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ba19813816
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);' has to be called in the thread where the glcontext is actually current. Otherwise glXDestroyContext may crash. |
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.. | ||
cocoa | ||
glprototypes | ||
wayland | ||
win32 | ||
x11 | ||
.gitignore | ||
gstglapi.c | ||
gstglapi.h | ||
gstglbufferpool.c | ||
gstglbufferpool.h | ||
gstgldisplay.c | ||
gstgldisplay.h | ||
gstgldownload.c | ||
gstgldownload.h | ||
gstgles2.h | ||
gstglfeature.c | ||
gstglfeature.h | ||
gstglfilter.c | ||
gstglfilter.h | ||
gstglframebuffer.c | ||
gstglframebuffer.h | ||
gstglmemory.c | ||
gstglmemory.h | ||
gstglmixer.c | ||
gstglmixer.h | ||
gstglmixerpad.h | ||
gstglshader.c | ||
gstglshader.h | ||
gstglshadervariables.c | ||
gstglshadervariables.h | ||
gstglupload.c | ||
gstglupload.h | ||
gstglutils.c | ||
gstglutils.h | ||
gstglwindow.c | ||
gstglwindow.h | ||
Makefile.am |