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b40c9ff39a
It seems EAGL expects the application to simply ignore unused EAGL contexts as the resources for it would be released when a new context is set as the current one. Also move the egl extensions querying to after a context is set to prevent crashes. This makes the EAGL version of eglglessink reusable. |
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.. | ||
Android.mk | ||
gstegladaptation.c | ||
gstegladaptation.h | ||
gstegladaptation_eagl.m | ||
gstegladaptation_egl.c | ||
gsteglglessink.c | ||
gsteglglessink.h | ||
Makefile.am | ||
TODO | ||
video_platform_wrapper.c | ||
video_platform_wrapper.h |