.. |
d3d11-prelude.h
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d3d11: Install library headers
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2022-06-27 19:33:57 +00:00 |
gstd3d11-private.h
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d3d11: Add RBGA format support
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2023-11-29 16:54:16 +00:00 |
gstd3d11.h
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d3d11: Move GstD3D11Converter to gst-libs
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2022-07-22 00:08:51 +09:00 |
gstd3d11_fwd.h
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d3d11: Implement fence abstraction
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2022-07-23 16:53:14 +00:00 |
gstd3d11bufferpool.cpp
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cuda,d3d11,d3d12bufferpool: Disable preallocation
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2024-03-12 18:07:29 +00:00 |
gstd3d11bufferpool.h
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d3d11: Update library doc
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2022-08-27 22:40:34 +09:00 |
gstd3d11compile.cpp
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d3d11: Port to d3dshader library
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2024-03-24 22:28:14 +09:00 |
gstd3d11compile.h
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d3d11: Move HLSL compiler to gst-libs
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2022-07-15 06:31:51 +09:00 |
gstd3d11config.h.meson
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d3d11: Install library headers
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2022-06-27 19:33:57 +00:00 |
gstd3d11converter-builder.cpp
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d3d11: Port to d3dshader library
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2024-03-24 22:28:14 +09:00 |
gstd3d11converter-builder.h
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d3d11: Port to d3dshader library
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2024-03-24 22:28:14 +09:00 |
gstd3d11converter-helper.cpp
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d3d11: Port to d3dshader library
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2024-03-24 22:28:14 +09:00 |
gstd3d11converter-helper.h
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d3d11: Implement helper object for converter
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2023-11-20 20:29:13 +09:00 |
gstd3d11converter-private.h
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d3d11: Enable DirectXMath SIMD
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2023-11-07 11:19:31 +00:00 |
gstd3d11converter.cpp
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d3d11: Update shader to be d3d12 compatible
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2024-03-24 20:33:26 +09:00 |
gstd3d11converter.h
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d3d11: Enable DirectXMath SIMD
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2023-11-07 11:19:31 +00:00 |
gstd3d11device-private.h
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d3d11: Port to d3dshader library
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2024-03-24 22:28:14 +09:00 |
gstd3d11device.cpp
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d3d11: Port to d3dshader library
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2024-03-24 22:28:14 +09:00 |
gstd3d11device.h
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d3d11: Update library doc
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2022-08-27 22:40:34 +09:00 |
gstd3d11format.cpp
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d3d11: Add support for more packed formats using compute shader
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2023-11-27 15:14:09 +00:00 |
gstd3d11format.h
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d3d11: Rework memory allocation params signalling
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2023-11-27 15:14:09 +00:00 |
gstd3d11memory-private.h
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d3d11: Rework memory allocation params signalling
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2023-11-27 15:14:09 +00:00 |
gstd3d11memory.cpp
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d3d11memory, d3d12memory: Fix outstanding memory count tracing
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2024-02-29 11:57:50 +00:00 |
gstd3d11memory.h
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d3d11: Rework memory allocation params signalling
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2023-11-27 15:14:09 +00:00 |
gstd3d11shadercache.cpp
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d3d11: Use shader model 4
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2023-11-25 20:27:43 +09:00 |
gstd3d11shadercache.h
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d3d11: Implement helper object for converter
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2023-11-20 20:29:13 +09:00 |
gstd3d11utils.cpp
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d3d11device: raise 'device-removed' signal on DXGI_ERROR_DEVICE_REMOVED
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2024-03-13 17:25:31 +00:00 |
gstd3d11utils.h
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d3d11: Fix build with GST_DISABLE_GST_DEBUG
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2023-11-03 13:31:03 +00:00 |
meson.build
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meson: d3d11: Disable library build if DirectXMath header was not found
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2024-03-28 11:44:14 +00:00 |