size_bytes: Option<u32>,
max_size_time: Option<u64>,
current_task: Option<task::Task>,
current_task_in: Option<task::Task>,
shutdown_receiver: Option<oneshot::Receiver<()>>,
}
impl DataQueue {
fn new(element: &gst::Element, settings: &Settings) -> DataQueue {
DataQueue(Arc::new(Mutex::new(DataQueueInner {
element: element.clone(),
state: DataQueueState::Unscheduled,
queue: VecDeque::new(),
cur_size_buffers: 0,
cur_size_bytes: 0,
max_size_buffers: if settings.max_size_buffers == 0 {
None
} else {
Some(settings.max_size_buffers)
},
max_size_bytes: if settings.max_size_bytes == 0 {
None
} else {
Some(settings.max_size_bytes)
},
max_size_time: if settings.max_size_time == 0 {
None
} else {
Some(settings.max_size_time)
},
current_task: None,
current_task_in: None,
shutdown_receiver: None,
})))
}
pub fn schedule<U, F, G>(&self, io_context: &IOContext, func: F, err_func: G) -> Result<(), ()>
where
F: Fn(DataQueueItem) -> U + Send + 'static,
U: IntoFuture<Item = (), Error = gst::FlowError> + 'static,
<U as IntoFuture>::Future: Send + 'static,
G: FnOnce(gst::FlowError) + Send + 'static,
{
// Ready->Paused
//
// Need to wait for a possible shutdown to finish first
// spawn() on the reactor, change state to Scheduled
let mut inner = self.0.lock().unwrap();
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Scheduling data queue");
if inner.state == DataQueueState::Scheduled {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already scheduled");
return Ok(());
}
assert_eq!(inner.state, DataQueueState::Unscheduled);
inner.state = DataQueueState::Scheduled;
let (sender, receiver) = oneshot::channel::<()>();
inner.shutdown_receiver = Some(receiver);
let queue_clone = self.clone();
let element_clone = inner.element.clone();
io_context.spawn(queue_clone.for_each(func).then(move |res| {
gst_debug!(
DATA_QUEUE_CAT,
obj: &element_clone,
"Data queue finished: {:?}",
res
);
if let Err(err) = res {
err_func(err);
}
let _ = sender.send(());
Ok(())
}));
Ok(())
}
pub fn unpause(&self) {
// Paused->Playing
//
// Change state to Running and signal task
let mut inner = self.0.lock().unwrap();
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Unpausing data queue");
if inner.state == DataQueueState::Running {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already unpaused");
return;
}
assert_eq!(inner.state, DataQueueState::Scheduled);
inner.state = DataQueueState::Running;
if let Some(task) = inner.current_task.take() {
task.notify();
}
}
pub fn pause(&self) {
// Playing->Paused
//
// Change state to Scheduled and signal task
let mut inner = self.0.lock().unwrap();
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Pausing data queue");
if inner.state == DataQueueState::Scheduled {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already paused");
return;
}
assert_eq!(inner.state, DataQueueState::Running);
inner.state = DataQueueState::Scheduled;
if let Some(task) = inner.current_task.take() {
task.notify();
}
}
pub fn shutdown(&self) {
// Paused->Ready
//
// Change state to Shutdown and signal task, wait for our future to be finished
// Requires scheduled function to be unblocked! Pad must be deactivated before
let mut inner = self.0.lock().unwrap();
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Shutting down data queue");
if inner.state == DataQueueState::Unscheduled {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue already shut down");
return;
}
assert!(inner.state == DataQueueState::Scheduled || inner.state == DataQueueState::Running);
inner.state = DataQueueState::Shutdown;
if let Some(task) = inner.current_task.take() {
task.notify();
}
let shutdown_receiver = inner.shutdown_receiver.take().unwrap();
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Waiting for data queue to shut down");
drop(inner);
shutdown_receiver.wait().expect("Already shut down");
let mut inner = self.0.lock().unwrap();
inner.state = DataQueueState::Unscheduled;
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue shut down");
}
fn clear(&self, src_pad: &gst::Pad) {
let mut inner = self.0.lock().unwrap();
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Clearing queue");
for item in inner.queue.drain(..) {
if let DataQueueItem::Event(event) = item {
if event.is_sticky() && event.get_type() != gst::EventType::Segment
&& event.get_type() != gst::EventType::Eos
{
let _ = src_pad.store_sticky_event(&event);
}
}
}
}
fn push(&self, item: DataQueueItem) -> bool {
let mut inner = self.0.lock().unwrap();
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Pushing item {:?}", item);
let (count, bytes) = item.size();
let ts_end = item.timestamp_end();
let ts = inner.queue.iter().filter_map(|i| i.timestamp()).next();
if let Some(max) = inner.max_size_buffers {
if max <= inner.cur_size_buffers + count {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (buffers): {} <= {}", max, inner.cur_size_buffers + count);
inner.current_task_in = Some(task::current());
return false;
}
}
if let Some(max) = inner.max_size_bytes {
if max <= inner.cur_size_bytes + bytes {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (bytes): {} <= {}", max, inner.cur_size_bytes + bytes);
inner.current_task_in = Some(task::current());
return false;
}
}
// FIXME: Use running time
if let (Some(max), Some(ts), Some(ts_end)) = (inner.max_size_time, ts, ts_end) {
let level = if ts > ts_end {
ts - ts_end
} else {
ts_end - ts
};
if max <= level {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Queue is full (time): {} <= {}", max, level);
inner.current_task_in = Some(task::current());
return false;
}
}
inner.queue.push_back(item);
inner.cur_size_buffers += count;
inner.cur_size_bytes += bytes;
if let Some(task) = inner.current_task.take() {
task.notify();
}
true
}
}
impl Drop for DataQueueInner {
fn drop(&mut self) {
assert_eq!(self.state, DataQueueState::Unscheduled);
}
}
impl Stream for DataQueue {
type Item = DataQueueItem;
type Error = gst::FlowError;
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
let mut inner = self.0.lock().unwrap();
if inner.state == DataQueueState::Shutdown {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue shutting down");
return Ok(Async::Ready(None));
} else if inner.state == DataQueueState::Scheduled {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue not running");
inner.current_task = Some(task::current());
return Ok(Async::NotReady);
}
assert_eq!(inner.state, DataQueueState::Running);
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Trying to read data");
match inner.queue.pop_front() {
None => {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Data queue is empty");
inner.current_task = Some(task::current());
Ok(Async::NotReady)
}
Some(item) => {
gst_debug!(DATA_QUEUE_CAT, obj: &inner.element, "Popped item {:?}", item);
let (count, bytes) = item.size();
inner.cur_size_buffers -= count;
inner.cur_size_bytes -= bytes;
if let Some(task) = inner.current_task_in.take() {
task.notify();
}
Ok(Async::Ready(Some(item)))
}
}
}
}
struct State {
io_context: Option<IOContext>,
queue: Option<DataQueue>,
last_ret: gst::FlowReturn,
}
impl Default for State {
fn default() -> State {
State {
io_context: None,
queue: None,
last_ret: gst::FlowReturn::Ok,
}
}
}
struct Queue {
cat: gst::DebugCategory,
sink_pad: gst::Pad,
src_pad: gst::Pad,
state: Mutex<State>,
settings: Mutex<Settings>,
}
impl Queue {
fn class_init(klass: &mut ElementClass) {
klass.set_metadata(
"Thread-sharing queue",
"Generic",
"Simple data queue",
"Sebastian Dröge <sebastian@centricular.com>",
);
let caps = gst::Caps::new_any();
let sink_pad_template = gst::PadTemplate::new(
"sink",
gst::PadDirection::Sink,
gst::PadPresence::Always,
&caps,
);
klass.add_pad_template(sink_pad_template);
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
);
klass.add_pad_template(src_pad_template);
klass.install_properties(&PROPERTIES);
}
fn init(element: &Element) -> Box<ElementImpl<Element>> {
let templ = element.get_pad_template("sink").unwrap();
let sink_pad = gst::Pad::new_from_template(&templ, "sink");
let templ = element.get_pad_template("src").unwrap();
let src_pad = gst::Pad::new_from_template(&templ, "src");
sink_pad.set_chain_function(|pad, parent, buffer| {
Queue::catch_panic_pad_function(
parent,
|| gst::FlowReturn::Error,
|queue, element| queue.sink_chain(pad, element, buffer),
)
});
sink_pad.set_chain_list_function(|pad, parent, list| {
Queue::catch_panic_pad_function(
parent,
|| gst::FlowReturn::Error,
|queue, element| queue.sink_chain_list(pad, element, list),
)
});
sink_pad.set_event_function(|pad, parent, event| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.sink_event(pad, element, event),
)
});
sink_pad.set_query_function(|pad, parent, query| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.sink_query(pad, element, query),
)
});
src_pad.set_event_function(|pad, parent, event| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.src_event(pad, element, event),
)
});
src_pad.set_query_function(|pad, parent, query| {
Queue::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.src_query(pad, element, query),
)
});
element.add_pad(&sink_pad).unwrap();
element.add_pad(&src_pad).unwrap();
Box::new(Self {
cat: gst::DebugCategory::new(
"ts-queue",
gst::DebugColorFlags::empty(),
"Thread-sharing queue",
),
sink_pad: sink_pad,
src_pad: src_pad,
state: Mutex::new(State::default()),
settings: Mutex::new(Settings::default()),
})
}
fn catch_panic_pad_function<T, F: FnOnce(&Self, &Element) -> T, G: FnOnce() -> T>(
parent: &Option<gst::Object>,
fallback: G,
f: F,
) -> T {
let element = parent
.as_ref()
.cloned()
.unwrap()
.downcast::<Element>()
.unwrap();
let queue = element.get_impl().downcast_ref::<Queue>().unwrap();
element.catch_panic(fallback, |element| f(queue, element))
}
fn sink_chain(
&self,
pad: &gst::Pad,
_element: &Element,
buffer: gst::Buffer,
) -> gst::FlowReturn {
gst_log!(self.cat, obj: pad, "Handling buffer {:?}", buffer);
let state = self.state.lock().unwrap();
let queue = match state.queue {
None => return gst::FlowReturn::Error,
Some(ref queue) => queue,
};
queue.push(DataQueueItem::Buffer(buffer));
state.last_ret
}
fn sink_chain_list(
&self,
pad: &gst::Pad,
_element: &Element,
list: gst::BufferList,
) -> gst::FlowReturn {
gst_log!(self.cat, obj: pad, "Handling buffer list {:?}", list);
let state = self.state.lock().unwrap();
let queue = match state.queue {
None => return gst::FlowReturn::Error,
Some(ref queue) => queue,
};
queue.push(DataQueueItem::BufferList(list));
state.last_ret
}
fn sink_event(&self, pad: &gst::Pad, element: &Element, event: gst::Event) -> bool {
use gst::EventView;
gst_log!(self.cat, obj: pad, "Handling event {:?}", event);
match event.view() {
EventView::FlushStart(..) => {
let _ = self.stop(element);
}
EventView::FlushStop(..) => {
let (ret, state, pending) = element.get_state(0.into());
if ret == gst::StateChangeReturn::Success && state == gst::State::Paused
|| ret == gst::StateChangeReturn::Async && pending == gst::State::Paused
{
let _ = self.start(element);
}
}
_ => (),
};
if event.is_serialized() {
gst_log!(self.cat, obj: pad, "Queuing event {:?}", event);
let state = self.state.lock().unwrap();
state
.queue
.as_ref()
.map(|q| q.push(DataQueueItem::Event(event)));
true
} else {
gst_log!(self.cat, obj: pad, "Forwarding event {:?}", event);
self.src_pad.push_event(event)
}
}
fn sink_query(&self, pad: &gst::Pad, _element: &Element, query: &mut gst::QueryRef) -> bool {
gst_log!(self.cat, obj: pad, "Handling query {:?}", query);
if query.is_serialized() {
// FIXME: How can we do this?
gst_log!(self.cat, obj: pad, "Dropping serialized query {:?}", query);
false
} else {
gst_log!(self.cat, obj: pad, "Forwarding query {:?}", query);
self.src_pad.peer_query(query)
}
}
fn src_event(&self, pad: &gst::Pad, element: &Element, event: gst::Event) -> bool {
use gst::EventView;
gst_log!(self.cat, obj: pad, "Handling event {:?}", event);
match event.view() {
EventView::FlushStart(..) => {
let _ = self.stop(element);
}
EventView::FlushStop(..) => {
let (ret, state, pending) = element.get_state(0.into());
if ret == gst::StateChangeReturn::Success && state == gst::State::Playing
|| ret == gst::StateChangeReturn::Async && pending == gst::State::Playing
{
let _ = self.start(element);
}
}
_ => (),
};
gst_log!(self.cat, obj: pad, "Forwarding event {:?}", event);
self.sink_pad.push_event(event)
}
fn src_query(&self, pad: &gst::Pad, _element: &Element, query: &mut gst::QueryRef) -> bool {
use gst::QueryView;
gst_log!(self.cat, obj: pad, "Handling query {:?}", query);
match query.view_mut() {
QueryView::Scheduling(ref mut q) => {
let mut new_query = gst::Query::new_scheduling();
let res = self.sink_pad.peer_query(&mut new_query);
if !res {
return res;
}
gst_log!(self.cat, obj: pad, "Upstream returned {:?}", new_query);
let (flags, min, max, align) = new_query.get_result();
q.set(flags, min, max, align);
q.add_scheduling_modes(&new_query
.get_scheduling_modes()
.iter()
.cloned()
.filter(|m| m != &gst::PadMode::Pull)
.collect::<Vec<_>>());
gst_log!(self.cat, obj: pad, "Returning {:?}", q.get_mut_query());
return true;
}
_ => (),
};
gst_log!(self.cat, obj: pad, "Forwarding query {:?}", query);
self.sink_pad.peer_query(query)
}
fn push_item(&self, element: &Element, item: DataQueueItem) -> Result<(), gst::FlowError> {
let res = match item {
DataQueueItem::Buffer(buffer) => {
gst_log!(self.cat, obj: element, "Forwarding buffer {:?}", buffer);
self.src_pad.push(buffer).into_result().map(|_| ())
}
DataQueueItem::BufferList(list) => {
gst_log!(self.cat, obj: element, "Forwarding buffer list {:?}", list);
self.src_pad.push_list(list).into_result().map(|_| ())
}
DataQueueItem::Event(event) => {
gst_log!(self.cat, obj: element, "Forwarding event {:?}", event);
self.src_pad.push_event(event);
Ok(())
}
};
match res {
Ok(_) => {
gst_log!(self.cat, obj: element, "Successfully pushed item");
let mut state = self.state.lock().unwrap();
state.last_ret = gst::FlowReturn::Ok;
Ok(())
}
Err(gst::FlowError::Flushing) => {
gst_debug!(self.cat, obj: element, "Flushing");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.pause();
}
state.last_ret = gst::FlowReturn::Flushing;
Ok(())
}
Err(gst::FlowError::Eos) => {
gst_debug!(self.cat, obj: element, "EOS");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.pause();
}
state.last_ret = gst::FlowReturn::Eos;
Ok(())
}
Err(err) => {
gst_error!(self.cat, obj: element, "Got error {}", err);
gst_element_error!(
element,
gst::StreamError::Failed,
("Internal data stream error"),
["streaming stopped, reason {}", err]
);
let mut state = self.state.lock().unwrap();
state.last_ret = gst::FlowReturn::from_error(err);
Err(gst::FlowError::CustomError)
}
}
}
fn prepare(&self, element: &Element) -> Result<(), gst::ErrorMessage> {
gst_debug!(self.cat, obj: element, "Preparing");
let settings = self.settings.lock().unwrap().clone();
let mut state = self.state.lock().unwrap();
let io_context = IOContext::new(
&settings.context,
settings.context_threads as isize,
settings.context_wait,
).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to create IO context: {}", err]
)
})?;
let dataqueue = DataQueue::new(&element.clone().upcast(), &settings);
let element_clone = element.clone();
let element_clone2 = element.clone();
dataqueue
.schedule(
&io_context,
move |item| {
let queue = element_clone.get_impl().downcast_ref::<Queue>().unwrap();
queue.push_item(&element_clone, item)
},
move |err| {
let queue = element_clone2.get_impl().downcast_ref::<Queue>().unwrap();
gst_error!(queue.cat, obj: &element_clone2, "Got error {}", err);
match err {
gst::FlowError::CustomError => (),
err => {
gst_element_error!(
element_clone2,
gst::StreamError::Failed,
("Internal data stream error"),
["streaming stopped, reason {}", err]
);
}
}
},
)
.map_err(|_| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to schedule data queue"]
)
})?;;
state.io_context = Some(io_context);
state.queue = Some(dataqueue);
gst_debug!(self.cat, obj: element, "Prepared");
Ok(())
}
fn unprepare(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Unpreparing");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.shutdown();
}
*state = State::default();
gst_debug!(self.cat, obj: element, "Unprepared");
Ok(())
}
fn start(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Starting");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.unpause();
}
state.last_ret = gst::FlowReturn::Ok;
gst_debug!(self.cat, obj: element, "Started");
Ok(())
}
fn stop(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Stopping");
let mut state = self.state.lock().unwrap();
if let Some(ref queue) = state.queue {
queue.pause();
queue.clear(&self.src_pad);
}
state.last_ret = gst::FlowReturn::Flushing;
gst_debug!(self.cat, obj: element, "Stopped");
Ok(())
}
}
impl ObjectImpl<Element> for Queue {
fn set_property(&self, _obj: &glib::Object, id: u32, value: &glib::Value) {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::UInt("max-size-buffers", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.max_size_buffers = value.get().unwrap();
}
Property::UInt("max-size-bytes", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.max_size_bytes = value.get().unwrap();
}
Property::UInt64("max-size-time", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.max_size_time = value.get().unwrap();
}
Property::String("context", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context = value.get().unwrap_or_else(|| "".into());
}
Property::Int("context-threads", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context_threads = value.get().unwrap();
}
Property::UInt("context-wait", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context_wait = value.get().unwrap();
}
_ => unimplemented!(),
}
}
fn get_property(&self, _obj: &glib::Object, id: u32) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::UInt("max-size-buffers", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.max_size_buffers.to_value())
}
Property::UInt("max-size-bytes", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.max_size_bytes.to_value())
}
Property::UInt64("max-size-time", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.max_size_time.to_value())
}
Property::String("context", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context.to_value())
}
Property::Int("context-threads", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context_threads.to_value())
}
Property::UInt("context-wait", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context_wait.to_value())
}
_ => unimplemented!(),
}
}
}
impl ElementImpl<Element> for Queue {
fn change_state(
&self,
element: &Element,
transition: gst::StateChange,
) -> gst::StateChangeReturn {
gst_trace!(self.cat, obj: element, "Changing state {:?}", transition);
match transition {
gst::StateChange::NullToReady => match self.prepare(element) {
Err(err) => {
element.post_error_message(&err);
return gst::StateChangeReturn::Failure;
}
Ok(_) => (),
},
gst::StateChange::PausedToReady => match self.stop(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
gst::StateChange::ReadyToNull => match self.unprepare(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
_ => (),
}
let ret = element.parent_change_state(transition);
if ret == gst::StateChangeReturn::Failure {
return ret;
}
match transition {
gst::StateChange::ReadyToPaused => match self.start(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
_ => (),
}
ret
}
}
struct QueueStatic;
impl ImplTypeStatic<Element> for QueueStatic {
fn get_name(&self) -> &str {
"Queue"
}
fn new(&self, element: &Element) -> Box<ElementImpl<Element>> {
Queue::init(element)
}
fn class_init(&self, klass: &mut ElementClass) {
Queue::class_init(klass);
}
}
pub fn register(plugin: &gst::Plugin) {
let queue_static = QueueStatic;
let type_ = register_type(queue_static);
gst::Element::register(plugin, "ts-queue", 0, type_);
}