..
android
gl/android: Notify the window's resize callback about surface dimension changes
2017-12-09 19:31:37 +00:00
cocoa
gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
2017-12-09 19:31:37 +00:00
dispmanx
gl/rpi: do not scale to full screen
2017-12-09 19:31:37 +00:00
eagl
gl/eagl: Fix compilation
2017-12-09 19:31:37 +00:00
egl
gl/eglimage: #if 0 unused code
2017-12-09 19:31:36 +00:00
glprototypes
gl: and update the Makefile
2017-12-09 19:31:35 +00:00
wayland
gl: fix out-of-source builds.
2017-12-09 19:31:35 +00:00
win32
gl: fix out-of-source builds pt2
2017-12-09 19:31:35 +00:00
x11
gl/x11: Removed unused variable
2017-12-09 19:31:37 +00:00
.gitignore
[644/906] update .gitignore for some new files
2017-12-09 19:31:27 +00:00
gl.h
gl: add colorconvert object that converts between color spaces/formats
2017-12-09 19:31:36 +00:00
gstgl_fwd.h
gl: add colorconvert object that converts between color spaces/formats
2017-12-09 19:31:36 +00:00
gstglapi.c
gl: silence all the compiler warnings
2017-12-09 19:31:34 +00:00
gstglapi.h
gl: use #ifdef instead of #if for __APPLE__
2017-12-09 19:31:37 +00:00
gstglbufferpool.c
gl/bufferpool: do not reset upload when set_config does not change the caps
2017-12-09 19:31:37 +00:00
gstglbufferpool.h
gl: add EGLImage support
2017-12-09 19:31:35 +00:00
gstglcolorconvert.c
gl: fix string literal warning
2017-12-09 19:31:38 +00:00
gstglcolorconvert.h
gl/color: pass large value by reference
2017-12-09 19:31:36 +00:00
gstglcontext.c
gl/context: output available extensions
2017-12-09 19:31:36 +00:00
gstglcontext.h
gl/context: provide get_gl_version
2017-12-09 19:31:36 +00:00
gstgldisplay.c
gl: add EGLImage support
2017-12-09 19:31:35 +00:00
gstgldisplay.h
gl: Add EGLDisplay display subclass
2017-12-09 19:31:34 +00:00
gstgldownload.c
gl/color: pass large value by reference
2017-12-09 19:31:36 +00:00
gstgldownload.h
gl/mem: allocate the memory per plane
2017-12-09 19:31:36 +00:00
gstgles2.h
gl: allow to include GLES/gl.h
2017-12-09 19:31:37 +00:00
gstglfeature.c
gl: silence all the compiler warnings
2017-12-09 19:31:34 +00:00
gstglfeature.h
[894/906] gl: add missing G_BEGIN_DECLS/G_END_DECLS
2017-12-09 19:31:33 +00:00
gstglfilter.c
gl: use gst_gl_platform_from_string because we support gl shareList on all platforms
2017-12-09 19:31:38 +00:00
gstglfilter.h
[874/906] filter: implement draw_texture for GLES2
2017-12-09 19:31:33 +00:00
gstglframebuffer.c
[838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
2017-12-09 19:31:32 +00:00
gstglframebuffer.h
[812/906] move the GL vtable from GstGLDisplay to GstGLContext
2017-12-09 19:31:31 +00:00
gstglmemory.c
glmemory: User g_slice_new0 to ensure fully initilized structure
2017-12-09 19:31:37 +00:00
gstglmemory.h
gl/mem: cache the stride/unpack length for upload
2017-12-09 19:31:36 +00:00
gstglmixer.c
gl: use gst_gl_platform_from_string because we support gl shareList on all platforms
2017-12-09 19:31:38 +00:00
gstglmixer.h
[855/906] upload: add support for GstVideoGLTextureUploadMeta
2017-12-09 19:31:32 +00:00
gstglmixerpad.h
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
gstglshader.c
gl: add convenient functions to setup default vertex and fragment shaders
2017-12-09 19:31:38 +00:00
gstglshader.h
gl: add convenient functions to setup default vertex and fragment shaders
2017-12-09 19:31:38 +00:00
gstglshadervariables.c
gl: silence all the compiler warnings
2017-12-09 19:31:34 +00:00
gstglshadervariables.h
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
gstglupload.c
gl: fix declaration-definition mismatch for _init_upload
2017-12-09 19:31:37 +00:00
gstglupload.h
gl/mem: allocate the memory per plane
2017-12-09 19:31:36 +00:00
gstglutils.c
gl: Reduce noisy Info level output to LOG
2017-12-09 19:31:38 +00:00
gstglutils.h
gl: add missing G_BEGIN/END_DECLS in utils header
2017-12-09 19:31:38 +00:00
gstglwindow.c
gl: Add support for iOS EAGL platform
2017-12-09 19:31:36 +00:00
gstglwindow.h
[863/906] window: hold a ref to our GstGLDisplay
2017-12-09 19:31:33 +00:00
Makefile.am
gl: Add support for iOS EAGL platform
2017-12-09 19:31:36 +00:00