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https://github.com/woodpecker-ci/woodpecker.git
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d494b6a959
This is the first step towards support for multiple forges (#138). It inserts a forge using the currently existing env varaibles into db and uses this forge from db later on in all places of the code. closes #621 addresses #138 # TODO - [x] add forges table - [x] add id of forge to repo - [x] use forge of repo - [x] add forge from env vars to db if not exists - [x] migrate repo.ForgeID to the newly generated forge - [x] support cache with forge from repo - [x] maybe add forge loading cache? (use LRU cache for forges, I expect users to have less than 10 forges normally) --------- Co-authored-by: qwerty287 <80460567+qwerty287@users.noreply.github.com>
85 lines
2.6 KiB
Go
85 lines
2.6 KiB
Go
// Copyright 2018 Drone.IO Inc.
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// Copyright 2021 Informatyka Boguslawski sp. z o.o. sp.k., http://www.ib.pl/
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// This file has been modified by Informatyka Boguslawski sp. z o.o. sp.k.
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package server
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import (
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"time"
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"go.woodpecker-ci.org/woodpecker/v2/server/cache"
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"go.woodpecker-ci.org/woodpecker/v2/server/logging"
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"go.woodpecker-ci.org/woodpecker/v2/server/model"
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"go.woodpecker-ci.org/woodpecker/v2/server/pubsub"
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"go.woodpecker-ci.org/woodpecker/v2/server/queue"
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"go.woodpecker-ci.org/woodpecker/v2/server/services"
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"go.woodpecker-ci.org/woodpecker/v2/server/services/permissions"
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)
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var Config = struct {
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Services struct {
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Pubsub *pubsub.Publisher
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Queue queue.Queue
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Logs logging.Log
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Membership cache.MembershipService
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Manager services.Manager
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}
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Server struct {
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Key string
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Cert string
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OAuthHost string
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Host string
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WebhookHost string
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Port string
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PortTLS string
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AgentToken string
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StatusContext string
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StatusContextFormat string
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SessionExpires time.Duration
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RootPath string
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CustomCSSFile string
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CustomJsFile string
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}
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WebUI struct {
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EnableSwagger bool
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SkipVersionCheck bool
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}
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Prometheus struct {
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AuthToken string
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}
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Pipeline struct {
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AuthenticatePublicRepos bool
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DefaultCancelPreviousPipelineEvents []model.WebhookEvent
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DefaultCloneImage string
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Limits model.ResourceLimit
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Volumes []string
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Networks []string
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Privileged []string
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DefaultTimeout int64
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MaxTimeout int64
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Proxy struct {
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No string
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HTTP string
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HTTPS string
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}
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}
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Permissions struct {
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Open bool
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Admins *permissions.Admins
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Orgs *permissions.Orgs
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OwnersAllowlist *permissions.OwnersAllowlist
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}
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}{}
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