199 KiB
A Asset
in the GStreamer Editing Services represents a resources
that can be used. In particular, any class that implements the
Extractable
interface may have some associated assets with a
corresponding Asset:extractable-type
, from which its objects can be
extracted using AssetExt::extract
. Some examples would be
Clip
, Formatter
and TrackElement
.
All assets that are created within GES are stored in a cache; one per
each Asset:id
and Asset:extractable-type
pair. These assets can
be fetched, and initialized if they do not yet exist in the cache,
using Asset::request
.
GESAsset *effect_asset;
GESEffect *effect;
// You create an asset for an effect
effect_asset = ges_asset_request (GES_TYPE_EFFECT, "agingtv", NULL);
// And now you can extract an instance of GESEffect from that asset
effect = GES_EFFECT (ges_asset_extract (effect_asset));
The advantage of using assets, rather than simply creating the object
directly, is that the currently loaded resources can be listed with
ges_list_assets
and displayed to an end user. For example, to show
which media files have been loaded, and a standard list of effects. In
fact, the GES library already creates assets for TransitionClip
and
Formatter
, which you can use to list all the available transition
types and supported formats.
The other advantage is that Asset
implements MetaContainer
, so
metadata can be set on the asset, with some subclasses automatically
creating this metadata on initiation.
For example, to display information about the supported formats, you could do the following:
GList *formatter_assets, *tmp;
// List all the transitions
formatter_assets = ges_list_assets (GES_TYPE_FORMATTER);
// Print some infos about the formatter GESAsset
for (tmp = formatter_assets; tmp; tmp = tmp->next) {
g_print ("Name of the formatter: %s, file extension it produces: %s",
ges_meta_container_get_string (
GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_NAME),
ges_meta_container_get_string (
GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_EXTENSION));
}
g_list_free (transition_assets);
ID
Each asset is uniquely defined in the cache by its
Asset:extractable-type
and Asset:id
. Depending on the
Asset:extractable-type
, the Asset:id
can be used to parametrise
the creation of the object upon extraction. By default, a class that
implements Extractable
will only have a single associated asset,
with an Asset:id
set to the type name of its objects. However, this
is overwritten by some implementations, which allow a class to have
multiple associated assets. For example, for TransitionClip
the
Asset:id
will be a nickname of the TransitionClip:vtype
. You
should check the documentation for each extractable type to see if they
differ from the default.
Moreover, each Asset:extractable-type
may also associate itself
with a specific asset subclass. In such cases, when their asset is
requested, an asset of this subclass will be returned instead.
Managing
You can use a Project
to easily manage the assets of a
Timeline
.
Proxies
Some assets can (temporarily) act as the Asset:proxy
of another
asset. When the original asset is requested from the cache, the proxy
will be returned in its place. This can be useful if, say, you want
to substitute a UriClipAsset
corresponding to a high resolution
media file with the asset of a lower resolution stand in.
An asset may even have several proxies, the first of which will act as
its default and be returned on requests, but the others will be ordered
to take its place once it is removed. You can add a proxy to an asset,
or set its default, using AssetExt::set_proxy
, and you can remove
them with AssetExt::unproxy
.
Implements
AssetExt
, glib::object::ObjectExt
Trait containing all Asset
methods.
Implementors
Indicate that an existing Asset
in the cache should be reloaded
upon the next request. This can be used when some condition has
changed, which may require that an existing asset should be updated.
For example, if an external resource has changed or now become
available.
Note, the asset is not immediately changed, but will only actually
reload on the next call to Asset::request
or
Asset::request_async
.
extractable_type
The Asset:extractable-type
of the asset that
needs reloading
id
The Asset:id
of the asset asset that needs
reloading
Returns
true
if the specified asset exists in the cache and could be
marked for reloading.
Returns an asset with the given properties. If such an asset already exists in the cache (it has been previously created in GES), then a reference to the existing asset is returned. Otherwise, a newly created asset is returned, and also added to the cache.
If the requested asset has been loaded with an error, then error
is
set, if given, and None
will be returned instead.
Note that the given id
may not be exactly the Asset:id
that is
set on the returned asset. For instance, it may be adjusted into a
standard format. Or, if a Extractable
type does not have its
extraction parametrised, as is the case by default, then the given id
may be ignored entirely and the Asset:id
set to some standard, in
which case a None
id
can be given.
Similarly, the given extractable_type
may not be exactly the
Asset:extractable-type
that is set on the returned asset. Instead,
the actual extractable type may correspond to a subclass of the given
extractable_type
, depending on the given id
.
Moreover, depending on the given extractable_type
, the returned asset
may belong to a subclass of Asset
.
Finally, if the requested asset has a Asset:proxy
, then the proxy
that is found at the end of the chain of proxies is returned (a proxy's
proxy will take its place, and so on, unless it has no proxy).
Some asset subclasses only support asynchronous construction of its
assets, such as UriClip
. For such assets this method will fail, and
you should use Asset::request_async
instead. In the case of
UriClip
, you can use UriClipAsset::request_sync
if you only
want to wait for the request to finish.
extractable_type
The Asset:extractable-type
of the asset
id
The Asset:id
of the asset
Returns
A reference to the requested
asset, or None
if an error occurred.
Requests an asset with the given properties asynchronously (see
Asset::request
). When the asset has been initialized or fetched
from the cache, the given callback function will be called. The
asset can then be retrieved in the callback using the
Asset::request_finish
method on the given gio::AsyncResult
.
Note that the source object passed to the callback will be the
Asset
corresponding to the request, but it may not have loaded
correctly and therefore can not be used as is. Instead,
Asset::request_finish
should be used to fetch a usable asset, or
indicate that an error occurred in the asset's creation.
Note that the callback will be called in the glib::MainLoop
running under
the same glib::MainContext
that ges_init
was called in. So, if you wish
the callback to be invoked outside the default glib::MainContext
, you can
call glib::MainContext::push_thread_default
in a new thread before
calling ges_init
.
Example of an asynchronous asset request:
// The request callback
static void
asset_loaded_cb (GESAsset * source, GAsyncResult * res, gpointer user_data)
{
GESAsset *asset;
GError *error = NULL;
asset = ges_asset_request_finish (res, &error);
if (asset) {
g_print ("The file: %s is usable as a GESUriClip",
ges_asset_get_id (asset));
} else {
g_print ("The file: %s is *not* usable as a GESUriClip because: %s",
ges_asset_get_id (source), error->message);
}
gst_object_unref (asset);
}
// The request:
ges_asset_request_async (GES_TYPE_URI_CLIP, some_uri, NULL,
(GAsyncReadyCallback) asset_loaded_cb, user_data);
extractable_type
The Asset:extractable-type
of the asset
id
The Asset:id
of the asset
cancellable
An object to allow cancellation of the
asset request, or None
to ignore
callback
A function to call when the initialization is finished
user_data
Data to be passed to callback
Fetches an asset requested by Asset::request_async
, which
finalises the request.
res
The task result to fetch the asset from
Returns
The requested asset, or None
if an error
occurred.
Extracts a new Asset:extractable-type
object from the asset. The
Asset:id
of the asset may determine the properties and state of the
newly created object.
Returns
A newly created object, or None
if an
error occurred.
Retrieve the error that was set on the asset when it was loaded.
Returns
The error set on asset
, or
None
if no error occurred when asset
was loaded.
Gets the Asset:extractable-type
of the asset.
Returns
The extractable type of self
.
Gets the Asset:id
of the asset.
Returns
The ID of self
.
Gets the default Asset:proxy
of the asset.
Returns
The default proxy of self
.
Gets the Asset:proxy-target
of the asset.
Note that the proxy target may have loaded with an error, so you should
call AssetExt::get_error
on the returned target.
Returns
The asset that self
is a proxy
of.
Get all the proxies that the asset has. The first item of the list will
be the default Asset:proxy
. The second will be the proxy that is
'next in line' to be default, and so on.
Returns
The list of proxies
that self
has.
Sets the Asset:proxy
for the asset.
If proxy
is among the existing proxies of the asset (see
AssetExt::list_proxies
) it will be moved to become the default
proxy. Otherwise, if proxy
is not None
, it will be added to the list
of proxies, as the new default. The previous default proxy will become
'next in line' for if the new one is removed, and so on. As such, this
will not actually remove the previous default proxy (use
AssetExt::unproxy
for that).
Note that an asset can only act as a proxy for one other asset.
As a special case, if proxy
is None
, then this method will actually
remove all proxies from the asset.
proxy
A new default proxy for self
Returns
true
if proxy
was successfully set as the default for
self
.
Removes the proxy from the available list of proxies for the asset. If
the given proxy is the default proxy of the list, then the next proxy
in the available list (see AssetExt::list_proxies
) will become the
default. If there are no other proxies, then the asset will no longer
have a default Asset:proxy
.
proxy
An existing proxy of self
Returns
true
if proxy
was successfully removed from self
's proxy
list.
The Extractable
object type that can be extracted from the asset.
The Extractable
object type that can be extracted from the asset.
The ID of the asset. This should be unique amongst all assets with
the same Asset:extractable-type
. Depending on the associated
Extractable
implementation, this id may convey some information
about the gobject::Object
that should be extracted. Note that, as such, the
ID will have an expected format, and you can not choose this value
arbitrarily. By default, this will be set to the type name of the
Asset:extractable-type
, but you should check the documentation
of the extractable type to see whether they differ from the
default behaviour.
The ID of the asset. This should be unique amongst all assets with
the same Asset:extractable-type
. Depending on the associated
Extractable
implementation, this id may convey some information
about the gobject::Object
that should be extracted. Note that, as such, the
ID will have an expected format, and you can not choose this value
arbitrarily. By default, this will be set to the type name of the
Asset:extractable-type
, but you should check the documentation
of the extractable type to see whether they differ from the
default behaviour.
The default proxy for this asset, or None
if it has no proxy. A
proxy will act as a substitute for the original asset when the
original is requested (see Asset::request
).
Setting this property will not usually remove the existing proxy, but
will replace it as the default (see AssetExt::set_proxy
).
The default proxy for this asset, or None
if it has no proxy. A
proxy will act as a substitute for the original asset when the
original is requested (see Asset::request
).
Setting this property will not usually remove the existing proxy, but
will replace it as the default (see AssetExt::set_proxy
).
The asset that this asset is a proxy for, or None
if it is not a
proxy for another asset.
Note that even if this asset is acting as a proxy for another asset,
but this asset is not the default Asset:proxy
, then proxy
-target
will still point to this other asset. So you should check the
Asset:proxy
property of target
-proxy before assuming it is the
current default proxy for the target.
Note that the gobject::Object::notify
for this property is emitted after
the Asset:proxy
gobject::Object::notify
for the corresponding (if any)
asset it is now the proxy of/no longer the proxy of.
A BaseEffect
is some operation that applies an effect to the data
it receives.
Time Effects
Some operations will change the timing of the stream data they receive
in some way. In particular, the gst::Element
that they wrap could alter
the times of the segment they receive in a gst::EventType::Segment
event,
or the times of a seek they receive in a gst::EventType::Seek
event. Such
operations would be considered time effects since they translate the
times they receive on their source to different times at their sink,
and vis versa. This introduces two sets of time coordinates for the
event: (internal) sink coordinates and (internal) source coordinates,
where segment times are translated from the sink coordinates to the
source coordinates, and seek times are translated from the source
coordinates to the sink coordinates.
If you use such an effect in GES, you will need to inform GES of the
properties that control the timing with
BaseEffectExt::register_time_property
, and the effect's timing
behaviour using BaseEffectExt::set_time_translation_funcs
.
Note that a time effect should not have its
TrackElement:has-internal-source
set to true
.
In addition, note that GES only fully supports time effects whose mapping from the source to sink coordinates (those applied to seeks) obeys:
- Maps the time
0
to0
. So initial time-shifting effects are excluded. - Is monotonically increasing. So reversing effects, and effects that jump backwards in the stream are excluded.
- Can handle a reasonable
gst::ClockTime
, relative to the project. So this would exclude a time effect with an extremely large speed-up that would cause the convertedgst::ClockTime
seeks to overflow. - Is 'continuously reversible'. This essentially means that for every time in the sink coordinates, we can, to 'good enough' accuracy, calculate the corresponding time in the source coordinates. Moreover, this should correspond to how segment times are translated from sink to source.
- Only depends on the registered time properties, rather than the
state of the
gst::Element
or the data it receives. This would exclude, say, an effect that would speedup if there is more red in the image it receives.
Note that a constant-rate-change effect that is not extremely fast or
slow would satisfy these conditions. For such effects, you may wish to
use EffectClass::register_rate_property
.
This is an Abstract Base Class, you cannot instantiate it.
Implements
BaseEffectExt
, TrackElementExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all BaseEffect
methods.
Implementors
Get whether the effect is considered a time effect or not. An effect with registered time properties or set translation functions is considered a time effect.
Feature: v1_18
Returns
true
if self
is considered a time effect.
Register a child property of the effect as a property that, when set,
can change the timing of its input data. The child property should be
specified as in TimelineElementExt::lookup_child
.
You should also set the corresponding time translation using
BaseEffectExt::set_time_translation_funcs
.
Note that self
must not be part of a clip, nor can it have
TrackElement:has-internal-source
set to true
.
Feature: v1_18
child_property_name
The name of the child property to register as a time property
Returns
true
if the child property was found and newly registered.
Set the time translation query functions for the time effect. If an
effect is a time effect, it will have two sets of coordinates: one
at its sink and one at its source. The given functions should be able
to translate between these two sets of coordinates. More specifically,
source_to_sink_func
should emulate how the corresponding gst::Element
would translate the gst::Segment
time
field, and sink_to_source_func
should emulate how the corresponding gst::Element
would translate the
seek query start
and stop
values, as used in gst::ElementExt::seek
. As
such, sink_to_source_func
should act as an approximate reverse of
source_to_sink_func
.
Note, these functions will be passed a table of time properties, as
registered in BaseEffectExt::register_time_property
, and their
values. The functions should emulate what the translation would be
if the time properties were set to the given values. They should not
use the currently set values.
Note that self
must not be part of a clip, nor can it have
TrackElement:has-internal-source
set to true
.
Feature: v1_18
source_to_sink_func
The function to use
for querying how a time is translated from the source coordinates to
the sink coordinates of self
sink_to_source_func
The function to use
for querying how a time is translated from the sink coordinates to the
source coordinates of self
user_data
Data to pass to both source_to_sink_func
and
sink_to_source_func
destroy
Method to call to destroy
user_data
, or None
Returns
true
if the translation functions were set.
This is an Abstract Base Class, you cannot instantiate it.
Implements
OperationClipExt
, ClipExt
, GESContainerExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Clip
-s are the core objects of a Layer
. Each clip may exist in
a single layer but may control several TrackElement
-s that span
several Track
-s. A clip will ensure that all its children share the
same TimelineElement:start
and TimelineElement:duration
in
their tracks, which will match the TimelineElement:start
and
TimelineElement:duration
of the clip itself. Therefore, changing
the timing of the clip will change the timing of the children, and a
change in the timing of a child will change the timing of the clip and
subsequently all its siblings. As such, a clip can be treated as a
singular object in its layer.
For most uses of a Timeline
, it is often sufficient to only
interact with Clip
-s directly, which will take care of creating and
organising the elements of the timeline's tracks.
Core Children
In more detail, clips will usually have some core TrackElement
children, which are created by the clip when it is added to a layer in
a timeline. The type and form of these core children will depend on the
clip's subclass. You can use TrackElementExt::is_core
to determine
whether a track element is considered such a core track element. Note,
if a core track element is part of a clip, it will always be treated as
a core child of the clip. You can connect to the
Container::child-added
signal to be notified of their creation.
When a child is added to a clip, the timeline will select its tracks
using Timeline::select-tracks-for-object
. Note that it may be the
case that the child will still have no set TrackElement:track
after this process. For example, if the timeline does not have a track
of the corresponding Track:track-type
. A clip can safely contain
such children, which may have their track set later, although they will
play no functioning role in the timeline in the meantime.
If a clip may create track elements with various
TrackElement:track-type
(s), such as a UriClip
, but you only
want it to create a subset of these types, you should set the
Clip:supported-formats
of the clip to the subset of types. This
should be done before adding the clip to a layer.
If a clip will produce several core elements of the same
TrackElement:track-type
, you should connect to the timeline's
Timeline::select-tracks-for-object
signal to coordinate which
tracks each element should land in. Note, no two core children within a
clip can share the same Track
, so you should not select the same
track for two separate core children. Provided you stick to this rule,
it is still safe to select several tracks for the same core child, the
core child will be copied into the additional tracks. You can manually
add the child to more tracks later using ClipExt::add_child_to_track
.
If you do not wish to use a core child, you can always select no track.
The TimelineElement:in-point
of the clip will control the
TimelineElement:in-point
of its core children to be the same
value if their TrackElement:has-internal-source
is set to true
.
The TimelineElement:max-duration
of the clip is the minimum
TimelineElement:max-duration
of its core children. If you set its
value to anything other than its current value, this will also set the
TimelineElement:max-duration
of all its core children to the same
value if their TrackElement:has-internal-source
is set to true
.
As a special case, whilst a clip does not yet have any core children,
its TimelineElement:max-duration
may be set to indicate what its
value will be once they are created.
Effects
Some subclasses (SourceClip
and BaseEffectClip
) may also allow
their objects to have additional non-core BaseEffect
-s elements as
children. These are additional effects that are applied to the output
data of the core elements. They can be added to the clip using
ClipExt::add_top_effect
, which will take care of adding the effect to
the timeline's tracks. The new effect will be placed between the clip's
core track elements and its other effects. As such, the newly added
effect will be applied to any source data before the other existing
effects. You can change the ordering of effects using
ClipExt::set_top_effect_index
.
Tracks are selected for top effects in the same way as core children.
If you add a top effect to a clip before it is part of a timeline, and
later add the clip to a timeline, the track selection for the top
effects will occur just after the track selection for the core
children. If you add a top effect to a clip that is already part of a
timeline, the track selection will occur immediately. Since a top
effect must be applied on top of a core child, if you use
Timeline::select-tracks-for-object
, you should ensure that the
added effects are destined for a Track
that already contains a core
child.
In addition, if the core child in the track is not
TrackElement:active
, then neither can any of its effects be
TrackElement:active
. Therefore, if a core child is made in-active,
all of the additional effects in the same track will also become
in-active. Similarly, if an effect is set to be active, then the core
child will also become active, but other effects will be left alone.
Finally, if an active effect is added to the track of an in-active core
child, it will become in-active as well. Note, in contrast, setting a
core child to be active, or an effect to be in-active will not change
the other children in the same track.
Time Effects
Some effects also change the timing of their data (see BaseEffect
for what counts as a time effect). Note that a BaseEffectClip
will
refuse time effects, but a Source
will allow them.
When added to a clip, time effects may adjust the timing of other
children in the same track. Similarly, when changing the order of
effects, making them (in)-active, setting their time property values
or removing time effects. These can cause the Clip:duration-limit
to change in value. However, if such an operation would ever cause the
TimelineElement:duration
to shrink such that a clip's Source
is
totally overlapped in the timeline, the operation would be prevented.
Note that the same can happen when adding non-time effects with a
finite TimelineElement:max-duration
.
Therefore, when working with time effects, you should -- more so than
usual -- not assume that setting the properties of the clip's children
will succeed. In particular, you should use
TimelineElementExt::set_child_property_full
when setting the time
properties.
If you wish to preserve the internal duration of a source in a clip during these time effect operations, you can do something like the following.
void
do_time_effect_change (GESClip * clip)
{
GList *tmp, *children;
GESTrackElement *source;
GstClockTime source_outpoint;
GstClockTime new_end;
GError *error = NULL;
// choose some active source in a track to preserve the internal
// duration of
source = ges_clip_get_track_element (clip, NULL, GES_TYPE_SOURCE);
// note its current internal end time
source_outpoint = ges_clip_get_internal_time_from_timeline_time (
clip, source, GES_TIMELINE_ELEMENT_END (clip), NULL);
// handle invalid out-point
// stop the children's control sources from clamping when their
// out-point changes with a change in the time effects
children = ges_container_get_children (GES_CONTAINER (clip), FALSE);
for (tmp = children; tmp; tmp = tmp->next)
ges_track_element_set_auto_clamp_control_source (tmp->data, FALSE);
// add time effect, or set their children properties, or move them around
...
// user can make sure that if a time effect changes one source, we should
// also change the time effect for another source. E.g. if
// "GstVideorate::rate" is set to 2.0, we also set "GstPitch::rate" to
// 2.0
// Note the duration of the clip may have already changed if the
// duration-limit of the clip dropped below its current value
new_end = ges_clip_get_timeline_time_from_internal_time (
clip, source, source_outpoint, &error);
// handle error
if (!ges_timeline_elemnet_edit_full (GES_TIMELINE_ELEMENT (clip),
-1, GES_EDIT_MODE_TRIM, GES_EDGE_END, new_end, &error))
// handle error
for (tmp = children; tmp; tmp = tmp->next)
ges_track_element_set_auto_clamp_control_source (tmp->data, TRUE);
g_list_free_full (children, gst_object_unref);
gst_object_unref (source);
}
This is an Abstract Base Class, you cannot instantiate it.
Implements
ClipExt
, GESContainerExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all Clip
methods.
Implementors
Extracts a TrackElement
from an asset and adds it to the clip.
This can be used to add effects that derive from the asset to the
clip, but this method is not intended to be used to create the core
elements of the clip.
asset
An asset with GES_TYPE_TRACK_ELEMENT
as its
Asset:extractable-type
Returns
The newly created element, or
None
if an error occurred.
Adds the track element child of the clip to a specific track.
If the given child is already in another track, this will create a copy of the child, add it to the clip, and add this copy to the track.
You should only call this whilst a clip is part of a Timeline
, and
for tracks that are in the same timeline.
This method is an alternative to using the
Timeline::select-tracks-for-object
signal, but can be used to
complement it when, say, you wish to copy a clip's children from one
track into a new one.
When the child is a core child, it must be added to a track that does not already contain another core child of the same clip. If it is not a core child (an additional effect), then it must be added to a track that already contains one of the core children of the same clip.
This method can also fail if the adding the track element to the track
would break a configuration rule of the corresponding Timeline
,
such as causing three sources to overlap at a single time, or causing
a source to completely overlap another in the same track.
Feature: v1_18
child
A child of self
track
The track to add child
to
Returns
The element that was added to track
, either
child
or a copy of child, or None
if the element could not be added.
Add a top effect to a clip at the given index.
Unlike using GESContainerExt::add
, this allows you to set the index
in advance. It will also check that no error occurred during the track
selection for the effect.
Note, only subclasses of ClipClass
that have
GES_CLIP_CLASS_CAN_ADD_EFFECTS
set to true
(such as SourceClip
and BaseEffectClip
) can have additional top effects added.
Note, if the effect is a time effect, this may be refused if the clip would not be able to adapt itself once the effect is added.
Feature: v1_18
effect
A top effect to add
index
The index to add effect
at, or -1 to add at the highest
Returns
true
if effect
was successfully added to self
at index
.
Finds an element controlled by the clip. If track
is given,
then only the track elements in track
are searched for. If type_
is
given, then this function searches for a track element of the given
type_
.
Note, if multiple track elements in the clip match the given criteria,
this will return the element amongst them with the highest
TimelineElement:priority
(numerically, the smallest). See
ClipExt::find_track_elements
if you wish to find all such elements.
track
The track to search in, or None
to search in
all tracks
type_
The type of track element to search for, or G_TYPE_NONE
to
match any type
Returns
The element controlled by
self
, in track
, and of the given type_
, or None
if no such element
could be found.
Finds the TrackElement
-s controlled by the clip that match the
given criteria. If track
is given as None
and track_type
is given as
TrackType::Unknown
, then the search will match all elements in any
track, including those with no track, and of any
TrackElement:track-type
. Otherwise, if track
is not None
, but
track_type
is TrackType::Unknown
, then only the track elements in
track
are searched for. Otherwise, if track_type
is not
TrackType::Unknown
, but track
is None
, then only the track
elements whose TrackElement:track-type
matches track_type
are
searched for. Otherwise, when both are given, the track elements that
match either criteria are searched for. Therefore, if you wish to
only find elements in a specific track, you should give the track as
track
, but you should not give the track's Track:track-type
as
track_type
because this would also select elements from other tracks
of the same type.
You may also give type_
to further restrict the search to track
elements of the given type_
.
track
The track to search in, or None
to search in
all tracks
track_type
The track-type of the track element to search for, or
TrackType::Unknown
to match any track type
type_
The type of track element to search for, or G_TYPE_NONE
to
match any type
Returns
A list of all
the TrackElement
-s controlled by self
, in track
or of the given
track_type
, and of the given type_
.
Gets the Clip:duration-limit
of the clip.
Feature: v1_18
Returns
The duration-limit of self
.
Convert the timeline time to an internal source time of the child.
This will take any time effects placed on the clip into account (see
BaseEffect
for what time effects are supported, and how to
declare them in GES).
When timeline_time
is above the TimelineElement:start
of self
,
this will return the internal time at which the content that appears at
timeline_time
in the output of the timeline is created in child
. For
example, if timeline_time
corresponds to the current seek position,
this would let you know which part of a media file is being read.
This will be done assuming the clip has an indefinite end, so the
internal time may be beyond the current out-point of the child, or even
its TimelineElement:max-duration
.
If, instead, timeline_time
is below the current
TimelineElement:start
of self
, this will return what you would
need to set the TimelineElement:in-point
of child
to if you set
the TimelineElement:start
of self
to timeline_time
and wanted
to keep the content of child
currently found at the current
TimelineElement:start
of self
at the same timeline position. If
this would be negative, the conversion fails. This is useful for
determining what TimelineElement:in-point
would result from a
EditMode::Trim
to timeline_time
.
Note that whilst a clip has no time effects, this second return is
equivalent to finding the internal time at which the content that
appears at timeline_time
in the timeline can be found in child
if it
had indefinite extent in both directions. However, with non-linear time
effects this second return will be more distinct.
In either case, the returned time would be appropriate to use for the
TimelineElement:in-point
or TimelineElement:max-duration
of the
child.
See ClipExt::get_timeline_time_from_internal_time
, which performs the
reverse.
Feature: v1_18
child
An TrackElement:active
child of self
with a
TrackElement:track
timeline_time
A time in the timeline time coordinates
Returns
The time in the internal coordinates of child
corresponding
to timeline_time
, or GST_CLOCK_TIME_NONE
if the conversion could not
be performed.
Gets the Clip:layer
of the clip.
Returns
The layer self
is in, or None
if
self
is not in any layer.
Gets the Clip:supported-formats
of the clip.
Returns
The TrackType
-s supported by self
.
Convert the internal source time from the child to a timeline time.
This will take any time effects placed on the clip into account (see
BaseEffect
for what time effects are supported, and how to
declare them in GES).
When internal_time
is above the TimelineElement:in-point
of
child
, this will return the timeline time at which the internal
content found at internal_time
appears in the output of the timeline's
track. For example, this would let you know where in the timeline a
particular scene in a media file would appear.
This will be done assuming the clip has an indefinite end, so the
timeline time may be beyond the end of the clip, or even breaking its
Clip:duration-limit
.
If, instead, internal_time
is below the current
TimelineElement:in-point
of child
, this will return what you would
need to set the TimelineElement:start
of self
to if you set the
TimelineElement:in-point
of child
to internal_time
and wanted to
keep the content of child
currently found at the current
TimelineElement:start
of self
at the same timeline position. If
this would be negative, the conversion fails. This is useful for
determining what position to use in a EditMode::Trim
if you wish
to trim to a specific point in the internal content, such as a
particular scene in a media file.
Note that whilst a clip has no time effects, this second return is
equivalent to finding the timeline time at which the content of child
at internal_time
would be found in the timeline if it had indefinite
extent in both directions. However, with non-linear time effects this
second return will be more distinct.
In either case, the returned time would be appropriate to use in
TimelineElementExt::edit
for EditMode::Trim
, and similar, if
you wish to use a particular internal point as a reference. For
example, you could choose to end a clip at a certain internal
'out-point', similar to the TimelineElement:in-point
, by
translating the desired end time into the timeline coordinates, and
using this position to trim the end of a clip.
See ClipExt::get_internal_time_from_timeline_time
, which performs the
reverse, or ClipExt::get_timeline_time_from_source_frame
which does
the same conversion, but using frame numbers.
Feature: v1_18
child
An TrackElement:active
child of self
with a
TrackElement:track
internal_time
A time in the internal time coordinates of child
Returns
The time in the timeline coordinates corresponding to
internal_time
, or GST_CLOCK_TIME_NONE
if the conversion could not be
performed.
Convert the source frame number to a timeline time. This acts the same
as ClipExt::get_timeline_time_from_internal_time
using the core
children of the clip and using the frame number to specify the internal
position, rather than a timestamp.
The returned timeline time can be used to seek or edit to a specific frame.
Note that you can get the frame timestamp of a particular clip asset
with ClipAsset::get_frame_time
.
Feature: v1_18
frame_number
The frame number to get the corresponding timestamp of in the timeline coordinates
Returns
The timestamp corresponding to frame_number
in the core
children of self
, in the timeline coordinates, or GST_CLOCK_TIME_NONE
if the conversion could not be performed.
Gets the internal index of an effect in the clip. The index of effects
in a clip will run from 0 to n-1, where n is the total number of
effects. If two effects share the same TrackElement:track
, the
effect with the numerically lower index will be applied to the source
data after the other effect, i.e. output data will always flow from
a higher index effect to a lower index effect.
effect
The effect we want to get the index of
Returns
The index of effect
in self
, or -1 if something went wrong.
Gets the BaseEffect
-s that have been added to the clip. The
returned list is ordered by their internal index in the clip. See
ClipExt::get_top_effect_index
.
Returns
A list of all
BaseEffect
-s that have been added to self
.
See ClipExt::move_to_layer_full
, which also gives an error.
layer
The new layer
Returns
true
if self
was successfully moved to layer
.
Moves a clip to a new layer. If the clip already exists in a layer, it is first removed from its current layer before being added to the new layer.
Feature: v1_18
layer
The new layer
Returns
true
if self
was successfully moved to layer
.
Remove a top effect from the clip.
Note, if the effect is a time effect, this may be refused if the clip would not be able to adapt itself once the effect is removed.
Feature: v1_18
effect
The top effect to remove
Returns
true
if effect
was successfully added to self
at index
.
Sets the Clip:supported-formats
of the clip. This should normally
only be called by subclasses, which should be responsible for updating
its value, rather than the user.
supportedformats
The TrackType
-s supported by self
See ClipExt::set_top_effect_index_full
, which also gives an error.
effect
An effect within self
to move
newindex
The index for effect
in self
Returns
true
if effect
was successfully moved to newindex
.
Set the index of an effect within the clip. See
ClipExt::get_top_effect_index
. The new index must be an existing
index of the clip. The effect is moved to the new index, and the other
effects may be shifted in index accordingly to otherwise maintain the
ordering.
Feature: v1_18
effect
An effect within self
to move
newindex
The index for effect
in self
Returns
true
if effect
was successfully moved to newindex
.
See ClipExt::split_full
, which also gives an error.
position
The timeline position at which to perform the split
Returns
The newly created clip resulting
from the splitting self
, or None
if self
can't be split.
Splits a clip at the given timeline position into two clips. The clip
must already have a Clip:layer
.
The original clip's TimelineElement:duration
is reduced such that
its end point matches the split position. Then a new clip is created in
the same layer, whose TimelineElement:start
matches the split
position and TimelineElement:duration
will be set such that its end
point matches the old end point of the original clip. Thus, the two
clips together will occupy the same positions in the timeline as the
original clip did.
The children of the new clip will be new copies of the original clip's children, so it will share the same sources and use the same operations.
The new clip will also have its TimelineElement:in-point
set so
that any internal data will appear in the timeline at the same time.
Thus, when the timeline is played, the playback of data should
appear the same. This may be complicated by any additional
Effect
-s that have been placed on the original clip that depend on
the playback time or change the data consumption rate of sources. This
method will attempt to translate these effects such that the playback
appears the same. In such complex situations, you may get a better
result if you place the clip in a separate sub Project
, which only
contains this clip (and its effects), and in the original layer
create two neighbouring UriClip
-s that reference this sub-project,
but at a different TimelineElement:in-point
.
Feature: v1_18
position
The timeline position at which to perform the split, between the start and end of the clip
Returns
The newly created clip resulting
from the splitting self
, or None
if self
can't be split.
The maximum TimelineElement:duration
that can be currently set
for the clip, taking into account the TimelineElement:in-point
,
TimelineElement:max-duration
, TrackElement:active
, and
TrackElement:track
properties of its children, as well as any
time effects. If there is no limit, this will be set to
GST_CLOCK_TIME_NONE
.
Note that whilst a clip has no children in any tracks, the limit will
be unknown, and similarly set to GST_CLOCK_TIME_NONE
.
If the duration-limit would ever go below the current
TimelineElement:duration
of the clip due to a change in the above
variables, its TimelineElement:duration
will be set to the new
limit.
Feature: v1_18
The layer this clip lies in.
If you want to connect to this property's gobject::Object::notify
signal,
you should connect to it with g_signal_connect_after
since the
signal emission may be stopped internally.
The TrackType
-s that the clip supports, which it can create
TrackElement
-s for. Note that this can be a combination of
TrackType
flags to indicate support for several
TrackElement:track-type
elements.
The TrackType
-s that the clip supports, which it can create
TrackElement
-s for. Note that this can be a combination of
TrackType
flags to indicate support for several
TrackElement:track-type
elements.
A Container
is a timeline element that controls other
TimelineElement
-s, which are its children. In particular, it is
responsible for maintaining the relative TimelineElement:start
and
TimelineElement:duration
times of its children. Therefore, if a
container is temporally adjusted or moved to a new layer, it may
accordingly adjust and move its children. Similarly, a change in one of
its children may prompt the parent to correspondingly change its
siblings.
This is an Abstract Base Class, you cannot instantiate it.
Implements
GESContainerExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all Container
methods.
Implementors
Groups the containers into a single container by merging them. The
containers must all belong to the same TimelineElement:timeline
.
If the elements are all Clip
-s then this method will attempt to
combine them all into a single Clip
. This should succeed if they:
share the same TimelineElement:start
, TimelineElement:duration
and TimelineElement:in-point
; exist in the same layer; and all of
the sources share the same Asset
. If this fails, or one of the
elements is not a Clip
, this method will try to create a Group
instead.
containers
The Container
-s to group
Returns
The container created by merging
containers
, or None
if they could not be merged into a single
container.
Adds a timeline element to the container. The element will now be a
child of the container (and the container will be the
TimelineElement:parent
of the added element), which means that it
is now controlled by the container. This may change the properties of
the child or the container, depending on the subclass.
Additionally, the children properties of the newly added element will
be shared with the container, meaning they can also be read and set
using TimelineElementExt::get_child_property
and
TimelineElementExt::set_child_property
on the container.
child
The element to add as a child
Returns
true
if child
was successfully added to self
.
Edits the container within its timeline.
Deprecated since 1.18
use TimelineElementExt::edit
instead.
layers
A whitelist of layers
where the edit can be performed, None
allows all layers in the
timeline
new_layer_priority
The priority/index of the layer self
should
be moved to. -1 means no move
mode
The edit mode
edge
The edge of self
where the edit should occur
position
The edit position: a new location for the edge of self
(in nanoseconds)
Returns
true
if the edit of self
completed, false
on failure.
Get the list of timeline elements contained in the container. If
recursive
is true
, and the container contains other containers as
children, then their children will be added to the list, in addition to
themselves, and so on.
recursive
Whether to recursively get children in self
Returns
The list of
TimelineElement
-s contained in self
.
Removes a timeline element from the container. The element will no longer be controlled by the container.
child
The child to remove
Returns
true
if child
was successfully removed from self
.
Ungroups the container by splitting it into several containers
containing various children of the original. The rules for how the
container splits depends on the subclass. A Group
will simply split
into its children. A Clip
will split into one Clip
per
TrackType
it overlaps with (so an audio-video clip will split into
an audio clip and a video clip), where each clip contains all the
TrackElement
-s from the original clip with a matching
TrackElement:track-type
.
If recursive
is true
, and the container contains other containers as
children, then they will also be ungrouped, and so on.
recursive
Whether to recursively ungroup self
Returns
The list of
new Container
-s created from the splitting of self
.
Will be emitted after a child is added to the container. Usually,
you should connect with g_signal_connect_after
since the signal
may be stopped internally.
element
The child that was added
Will be emitted after a child is removed from the container.
element
The child that was removed
The span of the container's children's TimelineElement:priority
values, which is the number of integers that lie between (inclusive)
the minimum and maximum priorities found amongst the container's
children (maximum - minimum + 1).
The edges of an object contain in a Timeline
or Track
Represents the start of an object.
Represents the end of an object.
Represent the fact we are not working with any edge of an object.
When a single timeline element is edited within its timeline at some
position, using TimelineElementExt::edit
, depending on the edit
mode, its TimelineElement:start
, TimelineElement:duration
or
TimelineElement:in-point
will be adjusted accordingly. In addition,
any clips may change Clip:layer
.
Each edit can be broken down into a combination of three basic edits:
- MOVE: This moves the start of the element to the edit position.
- START-TRIM: This cuts or grows the start of the element, whilst maintaining the time at which its internal content appears in the timeline data output. If the element is made shorter, the data that appeared at the edit position will still appear in the timeline at the same time. If the element is made longer, the data that appeared at the previous start of the element will still appear in the timeline at the same time.
- END-TRIM: Similar to START-TRIM, but the end of the element is cut or grown.
In particular, when editing a Clip
:
- MOVE: This will set the
TimelineElement:start
of the clip to the edit position. - START-TRIM: This will set the
TimelineElement:start
of the clip to the edit position. To keep the end time the same, theTimelineElement:duration
of the clip will be adjusted in the opposite direction. In addition, theTimelineElement:in-point
of the clip will be shifted such that the content that appeared at the new or previous start time, whichever is latest, still appears at the same timeline time. For example, if a frame appeared at the start of the clip, and the start of the clip is reduced, the in-point of the clip will also reduce such that the frame will appear later within the clip, but at the same timeline position. - END-TRIM: This will set the
TimelineElement:duration
of the clip such that its end time will match the edit position.
When editing a Group
:
- MOVE: This will set the
Group:start
of the clip to the edit position by shifting all of its children by the same amount. So each child will maintain their relative positions. - START-TRIM: If the group is made shorter, this will START-TRIM any clips under the group that start after the edit position to the same edit position. If the group is made longer, this will START-TRIM any clip under the group whose start matches the start of the group to the same edit position.
- END-TRIM: If the group is made shorter, this will END-TRIM any clips under the group that end after the edit position to the same edit position. If the group is made longer, this will END-TRIM any clip under the group whose end matches the end of the group to the same edit position.
When editing a TrackElement
, if it has a Clip
parent, this
will be edited instead. Otherwise it is edited in the same way as a
Clip
.
The layer priority of a Group
is the lowest layer priority of any
Clip
underneath it. When a group is edited to a new layer
priority, it will shift all clips underneath it by the same amount,
such that their relative layers stay the same.
If the Timeline
has a Timeline:snapping-distance
, then snapping
may occur for some of the edges of the main edited element:
- MOVE: The start or end edge of any
Source
under the element may be snapped. - START-TRIM: The start edge of a
Source
whose start edge touches the start edge of the element may snap. - END-TRIM: The end edge of a
Source
whose end edge touches the end edge of the element may snap.
These edges may snap with either the start or end edge of any other
Source
in the timeline that is not also being moved by the element,
including those in different layers, if they are within the
Timeline:snapping-distance
. During an edit, only up to one snap can
occur. This will shift the edit position such that the snapped edges
will touch once the edit has completed.
Note that snapping can cause an edit to fail where it would have otherwise succeeded because it may push the edit position such that the edit would result in an unsupported timeline configuration. Similarly, snapping can cause an edit to succeed where it would have otherwise failed.
For example, in EditMode::Ripple
acting on Edge::None
, the
main element is the MOVED toplevel of the edited element. Any source
under the main MOVED toplevel may have its start or end edge snapped.
Note, these sources cannot snap with each other. The edit may also
push other elements, but any sources under these elements cannot snap,
nor can they be snapped with. If a snap does occur, the MOVE of the
toplevel and all other elements pushed by the ripple will be shifted
by the same amount such that the snapped edges will touch.
You can also find more explanation about the behaviour of those modes at: trim, ripple and roll and clip management.
The element is edited the normal way (default).
If acting on the element as a whole (Edge::None
), this will MOVE
the element by MOVING its toplevel. When acting on the start of the
element (Edge::Start
), this will only MOVE the element, but not
its toplevel parent. This can allow you to move a Clip
or
Group
to a new start time or layer within its container group,
without effecting other members of the group. When acting on the end
of the element (Edge::End
), this will END-TRIM the element,
leaving its toplevel unchanged.
The element is edited in ripple mode: moving
itself as well as later elements, keeping their relative times. This
edits the element the same as EditMode::Normal
. In addition, if
acting on the element as a whole, or the start of the element, any
toplevel element in the same timeline (including different layers)
whose start time is later than the current start time of the MOVED
element will also be MOVED by the same shift as the edited element.
If acting on the end of the element, any toplevel element whose start
time is later than the current end time of the edited element will
also be MOVED by the same shift as the change in the end of the
edited element. These additional elements will also be shifted by
the same shift in layers as the edited element.
The element is edited in roll mode: swapping its
content for its neighbour's, or vis versa, in the timeline output.
This edits the element the same as EditMode::Trim
. In addition,
any neighbours are also TRIMMED at their opposite edge to the same
timeline position. When acting on the start of the element, a
neighbour is any earlier element in the timeline whose end time
matches the current start time of the edited element. When acting on
the end of the element, a neighbour is any later element in the
timeline whose start time matches the current start time of the
edited element. In addition, a neighbour have a Source
at its
end/start edge that shares a track with a Source
at the start/end
edge of the edited element. Basically, a neighbour is an element that
can be extended, or cut, to have its content replace, or be replaced
by, the content of the edited element. Acting on the element as a
whole (Edge::None
) is not defined. The element can not shift
layers under this mode.
The element is edited in trim mode. When acting
on the start of the element, this will START-TRIM it. When acting on
the end of the element, this will END-TRIM it. Acting on the element
as a whole (Edge::None
) is not defined.
The element is edited in slide mode (not yet
implemented): moving the element replacing or consuming content on
each end. When acting on the element as a whole, this will MOVE the
element, and TRIM any neighbours on either side. A neighbour is
defined in the same way as in EditMode::Roll
, but they may be on
either side of the edited elements. Elements at the end with be
START-TRIMMED to the new end position of the edited element. Elements
at the start will be END-TRIMMED to the new start position of the
edited element. Acting on the start or end of the element
(Edge::Start
and Edge::End
) is not defined. The element can
not shift layers under this mode.
Currently we only support effects with N sinkpads and one single srcpad.
Apart from gesaudiomixer
and gescompositor
which can be used as effects
and where sinkpads will be requested as needed based on the timeline topology
GES will always request at most one sinkpad per effect (when required).
Note: GES always adds converters (
audioconvert ! audioresample ! audioconvert
for audio effects andvideoconvert
for video effects) to make it simpler for end users.
Implements
EffectExt
, BaseEffectExt
, TrackElementExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all Effect
methods.
Implementors
Creates a new Effect
from the description of the bin. It should be
possible to determine the type of the effect through the element
'klass' metadata of the GstElements that will be created.
In that corner case, you should use:
Asset::request
(GES_TYPE_EFFECT, "audio your ! bin ! description", NULL);
and extract that asset to be in full control.
bin_description
The gst-launch like bin description of the effect
Returns
a newly created Effect
, or None
if something went
wrong.
The description of the effect bin with a gst-launch-style pipeline description.
Example: "videobalance saturation=1.5 hue=+0.5"
The description of the effect bin with a gst-launch-style pipeline description.
Example: "videobalance saturation=1.5 hue=+0.5"
A gobject::Object
that implements the Extractable
interface can be
extracted from a Asset
using AssetExt::extract
.
Each extractable type will have its own way of interpreting the
Asset:id
of an asset (or, if it is associated with a specific
subclass of Asset
, the asset subclass may handle the
interpretation of the Asset:id
). By default, the requested asset
Asset:id
will be ignored by a Extractable
and will be set to
the type name of the extractable instead. Also by default, when the
requested asset is extracted, the returned object will simply be a
newly created default object of that extractable type. You should check
the documentation for each extractable type to see if they differ from
the default.
After the object is extracted, it will have a reference to the asset it
came from, which you can retrieve using Extractable::get_asset
.
Implements
ExtractableExt
, glib::object::ObjectExt
Trait containing all Extractable
methods.
Implementors
BaseEffect
, BaseTransitionClip
, Clip
, Container
, Effect
, Extractable
, Group
, Layer
, OperationClip
, TimelineElement
, Timeline
, TrackElement
, TransitionClip
, UriClip
Get the asset that has been set on the extractable object.
Returns
The asset set on self
, or None
if no asset has been set.
Gets the Asset:id
of some associated asset. It may be the case
that the object has no set asset, or even that such an asset does not
yet exist in the GES cache. Instead, this will return the asset
Asset:id
that is compatible with the current state of the object,
as determined by the Extractable
implementer. If it was indeed
extracted from an asset, this should return the same as its
corresponding asset Asset:id
.
Returns
The Asset:id
of some associated Asset
that is compatible with self
's current state.
Sets the asset for this extractable object.
When an object is extracted from an asset using AssetExt::extract
its
asset will be automatically set. Note that many classes that implement
Extractable
will automatically create their objects using assets
when you call their new
methods. However, you can use this method to
associate an object with a compatible asset if it was created by other
means and does not yet have an asset. Or, for some implementations of
Extractable
, you can use this to change the asset of the given
extractable object, which will lead to a change in its state to
match the new asset Asset:id
.
asset
The asset to set
Returns
true
if asset
could be successfully set on self
.
A Group
controls one or more Container
-s (usually Clip
-s,
but it can also control other Group
-s). Its children must share
the same Timeline
, but can otherwise lie in separate Layer
-s
and have different timings.
To initialise a group, you may want to use Container::group
,
and similarly use GESContainerExt::ungroup
to dispose of it.
A group will maintain the relative TimelineElement:start
times of
its children, as well as their relative layer Layer:priority
.
Therefore, if one of its children has its TimelineElement:start
set, all other children will have their TimelineElement:start
shifted by the same amount. Similarly, if one of its children moves to
a new layer, the other children will also change layers to maintain the
difference in their layer priorities. For example, if a child moves
from a layer with Layer:priority
1 to a layer with priority 3, then
another child that was in a layer with priority 0 will move to the
layer with priority 2.
The Group:start
of a group refers to the earliest start
time of its children. If the group's Group:start
is set, all the
children will be shifted equally such that the earliest start time
will match the set value. The Group:duration
of a group is the
difference between the earliest start time and latest end time of its
children. If the group's Group:duration
is increased, the children
whose end time matches the end of the group will be extended
accordingly. If it is decreased, then any child whose end time exceeds
the new end time will also have their duration decreased accordingly.
A group may span several layers, but for methods such as
TimelineElementExt::get_layer_priority
and
TimelineElementExt::edit
a group is considered to have a layer
priority that is the highest Layer:priority
(numerically, the
smallest) of all the layers it spans.
Implements
GroupExt
, GESContainerExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all Group
methods.
Implementors
Created a new empty group. You may wish to use
Container::group
instead, which can return a different
Container
subclass if possible.
Returns
The new empty group.
An overwrite of the TimelineElement:duration
property. For a
Group
, this is the difference between the earliest
TimelineElement:start
time and the latest end time (given by
TimelineElement:start
+ TimelineElement:duration
) amongst
its children.
An overwrite of the TimelineElement:duration
property. For a
Group
, this is the difference between the earliest
TimelineElement:start
time and the latest end time (given by
TimelineElement:start
+ TimelineElement:duration
) amongst
its children.
An overwrite of the TimelineElement:in-point
property. This has
no meaning for a group and should not be set.
An overwrite of the TimelineElement:in-point
property. This has
no meaning for a group and should not be set.
An overwrite of the TimelineElement:max-duration
property. This
has no meaning for a group and should not be set.
An overwrite of the TimelineElement:max-duration
property. This
has no meaning for a group and should not be set.
An overwrite of the TimelineElement:priority
property.
Setting TimelineElement
priorities is deprecated as all priority
management is now done by GES itself.
An overwrite of the TimelineElement:priority
property.
Setting TimelineElement
priorities is deprecated as all priority
management is now done by GES itself.
An overwrite of the TimelineElement:start
property. For a
Group
, this is the earliest TimelineElement:start
time
amongst its children.
An overwrite of the TimelineElement:start
property. For a
Group
, this is the earliest TimelineElement:start
time
amongst its children.
Layer
-s are responsible for collecting and ordering Clip
-s.
A layer within a timeline will have an associated priority,
corresponding to their index within the timeline. A layer with the
index/priority 0 will have the highest priority and the layer with the
largest index will have the lowest priority (the order of priorities,
in this sense, is the reverse of the numerical ordering of the
indices). TimelineExt::move_layer
should be used if you wish to
change how layers are prioritised in a timeline.
Layers with higher priorities will have their content priorities over content from lower priority layers, similar to how layers are used in image editing. For example, if two separate layers both display video content, then the layer with the higher priority will have its images shown first. The other layer will only have its image shown if the higher priority layer has no content at the given playtime, or is transparent in some way. Audio content in separate layers will simply play in addition.
Implements
LayerExt
, glib::object::ObjectExt
, ExtractableExt
Trait containing all Layer
methods.
Implementors
Creates a new layer.
Returns
A new layer.
See LayerExt::add_asset_full
, which also gives an error.
asset
The asset to extract the new clip from
start
The TimelineElement:start
value to set on the new clip
If start == #GST_CLOCK_TIME_NONE
, it will be added to the end
of self
, i.e. it will be set to self
's duration
inpoint
The TimelineElement:in-point
value to set on the new
clip
duration
The TimelineElement:duration
value to set on the new
clip
track_types
The Clip:supported-formats
to set on the the new
clip, or TrackType::Unknown
to use the default
Returns
The newly created clip.
Extracts a new clip from an asset and adds it to the layer with the given properties.
Feature: v1_18
asset
The asset to extract the new clip from
start
The TimelineElement:start
value to set on the new clip
If start == #GST_CLOCK_TIME_NONE
, it will be added to the end
of self
, i.e. it will be set to self
's duration
inpoint
The TimelineElement:in-point
value to set on the new
clip
duration
The TimelineElement:duration
value to set on the new
clip
track_types
The Clip:supported-formats
to set on the the new
clip, or TrackType::Unknown
to use the default
Returns
The newly created clip.
See LayerExt::add_clip_full
, which also gives an error.
clip
The clip to add
Returns
true
if clip
was properly added to self
, or false
if self
refused to add clip
.
Adds the given clip to the layer. If the method succeeds, the layer will take ownership of the clip.
This method will fail and return false
if clip
already resides in
some layer. It can also fail if the additional clip breaks some
compositional rules (see TimelineElement
).
Feature: v1_18
clip
The clip to add
Returns
true
if clip
was properly added to self
, or false
if self
refused to add clip
.
Gets whether the layer is active for the given track. See
LayerExt::set_active_for_tracks
.
Feature: v1_18
track
The Track
to check if self
is currently active for
Returns
true
if self
is active for track
, or false
otherwise.
Gets the Layer:auto-transition
of the layer.
Returns
true
if transitions are automatically added to self
.
Get the Clip
-s contained in this layer.
Returns
A list of clips in
self
.
Gets the clips within the layer that appear between start
and end
.
start
Start of the interval
end
End of the interval
Returns
A list of Clip
-s
that intersect the interval [start, end)
in self
.
Retrieves the duration of the layer, which is the difference between the start of the layer (always time 0) and the end (which will be the end time of the final clip).
Returns
The duration of self
.
Get the priority of the layer. When inside a timeline, this is its
index in the timeline. See TimelineExt::move_layer
.
Returns
The priority of self
within its timeline.
Gets the timeline that the layer is a part of.
Returns
The timeline that self
is currently part of, or None
if it is not associated with any
timeline.
Convenience method to check if the layer is empty (doesn't contain
any Clip
), or not.
Returns
true
if self
is empty, false
if it contains at least
one clip.
Removes the given clip from the layer.
clip
The clip to remove
Returns
true
if clip
was removed from self
, or false
if the
operation failed.
Activate or deactivate track elements in tracks
(or in all tracks if tracks
is None
).
When a layer is deactivated for a track, all the TrackElement
-s in
the track that belong to a Clip
in the layer will no longer be
active in the track, regardless of their individual
TrackElement:active
value.
Note that by default a layer will be active for all of its timeline's tracks.
Feature: v1_18
active
Whether elements in tracks
should be active or not
tracks
The list of
tracks self
should be (de-)active in, or None
to include all the tracks
in the self
's timeline
Returns
true
if the operation worked false
otherwise.
Sets Layer:auto-transition
for the layer. Use
TimelineExt::set_auto_transition
if you want all layers within a
Timeline
to have Layer:auto-transition
set to true
. Use this
method if you want different values for different layers (and make sure
to keep Timeline:auto-transition
as false
for the corresponding
timeline).
auto_transition
Whether transitions should be automatically added to the layer
Sets the layer to the given priority. See Layer:priority
.
Deprecated since 1.16
use TimelineExt::move_layer
instead. This deprecation means
that you will not need to handle layer priorities at all yourself, GES
will make sure there is never 'gaps' between layer priorities.
priority
The priority to set
Will be emitted whenever the layer is activated or deactivated
for some Track
. See LayerExt::set_active_for_tracks
.
Feature: v1_18
active
Whether layer
has been made active or de-active in the tracks
tracks
A list of Track
which have been activated or deactivated
Will be emitted after the clip is added to the layer.
clip
The clip that was added
Will be emitted after the clip is removed from the layer.
clip
The clip that was removed
Whether to automatically create a TransitionClip
whenever two
Source
-s that both belong to a Clip
in the layer overlap.
See Timeline
for what counts as an overlap.
When a layer is added to a Timeline
, if this property is left as
false
, but the timeline's Timeline:auto-transition
is true
, it
will be set to true
as well.
Whether to automatically create a TransitionClip
whenever two
Source
-s that both belong to a Clip
in the layer overlap.
See Timeline
for what counts as an overlap.
When a layer is added to a Timeline
, if this property is left as
false
, but the timeline's Timeline:auto-transition
is true
, it
will be set to true
as well.
The priority of the layer in the Timeline
. 0 is the highest
priority. Conceptually, a timeline is a stack of layers,
and the priority of the layer represents its position in the stack. Two
layers should not have the same priority within a given GESTimeline.
Note that the timeline needs to be committed (with TimelineExt::commit
)
for the change to be taken into account.
Deprecated since 1.16
use TimelineExt::move_layer
instead. This deprecation means
that you will not need to handle layer priorities at all yourself, GES
will make sure there is never 'gaps' between layer priorities.
The priority of the layer in the Timeline
. 0 is the highest
priority. Conceptually, a timeline is a stack of layers,
and the priority of the layer represents its position in the stack. Two
layers should not have the same priority within a given GESTimeline.
Note that the timeline needs to be committed (with TimelineExt::commit
)
for the change to be taken into account.
Deprecated since 1.16
use TimelineExt::move_layer
instead. This deprecation means
that you will not need to handle layer priorities at all yourself, GES
will make sure there is never 'gaps' between layer priorities.
Operations are any kind of object that both outputs AND consumes data.
This is an Abstract Base Class, you cannot instantiate it.
Implements
ClipExt
, GESContainerExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
A Pipeline
can take an audio-video Timeline
and conveniently
link its Track
-s to an internal playsink
element, for
preview/playback, and an internal encodebin
element, for rendering.
You can switch between these modes using GESPipelineExt::set_mode
.
You can choose the specific audio and video sinks used for previewing
the timeline by setting the Pipeline:audio-sink
and
Pipeline:video-sink
properties.
You can set the encoding and save location used in rendering by calling
GESPipelineExt::set_render_settings
.
Implements
GESPipelineExt
, gst::PipelineExt
, gst::ElementExt
, gst::ObjectExt
, glib::object::ObjectExt
Trait containing all Pipeline
methods.
Implementors
Creates a new pipeline.
Returns
The newly created pipeline.
Gets the Pipeline:mode
of the pipeline.
Returns
The current mode of self
.
Gets a sample from the pipeline of the currently displayed image in preview, in the specified format.
Note that if you use "ANY" caps for caps
, then the current format of
the image is used. You can retrieve these caps from the returned sample
with gst::Sample::get_caps
.
caps
Some caps to specifying the desired format, or
GST_CAPS_ANY
to use the native format
Returns
A sample of self
's current image preview in
the format given by caps
, or None
if an error prevented fetching the
sample.
Gets a sample from the pipeline of the currently displayed image in preview, in the 24-bit "RGB" format and of the desired width and height.
See GESPipelineExt::get_thumbnail
.
width
The requested pixel width of the image, or -1 to use the native size
height
The requested pixel height of the image, or -1 to use the native size
Returns
A sample of self
's current image preview in
the "RGB" format, scaled to width
and height
, or None
if an error
prevented fetching the sample.
Gets the Pipeline:audio-sink
of the pipeline.
Returns
The audio sink used by self
for preview.
Gets the Pipeline:video-sink
of the pipeline.
Returns
The video sink used by self
for preview.
Sets the Pipeline:audio-sink
of the pipeline.
sink
A audio sink for self
to use for preview
Sets the Pipeline:video-sink
of the pipeline.
sink
A video sink for self
to use for preview
Saves the currently displayed image of the pipeline in preview to the given location, in the specified dimensions and format.
width
The requested pixel width of the image, or -1 to use the native size
height
The requested pixel height of the image, or -1 to use the native size
format
The desired mime type (for example, "image/jpeg")
location
The path to save the thumbnail to
Returns
true
if self
's current image preview was successfully saved
to location
using the given format
, height
and width
.
Sets the Pipeline:mode
of the pipeline.
Note that the pipeline will be set to gst::State::Null
during this call to
perform the necessary changes. You will need to set the state again yourself
after calling this.
NOTE: Rendering settings need to be set before setting
mode
toPipelineFlags::Render
orPipelineFlags::SmartRender
, the call to this method will fail otherwise.
mode
The mode to set for self
Returns
true
if the mode of self
was successfully set to mode
.
Specifies encoding setting to be used by the pipeline to render its
Pipeline:timeline
, and where the result should be written to.
This method must be called before setting the pipeline mode to
PipelineFlags::Render
.
output_uri
The URI to save the Pipeline:timeline
rendering
result to
profile
The encoding to use for rendering the Pipeline:timeline
Returns
true
if the settings were successfully set on self
.
Takes the given timeline and sets it as the Pipeline:timeline
for
the pipeline.
Note that you should only call this method once on a given pipeline
because a pipeline can not have its Pipeline:timeline
changed after
it has been set.
timeline
The timeline to set for self
Returns
true
if timeline
was successfully given to self
.
The audio filter(s) to apply during playback in preview mode,
immediately before the Pipeline:audio-sink
. This exposes the
playsink:audio-filter
property of the internal playsink
.
The audio filter(s) to apply during playback in preview mode,
immediately before the Pipeline:audio-sink
. This exposes the
playsink:audio-filter
property of the internal playsink
.
The audio sink used for preview. This exposes the
playsink:audio-sink
property of the internal playsink
.
The audio sink used for preview. This exposes the
playsink:audio-sink
property of the internal playsink
.
The pipeline's mode. In preview mode (for audio or video, or both) the pipeline can display the timeline's content to an end user. In rendering mode the pipeline can encode the timeline's content and save it to a file.
The pipeline's mode. In preview mode (for audio or video, or both) the pipeline can display the timeline's content to an end user. In rendering mode the pipeline can encode the timeline's content and save it to a file.
The timeline used by this pipeline, whose content it will play and
render, or None
if the pipeline does not yet have a timeline.
Note that after you set the timeline for the first time, subsequent calls to change the timeline will fail.
The timeline used by this pipeline, whose content it will play and
render, or None
if the pipeline does not yet have a timeline.
Note that after you set the timeline for the first time, subsequent calls to change the timeline will fail.
The video filter(s) to apply during playback in preview mode,
immediately before the Pipeline:video-sink
. This exposes the
playsink:video-filter
property of the internal playsink
.
The video filter(s) to apply during playback in preview mode,
immediately before the Pipeline:video-sink
. This exposes the
playsink:video-filter
property of the internal playsink
.
The video sink used for preview. This exposes the
playsink:video-sink
property of the internal playsink
.
The video sink used for preview. This exposes the
playsink:video-sink
property of the internal playsink
.
The various modes a Pipeline
can be configured to.
Output the Pipeline:timeline
's
audio to the soundcard
Output the Pipeline:timeline
's
video to the screen
Output both the Pipeline:timeline
's
audio and video to the soundcard and screen (default)
Render the Pipeline:timeline
with
forced decoding (the underlying encodebin
has its
encodebin:avoid-reencoding
property set to false
)
Render the Pipeline:timeline
,
avoiding decoding/reencoding (the underlying encodebin
has its
encodebin:avoid-reencoding
property set to true
).
NOTE: Smart rendering can not work in tracks where
Track:mixing
is enabled.
The Project
is used to control a set of Asset
and is a
Asset
with GES_TYPE_TIMELINE
as extractable_type
itself. That
means that you can extract Timeline
from a project as followed:
GESProject *project;
GESTimeline *timeline;
project = ges_project_new ("file:///path/to/a/valid/project/uri");
// Here you can connect to the various signal to get more infos about
// what is happening and recover from errors if possible
...
timeline = ges_asset_extract (GES_ASSET (project));
The Project
class offers a higher level API to handle Asset
-s.
It lets you request new asset, and it informs you about new assets through
a set of signals. Also it handles problem such as missing files/missing
gst::Element
and lets you try to recover from those.
Subprojects
In order to add a subproject, the only thing to do is to add the subproject to the main project:
ges_project_add_asset (project, GES_ASSET (subproject));
then the subproject will be serialized in the project files. To use
the subproject in a timeline, you should use a UriClip
with the
same subproject URI.
When loading a project with subproject, subprojects URIs will be temporary
writable local files. If you want to edit the subproject timeline,
you should retrieve the subproject from the parent project asset list and
extract the timeline with AssetExt::extract
and save it at
the same temporary location.
Implements
ProjectExt
, AssetExt
, glib::object::ObjectExt
Trait containing all Project
methods.
Implementors
Creates a new Project
and sets its uri to uri
if provided. Note that
if uri
is not valid or None
, the uri of the project will then be set
the first time you save the project. If you then save the project to
other locations, it will never be updated again and the first valid URI is
the URI it will keep refering to.
uri
The uri to be set after creating the project.
Returns
A newly created Project
Adds a Asset
to self
, the project will keep a reference on
asset
.
asset
A Asset
to add to self
Returns
true
if the asset could be added false
it was already
in the project
Adds profile
to the project. It lets you save in what format
the project has been renders and keep a reference to those formats.
Also, those formats will be saves to the project file when possible.
profile
A gst_pbutils::EncodingProfile
to add to the project. If a profile with
the same name already exists, it will be replaced
Returns
true
if profile
could be added, false
otherwize
Adds a formatter as used to load self
Feature: v1_18
formatter
A formatter used by self
Create and add a Asset
to self
. You should connect to the
"asset-added" signal to get the asset when it finally gets added to
self
id
The id of the asset to create and add to self
extractable_type
The glib::Type
of the asset to create
Returns
true
if the asset started to be added false
it was already
in the project
Create and add a Asset
to self
. You should connect to the
"asset-added" signal to get the asset when it finally gets added to
self
id
The id of the asset to create and add to self
extractable_type
The glib::Type
of the asset to create
Returns
The newly created Asset
or None
.
id
The id of the asset to retrieve
extractable_type
The extractable_type of the asset
to retrieve from object
Returns
The Asset
with
id
or None
if no asset with id
as an ID
Get the assets that are being loaded
Returns
A set of loading asset
that will be added to self
. Note that those Asset are not loaded yet,
and thus can not be used
Retrieve the uri that is currently set on self
Returns
a newly allocated string representing uri.
List all asset
contained in self
filtering per extractable_type
as defined by filter
. It copies the asset and thus will not be updated
in time.
filter
Type of assets to list, GES_TYPE_EXTRACTABLE
will list
all assets
Returns
The list of
Asset
the object contains
Lists the encoding profile that have been set to self
. The first one
is the latest added.
Returns
The
list of gst_pbutils::EncodingProfile
used in self
Loads self
into timeline
timeline
A blank timeline to load self
into
Returns
true
if the project could be loaded false
otherwize.
remove a asset
to from self
.
asset
A Asset
to remove from self
Returns
true
if the asset could be removed false
otherwise
Save the timeline of self
to uri
. You should make sure that timeline
is one of the timelines that have been extracted from self
(using ges_asset_extract (self
);)
timeline
The Timeline
to save, it must have been extracted from self
uri
The uri where to save self
and timeline
formatter_asset
The formatter asset to
use or None
. If None
, will try to save in the same format as the one
from which the timeline as been loaded or default to the best formatter
as defined in ges_find_formatter_for_uri
overwrite
true
to overwrite file if it exists
Returns
true
if the project could be save, false
otherwize
asset
The Asset
that has been added to project
asset
The Asset
that started loading
asset
The Asset
that has been removed from project
Feature: v1_18
timeline
The timeline that failed loading
error
The glib::Error
defining the error that occured
Informs you that a Asset
could not be created. In case of
missing GStreamer plugins, the error will be set to GST_CORE_ERROR
gst::CoreError::MissingPlugin
error
The glib::Error
defining the error that occured, might be None
id
The id
of the asset that failed loading
extractable_type
The extractable_type
of the asset that
failed loading
timeline
The Timeline
that completed loading
Feature: v1_18
timeline
The Timeline
that started loading
static gchar
source_moved_cb (GESProject *project, GError *error, GESAsset *asset_with_error)
{
return g_strdup ("file:///the/new/uri.ogg");
}
static int
main (int argc, gchar ** argv)
{
GESTimeline *timeline;
GESProject *project = ges_project_new ("file:///some/uri.xges");
g_signal_connect (project, "missing-uri", source_moved_cb, NULL);
timeline = ges_asset_extract (GES_ASSET (project));
}
error
The error that happened
wrong_asset
The asset with the wrong ID, you should us it and its content only to find out what the new location is.
Returns
The new URI of wrong_asset
Timeline
is the central object for any multimedia timeline.
A timeline is composed of a set of Track
-s and a set of
Layer
-s, which are added to the timeline using
TimelineExt::add_track
and TimelineExt::append_layer
, respectively.
The contained tracks define the supported types of the timeline
and provide the media output. Essentially, each track provides an
additional source gst::Pad
.
Most usage of a timeline will likely only need a single AudioTrack
and/or a single VideoTrack
. You can create such a timeline with
Timeline::new_audio_video
. After this, you are unlikely to need to
work with the tracks directly.
A timeline's layers contain Clip
-s, which in turn control the
creation of TrackElement
-s, which are added to the timeline's
tracks. See Timeline::select-tracks-for-object
if you wish to have
more control over which track a clip's elements are added to.
The layers are ordered, with higher priority layers having their
content prioritised in the tracks. This ordering can be changed using
TimelineExt::move_layer
.
Editing
See TimelineElement
for the various ways the elements of a timeline
can be edited.
If you change the timing or ordering of a timeline's
TimelineElement
-s, then these changes will not actually be taken
into account in the output of the timeline's tracks until the
TimelineExt::commit
method is called. This allows you to move its
elements around, say, in response to an end user's mouse dragging, with
little expense before finalising their effect on the produced data.
Overlaps and Auto-Transitions
There are certain restrictions placed on how Source
-s may overlap
in a Track
that belongs to a timeline. These will be enforced by
GES, so the user will not need to keep track of them, but they should
be aware that certain edits will be refused as a result if the overlap
rules would be broken.
Consider two Source
-s, A
and B
, with start times startA
and
startB
, and end times endA
and endB
, respectively. The start
time refers to their TimelineElement:start
, and the end time is
their TimelineElement:start
+ TimelineElement:duration
. These
two sources overlap if:
- they share the same
TrackElement:track
(nonNone
), which belongs to the timeline; - they share the same
GES_TIMELINE_ELEMENT_LAYER_PRIORITY
; and startA < endB
andstartB < endA
.
Note that when startA = endB
or startB = endA
then the two sources
will touch at their edges, but are not considered overlapping.
If, in addition, startA < startB < endA
, then we can say that the
end of A
overlaps the start of B
.
If, instead, startA <= startB
and endA >= endB
, then we can say
that A
fully overlaps B
.
The overlap rules for a timeline are that:
- One source cannot fully overlap another source.
- A source can only overlap the end of up to one other source at its start.
- A source can only overlap the start of up to one other source at its end.
The last two rules combined essentially mean that at any given timeline
position, only up to two Source
-s may overlap at that position. So
triple or more overlaps are not allowed.
If you switch on Timeline:auto-transition
, then at any moment when
the end of one source (the first source) overlaps the start of another
(the second source), a TransitionClip
will be automatically created
for the pair in the same layer and it will cover their overlap. If the
two elements are edited in a way such that the end of the first source
no longer overlaps the start of the second, the transition will be
automatically removed from the timeline. However, if the two sources
still overlap at the same edges after the edit, then the same
transition object will be kept, but with its timing and layer adjusted
accordingly.
Saving
To save/load a timeline, you can use the TimelineExt::load_from_uri
and TimelineExt::save_to_uri
methods that use the default format.
Playing
A timeline is a gst::Bin
with a source gst::Pad
for each of its
tracks, which you can fetch with TimelineExt::get_pad_for_track
. You
will likely want to link these to some compatible sink gst::Element
-s to
be able to play or capture the content of the timeline.
You can use a Pipeline
to easily preview/play the timeline's
content, or render it to a file.
Implements
TimelineExt
, gst::ElementExt
, gst::ObjectExt
, glib::object::ObjectExt
, ExtractableExt
Trait containing all Timeline
methods.
Implementors
Creates a new empty timeline.
Returns
The new timeline.
Creates a new timeline containing a single AudioTrack
and a
single VideoTrack
.
Returns
The new timeline, or None
if the tracks
could not be created and added.
Creates a timeline from the given URI.
uri
The URI to load from
Returns
A new timeline if the uri was loaded
successfully, or None
if the uri could not be loaded.
Add a layer to the timeline.
If the layer contains Clip
-s, then this may trigger the creation of
their core track element children for the timeline's tracks, and the
placement of the clip's children in the tracks of the timeline using
Timeline::select-tracks-for-object
. Some errors may occur if this
would break one of the configuration rules of the timeline in one of
its tracks. In such cases, some track elements would fail to be added
to their tracks, but this method would still return true
. As such, it
is advised that you only add clips to layers that already part of a
timeline. In such situations, LayerExt::add_clip
is able to fail if
adding the clip would cause such an error.
Deprecated since 1.18
This method requires you to ensure the layer's
Layer:priority
will be unique to the timeline. Use
TimelineExt::append_layer
and TimelineExt::move_layer
instead.
layer
The layer to add
Returns
true
if layer
was properly added.
Add a track to the timeline.
If the timeline already contains clips, then this may trigger the
creation of their core track element children for the track, and the
placement of the clip's children in the track of the timeline using
Timeline::select-tracks-for-object
. Some errors may occur if this
would break one of the configuration rules for the timeline in the
track. In such cases, some track elements would fail to be added to the
track, but this method would still return true
. As such, it is advised
that you avoid adding tracks to timelines that already contain clips.
track
The track to add
Returns
true
if track
was properly added.
Append a newly created layer to the timeline. The layer will
be added at the lowest Layer:priority
(numerically, the highest).
Returns
The newly created layer.
Commit all the pending changes of the clips contained in the timeline.
When changes happen in a timeline, they are not immediately executed internally, in a way that effects the output data of the timeline. You should call this method when you are done with a set of changes and you want them to be executed.
Any pending changes will be executed in the backend. The
Timeline::commited
signal will be emitted once this has completed.
You should not try to change the state of the timeline, seek it or add
tracks to it before receiving this signal. You can use
TimelineExt::commit_sync
if you do not want to perform other tasks in
the mean time.
Note that all the pending changes will automatically be executed when
the timeline goes from gst::State::Ready
to gst::State::Paused
, which is
usually triggered by a corresponding state changes in a containing
Pipeline
.
Returns
true
if pending changes were committed, or false
if nothing
needed to be committed.
Commit all the pending changes of the clips contained in the timeline and wait for the changes to complete.
See TimelineExt::commit
.
Returns
true
if pending changes were committed, or false
if nothing
needed to be committed.
Gets Timeline:auto-transition
for the timeline.
Returns
The auto-transition of self_
.
Get the current Timeline:duration
of the timeline
Returns
The current duration of self
.
Gets the element contained in the timeline with the given name.
name
The name of the element to find
Returns
The timeline element in self
with the given name
, or None
if it was not found.
This method allows you to convert a timeline gst::ClockTime
into its
corresponding FrameNumber
in the timeline's output.
Feature: v1_18
timestamp
The timestamp to get the corresponding frame number of
Returns
The frame number timestamp
corresponds to.
This method allows you to convert a timeline output frame number into a
timeline gst::ClockTime
. For example, this time could be used to seek to a
particular frame in the timeline's output, or as the edit position for
an element within the timeline.
Feature: v1_18
frame_number
The frame number to get the corresponding timestamp of in the timeline coordinates
Returns
The timestamp corresponding to frame_number
in the output of self
.
Get the list of Group
-s present in the timeline.
Returns
The list of
groups that contain clips present in self
's layers.
Must not be changed.
Retrieve the layer whose index in the timeline matches the given priority.
priority
The priority/index of the layer to find
Returns
The layer with the given
priority
, or None
if none was found.
Since 1.6
Get the list of Layer
-s present in the timeline.
Returns
The list of
layers present in self
sorted by priority.
Search for the gst::Pad
corresponding to the given timeline's track.
You can link to this pad to receive the output data of the given track.
track
A track
Returns
The pad corresponding to track
,
or None
if there is an error.
Gets the Timeline:snapping-distance
for the timeline.
Returns
The snapping distance (in nanoseconds) of self
.
Search for the Track
corresponding to the given timeline's pad.
pad
A pad
Returns
The track corresponding to pad
,
or None
if there is an error.
Get the list of Track
-s used by the timeline.
Returns
The list of tracks
used by self
.
Check whether the timeline is empty or not.
Returns
true
if self
is empty.
Loads the contents of URI into the timeline.
uri
The URI to load from
Returns
true
if the timeline was loaded successfully from uri
.
Moves a layer within the timeline to the index given by
new_layer_priority
.
An index of 0 corresponds to the layer with the highest priority in a
timeline. If new_layer_priority
is greater than the number of layers
present in the timeline, it will become the lowest priority layer.
Feature: v1_16
layer
A layer within self
, whose priority should be changed
new_layer_priority
The new index for layer
Paste an element inside the timeline. element
must be the return of
TimelineElementExt::copy
with deep=TRUE
,
and it should not be changed before pasting. element
itself is not
placed in the timeline, instead a new element is created, alike to the
originally copied element. Note that the originally copied element must
also lie within self
, at both the point of copying and pasting.
Pasting may fail if it would place the timeline in an unsupported configuration.
After calling this function element
should not be used. In particular,
element
can not be pasted again. Instead, you can copy the
returned element and paste that copy (although, this is only possible
if the paste was successful).
See also TimelineElementExt::paste
.
element
The element to paste
position
The position in the timeline element
should be pasted to,
i.e. the TimelineElement:start
value for the pasted element.
layer_priority
The layer into which the element should be pasted.
-1 means paste to the same layer from which element
has been copied from
Returns
The newly created element, or
None
if pasting fails.
Removes a layer from the timeline.
layer
The layer to remove
Returns
true
if layer
was properly removed.
Remove a track from the timeline.
track
The track to remove
Returns
true
if track
was properly removed.
Saves the timeline to the given location. If formatter_asset
is None
,
the method will attempt to save in the same format the timeline was
loaded from, before defaulting to the formatter with highest rank.
uri
The location to save to
formatter_asset
The formatter asset to use, or None
overwrite
true
to overwrite file if it exists
Returns
true
if self
was successfully saved to uri
.
Sets Timeline:auto-transition
for the timeline. This will also set
the corresponding Layer:auto-transition
for all of the timeline's
layers to the same value. See LayerExt::set_auto_transition
if you
wish to set the layer's Layer:auto-transition
individually.
auto_transition
Whether transitions should be automatically added
to self
's layers
Sets Timeline:snapping-distance
for the timeline. This new value
will only effect future snappings and will not be used to snap the
current element positions within the timeline.
snapping_distance
The snapping distance to use (in nanoseconds)
This signal will be emitted once the changes initiated by
TimelineExt::commit
have been executed in the backend. Use
TimelineExt::commit_sync
if you do not want to have to connect
to this signal.
Will be emitted after the group is added to to the timeline. This can
happen when grouping with ges_container_group
, or by adding
containers to a newly created group.
Note that this should not be emitted whilst a timeline is being
loaded from its Project
asset. You should connect to the
project's Project::loaded
signal if you want to know which groups
were created for the timeline.
group
The group that was added to timeline
Will be emitted after the group is removed from the timeline through
ges_container_ungroup
. Note that group
will no longer contain its
former children, these are held in children
.
Note that if a group is emptied, then it will no longer belong to the timeline, but this signal will not be emitted in such a case.
group
The group that was removed from timeline
children
A list
of Container
-s that were the children of the removed group
Will be emitted after the layer is added to the timeline.
Note that this should not be emitted whilst a timeline is being
loaded from its Project
asset. You should connect to the
project's Project::loaded
signal if you want to know which
layers were created for the timeline.
layer
The layer that was added to timeline
Will be emitted after the layer is removed from the timeline.
layer
The layer that was removed from timeline
Simplified version of Timeline::select-tracks-for-object
which only
allows track_element
to be added to a single Track
.
Feature: v1_18
clip
The clip that track_element
is being added to
track_element
The element being added
Returns
A track to put track_element
into, or None
if
it should be discarded.
This will be emitted whenever the timeline needs to determine which tracks a clip's children should be added to. The track element will be added to each of the tracks given in the return. If a track element is selected to go into multiple tracks, it will be copied into the additional tracks, under the same clip. Note that the copy will not keep its properties or state in sync with the original.
Connect to this signal once if you wish to control which element
should be added to which track. Doing so will overwrite the default
behaviour, which adds track_element
to all tracks whose
Track:track-type
includes the track_element
's
TrackElement:track-type
.
Note that under the default track selection, if a clip would produce
multiple core children of the same TrackType
, it will choose
one of the core children arbitrarily to place in the corresponding
tracks, with a warning for the other core children that are not
placed in the track. For example, this would happen for a UriClip
that points to a file that contains multiple audio streams. If you
wish to choose the stream, you could connect to this signal, and use,
say, UriSourceAssetExt::get_stream_info
to choose which core
source to add.
When a clip is first added to a timeline, its core elements will be created for the current tracks in the timeline if they have not already been created. Then this will be emitted for each of these core children to select which tracks, if any, they should be added to. It will then be called for any non-core children in the clip.
In addition, if a new track element is ever added to a clip in a timeline (and it is not already part of a track) this will be emitted to select which tracks the element should be added to.
Finally, as a special case, if a track is added to the timeline after it already contains clips, then it will request the creation of the clips' core elements of the corresponding type, if they have not already been created, and this signal will be emitted for each of these newly created elements. In addition, this will also be released for all other track elements in the timeline's clips that have not yet been assigned a track. However, in this final case, the timeline will only check whether the newly added track appears in the track list. If it does appear, the track element will be added to the newly added track. All other tracks in the returned track list are ignored.
In this latter case, track elements that are already part of a track
will not be asked if they want to be copied into the new track. If
you wish to do this, you can use ClipExt::add_child_to_track
.
Note that the returned glib::PtrArray
should own a new reference to each
of its contained Track
. The timeline will set the GDestroyNotify
free function on the glib::PtrArray
to dereference the elements.
clip
The clip that track_element
is being added to
track_element
The element being added
Returns
An array of
Track
-s that track_element
should be added to, or None
to
not add the element to any track.
Will be emitted whenever a snapping event ends. After a snap event
has started (see Timeline::snapping-started
), it can later end
because either another timeline edit has occurred (which may or may
not have created a new snapping event), or because the timeline has
been committed.
obj1
The first element that was snapping
obj2
The second element that was snapping
position
The position where the two objects were to be snapped to
Will be emitted whenever an element's movement invokes a snapping
event during an edit (usually of one of its ancestors) because its
start or end point lies within the Timeline:snapping-distance
of
another element's start or end point.
See EditMode
to see what can snap during an edit.
Note that only up to one snapping-started signal will be emitted per element edit within a timeline.
obj1
The first element that is snapping
obj2
The second element that is snapping
position
The position where the two objects will snap to
Will be emitted after the track is added to the timeline.
Note that this should not be emitted whilst a timeline is being
loaded from its Project
asset. You should connect to the
project's Project::loaded
signal if you want to know which
tracks were created for the timeline.
track
The track that was added to timeline
Will be emitted after the track is removed from the timeline.
track
The track that was removed from timeline
Whether to automatically create a transition whenever two
Source
-s overlap in a track of the timeline. See
Layer:auto-transition
if you want this to only happen in some
layers.
Whether to automatically create a transition whenever two
Source
-s overlap in a track of the timeline. See
Layer:auto-transition
if you want this to only happen in some
layers.
The current duration (in nanoseconds) of the timeline. A timeline
'starts' at time 0, so this is the maximum end time of all of its
TimelineElement
-s.
The distance (in nanoseconds) at which a TimelineElement
being
moved within the timeline should snap one of its Source
-s with
another Source
-s edge. See EditMode
for which edges can
snap during an edit. 0 means no snapping.
The distance (in nanoseconds) at which a TimelineElement
being
moved within the timeline should snap one of its Source
-s with
another Source
-s edge. See EditMode
for which edges can
snap during an edit. 0 means no snapping.
A TimelineElement
will have some temporal extent in its
corresponding TimelineElement:timeline
, controlled by its
TimelineElement:start
and TimelineElement:duration
. This
determines when its content will be displayed, or its effect applied,
in the timeline. Several objects may overlap within a given
Timeline
, in which case their TimelineElement:priority
is used
to determine their ordering in the timeline. Priority is mostly handled
internally by Layer
-s and Clip
-s.
A timeline element can have a TimelineElement:parent
,
such as a Clip
, which is responsible for controlling its timing.
Editing
Elements can be moved around in their TimelineElement:timeline
by
setting their TimelineElement:start
and
TimelineElement:duration
using TimelineElementExt::set_start
and TimelineElementExt::set_duration
. Additionally, which parts of
the underlying content are played in the timeline can be adjusted by
setting the TimelineElement:in-point
using
TimelineElementExt::set_inpoint
. The library also provides
TimelineElementExt::edit
, with various EditMode
-s, which can
adjust these properties in a convenient way, as well as introduce
similar changes in neighbouring or later elements in the timeline.
However, a timeline may refuse a change in these properties if they
would place the timeline in an unsupported configuration. See
Timeline
for its overlap rules.
Additionally, an edit may be refused if it would place one of the
timing properties out of bounds (such as a negative time value for
TimelineElement:start
, or having insufficient internal
content to last for the desired TimelineElement:duration
).
Time Coordinates
There are three main sets of time coordinates to consider when using timeline elements:
- Timeline coordinates: these are the time coordinates used in the
output of the timeline in its
Track
-s. Each track share the same coordinates, so there is only one set of coordinates for the timeline. These extend indefinitely from 0. The times used for editing (including settingTimelineElement:start
andTimelineElement:duration
) use these coordinates, since these define when an element is present and for how long the element lasts for in the timeline. - Internal source coordinates: these are the time coordinates used
internally at the element's output. This is only really defined for
TrackElement
-s, where it refers to time coordinates used at the final source pad of the wrappedgst::Element
-s. However, these coordinates may also be used in aClip
in reference to its children. In particular, these are the coordinates used forTimelineElement:in-point
andTimelineElement:max-duration
. - Internal sink coordinates: these are the time coordinates used
internally at the element's input. A
Source
has no input, so these would be undefined. Otherwise, for mostTrackElement
-s these will be the same set of coordinates as the internal source coordinates because the element does not change the timing internally. OnlyBaseEffect
can support elements where these are different. SeeBaseEffect
for more information.
You can determine the timeline time for a given internal source time
in a Track
in a Clip
using
ClipExt::get_timeline_time_from_internal_time
, and vice versa using
ClipExt::get_internal_time_from_timeline_time
, for the purposes of
editing and setting timings properties.
Children Properties
If a timeline element owns another gst::Object
and wishes to expose
some of its properties, it can do so by registering the property as one
of the timeline element's children properties using
TimelineElementExt::add_child_property
. The registered property of
the child can then be read and set using the
TimelineElementExt::get_child_property
and
TimelineElementExt::set_child_property
methods, respectively. Some
sub-classed objects will be created with pre-registered children
properties; for example, to expose part of an underlying gst::Element
that is used internally. The registered properties can be listed with
TimelineElementExt::list_children_properties
.
This is an Abstract Base Class, you cannot instantiate it.
Implements
TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all TimelineElement
methods.
Implementors
Container
, TimelineElement
, TrackElement
Register a property of a child of the element to allow it to be
written with TimelineElementExt::set_child_property
and read with
TimelineElementExt::get_child_property
. A change in the property
will also appear in the TimelineElement::deep-notify
signal.
pspec
should be unique from other children properties that have been
registered on self
.
pspec
The specification for the property to add
child
The gst::Object
who the property belongs to
Returns
true
if the property was successfully registered.
Create a copy of self
. All the properties of self
are copied into
a new element, with the exception of TimelineElement:parent
,
TimelineElement:timeline
and TimelineElement:name
. Other data,
such the list of a Container
's children, is not copied.
If deep
is true
, then the new element is prepared so that it can be
used in TimelineElementExt::paste
or TimelineExt::paste_element
.
In the case of copying a Container
, this ensures that the children
of self
will also be pasted. The new element should not be used for
anything else and can only be used once in a pasting operation. In
particular, the new element itself is not an actual 'deep' copy of
self
, but should be thought of as an intermediate object used for a
single paste operation.
deep
Whether the copy is needed for pasting
Returns
The newly create element,
copied from self
.
See TimelineElementExt::edit_full
, which also gives an error.
Note that the layers
argument is currently ignored, so you should
just pass None
.
Feature: v1_18
layers
A whitelist of layers
where the edit can be performed, None
allows all layers in the
timeline.
new_layer_priority
The priority/index of the layer self
should be
moved to. -1 means no move
mode
The edit mode
edge
The edge of self
where the edit should occur
position
The edit position: a new location for the edge of self
(in nanoseconds) in the timeline coordinates
Returns
true
if the edit of self
completed, false
on failure.
Edits the element within its timeline by adjusting its
TimelineElement:start
, TimelineElement:duration
or
TimelineElement:in-point
, and potentially doing the same for
other elements in the timeline. See EditMode
for details about each
edit mode. An edit may fail if it would place one of these properties
out of bounds, or if it would place the timeline in an unsupported
configuration.
Note that if you act on a TrackElement
, this will edit its parent
Clip
instead. Moreover, for any TimelineElement
, if you select
Edge::None
for EditMode::Normal
or EditMode::Ripple
, this
will edit the toplevel instead, but still in such a way as to make the
TimelineElement:start
of self
reach the edit position
.
Note that if the element's timeline has a
Timeline:snapping-distance
set, then the edit position may be
snapped to the edge of some element under the edited element.
new_layer_priority
can be used to switch self
, and other elements
moved by the edit, to a new layer. New layers may be be created if the
the corresponding layer priority/index does not yet exist for the
timeline.
Feature: v1_18
new_layer_priority
The priority/index of the layer self
should be
moved to. -1 means no move
mode
The edit mode
edge
The edge of self
where the edit should occur
position
The edit position: a new location for the edge of self
(in nanoseconds) in the timeline coordinates
Returns
true
if the edit of self
completed, false
on failure.
Gets several of the children properties of the element. See
TimelineElementExt::get_child_property
.
first_property_name
The name of the first child property to get
Gets the property of a child of the element.
property_name
can either be in the format "prop-name" or
"TypeName::prop-name", where "prop-name" is the name of the property
to get (as used in gobject::ObjectExt::get
), and "TypeName" is the type name of
the child (as returned by G_OBJECT_TYPE_NAME()). The latter format is
useful when two children of different types share the same property
name.
The first child found with the given "prop-name" property that was
registered with TimelineElementExt::add_child_property
(and of the
type "TypeName", if it was given) will have the corresponding
property copied into value
.
Note that TimelineElementExt::get_child_properties
may be more
convenient for C programming.
property_name
The name of the child property to get
value
The return location for the value
Returns
true
if the property was found and copied to value
.
Gets the property of a child of the element. Specifically, the property
corresponding to the pspec
used in
TimelineElementExt::add_child_property
is copied into value
.
pspec
The specification of a registered child property to get
value
The return location for the value
Gets several of the children properties of the element. See
TimelineElementExt::get_child_property
.
first_property_name
The name of the first child property to get
var_args
The return location for the first property, followed
optionally by more name/return location pairs, followed by None
Gets the TimelineElement:duration
for the element.
Returns
The duration of self
(in nanoseconds).
Gets the TimelineElement:in-point
for the element.
Returns
The in-point of self
(in nanoseconds).
Gets the priority of the layer the element is in. A Group
may span
several layers, so this would return the highest priority (numerically,
the smallest) amongst them.
Feature: v1_16
Returns
The priority of the layer self
is in, or
GES_TIMELINE_ELEMENT_NO_LAYER_PRIORITY
if self
does not exist in a
layer.
Gets the TimelineElement:max-duration
for the element.
Returns
The max-duration of self
(in nanoseconds).
Gets the TimelineElement:name
for the element.
Returns
The name of self
.
Get the "natural" framerate of self
. This is to say, for example
for a VideoUriSource
the framerate of the source.
Note that a AudioSource
may also have a natural framerate if it derives
from the same SourceClip
asset as a VideoSource
, and its value will
be that of the video source. For example, if the uri of a UriClip
points
to a file that contains both a video and audio stream, then the corresponding
AudioUriSource
will share the natural framerate of the corresponding
VideoUriSource
.
Feature: v1_18
framerate_n
The framerate numerator
framerate_d
The framerate denominator
Returns
Whether self
has a natural framerate or not, framerate_n
and framerate_d
will be set to, respectively, 0 and -1 if it is
not the case.
Gets the TimelineElement:parent
for the element.
Returns
The parent of self
, or None
if
self
has no parent.
Gets the TimelineElement:priority
for the element.
Returns
The priority of self
.
Gets the TimelineElement:start
for the element.
Returns
The start of self
(in nanoseconds).
Gets the TimelineElement:timeline
for the element.
Returns
The timeline of self
, or None
if self
has no timeline.
Gets the toplevel TimelineElement:parent
of the element.
Returns
The toplevel parent of self
.
Gets the track types that the element can interact with, i.e. the type
of Track
it can exist in, or will create TrackElement
-s for.
Returns
The track types that self
supports.
Get a list of children properties of the element, which is a list of
all the specifications passed to
TimelineElementExt::add_child_property
.
n_properties
The return location for the length of the returned array
Returns
An array of
gobject::ParamSpec
corresponding to the child properties of self
, or None
if
something went wrong.
Looks up a child property of the element.
prop_name
can either be in the format "prop-name" or
"TypeName::prop-name", where "prop-name" is the name of the property
to look up (as used in gobject::ObjectExt::get
), and "TypeName" is the type name
of the child (as returned by G_OBJECT_TYPE_NAME()). The latter format is
useful when two children of different types share the same property
name.
The first child found with the given "prop-name" property that was
registered with TimelineElementExt::add_child_property
(and of the
type "TypeName", if it was given) will be passed to child
, and the
registered specification of this property will be passed to pspec
.
prop_name
The name of a child property
child
The return location for the found child
pspec
The return location for the specification of the child property
Returns
true
if a child corresponding to the property was found, in
which case child
and pspec
are set.
Paste an element inside the same timeline and layer as self
. self
must be the return of TimelineElementExt::copy
with deep=TRUE
,
and it should not be changed before pasting.
self
is not placed in the timeline, instead a new element is created,
alike to the originally copied element. Note that the originally
copied element must stay within the same timeline and layer, at both
the point of copying and pasting.
Pasting may fail if it would place the timeline in an unsupported configuration.
After calling this function element
should not be used. In particular,
element
can not be pasted again. Instead, you can copy the
returned element and paste that copy (although, this is only possible
if the paste was successful).
See also TimelineExt::paste_element
.
paste_position
The position in the timeline element
should be pasted
to, i.e. the TimelineElement:start
value for the pasted element.
Returns
The newly created element, or
None
if pasting fails.
Remove a child property from the element. pspec
should be a
specification that was passed to
TimelineElementExt::add_child_property
. The corresponding property
will no longer be registered as a child property for the element.
pspec
The specification for the property to remove
Returns
true
if the property was successfully un-registered for self
.
Edits the start time of an element within its timeline in ripple mode.
See TimelineElementExt::edit
with EditMode::Ripple
and
Edge::None
.
start
The new start time of self
in ripple mode
Returns
true
if the ripple edit of self
completed, false
on
failure.
Edits the end time of an element within its timeline in ripple mode.
See TimelineElementExt::edit
with EditMode::Ripple
and
Edge::End
.
end
The new end time of self
in ripple mode
Returns
true
if the ripple edit of self
completed, false
on
failure.
Edits the end time of an element within its timeline in roll mode.
See TimelineElementExt::edit
with EditMode::Roll
and
Edge::End
.
end
The new end time of self
in roll mode
Returns
true
if the roll edit of self
completed, false
on failure.
Edits the start time of an element within its timeline in roll mode.
See TimelineElementExt::edit
with EditMode::Roll
and
Edge::Start
.
start
The new start time of self
in roll mode
Returns
true
if the roll edit of self
completed, false
on failure.
Sets several of the children properties of the element. See
TimelineElementExt::set_child_property
.
first_property_name
The name of the first child property to set
See TimelineElementExt::set_child_property_full
, which also gives an
error.
Note that TimelineElementExt::set_child_properties
may be more
convenient for C programming.
property_name
The name of the child property to set
value
The value to set the property to
Returns
true
if the property was found and set.
Sets the property of a child of the element. Specifically, the property
corresponding to the pspec
used in
TimelineElementExt::add_child_property
is set to value
.
pspec
The specification of a registered child property to set
value
The value to set the property to
Sets the property of a child of the element.
property_name
can either be in the format "prop-name" or
"TypeName::prop-name", where "prop-name" is the name of the property
to set (as used in gobject::ObjectExt::set
), and "TypeName" is the type name of
the child (as returned by G_OBJECT_TYPE_NAME()). The latter format is
useful when two children of different types share the same property
name.
The first child found with the given "prop-name" property that was
registered with TimelineElementExt::add_child_property
(and of the
type "TypeName", if it was given) will have the corresponding
property set to value
. Other children that may have also matched the
property name (and type name) are left unchanged!
Feature: v1_18
property_name
The name of the child property to set
value
The value to set the property to
Returns
true
if the property was found and set.
Sets several of the children properties of the element. See
TimelineElementExt::set_child_property
.
first_property_name
The name of the first child property to set
var_args
The value for the first property, followed optionally by more
name/value pairs, followed by None
Sets TimelineElement:duration
for the element.
Whilst the element is part of a Timeline
, this is the same as
editing the element with TimelineElementExt::edit
under
EditMode::Trim
with Edge::End
. In particular, the
TimelineElement:duration
of the element may be snapped to a
different timeline time difference from the one given. In addition,
setting may fail if it would place the timeline in an unsupported
configuration, or the element does not have enough internal content to
last the desired duration.
duration
The desired duration in its timeline
Returns
true
if duration
could be set for self
.
Sets TimelineElement:in-point
for the element. If the new in-point
is above the current TimelineElement:max-duration
of the element,
this method will fail.
inpoint
The in-point, in internal time coordinates
Returns
true
if inpoint
could be set for self
.
Sets TimelineElement:max-duration
for the element. If the new
maximum duration is below the current TimelineElement:in-point
of
the element, this method will fail.
maxduration
The maximum duration, in internal time coordinates
Returns
true
if maxduration
could be set for self
.
Sets the TimelineElement:name
for the element. If None
is given
for name
, then the library will instead generate a new name based on
the type name of the element, such as the name "uriclip3" for a
UriClip
, and will set that name instead.
If self
already has a TimelineElement:timeline
, you should not
call this function with name
set to None
.
You should ensure that, within each Timeline
, every element has a
unique name. If you call this function with name
as None
, then
the library should ensure that the set generated name is unique from
previously generated names. However, if you choose a name
that
interferes with the naming conventions of the library, the library will
attempt to ensure that the generated names will not conflict with the
chosen name, which may lead to a different name being set instead, but
the uniqueness between generated and user-chosen names is not
guaranteed.
name
The name self
should take
Returns
true
if name
or a generated name for self
could be set.
Sets the TimelineElement:parent
for the element.
This is used internally and you should normally not call this. A
Container
will set the TimelineElement:parent
of its children
in GESContainerExt::add
and GESContainerExt::remove
.
Note, if parent
is not None
, self
must not already have a parent
set. Therefore, if you wish to switch parents, you will need to call
this function twice: first to set the parent to None
, and then to the
new parent.
If parent
is not None
, you must ensure it already has a
(non-floating) reference to self
before calling this.
Returns
true
if parent
could be set for self
.
Sets the priority of the element within the containing layer.
Deprecated since 1.10
All priority management is done by GES itself now.
To set Effect
priorities ClipExt::set_top_effect_index
should
be used.
priority
The priority
Returns
true
if priority
could be set for self
.
Sets TimelineElement:start
for the element. If the element has a
parent, this will also move its siblings with the same shift.
Whilst the element is part of a Timeline
, this is the same as
editing the element with TimelineElementExt::edit
under
EditMode::Normal
with Edge::None
. In particular, the
TimelineElement:start
of the element may be snapped to a different
timeline time from the one given. In addition, setting may fail if it
would place the timeline in an unsupported configuration.
start
The desired start position of the element in its timeline
Returns
true
if start
could be set for self
.
Sets the TimelineElement:timeline
of the element.
This is used internally and you should normally not call this. A
Clip
will have its TimelineElement:timeline
set through its
Layer
. A Track
will similarly take care of setting the
TimelineElement:timeline
of its TrackElement
-s. A Group
will adopt the same TimelineElement:timeline
as its children.
If timeline
is None
, this will stop its current
TimelineElement:timeline
from tracking it, otherwise timeline
will
start tracking self
. Note, in the latter case, self
must not already
have a timeline set. Therefore, if you wish to switch timelines, you
will need to call this function twice: first to set the timeline to
None
, and then to the new timeline.
Returns
true
if timeline
could be set for self
.
Edits the start time of an element within its timeline in trim mode.
See TimelineElementExt::edit
with EditMode::Trim
and
Edge::Start
.
start
The new start time of self
in trim mode
Returns
true
if the trim edit of self
completed, false
on failure.
Emitted when the element has a new child property registered. See
TimelineElementExt::add_child_property
.
Note that some GES elements will be automatically created with
pre-registered children properties. You can use
TimelineElementExt::list_children_properties
to list these.
Feature: v1_18
prop_object
The child whose property has been registered
prop
The specification for the property that has been registered
Emitted when the element has a child property unregistered. See
TimelineElementExt::remove_child_property
.
Feature: v1_18
prop_object
The child whose property has been unregistered
prop
The specification for the property that has been unregistered
Emitted when a child of the element has one of its registered
properties set. See TimelineElementExt::add_child_property
.
Note that unlike gobject::Object::notify
, a child property name can not be
used as a signal detail.
prop_object
The child whose property has been set
prop
The specification for the property that been set
The duration that the element is in effect for in the timeline (a time difference in nanoseconds using the time coordinates of the timeline). For example, for a source element, this would determine for how long it should output its internal content for. For an operation element, this would determine for how long its effect should be applied to any source content.
The duration that the element is in effect for in the timeline (a time difference in nanoseconds using the time coordinates of the timeline). For example, for a source element, this would determine for how long it should output its internal content for. For an operation element, this would determine for how long its effect should be applied to any source content.
The initial offset to use internally when outputting content (in nanoseconds, but in the time coordinates of the internal content).
For example, for a VideoUriSource
that references some media
file, the "internal content" is the media file data, and the
in-point would correspond to some timestamp in the media file.
When playing the timeline, and when the element is first reached at
timeline-time TimelineElement:start
, it will begin outputting the
data from the timestamp in-point onwards, until it reaches the
end of its TimelineElement:duration
in the timeline.
For elements that have no internal content, this should be kept as 0.
The initial offset to use internally when outputting content (in nanoseconds, but in the time coordinates of the internal content).
For example, for a VideoUriSource
that references some media
file, the "internal content" is the media file data, and the
in-point would correspond to some timestamp in the media file.
When playing the timeline, and when the element is first reached at
timeline-time TimelineElement:start
, it will begin outputting the
data from the timestamp in-point onwards, until it reaches the
end of its TimelineElement:duration
in the timeline.
For elements that have no internal content, this should be kept as 0.
The full duration of internal content that is available (a time difference in nanoseconds using the time coordinates of the internal content).
This will act as a cap on the TimelineElement:in-point
of the
element (which is in the same time coordinates), and will sometimes
be used to limit the TimelineElement:duration
of the element in
the timeline.
For example, for a VideoUriSource
that references some media
file, this would be the length of the media file.
For elements that have no internal content, or whose content is
indefinite, this should be kept as GST_CLOCK_TIME_NONE
.
The full duration of internal content that is available (a time difference in nanoseconds using the time coordinates of the internal content).
This will act as a cap on the TimelineElement:in-point
of the
element (which is in the same time coordinates), and will sometimes
be used to limit the TimelineElement:duration
of the element in
the timeline.
For example, for a VideoUriSource
that references some media
file, this would be the length of the media file.
For elements that have no internal content, or whose content is
indefinite, this should be kept as GST_CLOCK_TIME_NONE
.
The name of the element. This should be unique within its timeline.
The name of the element. This should be unique within its timeline.
The parent container of the element.
The parent container of the element.
The priority of the element.
Deprecated since 1.10
Priority management is now done by GES itself.
The priority of the element.
Deprecated since 1.10
Priority management is now done by GES itself.
Whether the element should be serialized.
Whether the element should be serialized.
The starting position of the element in the timeline (in nanoseconds and in the time coordinates of the timeline). For example, for a source element, this would determine the time at which it should start outputting its internal content. For an operation element, this would determine the time at which it should start applying its effect to any source content.
The starting position of the element in the timeline (in nanoseconds and in the time coordinates of the timeline). For example, for a source element, this would determine the time at which it should start outputting its internal content. For an operation element, this would determine the time at which it should start applying its effect to any source content.
The timeline that the element lies within.
The timeline that the element lies within.
A Track
acts an output source for a Timeline
. Each one
essentially provides an additional gst::Pad
for the timeline, with
Track:restriction-caps
capabilities. Internally, a track
wraps an nlecomposition
filtered by a capsfilter
.
A track will contain a number of TrackElement
-s, and its role is
to select and activate these elements according to their timings when
the timeline in played. For example, a track would activate a
Source
when its TimelineElement:start
is reached by outputting
its data for its TimelineElement:duration
. Similarly, a
Operation
would be activated by applying its effect to the source
data, starting from its TimelineElement:start
time and lasting for
its TimelineElement:duration
.
For most users, it will usually be sufficient to add newly created
tracks to a timeline, but never directly add an element to a track.
Whenever a Clip
is added to a timeline, the clip adds its
elements to the timeline's tracks and assumes responsibility for
updating them.
Implements
GESTrackExt
, gst::ElementExt
, gst::ObjectExt
, glib::object::ObjectExt
Trait containing all Track
methods.
Implementors
Creates a new track with the given track-type and caps.
If type_
is TrackType::Video
, and caps
is a subset of
"video/x-raw(ANY)", then a VideoTrack
is created. This will
automatically choose a gap creation method suitable for video data. You
will likely want to set Track:restriction-caps
separately. You may
prefer to use the VideoTrack::new
method instead.
If type_
is TrackType::Audio
, and caps
is a subset of
"audio/x-raw(ANY)", then a AudioTrack
is created. This will
automatically choose a gap creation method suitable for audio data, and
will set the Track:restriction-caps
to the default for
AudioTrack
. You may prefer to use the AudioTrack::new
method
instead.
Otherwise, a plain Track
is returned. You will likely want to set
the Track:restriction-caps
and call
GESTrackExt::set_create_element_for_gap_func
on the returned track.
type_
The Track:track-type
for the track
caps
The Track:caps
for the track
Returns
A new track.
See GESTrackExt::add_element
, which also gives an error.
object
The element to add
Returns
true
if object
was successfully added to self
.
Adds the given track element to the track, which takes ownership of the element.
Note that this can fail if it would break a configuration rule of the
track's Timeline
.
Note that a TrackElement
can only be added to one track.
Feature: v1_18
object
The element to add
Returns
true
if object
was successfully added to self
.
Commits all the pending changes for the elements contained in the track.
When changes are made to the timing or priority of elements within a
track, they are not directly executed for the underlying
nlecomposition
and its children. This method will finally execute
these changes so they are reflected in the data output of the track.
Any pending changes will be executed in the backend. The
Timeline::commited
signal will be emitted once this has completed.
Note that TimelineExt::commit
will call this method on all of its
tracks, so you are unlikely to need to use this directly.
Returns
true
if pending changes were committed, or false
if nothing
needed to be committed.
Get the Track:caps
of the track.
Returns
The caps of self
.
Gets the track elements contained in the track. The returned list is
sorted by the element's TimelineElement:priority
and
TimelineElement:start
.
Returns
A list of
all the TrackElement
-s in self
.
Gets the Track:mixing
of the track.
Returns
Whether self
is mixing.
Gets the Track:restriction-caps
of the track.
Feature: v1_18
Returns
The restriction-caps of self
.
Get the timeline this track belongs to.
Returns
The timeline that self
belongs to, or None
if
it does not belong to a timeline.
See GESTrackExt::remove_element_full
, which also returns an error.
object
The element to remove
Returns
true
if object
was successfully removed from self
.
Removes the given track element from the track, which revokes ownership of the element.
Feature: v1_18
object
The element to remove
Returns
true
if object
was successfully removed from self
.
Sets the function that will be used to create a gst::Element
that can be
used as a source to fill the gaps of the track. A gap is a timeline
region where the track has no TrackElement
sources. Therefore, you
are likely to want the gst::Element
returned by the function to always
produce 'empty' content, defined relative to the stream type, such as
transparent frames for a video, or mute samples for audio.
AudioTrack
and VideoTrack
objects are created with such a
function already set appropriately.
func
The function to be used to create a source
gst::Element
that can fill gaps in self
Sets the Track:mixing
for the track.
mixing
Whether self
should be mixing
Sets the Track:restriction-caps
for the track.
NOTE: Restriction caps are not taken into account when using
Pipeline:mode
=PipelineFlags::SmartRender
.
caps
The new restriction-caps for self
Informs the track that it belongs to the given timeline. Calling this
does not actually add the track to the timeline. For that, you should
use TimelineExt::add_track
, which will also take care of informing
the track that it belongs to the timeline. As such, there is no need
for you to call this method.
Updates the Track:restriction-caps
of the track using the fields
found in the given caps. Each of the gst::Structure
-s in caps
is
compared against the existing structure with the same index in the
current Track:restriction-caps
. If there is no corresponding
existing structure at that index, then the new structure is simply
copied to that index. Otherwise, any fields in the new structure are
copied into the existing structure. This will replace existing values,
and may introduce new ones, but any fields 'missing' in the new
structure are left unchanged in the existing structure.
For example, if the existing Track:restriction-caps
are
"video/x-raw, width=480, height=360", and the updating caps is
"video/x-raw, format=I420, width=500; video/x-bayer, width=400", then
the new Track:restriction-caps
after calling this will be
"video/x-raw, width=500, height=360, format=I420; video/x-bayer,
width=400".
caps
The caps to update the restriction-caps with
This signal will be emitted once the changes initiated by
GESTrackExt::commit
have been executed in the backend. In particular,
this will be emitted whenever the underlying nlecomposition
has been
committed (see nlecomposition::commited
).
Will be emitted after a track element is added to the track.
effect
The element that was added
Will be emitted after a track element is removed from the track.
effect
The element that was removed
The capabilities used to choose the output of the Track
's
elements. Internally, this is used to select output streams when
several may be available, by determining whether its gst::Pad
is
compatible (see NleObject:caps
for nlecomposition
). As such,
this is used as a weaker indication of the desired output type of the
track, before the Track:restriction-caps
is applied.
Therefore, this should be set to a generic superset of the
Track:restriction-caps
, such as "video/x-raw(ANY)". In addition,
it should match with the track's Track:track-type
.
Note that when you set this property, the gst::CapsFeatures
of all its
gst::Structure
-s will be automatically set to GST_CAPS_FEATURES_ANY
.
Once a track has been added to a Timeline
, you should not change
this.
Default value: GST_CAPS_ANY
.
The capabilities used to choose the output of the Track
's
elements. Internally, this is used to select output streams when
several may be available, by determining whether its gst::Pad
is
compatible (see NleObject:caps
for nlecomposition
). As such,
this is used as a weaker indication of the desired output type of the
track, before the Track:restriction-caps
is applied.
Therefore, this should be set to a generic superset of the
Track:restriction-caps
, such as "video/x-raw(ANY)". In addition,
it should match with the track's Track:track-type
.
Note that when you set this property, the gst::CapsFeatures
of all its
gst::Structure
-s will be automatically set to GST_CAPS_FEATURES_ANY
.
Once a track has been added to a Timeline
, you should not change
this.
Default value: GST_CAPS_ANY
.
Current duration of the track
Default value: O
The nlecomposition:id
of the underlying nlecomposition
.
Feature: v1_18
The nlecomposition:id
of the underlying nlecomposition
.
Feature: v1_18
Whether the track should support the mixing of Layer
data, such
as composing the video data of each layer (when part of the video
data is transparent, the next layer will become visible) or adding
together the audio data. As such, for audio and video tracks, you'll
likely want to keep this set to true
.
Whether the track should support the mixing of Layer
data, such
as composing the video data of each layer (when part of the video
data is transparent, the next layer will become visible) or adding
together the audio data. As such, for audio and video tracks, you'll
likely want to keep this set to true
.
The capabilities that specifies the final output format of the
Track
. For example, for a video track, it would specify the
height, width, framerate and other properties of the stream.
You may change this property after the track has been added to a
Timeline
, but it must remain compatible with the track's
Track:caps
.
Default value: GST_CAPS_ANY
.
The capabilities that specifies the final output format of the
Track
. For example, for a video track, it would specify the
height, width, framerate and other properties of the stream.
You may change this property after the track has been added to a
Timeline
, but it must remain compatible with the track's
Track:caps
.
Default value: GST_CAPS_ANY
.
The track type of the track. This controls the type of
TrackElement
-s that can be added to the track. This should
match with the track's Track:caps
.
Once a track has been added to a Timeline
, you should not change
this.
The track type of the track. This controls the type of
TrackElement
-s that can be added to the track. This should
match with the track's Track:caps
.
Once a track has been added to a Timeline
, you should not change
this.
A TrackElement
is a TimelineElement
that specifically belongs
to a single Track
of its TimelineElement:timeline
. Its
TimelineElement:start
and TimelineElement:duration
specify its
temporal extent in the track. Specifically, a track element wraps some
nleobject, such as an nlesource
or nleoperation
, which can be
retrieved with TrackElementExt::get_nleobject
, and its
TimelineElement:start
, TimelineElement:duration
,
TimelineElement:in-point
, TimelineElement:priority
and
TrackElement:active
properties expose the corresponding nleobject
properties. When a track element is added to a track, its nleobject is
added to the corresponding nlecomposition
that the track wraps.
Most users will not have to work directly with track elements since a
Clip
will automatically create track elements for its timeline's
tracks and take responsibility for updating them. The only track
elements that are not automatically created by clips, but a user is
likely to want to create, are Effect
-s.
Control Bindings for Children Properties
You can set up control bindings for a track element child property
using TrackElementExt::set_control_source
. A
GstTimedValueControlSource
should specify the timed values using the
internal source coordinates (see TimelineElement
). By default,
these will be updated to lie between the TimelineElement:in-point
and out-point of the element. This can be switched off by setting
TrackElement:auto-clamp-control-sources
to false
.
This is an Abstract Base Class, you cannot instantiate it.
Implements
TrackElementExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all TrackElement
methods.
Implementors
Adds all the properties of a gst::Element
that match the criteria as
children properties of the track element. If the name of element
's
gst::ElementFactory
is not in blacklist
, and the factory's
GST_ELEMENT_METADATA_KLASS
contains at least one member of
wanted_categories
(e.g. GST_ELEMENT_FACTORY_KLASS_DECODER
), then
all the properties of element
that are also in whitelist
are added as
child properties of self
using
TimelineElementExt::add_child_property
.
This is intended to be used by subclasses when constructing.
element
The child object to retrieve properties from
wanted_categories
An array of element factory "klass" categories to whitelist, or None
to accept all categories
blacklist
A
blacklist of element factory names, or None
to not blacklist any
element factory
whitelist
A
whitelist of element property names, or None
to whitelist all
writeable properties
Clamp the GstTimedValueControlSource
for the specified child property
to lie between the TimelineElement:in-point
and out-point of the
element. The out-point is the GES_TIMELINE_ELEMENT_END
of the element
translated from the timeline coordinates to the internal source
coordinates of the element.
If the property does not have a GstTimedValueControlSource
set by
TrackElementExt::set_control_source
, nothing happens. Otherwise, if
a timed value for the control source lies before the in-point of the
element, or after its out-point, then it will be removed. At the
in-point and out-point times, a new interpolated value will be placed.
Feature: v1_18
property_name
The name of the child property to clamp the control source of
Edits the element within its track.
Deprecated since 1.18
use TimelineElementExt::edit
instead.
layers
A whitelist of layers
where the edit can be performed, None
allows all layers in the
timeline
mode
The edit mode
edge
The edge of self
where the edit should occur
position
The edit position: a new location for the edge of self
(in nanoseconds)
Returns
true
if the edit of self
completed, false
on failure.
Get all the control bindings that have been created for the children
properties of the track element using
TrackElementExt::set_control_source
. The keys used in the returned
hash table are the child property names that were passed to
TrackElementExt::set_control_source
, and their values are the
corresponding created gst::ControlBinding
.
Returns
A
hash table containing all child-property-name/control-binding pairs
for self
.
Gets TrackElement:auto-clamp-control-sources
.
Feature: v1_18
Returns
Whether the control sources for the child properties of
self
are automatically clamped.
Gets properties of a child of self
.
Deprecated
Use TimelineElementExt::get_child_properties
first_property_name
The name of the first property to get
In general, a copy is made of the property contents and
the caller is responsible for freeing the memory by calling
gobject::Value::unset
.
Gets a property of a GstElement contained in self
.
Note that TrackElement::get_child_property
is really
intended for language bindings, TrackElement::get_child_properties
is much more convenient for C programming.
Deprecated
Use TimelineElementExt::get_child_property
property_name
The name of the property
value
return location for the property value, it will be initialized if it is initialized with 0
Returns
true
if the property was found, false
otherwise.
Gets a property of a child of self
.
Deprecated
Use TimelineElementExt::get_child_property_by_pspec
pspec
The gobject::ParamSpec
that specifies the property you want to get
value
return location for the value
Gets a property of a child of self
. If there are various child elements
that have the same property name, you can distinguish them using the following
syntax: 'ClasseName::property_name' as property name. If you don't, the
corresponding property of the first element found will be set.
Deprecated
Use TimelineElementExt::get_child_property_valist
first_property_name
The name of the first property to get
var_args
Value for the first property, followed optionally by more name/return location pairs, followed by NULL
Gets the control binding that was created for the specified child
property of the track element using
TrackElementExt::set_control_source
. The given property_name
must
be the same name of the child property that was passed to
TrackElementExt::set_control_source
.
property_name
The name of the child property to return the control binding of
Returns
The control binding that was
created for the specified child property of self
, or None
if
property_name
does not correspond to any control binding.
Get the gst::Element
that the track element's underlying nleobject
controls.
Returns
The gst::Element
being controlled by the
nleobject that self
wraps.
Get the GNonLin object this object is controlling.
Deprecated
use TrackElementExt::get_nleobject
instead.
Returns
The GNonLin object this object is controlling.
Get the nleobject that this element wraps.
Returns
The nleobject that self
wraps.
Get the TrackElement:track
for the element.
Returns
The track that self
belongs to,
or None
if it does not belong to a track.
Gets the TrackElement:track-type
for the element.
Returns
The track-type of self
.
Gets TrackElement:has-internal-source
for the element.
Feature: v1_18
Returns
true
if self
can have its 'internal time' properties set.
Gets TrackElement:active
for the element.
Returns
true
if self
is active in its track.
Get whether the given track element is a core track element. That is,
it was created by the create_track_elements
ClipClass
method for
some Clip
.
Note that such a track element can only be added to a clip that shares
the same Asset
as the clip that created it. For example, you are
allowed to move core children between clips that resulted from
GESContainerExt::ungroup
, but you could not move the core child from a
UriClip
to a TitleClip
or another UriClip
with a different
UriClip:uri
.
Moreover, if a core track element is added to a clip, it will always be
added as a core child. Therefore, if this returns true
, then element
will be a core child of its parent clip.
Feature: v1_18
Returns
true
if element
is a core track element.
Gets an array of gobject::ParamSpec
* for all configurable properties of the
children of self
.
Deprecated
Use TimelineElementExt::list_children_properties
n_properties
return location for the length of the returned array
Returns
An array of gobject::ParamSpec
* which should be freed after use or
None
if something went wrong.
Looks up which element
and pspec
would be effected by the given name
. If various
contained elements have this property name you will get the first one, unless you
specify the class name in name
.
Deprecated
Use TimelineElementExt::lookup_child
prop_name
Name of the property to look up. You can specify the name of the class as such: "ClassName::property-name", to guarantee that you get the proper GParamSpec in case various GstElement-s contain the same property name. If you don't do so, you will get the first element found, having this property and the and the corresponding GParamSpec.
element
pointer to a gst::Element
that
takes the real object to set property on
pspec
pointer to take the specification describing the property
Returns
TRUE if element
and pspec
could be found. FALSE otherwise. In that
case the values for pspec
and element
are not modified. Unref element
after
usage.
Removes the gst::ControlBinding
that was created for the specified child
property of the track element using
TrackElementExt::set_control_source
. The given property_name
must
be the same name of the child property that was passed to
TrackElementExt::set_control_source
.
property_name
The name of the child property to remove the control binding from
Returns
true
if the control binding was removed from the specified
child property of self
, or false
if an error occurred.
Sets TrackElement:active
for the element.
active
Whether self
should be active in its track
Returns
true
if the property was toggled.
Sets TrackElement:auto-clamp-control-sources
. If set to true
, this
will immediately clamp all the control sources.
Feature: v1_18
auto_clamp
Whether to automatically clamp the control sources for the
child properties of self
Sets a property of a child of self
. If there are various child elements
that have the same property name, you can distinguish them using the following
syntax: 'ClasseName::property_name' as property name. If you don't, the
corresponding property of the first element found will be set.
Deprecated
Use TimelineElementExt::set_child_properties
first_property_name
The name of the first property to set
Sets a property of a GstElement contained in self
.
Note that TrackElement::set_child_property
is really
intended for language bindings, TrackElement::set_child_properties
is much more convenient for C programming.
Deprecated
use TimelineElementExt::set_child_property
instead
property_name
The name of the property
value
The value
Returns
true
if the property was set, false
otherwise.
Sets a property of a child of self
.
Deprecated
Use ges_timeline_element_set_child_property_by_spec
pspec
The gobject::ParamSpec
that specifies the property you want to set
value
The value
Sets a property of a child of self
. If there are various child elements
that have the same property name, you can distinguish them using the following
syntax: 'ClasseName::property_name' as property name. If you don't, the
corresponding property of the first element found will be set.
Deprecated
Use TimelineElementExt::set_child_property_valist
first_property_name
The name of the first property to set
var_args
Value for the first property, followed optionally by more name/return location pairs, followed by NULL
Creates a gst::ControlBinding
for the specified child property of the
track element using the given control source. The given property_name
should refer to an existing child property of the track element, as
used in TimelineElementExt::lookup_child
.
If binding_type
is "direct", then the control binding is created with
gst_direct_control_binding_new
using the given control source. If
binding_type
is "direct-absolute", it is created with
gst_direct_control_binding_new_absolute
instead.
source
The control source to bind the child property to
property_name
The name of the child property to control
binding_type
The type of binding to create ("direct" or "direct-absolute")
Returns
true
if the specified child property could be bound to
source
, or false
if an error occurred.
Sets TrackElement:has-internal-source
for the element. If this is
set to false
, this method will also set the
TimelineElement:in-point
of the element to 0 and its
TimelineElement:max-duration
to GST_CLOCK_TIME_NONE
.
Feature: v1_18
has_internal_source
Whether the self
should be allowed to have its
'internal time' properties set.
Returns
false
if has_internal_source
is forbidden for self
and
true
in any other case.
Sets the TrackElement:track-type
for the element.
type_
The new track-type for self
This is emitted when a control binding is added to a child property of the track element.
control_binding
The control binding that has been added
This is emitted when a control binding is removed from a child property of the track element.
control_binding
The control binding that has been removed
Whether the effect of the element should be applied in its
TrackElement:track
. If set to false
, it will not be used in
the output of the track.
Whether the effect of the element should be applied in its
TrackElement:track
. If set to false
, it will not be used in
the output of the track.
Whether the control sources on the element (see
TrackElementExt::set_control_source
) will be automatically
updated whenever the TimelineElement:in-point
or out-point of the
element change in value.
See TrackElementExt::clamp_control_source
for how this is done
per control source.
Default value: true
Feature: v1_18
Whether the control sources on the element (see
TrackElementExt::set_control_source
) will be automatically
updated whenever the TimelineElement:in-point
or out-point of the
element change in value.
See TrackElementExt::clamp_control_source
for how this is done
per control source.
Default value: true
Feature: v1_18
This property is used to determine whether the 'internal time'
properties of the element have any meaning. In particular, unless
this is set to true
, the TimelineElement:in-point
and
TimelineElement:max-duration
can not be set to any value other
than the default 0 and GST_CLOCK_TIME_NONE
, respectively.
If an element has some internal timed source gst::Element
that it
reads stream data from as part of its function in a Track
, then
you'll likely want to set this to true
to allow the
TimelineElement:in-point
and TimelineElement:max-duration
to
be set.
The default value is determined by the TrackElementClass
default_has_internal_source
class property. For most
SourceClass
-es, this will be true
, with the exception of those
that have a potentially static source, such as ImageSourceClass
and TitleSourceClass
. Otherwise, this will usually be false
.
For most Operation
-s you will likely want to leave this set to
false
. The exception may be for an operation that reads some stream
data from some private internal source as part of manipulating the
input data from the usual linked upstream TrackElement
.
For example, you may want to set this to true
for a
TrackType::Video
operation that wraps a textoverlay
that reads
from a subtitle file and places its text on top of the received video
data. The TimelineElement:in-point
of the element would be used
to shift the initial seek time on the textoverlay
away from 0, and
the TimelineElement:max-duration
could be set to reflect the
time at which the subtitle file runs out of data.
Note that GES can not support track elements that have both internal content and manipulate the timing of their data streams (time effects).
Feature: v1_18
This property is used to determine whether the 'internal time'
properties of the element have any meaning. In particular, unless
this is set to true
, the TimelineElement:in-point
and
TimelineElement:max-duration
can not be set to any value other
than the default 0 and GST_CLOCK_TIME_NONE
, respectively.
If an element has some internal timed source gst::Element
that it
reads stream data from as part of its function in a Track
, then
you'll likely want to set this to true
to allow the
TimelineElement:in-point
and TimelineElement:max-duration
to
be set.
The default value is determined by the TrackElementClass
default_has_internal_source
class property. For most
SourceClass
-es, this will be true
, with the exception of those
that have a potentially static source, such as ImageSourceClass
and TitleSourceClass
. Otherwise, this will usually be false
.
For most Operation
-s you will likely want to leave this set to
false
. The exception may be for an operation that reads some stream
data from some private internal source as part of manipulating the
input data from the usual linked upstream TrackElement
.
For example, you may want to set this to true
for a
TrackType::Video
operation that wraps a textoverlay
that reads
from a subtitle file and places its text on top of the received video
data. The TimelineElement:in-point
of the element would be used
to shift the initial seek time on the textoverlay
away from 0, and
the TimelineElement:max-duration
could be set to reflect the
time at which the subtitle file runs out of data.
Note that GES can not support track elements that have both internal content and manipulate the timing of their data streams (time effects).
Feature: v1_18
The track that this element belongs to, or None
if it does not
belong to a track.
The track type of the element, which determines the type of track the
element can be added to (see Track:track-type
). This should
correspond to the type of data that the element can produce or
process.
The track type of the element, which determines the type of track the
element can be added to (see Track:track-type
). This should
correspond to the type of data that the element can produce or
process.
Types of content handled by a track. If the content is not one of
TrackType::Audio
, TrackType::Video
or TrackType::Text
,
the user of the Track
must set the type to TrackType::Custom
.
TrackType::Unknown
is for internal purposes and should not be used
by users
A track of unknown type (i.e. invalid)
An audio track
A video track
A text (subtitle) track
A custom-content track
Creates an object that mixes together the two underlying objects, A and B. The A object is assumed to have a higher prioirity (lower number) than the B object. At the transition in point, only A will be visible, and by the end only B will be visible.
The shape of the video transition depends on the value of the "vtype" property. The default value is "crossfade". For audio, only "crossfade" is supported.
The ID of the ExtractableType is the nickname of the vtype property value. Note that this value can be changed after creation and the GESExtractable.asset value will be updated when needed.
Implements
TransitionClipExt
, BaseTransitionClipExt
, OperationClipExt
, ClipExt
, GESContainerExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all TransitionClip
methods.
Implementors
Creates a new TransitionClip
.
vtype
the type of transition to create
Returns
a newly created TransitionClip
,
or None
if something went wrong.
Creates a new TransitionClip
for the provided nick
.
nick
a string representing the type of transition to create
Returns
The newly created TransitionClip
,
or None
if something went wrong
a VideoStandardTransitionType
representing the wipe to use
a VideoStandardTransitionType
representing the wipe to use
Represents all the output streams from a particular uri. It is assumed that the URI points to a file of some type.
Implements
UriClipExt
, ClipExt
, GESContainerExt
, TimelineElementExt
, glib::object::ObjectExt
, ExtractableExt
, TimelineElementExtManual
Trait containing all UriClip
methods.
Implementors
Creates a new UriClip
for the provided uri
.
WARNING: This function might 'discover` @uri synchrounously, it is an IO and processing intensive task that you probably don't want to run in an application mainloop. Have a look at #ges_asset_request_async to see how to make that operation happen asynchronously.
uri
the URI the source should control
Returns
The newly created UriClip
, or
None
if there was an error.
Get the location of the resource.
Returns
The location of the resource.
Lets you know if self
is an image or not.
Returns
true
if self
is a still image false
otherwise.
Lets you know if the audio track of self
is muted or not.
Returns
true
if the audio track of self
is muted, false
otherwise.
Sets whether the clip is a still image or not.
is_image
true
if self
is a still image, false
otherwise
Sets whether the audio track of this clip is muted or not.
mute
true
to mute self
audio track, false
to unmute it
Whether this uri clip represents a still image or not. This must be set before create_track_elements is called.
Whether this uri clip represents a still image or not. This must be set before create_track_elements is called.
Whether the sound will be played or not.
Whether the sound will be played or not.
The location of the file/resource to use.
The location of the file/resource to use.
Implements
UriClipAssetExt
, AssetExt
, glib::object::ObjectExt
Trait containing all UriClipAsset
methods.
Implementors
Finalize the request of an async UriClipAsset
Feature: v1_16
res
The gio::AsyncResult
from which to get the newly created UriClipAsset
Returns
The UriClipAsset
previously requested
Creates a UriClipAsset
for uri
Example of request of a GESUriClipAsset:
// The request callback
static void
filesource_asset_loaded_cb (GESAsset * source, GAsyncResult * res, gpointer user_data)
{
GError *error = NULL;
GESUriClipAsset *filesource_asset;
filesource_asset = ges_uri_clip_asset_finish (res, &error);
if (filesource_asset) {
g_print ("The file: %s is usable as a FileSource, it is%s an image and lasts %" GST_TIME_FORMAT,
ges_asset_get_id (GES_ASSET (filesource_asset))
ges_uri_clip_asset_is_image (filesource_asset) ? "" : " not",
GST_TIME_ARGS (ges_uri_clip_asset_get_duration (filesource_asset));
} else {
g_print ("The file: %s is *not* usable as a FileSource because: %s",
ges_asset_get_id (source), error->message);
}
gst_object_unref (mfs);
}
// The request:
ges_uri_clip_asset_new (uri, (GAsyncReadyCallback) filesource_asset_loaded_cb, user_data);
uri
The URI of the file for which to create a UriClipAsset
cancellable
optional gio::Cancellable
object, None
to ignore.
callback
a GAsyncReadyCallback
to call when the initialization is finished
user_data
The user data to pass when callback
is called
Creates a UriClipAsset
for uri
syncronously. You should avoid
to use it in application, and rather create UriClipAsset
asynchronously
uri
The URI of the file for which to create a UriClipAsset
.
You can also use multi file uris for MultiFileSource
.
Returns
A reference to the requested asset or None
if
an error happened
Gets duration of the file represented by self
Returns
The duration of self
Gets gst_pbutils::DiscovererInfo
about the file
Returns
gst_pbutils::DiscovererInfo
of specified asset
Gets maximum duration of the file represented by self
,
it is usually the same as GESUriClipAsset::duration,
but in the case of nested timelines, for example, they
are different as those can be extended 'infinitely'.
Feature: v1_18
Returns
The maximum duration of self
Get the GESUriSourceAsset self
containes
Returns
a
glib::List
of UriSourceAsset
Gets Whether the file represented by self
is an image or not
Feature: v1_18
Returns
Whether the file represented by self
is an image or not
The duration (in nanoseconds) of the media file
The duration (in nanoseconds) of the media file
The duration (in nanoseconds) of the media file
Feature: v1_18
Asset to create a stream specific Source
for a media file.
NOTE: You should never request such a Asset
as they will be created automatically
by UriClipAsset
-s.
Implements
UriSourceAssetExt
, AssetExt
, glib::object::ObjectExt
Trait containing all UriSourceAsset
methods.
Implementors
Get the UriClipAsset
self_
is contained in
Returns
a UriClipAsset
Get the gst_pbutils::DiscovererStreamInfo
user by self
Returns
a UriClipAsset
Check if self
contains a single image
Feature: v1_18
Returns
true
if the video stream corresponds to an image (i.e. only
contains one frame)
Transition type has not been set,
A bar moves from left to right,
A bar moves from top to bottom,
A box expands from the upper-left corner to the lower-right corner,
A box expands from the upper-right corner to the lower-left corner,
A box expands from the lower-right corner to the upper-left corner,
A box expands from the lower-left corner to the upper-right corner,
A box shape expands from each of the four corners toward the center,
A box shape expands from the center of each quadrant toward the corners of each quadrant,
A central, vertical line splits and expands toward the left and right edges,
A central, horizontal line splits and expands toward the top and bottom edges,
A box expands from the top edge's midpoint to the bottom corners,
A box expands from the right edge's midpoint to the left corners,
A box expands from the bottom edge's midpoint to the top corners,
A box expands from the left edge's midpoint to the right corners,
A diagonal line moves from the upper-left corner to the lower-right corner,
A diagonal line moves from the upper right corner to the lower-left corner,
Two wedge shapes slide in from the top and bottom edges toward the center,
Two wedge shapes slide in from the left and right edges toward the center,
A diagonal line from the lower-left to upper-right corners splits and expands toward the opposite corners,
A diagonal line from upper-left to lower-right corners splits and expands toward the opposite corners,
Four wedge shapes split from the center and retract toward the four edges,
A diamond connecting the four edge midpoints simultaneously contracts toward the center and expands toward the edges,
A wedge shape moves from top to bottom,
A wedge shape moves from right to left,
A wedge shape moves from bottom to top,
A wedge shape moves from left to right,
A 'V' shape extending from the bottom edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
A 'V' shape extending from the left edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
A 'V' shape extending from the top edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
A 'V' shape extending from the right edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
A rectangle expands from the center.,
A radial hand sweeps clockwise from the twelve o'clock position,
A radial hand sweeps clockwise from the three o'clock position,
A radial hand sweeps clockwise from the six o'clock position,
A radial hand sweeps clockwise from the nine o'clock position,
Two radial hands sweep clockwise from the twelve and six o'clock positions,
Two radial hands sweep clockwise from the nine and three o'clock positions,
Four radial hands sweep clockwise,
A fan unfolds from the top edge, the fan axis at the center,
A fan unfolds from the right edge, the fan axis at the center,
Two fans, their axes at the center, unfold from the top and bottom,
Two fans, their axes at the center, unfold from the left and right,
A radial hand sweeps clockwise from the top edge's midpoint,
A radial hand sweeps clockwise from the right edge's midpoint,
A radial hand sweeps clockwise from the bottom edge's midpoint,
A radial hand sweeps clockwise from the left edge's midpoint,
Two radial hands sweep clockwise and counter-clockwise from the top and bottom edges' midpoints,
Two radial hands sweep clockwise and counter-clockwise from the left and right edges' midpoints,
Two radial hands attached at the top and bottom edges' midpoints sweep from right to left,
Two radial hands attached at the left and right edges' midpoints sweep from top to bottom,
A fan unfolds from the bottom, the fan axis at the top edge's midpoint,
A fan unfolds from the left, the fan axis at the right edge's midpoint,
A fan unfolds from the top, the fan axis at the bottom edge's midpoint,
A fan unfolds from the right, the fan axis at the left edge's midpoint,
Two fans, their axes at the top and bottom, unfold from the center,
Two fans, their axes at the left and right, unfold from the center,
A radial hand sweeps clockwise from the upper-left corner,
A radial hand sweeps counter-clockwise from the lower-left corner.,
A radial hand sweeps clockwise from the lower-right corner,
A radial hand sweeps counter-clockwise from the upper-right corner,
Two radial hands attached at the upper-left and lower-right corners sweep down and up,
Two radial hands attached at the lower-left and upper-right corners sweep down and up,
Two radial hands attached at the upper-left and upper-right corners sweep down,
Two radial hands attached at the upper-left and lower-left corners sweep to the right,
Two radial hands attached at the lower-left and lower-right corners sweep up,
Two radial hands attached at the upper-right and lower-right corners sweep to the left,
Two radial hands attached at the midpoints of the top and bottom halves sweep from right to left,
Two radial hands attached at the midpoints of the left and right halves sweep from top to bottom,
Two sets of radial hands attached at the midpoints of the top and bottom halves sweep from top to bottom and bottom to top,
Two sets of radial hands attached at the midpoints of the left and right halves sweep from left to right and right to left,
Crossfade