woodpecker/server/config.go

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// Copyright 2018 Drone.IO Inc.
// Copyright 2021 Informatyka Boguslawski sp. z o.o. sp.k., http://www.ib.pl/
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file has been modified by Informatyka Boguslawski sp. z o.o. sp.k.
package server
import (
"time"
"go.woodpecker-ci.org/woodpecker/v2/server/cache"
"go.woodpecker-ci.org/woodpecker/v2/server/logging"
"go.woodpecker-ci.org/woodpecker/v2/server/model"
"go.woodpecker-ci.org/woodpecker/v2/server/pubsub"
"go.woodpecker-ci.org/woodpecker/v2/server/queue"
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"go.woodpecker-ci.org/woodpecker/v2/server/services"
"go.woodpecker-ci.org/woodpecker/v2/server/services/permissions"
)
var Config = struct {
Services struct {
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Pubsub *pubsub.Publisher
Queue queue.Queue
Logs logging.Log
Membership cache.MembershipService
Manager services.Manager
}
Server struct {
Key string
Cert string
OAuthHost string
Host string
WebhookHost string
Port string
PortTLS string
AgentToken string
StatusContext string
StatusContextFormat string
SessionExpires time.Duration
RootPath string
support custom .JS and .CSS files for custom banner messages (white-labeling) (#1781) This PR introduces two new server configuration options, for providing a custom .JS and .CSS file. These can be used to show custom banner messages, add environment-dependent signals, or simply a corporate logo. ### Motivation (what problem I try to solve) I'm operating Woodpecker in multiple k8s clusters for different environments. When having multiple browser tabs open, I prefer strong indicators for each environment. E.g. a red "PROD" banner, or just a blue "QA" banner. Also, we sometimes need to have the chance for maintenance, and instead of broadcasting emails, I prefer a banner message, stating something like: "Heads-up: there's a planned downtime, next Friday, blabla...". Also, I like to have the firm's logo visible, which makes Woodpecker look more like an integral part of our platform. ### Implementation notes * Two new config options are introduced ```WOODPECKER_CUSTOM_CSS_FILE``` and ```WOODPECKER_CUSTOM_JS_FILE``` * I've piggy-bagged the existing handler for assets, as it seemed to me a minimally invasive approach * the option along with an example is documented * a simple unit test for the Gin-handler ensures some regression safety * no extra dependencies are introduced ### Visual example The documented example will look like this. ![Screenshot 2023-05-27 at 17 00 44](https://github.com/woodpecker-ci/woodpecker/assets/1189394/8940392e-463c-4651-a1eb-f017cd3cd64d) ### Areas of uncertainty This is my first contribution to Woodpecker and I tried my best to align with your conventions. That said, I found myself uncertain about these things and would be glad about getting feedback. * The handler tests are somewhat different than the other ones because I wanted to keep them simple - I hope that still matches your coding guidelines * caching the page sometimes will let the browser not recognize changes and a user must reload. I'm not fully into the details of how caching is implemented and neither can judge if it's a real problem. Another pair of eyes would be good.
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CustomCSSFile string
CustomJsFile string
}
WebUI struct {
EnableSwagger bool
SkipVersionCheck bool
}
Prometheus struct {
AuthToken string
}
Pipeline struct {
AuthenticatePublicRepos bool
DefaultCancelPreviousPipelineEvents []model.WebhookEvent
DefaultCloneImage string
Limits model.ResourceLimit
Volumes []string
Networks []string
Privileged []string
DefaultTimeout int64
MaxTimeout int64
Proxy struct {
No string
HTTP string
HTTPS string
}
}
Permissions struct {
Open bool
Admins *permissions.Admins
Orgs *permissions.Orgs
OwnersAllowlist *permissions.OwnersAllowlist
}
}{}