gstreamer/sys/d3d11
Seungha Yang a5295509af d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible
Note that dxgi and d3d11 sdk debug will be enabled on debug build
2019-12-24 19:00:40 +09:00
..
gstd3d11_fwd.h d3d11: Use configuration file for dxgi header version check 2019-12-20 11:15:12 +09:00
gstd3d11basefilter.c d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11basefilter.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11bufferpool.c d3d11: Add support for D3D11_USAGE_DYNAMIC 2019-12-05 02:29:18 +00:00
gstd3d11bufferpool.h d3d11: Refactor d3d11 memory and dxgi format usage 2019-12-05 02:29:18 +00:00
gstd3d11colorconvert.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11colorconvert.h d3d11colorconvert: Split color space converter to reuse code 2019-12-05 02:29:18 +00:00
gstd3d11colorconverter.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11colorconverter.h d3d11videosink: Add color conversion support 2019-12-05 02:29:18 +00:00
gstd3d11device.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11device.h d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11download.c d3d11: Use GRecMutex to protect immediate context and dxgi API call 2019-12-20 19:21:03 +09:00
gstd3d11download.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11format.c d3d11: Use GRecMutex to protect immediate context and dxgi API call 2019-12-20 19:21:03 +09:00
gstd3d11format.h d3d11: Refactor d3d11 memory and dxgi format usage 2019-12-05 02:29:18 +00:00
gstd3d11memory.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11memory.h d3d11: Pass GstD3D11Memory object to ensure_{shader_resource,render_target}_view methods 2019-12-20 11:15:12 +09:00
gstd3d11shader.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11shader.h d3d11: Use GRecMutex to protect immediate context and dxgi API call 2019-12-20 19:21:03 +09:00
gstd3d11upload.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11upload.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11utils.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11utils.h d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11videosink.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11videosink.h d3d11videosink: Add support for full screen mode 2019-12-20 19:21:02 +09:00
gstd3d11videosinkbin.c d3d11videosink: Add support for full screen mode 2019-12-20 19:21:02 +09:00
gstd3d11videosinkbin.h d3d11videosinkbin: Drop d3d11 color convert element 2019-12-05 02:29:18 +00:00
gstd3d11window.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11window.h d3d11window: Change aspect-ratio mode from window thread 2019-12-20 19:21:02 +09:00
meson.build d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
plugin.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00