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30c5d87bb3
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Simplify example
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2020-06-20 18:46:36 +02:00 |
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dc0e2f947a
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Add some guiding comments to example
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2020-06-20 12:31:37 +02:00 |
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c8c63456bc
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Simplify example
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2020-06-20 12:27:46 +02:00 |
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8cc4bf8ab8
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Simplify example
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2020-06-20 12:19:13 +02:00 |
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16b3ee0dc8
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Input device working, first version
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2020-06-20 12:15:10 +02:00 |
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18f4be1c88
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Fist attempt at input devices
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2020-06-19 23:56:37 +02:00 |
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266ccdba03
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Re-export max resolutions
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2020-06-19 19:43:14 +02:00 |
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f4618fd635
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Simplify examples, don't use threads
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2020-06-19 15:48:44 +02:00 |
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64527c3f2a
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Fix examples
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2020-06-19 15:48:44 +02:00 |
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3e7e056da6
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Some additional checks on using LVGL heap memory allocator
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2020-06-19 15:48:44 +02:00 |
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8b2879f93b
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Remove alloc dependency
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2020-06-19 15:48:44 +02:00 |
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0e256957ba
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Fix UB
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2020-06-13 20:31:24 +02:00 |
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b0113fc747
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Update readme
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2020-06-13 20:31:24 +02:00 |
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de9b6512a7
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Generate all widgets
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2020-06-13 20:31:24 +02:00 |
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335261ed6e
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Fix examples
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2020-06-07 20:50:45 +02:00 |
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25efb6da91
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Simplify object creation
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2020-06-05 23:22:21 +02:00 |
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88d7d426ca
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Keep consistent naming with LVGL
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2020-06-05 22:47:13 +02:00 |
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5015711141
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Add Gauge widget
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2020-06-04 23:09:54 +02:00 |
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3788b4c66b
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Fix examples
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2020-06-04 20:47:40 +02:00 |
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63e33d052f
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Remove some UB
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2020-06-02 19:59:41 +02:00 |
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11695e20c1
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Rename ObjectX to GenericObject
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2020-06-02 19:21:44 +02:00 |
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3faec0e2b1
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Panics if C code freed the raw widget pointer
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2020-06-01 19:54:35 +02:00 |
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